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    42 G20 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 13
      
          Purchase Units - Germans
              Germans buy 1 armour and 13 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              10 mech_infantrys moved from Western Germany to Southern Italy
              1 mech_infantry moved from Romania to Bulgaria
              1 fighter moved from Slovakia Hungary to Bulgaria
              1 tactical_bomber moved from Western Germany to 95 Sea Zone
              1 bomber moved from Western Germany to Albania
              2 mech_infantrys moved from Yugoslavia to Albania
              1 mech_infantry moved from Yugoslavia to Bulgaria
              1 mech_infantry moved from Eastern Poland to Belarus
              1 armour moved from Eastern Poland to Novgorod
              1 armour moved from Belarus to Novgorod
      
          Combat - Germans
              Battle in 95 Sea Zone
                  Germans attack with 1 tactical_bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 95 Sea Zone
                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Bulgaria
                  Germans attack with 1 fighter and 2 mech_infantrys
                  Americans defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bulgaria
                      Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bulgaria
                      1 infantry owned by the Americans lost in Bulgaria
                  Germans win with 1 fighter remaining. Battle score for attacker is -5
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Americans: 1 infantry
              Battle in Southern Italy
                  Germans attack with 10 mech_infantrys
                  Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 10 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Southern Italy
                  Germans win, taking Southern Italy from Americans with 10 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery
              Battle in Albania
                  Germans attack with 1 bomber and 2 mech_infantrys
                  British defend with 1 artillery
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Albania
                      1 artillery owned by the British lost in Albania
                  Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 1 artillery
      
          Non Combat Move - Germans
              1 bomber moved from Albania to Western Germany
              1 fighter moved from Bulgaria to Northern Italy
              1 tactical_bomber moved from 95 Sea Zone to Northern Italy
              1 armour moved from Yugoslavia to Northern Italy
              1 aaGun moved from Western Germany to Northern Italy
              1 tactical_bomber moved from Germany to Northern Italy
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Novgorod
              10 mech_infantrys placed in Western Germany
              1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
              Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Germans regular : -0.17
      British regular : 0.67
      

      Savegame

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      • W Offline
        wylie1070 @redanto
        last edited by

        @redanto triplea_4113_13ger.tsvg

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Italians round 13

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 13
          
              Combat Move - Italians
          
              Turn Complete - Italians
                  Italians collect 7 PUs; end with 7 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4113_13ita.tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Japanese round 14

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 14
              
                  Purchase Units - Japanese
                      Japanese buy 4 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      2 armour moved from Shensi to Novosibirsk
                      1 bomber moved from Shensi to Novosibirsk
                      2 armour moved from Shensi to Tsinghai
                      2 mech_infantrys moved from Kweichow to Tsinghai
                      4 armour moved from Kweichow to Sikang
                      1 armour moved from India to 39 Sea Zone
                      1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                      1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                      1 infantry moved from French Madagascar to 72 Sea Zone
                      1 armour moved from 72 Sea Zone to Kenya
                      1 infantry moved from 72 Sea Zone to Kenya
                      1 mech_infantry moved from India to West India
                      1 mech_infantry moved from Burma to West India
                      1 tactical_bomber moved from Burma to West India
                      2 fighters moved from Burma to West India
                      2 infantry moved from Korea to Amur
                      2 fighters moved from 6 Sea Zone to Amur
                      1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                      2 fighters moved from 6 Sea Zone to 16 Sea Zone
              
