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    EXP Game 1 Trout vs Johnny Cat

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    • T Offline
      Trout @JohnnyCat
      last edited by

      @johnnycat Hey JC. No problem with attacking J if you want to do that. With regards to your question about what you could be missing. Allies have the ability to hit Japan several times in a row before Japan gets to counter. So two nuances are:

      1. If you intend to attack J with the Aussies, then at a minimum declare war with UK before that. Reason is that UK gets a 5 dollar bonus if they are at war with J and have Singapore and Hong Kong. That bonus usually goes away quick because it's impossible to keep J from taking it. But if UK declares first, they will at least get the bonus for one turn before J takes HK.

      2. With US, they cannot declare war with J until US4 but so you are tracking. There's a bonus that J gets for each turn of peace with USA ($10). There's also a one-time bonus that USA gets IF J attacks them first which is 6 dudes and 2 fighter planes get added free to Western US.

      Lastly, my anniversary is tomorrow so will be out for the day with wifey today. So won't post any turns until tomorrow or Tuesday.

      1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @JohnnyCat
        last edited by

        @johnnycat The Fuehrer has declared war on those Commies! Lebensraum is needed. By rule, you can place 10 IPC worth of units anywhere I am not attacking at this time, before Combat, or you can just bank the 10 for purchases on your R3 turn. What is your decision Comrade Stalin?

        8326a81b-e86d-444f-8f4f-612f8cbfeb22-exp-game-1-jc-g3.tsvg

        JohnnyCatJ 1 Reply Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by

          @trout gripped with fear Stalin cannot decide.

          But an aide partial to Siberia took advantage of Stalin’s petrified state to commission 2 $5-ruble tanks to that far east territory that already has two AA guns and somewhere around 15 infantry.

          T 1 Reply Last reply Reply Quote 1
          • T Offline
            Trout @JohnnyCat
            last edited by Trout

            @johnnycat Game History

            Round: 3
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                    triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                    Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                    triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                    Germans buy 2 GermanUBoats, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 armour, 1 destroyer, 1 elite, 2 german_paras and 7 infantry; Remaining resources: 3 PUs; 
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 1 waffen_infantry
                    1 Waffen_Oberst placed in Germany
            
                Politics - Germans
                    Germans takes Political Action: Political Action Axis To War With Russians
                        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                        Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked.
                    1 infantry moved from Poland to Baltic States
                          Germans take Baltic States from Russians
                    1 elite moved from Slovakia Hungary to Eastern Poland
                          Germans take Eastern Poland from Russians
                    EDIT: 1 1stPanzerArmy moved from Germany to Army Group Centre
                    EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen
                    EDIT: 2 waffen_infantrys moved from Germany to 1st Waffen
                    EDIT: 1 Waffen_Arty moved from Germany to 1st Waffen
                    EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group Centre
                    EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Eastern Poland
                    EDIT: 4 artilleries moved from Slovakia Hungary to Army Group Centre
                    EDIT: 1 artillery moved from Slovakia Hungary to Army Group Centre
                    EDIT: 7 infantry moved from Slovakia Hungary to Army Group Centre
                    EDIT: Germans undo move 11.
                    EDIT: 4 infantry moved from Slovakia Hungary to Army Group Centre
                    EDIT: 1 infantry moved from Slovakia Hungary to Army Group Centre
                    3 GermanUBoats moved from 123 Sea Zone to 109 Sea Zone
                    1 infantry moved from Romania to Bessarabia
                    2 bombers moved from Western Germany to Bessarabia
                    3 armour moved from Slovakia Hungary to Eastern Poland
                    3 waffen_infantrys moved from Germany to Eastern Poland
                    1 Waffen_Arty moved from Germany to Eastern Poland
                    1 mech_infantry moved from Germany to Eastern Poland
                    1 infantry moved from Romania to Bessarabia
                    1 fighter moved from Western Germany to 93 Sea Zone
                    1 tactical_bomber moved from Western Germany to 93 Sea Zone
                    1 GAirCommander moved from Germany to 115 Sea Zone
                    3 tactical_bombers moved from Western Germany to 115 Sea Zone
                    1 GermanUBoat moved from 112 Sea Zone to 115 Sea Zone
                    3 fighters moved from Western Germany to 115 Sea Zone
            