                  Combat - Japanese
                      Battle in Kenya
                      Battle in West India
                          Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                          British defend with 1 armour and 1 mech_infantry
                              Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/0 hits, 2.00 expected hits
                              UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/1 hits, 0.83 expected hits
                              1 mech_infantry owned by the Japanese lost in West India
                              1 mech_infantry owned by the British and 1 armour owned by the British lost in West India
                          Japanese win, taking Kenya from British, taking West India from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 mech_infantry
                          Casualties for British: 1 armour and 1 mech_infantry
                      Battle in 16 Sea Zone
                          Japanese attack with 1 destroyer and 2 fighters
                          Americans defend with 1 destroyer
                              Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                              Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 destroyer owned by the Americans lost in 16 Sea Zone
                          Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                          Casualties for Americans: 1 destroyer
                      Battle in Amur
                          Japanese attack with 2 fighters and 2 infantry
                          Americans defend with 1 armour
                              Japanese roll dice for 2 fighters and 2 infantry in Amur, round 2 : 1/1 hits, 1.33 expected hits
                              Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the Japanese lost in Amur
                              1 armour owned by the Americans lost in Amur
                          Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                          Casualties for Americans: 1 armour
                      Battle in Novosibirsk
                          Japanese attack with 2 armour and 1 bomber
                          British defend with 2 armour
                              Japanese roll dice for 2 armour and 1 bomber in Novosibirsk, round 2 : 2/1 hits, 1.67 expected hits
                              Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                              1 armour owned by the Japanese lost in Novosibirsk
                              2 armour owned by the British lost in Novosibirsk
                          Japanese win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 armour
                          Casualties for British: 2 armour
                      Battle in Tsinghai
                          Japanese attack with 2 armour and 2 mech_infantrys
                          Russians defend with 1 artillery and 2 mech_infantrys
                              Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
                              Chinese roll dice for 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                              1 mech_infantry owned by the Japanese lost in Tsinghai
                              1 mech_infantry owned by the Russians lost in Tsinghai
                              Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 2/1 hits, 1.17 expected hits
                              Chinese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                              1 mech_infantry owned by the Japanese lost in Tsinghai
                              1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Tsinghai
                          Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 4
                          Casualties for Japanese: 2 mech_infantrys
                          Casualties for Russians: 1 artillery and 2 mech_infantrys
                      Battle in Sikang
                          Japanese attack with 4 armour
                          British defend with 1 armour and 1 mech_infantry
                              Japanese roll dice for 4 armour in Sikang, round 2 : 2/0 hits, 2.00 expected hits
                              Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.83 expected hits
                              1 mech_infantry owned by the British and 1 armour owned by the British lost in Sikang
                          Japanese win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 10
                          Casualties for British: 1 armour and 1 mech_infantry
              
                  Non Combat Move - Japanese
                      2 fighters moved from West India to India
                      1 tactical_bomber moved from West India to India
                      2 armour moved from Burma to India
                      2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                      2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                      4 armour moved from Manchuria to Ulaanbaatar
                      3 armour moved from Shantung to Kweichow
                      2 fighters moved from Amur to 6 Sea Zone
                      1 carrier, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                      2 fighters moved from 16 Sea Zone to 6 Sea Zone
                      1 bomber moved from Novosibirsk to Szechwan
              
                  Place Units - Japanese
                      3 armour placed in Shantung
                      1 artillery and 1 infantry placed in French Indo China
                      1 transport placed in 36 Sea Zone
                      1 transport placed in 39 Sea Zone
                      1 armour and 1 infantry placed in India
                      2 mech_infantrys placed in Kiangsu
                      1 artillery and 1 bomber placed in Japan
                      2 destroyers placed in 6 Sea Zone
              
                  Turn Complete - Japanese
                      Japanese collect 79 PUs; end with 79 PUs
                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : -0.50
              Americans regular : -0.33
              Japanese regular : 0.17
              UK_Pacific regular : 0.17
              Russians regular : 0.50
              

              Savegame

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              • W Offline
                wylie1070 @redanto
                last edited by

                @redanto triplea_4113_14jap (1).tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Germans round 14

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 14
                  
                      Purchase Units - Germans
                          Germans buy 1 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
                  
                      Combat Move - Germans
                          3 mech_infantrys moved from Western Germany to Northern Italy
                          1 mech_infantry moved from Western Germany to Northern Italy
                          4 mech_infantrys moved from Western Germany to Yugoslavia
                          6 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                          1 mech_infantry moved from Germany to Yugoslavia
                          1 bomber moved from Western Germany to Northern Italy
                          1 fighter moved from Western Germany to Yugoslavia
                          1 fighter moved from Western Germany to Yugoslavia
                  
                      Combat - Germans
                          Battle in Northern Italy
                              Germans attack with 1 bomber and 4 mech_infantrys
                              Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                                  Germans roll dice for 1 bomber and 4 mech_infantrys in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
                                  Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the Germans lost in Northern Italy
                                  1 infantry owned by the Americans lost in Northern Italy
                              Germans win, taking Northern Italy from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                              Casualties for Germans: 1 mech_infantry
                              Casualties for Americans: 1 infantry
                          Battle in Yugoslavia
                              Germans attack with 2 fighters and 5 mech_infantrys
                              British defend with 1 mech_infantry; Americans defend with 1 tactical_bomber
                                  Germans roll dice for 2 fighters and 5 mech_infantrys in Yugoslavia, round 2 : 2/1 hits, 1.83 expected hits
                                  British roll dice for 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits
                                  1 mech_infantry owned by the Germans lost in Yugoslavia
                                  1 mech_infantry owned by the British and 1 tactical_bomber owned by the Americans lost in Yugoslavia
                              Germans win, taking Yugoslavia from British with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 11
                              Casualties for Germans: 1 mech_infantry
                              Casualties for Americans: 1 tactical_bomber
                              Casualties for British: 1 mech_infantry
                          Battle in Eastern Poland
                              Germans attack with 6 armour and 2 mech_infantrys
                              Russians defend with 1 infantry
                                  Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 4/1 hits, 3.33 expected hits
                                  Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Eastern Poland
                              Germans win, taking Eastern Poland from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                  
                      Non Combat Move - Germans
                          1 bomber moved from Northern Italy to Western Germany
                          2 fighters moved from Yugoslavia to Western Germany
                          2 mech_infantrys moved from Western Germany to Northern Italy
                  
                      Place Units - Germans
                          1 armour and 2 mech_infantrys placed in Novgorod
                          1 fighter and 8 mech_infantrys placed in Western Germany
                  
                      Turn Complete - Germans
                          Total Cost from Convoy Blockades: 0
                              Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                          Germans collect 45 PUs; end with 46 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.67
                  Russians regular : -0.33
                  Germans regular : 0.50
                  British regular : 0.17
                  

                  Savegame

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                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4113_14ger (2).tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Italians round 14

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 14
                      
                          Purchase Units - Italians
                              Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
                      
                          Combat - Italians
                      
                          Non Combat Move - Italians
                      
                          Place Units - Italians
                              1 infantry and 1 mech_infantry placed in Northern Italy
                      
                          Turn Complete - Italians
                              Italians collect 7 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W Offline
                        wylie1070
                        last edited by

                        TripleA Turn Summary: Russians round 15

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 15
                        
                            Purchase Units - Russians
                                Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
                        
                            Combat Move - Russians
                                1 infantry moved from Belarus to Eastern Poland
                                1 artillery moved from Belarus to Eastern Poland
                                1 mech_infantry moved from Bryansk to Eastern Poland
                                2 mech_infantrys moved from Ukraine to Eastern Poland
                                1 mech_infantry moved from Romania to Eastern Poland
                                1 mech_infantry moved from Romania to Slovakia Hungary
                                1 fighter moved from Ukraine to Eastern Poland
                                1 tactical_bomber moved from Ukraine to Eastern Poland
                                1 fighter moved from Russia to Eastern Poland
                        
                            Combat - Russians
                                Battle in Slovakia Hungary
                                    Russians attack with 1 mech_infantry
                                    Germans defend with 1 aaGun
                                        1 aaGun owned by the Germans lost in Slovakia Hungary
                                    Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                                    Casualties for Germans: 1 aaGun
                                Battle in Eastern Poland
                                    Russians attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                                    Germans defend with 6 armour and 2 mech_infantrys
                                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                                        Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/1 hits, 3.67 expected hits
                                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
                                        1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                                        Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                                        Germans roll dice for 5 armour in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                                        2 mech_infantrys owned by the Russians lost in Eastern Poland
                                        2 armour owned by the Germans lost in Eastern Poland
                                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/0 hits, 2.00 expected hits
                                        Germans roll dice for 3 armour in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
                                        1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                                        2 armour owned by the Germans lost in Eastern Poland
                                        Russians roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 1/1 hits, 1.17 expected hits
                                        Germans roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits, 0.50 expected hits
                                        1 tactical_bomber owned by the Russians lost in Eastern Poland
                                        1 armour owned by the Germans lost in Eastern Poland
                                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                                    Casualties for Russians: 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                                    Casualties for Germans: 6 armour and 2 mech_infantrys
                        
                            Non Combat Move - Russians
                                1 fighter moved from Eastern Poland to Ukraine
                                1 tactical_bomber moved from Volgograd to Russia
                                1 infantry moved from Archangel to Belarus
                                1 mech_infantry moved from Russia to Archangel
                                1 artillery moved from Vologda to Smolensk
                                1 artillery moved from Urals to Vologda
                                1 mech_infantry moved from Russia to Urals
                                1 mech_infantry moved from Russia to Western Ukraine
                                1 mech_infantry moved from Russia to Ukraine
                                1 infantry moved from Russia to Bryansk
                                1 mech_infantry moved from Volgograd to Bryansk
                        
                            Place Units - Russians
                                3 mech_infantrys placed in Ukraine
                                1 mech_infantry placed in Volgograd
                                3 mech_infantrys placed in Russia
                        