                Combat - Germans
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Battle in Bessarabia
                        Germans attack with 2 bombers and 2 infantry
                        Russians defend with 1 infantry
                        Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
                    Battle in 93 Sea Zone
                        Germans attack with 1 fighter and 1 tactical_bomber
                        British defend with 1 destroyer
                        Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                        Casualties for Germans: 1 fighter
                        Casualties for British: 1 destroyer
                    Battle in 115 Sea Zone
                        Germans attack with 1 GAirCommander, 1 GermanUBoat, 3 fighters and 3 tactical_bombers
                        Russians defend with 1 cruiser
                        Germans win with 1 GAirCommander, 1 GermanUBoat, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                        Casualties for Russians: 1 cruiser
            
                Non Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Greece
                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 123 Sea Zone
                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                    EDIT: 1 GAirCommander moved from 115 Sea Zone to 1st Luftflotten
                    EDIT: 2 fighters moved from 115 Sea Zone to 1st Luftflotten
                    EDIT: 2 tactical_bombers moved from 115 Sea Zone to 1st Luftflotten
                    EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Germany
                    1 bomber moved from Bessarabia to Germany
                    1 bomber moved from Bessarabia to Germany
                    1 tactical_bomber moved from 115 Sea Zone to Germany
                    1 fighter moved from 115 Sea Zone to Germany
                    3 aaGuns moved from Slovakia Hungary to Eastern Poland
                    2 German_Engineers moved from Germany to France
                    1 G_Rail and 1 German_LCV moved from Germany to Greece
                    1 G_Rail and 1 German_LCV moved from Germany to Greece
                    2 infantry moved from Bulgaria to Greece
                    2 german_paras moved from Germany to Romania
                    1 elite moved from Germany to Poland
                    1 aaGun moved from Germany to Slovakia Hungary
                    1 aaGun moved from Western Germany to Germany
                    2 infantry moved from Slovakia Hungary to Eastern Poland
                    1 infantry moved from Slovakia Hungary to Eastern Poland
                    1 infantry moved from Poland to Eastern Poland
                    1 infantry moved from Germany to Slovakia Hungary
                    1 armour moved from Germany to Romania
                    1 aaGun moved from Western Germany to Denmark
                    1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
                    1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            
                Place Units - Germans
                    2 GermanUBoats and 1 destroyer placed in 112 Sea Zone
                    2 Panzer_Grndrss, 1 elite and 2 german_paras placed in Germany
                    1 infantry placed in Normandy Bordeaux
                    1 infantry placed in Southern France
                    1 armour and 4 infantry placed in Germany
                    1 infantry placed in Western Germany
            
                Turn Complete - Germans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Germans collect 44 PUs; end with 47 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            

            Interesting choice to put your tanks there. I may copy that move in a future game. There's a few House Rules that are kicking in now that you may not be aware of as it appears you have not previously read the House Rules Rule Book. https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion For the Rule Book, click on this link, then in the very first post you will find a hyperlink to the "Revised Rulebook, Axis & Allies Global ...." A few rules in particular you will want to look for are Soviet Guard Infantry, Non-aggression Pacts and the entire 3.0 Section II which has several House Rules regarding the Pacific. Free dudes and planes with the National Guard, and free ships with the "Increased Ship Building", Super Heavy Battleships, and other cool stuff. Also, you may notice I formed an Army Group in Eastern Poland. The rulebook can explain that for you as well.
            0b59adda-40b4-4beb-863e-c4372dd9e339-exp-game-1-jc-g3.tsvg

            JohnnyCatJ 2 Replies Last reply Reply Quote 1
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout Thank you for that. I look forward to having super heavy battleships with phasers and warp drive.

              I leave in a few hours for a 30-day trip to Asia - I am bringing my computer and I expect to play at least one turn every day - but please keep in mind that I will be 12 hours ahead of you (if you want to know secrets from the Future) so we may be lucky to do more than one turn per 24-hour cycle.

              Yea I don't know the House Rules - but why you say you want to copy my Far East Armor position? I looked at the map board and recall the Japan nonaggression pact from my solo play and I just feel that the soviets need to reinforce that front before the Japanese army spreads across Asia faster than a squirrel on cocaine...