                            Turn Complete - Russians
                                Russians collect 30 PUs; end with 30 PUs
                                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                        

                        Combat Hit Differential Summary :

                        Germans regular : -0.17
                        Russians regular : -0.67
                        

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Japanese round 15

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 15
                          
                              Purchase Units - Japanese
                                  Japanese repair damage of 5x harbour, 5x factory_major, 5x airfield; Remaining resources: 74 PUs; 0 SuicideAttackTokens; 
                                  Japanese buy 5 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  1 bomber moved from Szechwan to Volgograd
                                  2 armour moved from Tsinghai to Novosibirsk
                                  1 armour moved from Evenkiyskiy to Urals
                                  1 artillery moved from Evenkiyskiy to Urals
                                  2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                                  1 infantry moved from India to 39 Sea Zone
                                  1 armour moved from India to 39 Sea Zone
                                  1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                                  1 armour moved from 76 Sea Zone to Ethiopia
                                  1 infantry moved from 76 Sea Zone to Ethiopia
                                  1 armour moved from Kenya to Ethiopia
                                  1 infantry moved from Kenya to Ethiopia
                                  6 armour, 2 fighters and 1 tactical_bomber moved from India to West India
                                  1 armour moved from Ulaanbaatar to Sakha
                                        Japanese take Sakha from Russians
                                  2 armour moved from Ulaanbaatar to Amur
                                  1 armour moved from Shantung to Manchuria
                                  2 armour moved from Shantung to Manchuria
                                  2 mech_infantrys moved from Kiangsu to Jehol
                          
                              Combat - Japanese
                                  Strategic bombing raid in Volgograd
                                          Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                                      Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                                      Bombing raid in Volgograd causes 5 damage total. 
                                  Battle in West India
                                      Japanese attack with 6 armour, 2 fighters and 1 tactical_bomber
                                      British defend with 2 armour and 1 mech_infantry
                                          Japanese roll dice for 6 armour, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/1 hits, 4.67 expected hits
                                          UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.33 expected hits
                                          2 armour owned by the Japanese lost in West India
                                          1 mech_infantry owned by the British and 2 armour owned by the British lost in West India
                                      Japanese win, taking West India from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                                      Casualties for Japanese: 2 armour
                                      Casualties for British: 2 armour and 1 mech_infantry
                                  Battle in Amur
                                      Japanese attack with 2 armour
                                      Americans defend with 1 armour
                                          Japanese roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Americans lost in Amur
                                      Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
                                      Casualties for Americans: 1 armour
                                  Battle in Novosibirsk
                                      Japanese attack with 2 armour
                                      British defend with 1 armour
                                          Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                          Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                                          1 armour owned by the Japanese lost in Novosibirsk
                                          1 armour owned by the British lost in Novosibirsk
                                      Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 armour
                                      Casualties for British: 1 armour
                                  Battle in Kazakhstan
                                      Japanese attack with 2 armour and 1 mech_infantry
                                      British defend with 1 mech_infantry
                                          Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                                          Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Japanese lost in Kazakhstan
                                          1 mech_infantry owned by the British lost in Kazakhstan
                                      Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 mech_infantry
                                      Casualties for British: 1 mech_infantry
                                  Battle in Ethiopia
                                      Japanese attack with 2 armour and 2 infantry
                                      British defend with 1 artillery and 1 infantry
                                          Japanese roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                                          Japanese roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 2/1 hits, 1.33 expected hits
                                          British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                                          1 infantry owned by the Japanese lost in Ethiopia
                                          1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia
                                      Japanese win, taking Ethiopia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                                      Casualties for Japanese: 1 infantry
                                      Casualties for British: 1 artillery and 1 infantry
                                  Battle in Urals
                                      Japanese attack with 1 armour and 1 artillery
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                                          1 artillery owned by the Japanese lost in Urals
                                          Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                                          Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the Japanese lost in Urals
                                      Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                                      Casualties for Japanese: 1 armour and 1 artillery
                          
                              Non Combat Move - Japanese
                                  1 armour moved from Ulaanbaatar to Yenisey
                                  4 armour moved from Sikang to Kansu
                                  5 armour and 1 mech_infantry moved from Kweichow to Kansu
                                  1 bomber moved from Volgograd to Kansu
                                  2 fighters moved from West India to India
                                  1 tactical_bomber moved from West India to India
                                  1 artillery moved from Korea to 6 Sea Zone
                                  1 artillery moved from Japan to 6 Sea Zone
                                  1 infantry moved from Japan to 6 Sea Zone
                                  1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                                  1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                  2 artilleries, 1 battleship, 3 carriers, 7 destroyers, 6 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                                  1 artillery moved from French Indo China to 36 Sea Zone
                                  1 infantry moved from French Indo China to 36 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                                  3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                          
                              Place Units - Japanese
                                  1 transport placed in 39 Sea Zone
                                  Japanese undo move 1.
                                  3 armour placed in India
                                  1 armour and 2 mech_infantrys placed in Shantung
                                  1 armour and 2 mech_infantrys placed in Kiangsu
                                  1 transport placed in 36 Sea Zone
                                  1 artillery and 1 infantry placed in French Indo China
                                  1 fighter and 1 mech_infantry placed in Japan
                          
                              Turn Complete - Japanese
                                  Japanese collect 81 PUs; end with 81 PUs
                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                          

                          Combat Hit Differential Summary :

                          Japanese regular : -1.17
                          UK_Pacific regular : 0.67
                          Russians regular : 2.00
                          British regular : 0.33
                          Russians AA : -0.17
                          

                          Savegame

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                            wylie1070
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                            TripleA Turn Summary: Chinese round 15

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 15
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy nothing; Remaining resources: 5 PUs; 
                            
                                Combat Move - Chinese
                            
                                Turn Complete - Chinese
                                    Chinese collect 0 PUs; end with 5 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                              redanto
                              last edited by

                              TripleA Turn Summary: Germans round 15

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 15
                              
                                  Purchase Units - Germans
                                      Germans buy 18 infantry; Remaining resources: 2 PUs; 
                              
                                  Combat Move - Germans
                                      2 mech_infantrys moved from Southern Italy to Northern Italy
                                      1 bomber moved from Western Germany to 95 Sea Zone
                                      1 fighter moved from Western Germany to 95 Sea Zone
                                      3 mech_infantrys moved from Western Germany to Slovakia Hungary
                                      1 fighter moved from Western Germany to Slovakia Hungary
                                      1 mech_infantry moved from Novgorod to Eastern Poland
                                      1 mech_infantry moved from Novgorod to Baltic States
                                      5 mech_infantrys moved from Western Germany to Northern Italy
                                      1 fighter moved from Western Germany to Northern Italy
                                      1 tactical_bomber moved from Holland Belgium to Northern Italy
                              
                                  Combat - Germans
                                      Battle in Northern Italy
                                          Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                                          Americans defend with 1 airfield, 2 artilleries and 1 factory_minor
                                              Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                                              Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                                              2 artilleries owned by the Americans lost in Northern Italy
                                          Germans win, taking Northern Italy from Americans with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                                          Casualties for Americans: 2 artilleries
                                      Battle in 95 Sea Zone
                                          Germans attack with 1 bomber and 1 fighter
                                          Americans defend with 1 destroyer and 2 transports
                                              Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                              Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Americans lost in 95 Sea Zone
                                              2 transports owned by the Americans lost in 95 Sea Zone
                                          Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                                          Casualties for Americans: 1 destroyer and 2 transports
                                      Battle in Slovakia Hungary
                                          Germans attack with 1 fighter and 3 mech_infantrys
                                          Russians defend with 1 mech_infantry
                                              Germans roll dice for 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                                              Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                                              1 mech_infantry owned by the Russians lost in Slovakia Hungary
                                          Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                                          Casualties for Russians: 1 mech_infantry
                              
                                  Non Combat Move - Germans
                                      1 fighter moved from Slovakia Hungary to Western Germany
                                      1 tactical_bomber moved from Northern Italy to Western Germany
                                      1 bomber moved from 95 Sea Zone to Western Germany
                                      1 fighter moved from 95 Sea Zone to Southern Italy
                                      1 artillery moved from Norway to 113 Sea Zone
                                      1 infantry moved from Norway to 113 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                                      1 infantry moved from 115 Sea Zone to Novgorod
                                      1 artillery moved from 115 Sea Zone to Novgorod
                                      1 fighter moved from Northern Italy to Southern Italy
                              
                                  Place Units - Germans
                                      10 infantry placed in Germany
                                      2 infantry placed in Novgorod
                                      6 infantry placed in Western Germany
                              
                                  Turn Complete - Germans
                                      Total Cost from Convoy Blockades: 2
                                          Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                                      Germans collect 41 PUs (2 lost to blockades); end with 43 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : -1.00
                              Russians regular : -0.33
                              Germans regular : 0.50
                              