              But I doubt I would post an entire Guards Armored Division there - or whatever that is called. Wait, why am I telling you this...

              Yes definitely I will post all my Panzer General Armies in the Far East...

              anyway I will have to read through these amazing bonuses you are telling me about now before I take the next turn so as to not let you and your Axis Armies take over the world without a good challenge.

              B T 2 Replies Last reply Reply Quote 1
              • B Online
                beelee @JohnnyCat
                last edited by

                @johnnycat

                Hi Cat

                I will pray for your safe passage to the godless comunist country you are headed too πŸ™

                lol

                I too think the 2 Tank buy could be a good move or purchase to soviet asia.

                Peace out

                1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @JohnnyCat
                  last edited by

                  @johnnycat My thought on it being a smart play is that Soviets start with a healthy amount of infantry in the east with no offensive capability. But now they do with you giving them two tanks! The only other way to give them offense is to use your railroads. That's why me and Beelee think you stumbled onto a stroke of genius with your decision to do it. Have fun in Asia. It's a brutal airflight but you already know that.

                  JohnnyCatJ 2 Replies Last reply Reply Quote 1
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout nope. Not brutal this time. Business class upgrade rocks !!!

                    Well if I start a trend with what seems obvious to me I hope they call it the Johnny Cat Gambit, heehee 🀣

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee @JohnnyCat
                      last edited by

                      @johnnycat

                      heh heh don't worry Cat. You've already made a name for yourself πŸ™‚

                      Yea Business Class only way to fly. Coach is like a inner city bus ride lol

                      1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @Trout
                        last edited by

                        @trout said in EXP Game 1 Trout vs Johnny Cat:

                        stumbled onto a stroke of genius...

                        NO SIRS - NO STUMBLING WAS INVOLVED. I set out to maximize this scenario and by golly jeepers geeky creepers I'm a gonna does it
                        hahahahah

                        anyway I am on the plane trying to get all this to work with minimal results so I will just bang out a turn or two without being able to access any of the special stuff

                        1 Reply Last reply Reply Quote 1
                        • JohnnyCatJ Offline
                          JohnnyCat @Trout
                          last edited by

                          @trout here us R3

                          I couldn't get any of those links to work to explain House Rules or whoever.. whatever... SO I still don't know why and how the ruskies get Urals tank every turn and anything else.

                          Im tired and just did boring Russian 3 turnR3.tsvg

                          B T 2 Replies Last reply Reply Quote 0
                          • B Online
                            beelee @JohnnyCat
                            last edited by

                            @johnnycat

                            here is how the Urals Tank works

                            Screenshot from 2025-12-09 21-51-45.png

                            Screenshot from 2025-12-09 21-52-17.png

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @JohnnyCat
                              last edited by

                              @johnnycat That's a House Rule that you don't have to do anything for. Your comrade slave laborers in Siberia work out of sight and before you start every Russian turn starting with R3, a tank will just appear in the Urals and you can use it immediately. UNLESS the bad guys have Urals territory when your turn starts. In that case, the slave laborers don't work as they are hiding from the Fascists.

                              JohnnyCatJ 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by

                                @trout Greetings from Taipei, Taiwan.

                                I love coming here - the culture, the food, the fashion and much more.

                                I also love your sense of humor - definitely a required quality to make these games even more fun...

                                I am suffering from EXTREME and BRUTAL Jet Lag but I swear I did Russia's 3rd turn and then you did a move and wrote about it on the Forum and it was Extremely FUNNY...

                                But as I look around I do not see anything - other than my completely Russia 3 and posting it here. I called it something like "a boring Russian turn 3."

                                Did I experience a vision into the future ? A first-ever Axis and Allies Dream? Are you still contemplating Japan's third turn?

                                Maybe you and your wife and still celebrating your 15th year anniversary??

                                Please advise. I am something like 16 hours into your future.