                              Savegame

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                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4113_15ger.tsvg

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                                  redanto
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                                  TripleA Turn Summary: Italians round 15

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 15
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                  
                                      Place Units - Italians
                                          1 artillery and 1 infantry placed in Northern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 8 PUs; end with 8 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    redanto
                                    last edited by

                                    TripleA Turn Summary: Italians round 15

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 15
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Italians
                                    
                                        Place Units - Italians
                                            1 artillery and 1 infantry placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Italians collect 8 PUs; end with 8 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                      wylie1070 @redanto
                                      last edited by

                                      @redanto triplea_4113_15ita (1).tsvg

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                                        redanto
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                                        TripleA Turn Summary: Japanese round 16

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 16
                                        
                                            Purchase Units - Japanese
                                                Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                                                Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                                                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                                                2 fighters moved from Japan to 19 Sea Zone
                                                1 bomber moved from Japan to 6 Sea Zone
                                                1 artillery moved from Caroline Islands to 33 Sea Zone
                                                1 infantry moved from Caroline Islands to 33 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                                1 artillery moved from Caroline Islands to 33 Sea Zone
                                                1 infantry moved from Caroline Islands to 33 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                                3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                                                1 carrier moved from 33 Sea Zone to 30 Sea Zone
                                                2 fighters moved from 33 Sea Zone to 30 Sea Zone
                                                1 battleship moved from 33 Sea Zone to 30 Sea Zone
                                                2 artilleries moved from 30 Sea Zone to Johnston Island
                                                2 infantry moved from 30 Sea Zone to Johnston Island
                                                1 artillery moved from Caroline Islands to 33 Sea Zone
                                                1 infantry moved from Caroline Islands to 33 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                                1 artillery moved from 30 Sea Zone to Johnston Island
                                                1 infantry moved from 30 Sea Zone to Johnston Island
                                                2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                                                2 mech_infantrys moved from Jehol to Ulaanbaatar
                                                1 bomber moved from 6 Sea Zone to Sakha
                                                3 armour moved from Manchuria to Amur
                                                2 infantry moved from Korea to Amur
                                                1 armour moved from Yenisey to Evenkiyskiy
                                                1 mech_infantry moved from Kansu to Evenkiyskiy
                                                1 armour moved from Kansu to Urals
                                                1 armour moved from Kansu to Urals
                                                2 armour moved from Kansu to Novosibirsk
                                                2 armour moved from Kansu to Tsinghai
                                                2 armour moved from Kansu to Sikang
                                                1 bomber moved from Kansu to Russia
                                                1 armour moved from Kansu to Evenkiyskiy
                                                2 armour moved from Ethiopia to Italian Somaliland
                                                      Italians take Italian Somaliland from British
                                                2 armour moved from Italian Somaliland to Kenya
                                                2 fighters moved from 76 Sea Zone to Kenya
                                                4 armour moved from West India to Eastern Persia
                                                3 armour moved from India to Eastern Persia
                                                2 fighters moved from India to Kiangsu
                                                2 mech_infantrys moved from Kiangsu to Kweichow
                                                1 armour moved from Kiangsu to Kweichow
                                                1 armour moved from Shantung to Buyant-Uhaa
                                                2 mech_infantrys moved from Shantung to Buyant-Uhaa
                                        
                                            Combat - Japanese
                                                Strategic bombing raid in Russia
                                                        Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                                    Bombing raid in Russia causes 5 damage total. 
                                                Battle in Urals
                                                    Japanese attack with 2 armour
                                                    Russians defend with 1 mech_infantry
                                                        Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                                                        Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Russians lost in Urals
                                                    Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                                                    Casualties for Russians: 1 mech_infantry
                                                Battle in 6 Sea Zone
                                                    Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                                                    ANZAC defend with 1 submarine
                                                        Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                                    Units damaged: 1 carrier owned by the Japanese
                                                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                                                    Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                                                    Casualties for ANZAC: 1 submarine
                                                Battle in Evenkiyskiy
                                                    Japanese attack with 2 armour and 1 mech_infantry
                                                    Russians defend with 1 mech_infantry
                                                        Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                                                        Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                                                        1 mech_infantry owned by the Russians lost in Evenkiyskiy
                                                    Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                                                    Casualties for Japanese: 1 mech_infantry
                                                    Casualties for Russians: 1 mech_infantry
                                                Battle in Sikang
                                                    Japanese attack with 2 armour
                                                    Russians defend with 1 mech_infantry
                                                        Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Russians lost in Sikang
                                                    Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                                                    Casualties for Russians: 1 mech_infantry
                                                Battle in 30 Sea Zone
                                                    Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                                                    Americans defend with 1 destroyer
                                                        Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                                                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 destroyer owned by the Americans lost in 30 Sea Zone
                                                    Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                                                    Casualties for Americans: 1 destroyer
                                                Battle in 19 Sea Zone
                                                    Japanese attack with 1 destroyer and 2 fighters
                                                    ANZAC defend with 1 submarine
                                                        Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                                                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                                    Casualties for ANZAC: 1 submarine
                                                Battle in Kenya
                                                    Japanese attack with 2 armour and 2 fighters
                                                    British defend with 1 artillery and 1 infantry
                                                        Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                                                        British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                                        1 armour owned by the Japanese lost in Kenya
                                                        1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                                                    Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                                                    Casualties for Japanese: 1 armour
                                                    Casualties for British: 1 artillery and 1 infantry
                                                Battle in Sakha
                                                    Japanese attack with 1 bomber
                                                    Americans defend with 1 armour
                                                        Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                                                        Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                                                        1 armour owned by the Americans lost in Sakha
                                                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                                                    Casualties for Americans: 1 armour
                                                Battle in Tsinghai
                                                    Japanese attack with 2 armour
                                                    Russians defend with 1 mech_infantry
                                                        Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                                        Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 armour owned by the Japanese lost in Tsinghai
                                                        1 mech_infantry owned by the Russians lost in Tsinghai
                                                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                                                    Casualties for Japanese: 1 armour
                                                    Casualties for Russians: 1 mech_infantry
                                                Battle in Novosibirsk
                                                    Japanese attack with 2 armour
                                                    Russians defend with 1 mech_infantry
                                                        Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 armour owned by the Japanese lost in Novosibirsk
                                                        1 mech_infantry owned by the Russians lost in Novosibirsk
                                                    Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                                                    Casualties for Japanese: 1 armour
                                                    Casualties for Russians: 1 mech_infantry
                                                Battle in Amur
                                                    Japanese attack with 3 armour and 2 infantry
                                                    Americans defend with 1 armour, 1 artillery and 2 infantry
                                                        Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                                                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                                                        2 infantry owned by the Japanese lost in Amur
                                                        2 infantry owned by the Americans lost in Amur
                                                        Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                                                        Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                                                        1 armour owned by the Japanese lost in Amur
                                                        1 artillery owned by the Americans lost in Amur
                                                        Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                                                        Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                                                        1 armour owned by the Japanese lost in Amur
                                                        1 armour owned by the Americans lost in Amur
                                                    Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                                                    Casualties for Japanese: 2 armour and 2 infantry
                                                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                                                Battle in Johnston Island
                                                Battle in Eastern Persia
                                                    Japanese attack with 7 armour
                                                    British defend with 1 mech_infantry
                                                        Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                                        British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 armour owned by the Japanese lost in Eastern Persia
                                                        1 mech_infantry owned by the British lost in Eastern Persia
                                                    Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                                                    Casualties for Japanese: 1 armour
                                                    Casualties for British: 1 mech_infantry
                                        
                                            Non Combat Move - Japanese
                                                2 fighters moved from Kenya to 76 Sea Zone
                                                1 artillery moved from French Indo China to 36 Sea Zone
                                                1 infantry moved from French Indo China to 36 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                                                1 artillery moved from 39 Sea Zone to India
                                                1 infantry moved from 39 Sea Zone to India
                                                1 bomber moved from Russia to Kansu
                                                1 tactical_bomber moved from India to Kansu
                                                2 fighters moved from 19 Sea Zone to Japan
                                                2 fighters moved from 6 Sea Zone to Japan
                                                1 bomber moved from Sakha to Central Mongolia
                                        
                                            Place Units - Japanese
                                                2 destroyers placed in 6 Sea Zone
                                                2 fighters placed in Japan
                                                2 armour and 1 mech_infantry placed in Shantung
                                                1 armour and 2 mech_infantrys placed in India
                                                1 infantry and 1 mech_infantry placed in Kiangsu
                                        
                                            Turn Complete - Japanese
                                                Japanese collect 80 PUs; end with 80 PUs
                                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Chinese regular : 0.33
                                        Americans regular : -0.33
                                        Japanese regular : -0.67
                                        ANZAC regular : 0.67
                                        Russians regular : 1.67
                                        British regular : 1.00
                                        Russians AA : -0.17
                                        

                                        Savegame

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                                            TripleA Turn Summary: Germans round 16

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 16
                                            
                                                Purchase Units - Germans
                                                    Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - Germans
                                                    3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                                                    1 fighter moved from Southern Italy to 93 Sea Zone
                                                    4 infantry moved from Holland Belgium to Western Germany
                                                    1 infantry moved from Novgorod to Belarus
                                                    1 infantry moved from Novgorod to Belarus
                                                    1 artillery moved from Novgorod to Belarus
                                                    1 armour moved from Novgorod to Archangel
                                                    1 infantry moved from Novgorod to Archangel
                                                    3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                                                    2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                                                    1 fighter moved from Southern Italy to Western Germany
                                                    1 mech_infantry moved from Northern Italy to Greater Southern Germany
                                                    10 infantry moved from Germany to Slovakia Hungary
                                                    1 mech_infantry moved from Baltic States to Slovakia Hungary
                                            
                                                Combat - Germans
                                                    Battle in 93 Sea Zone
                                                        Germans attack with 1 fighter
                                                        Americans defend with 1 transport
                                                            1 transport owned by the Americans lost in 93 Sea Zone
                                                        Germans win with 1 fighter remaining. Battle score for attacker is 7
                                                        Casualties for Americans: 1 transport
                                                    Battle in Western Germany
                                                        Germans attack with 1 fighter and 4 infantry
                                                        Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                                            Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                                                            Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 artillery owned by the Americans lost in Western Germany
                                                        Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                                                        Casualties for Americans: 1 artillery
                                                    Battle in Greater Southern Germany
                                                        Germans attack with 6 mech_infantrys
                                                        British defend with 2 armour
                                                            Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                                            British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                                            1 mech_infantry owned by the Germans lost in Greater Southern Germany
                                                            1 armour owned by the British lost in Greater Southern Germany
                                                            Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                                                            British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                                            1 armour owned by the British lost in Greater Southern Germany
                                                        Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                                                        Casualties for Germans: 1 mech_infantry
                                                        Casualties for British: 2 armour
                                                    Battle in Archangel
                                                        Germans attack with 1 armour and 1 infantry
                                                        Russians defend with 1 mech_infantry
                                                            Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                                                            Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                                            Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                                                            Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                                            Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                                                            Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Germans lost in Archangel
                                                            Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                                            Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                                                            1 armour owned by the Germans lost in Archangel
                                                        Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                                                        Casualties for Germans: 1 armour and 1 infantry
                                                    Battle in Belarus
                                                        Germans attack with 1 artillery and 2 infantry
                                                        Russians defend with 1 mech_infantry
                                                            Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                                            Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Germans lost in Belarus
                                                            1 mech_infantry owned by the Russians lost in Belarus
                                                        Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                                        Casualties for Germans: 1 infantry
                                                        Casualties for Russians: 1 mech_infantry
                                                    Battle in Southern France
                                                        Germans attack with 3 artilleries and 4 infantry
                                                        Americans defend with 1 artillery, 1 harbour and 1 infantry
                                                            Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                                                            Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 infantry owned by the Germans lost in Southern France
                                                            1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                                                        Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                                                        Casualties for Germans: 1 infantry
                                                        Casualties for Americans: 1 artillery and 1 infantry
                                                    Battle in Slovakia Hungary
                                                        Germans attack with 10 infantry and 1 mech_infantry
                                                        British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                                                            Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                                                            British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                                                            6 infantry owned by the Germans lost in Slovakia Hungary
                                                            2 armour owned by the British lost in Slovakia Hungary
                                                        4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                                                        British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                                                        Casualties for Germans: 6 infantry
                                                        Casualties for British: 2 armour
                                            
                                                Non Combat Move - Germans
                                                    1 fighter moved from Western Germany to Northern Italy
                                                    1 fighter moved from 93 Sea Zone to Northern Italy
                                            
                                                Place Units - Germans
                                                    10 mech_infantrys placed in Germany
                                                    2 armour placed in Novgorod
                                                    Germans undo move 2.
                                                    Germans undo move 1.
                                                    2 armour and 1 mech_infantry placed in Novgorod
                                                    9 mech_infantrys placed in Germany
                                            
                                                Turn Complete - Germans
                                                    Total Cost from Convoy Blockades: 2
                                                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                                                    Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 0.00
                                            Russians regular : 1.33
                                            Germans regular : -1.33
                                            British regular : 0.00
                                            

                                            Savegame

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