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @JohnnyCat
                                  last edited by

                                  @johnnycat Glad you got there okay. Yes, enjoy the fried scorpions and all of that other wonderful cuisine that you can't get here in USA πŸ™‚ You are correct. I missed that you had posted R3. Did J3 now. Decided to stay at peace with the USA. If I promise to not attack Hawaii and just stomp on Australia and other places can we agree to remain at peace? You are from Cali so I assume you are pro-peace yes??? I can even agree to send FDR a daily supply of sushi and green tea for him and his dear Eleanor. See how gracious our Emperor is πŸ™‚
                                  Game History

                                  Round: 3
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                          Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                          1 fighter moved from Caroline Islands to 46 Sea Zone
                                          1 fighter moved from 33 Sea Zone to 46 Sea Zone
                                          1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                                          1 transport moved from 33 Sea Zone to 34 Sea Zone
                                          2 infantry moved from Paulau Island to 34 Sea Zone
                                          2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                                          2 infantry moved from 42 Sea Zone to Java
                                          1 infantry moved from Siam to Shan State
                                                Japanese take Shan State from British
                                          2 armour moved from Shantung to Kweichow
                                          2 infantry moved from Kwangsi to Kwangtung
                                          2 armour moved from Kiangsu to Kweichow
                                          1 armour moved from Jehol to Kweichow
                                          2 infantry moved from Anhwe to Kweichow
                                          1 infantry moved from Hopei to Shensi
                                          1 mech_infantry moved from Anhwe to Kweichow
                                          1 transport moved from 36 Sea Zone to 37 Sea Zone
                                          1 infantry moved from Siam to 37 Sea Zone
                                          1 infantry moved from 37 Sea Zone to Malaya
                                          1 carrier moved from 36 Sea Zone to 37 Sea Zone
                                          1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                                          1 fighter moved from 36 Sea Zone to 37 Sea Zone
                                          1 tactical_bomber moved from Hunan to Shensi
                                          2 fighters moved from Hunan to Shensi
                                          2 bombers moved from Kwangsi to Kwangtung
                                          3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                                          1 fighter moved from Hunan to Kweichow
                                          1 tactical_bomber moved from Hunan to Kweichow
                                          1 fighter moved from Hunan to Kwangtung
                                          1 infantry moved from Caroline Islands to 33 Sea Zone
                                          1 infantry moved from Caroline Islands to 33 Sea Zone
                                          2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                                          2 infantry moved from 44 Sea Zone to Celebes
                                  
                                      Combat - Japanese
                                          Battle in 46 Sea Zone
                                              Japanese attack with 2 fighters and 1 tactical_bomber
                                              ANZAC defend with 1 transport
                                              Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                                              Casualties for ANZAC: 1 transport
                                          Battle in Java
                                          Battle in Celebes
                                          Battle in Malaya
                                          Battle in Kweichow
                                              Japanese attack with 5 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                                              Chinese defend with 2 infantry
                                              Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Malaya from British, taking Kweichow from Chinese with 5 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                              Casualties for Chinese: 2 infantry
                                          Battle in Kwangtung
                                              Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                                              British defend with 1 harbour and 2 infantry
                                              Japanese win, taking Kwangtung from British with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                              Casualties for British: 2 infantry
                                          Battle in Shensi
                                              Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                                              Chinese defend with 1 infantry
                                              Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for Chinese: 1 infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Japanese
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hopei
                                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                                          1 aaGun, 4 artilleries and 8 infantry moved from Anhwe to Hopei
                                          1 J_Rail and 1 infantry moved from Kiangsu to Yunnan
                                          1 J_Rail moved from Kiangsu to Shantung
                                          1 J_Rail and 1 infantry moved from Shantung to Hopei
                                          1 Japan_destroyer, 1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                                          1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                                          1 elite moved from Japan to 6 Sea Zone
                                          1 artillery moved from Japan to 6 Sea Zone
                                          1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                          2 infantry moved from Japan to 6 Sea Zone
                                          2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                          2 infantry moved from 33 Sea Zone to Caroline Islands
                                          1 artillery moved from 33 Sea Zone to Caroline Islands
                                          1 elite moved from 33 Sea Zone to Caroline Islands
                                          1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                                          1 fighter moved from 46 Sea Zone to 33 Sea Zone
                                          1 fighter moved from 46 Sea Zone to Caroline Islands
                                          2 fighters moved from Shensi to Yunnan
                                          1 tactical_bomber moved from Shensi to Yunnan
                                          2 infantry moved from Manchuria to Jehol
                                          1 infantry moved from Korea to Manchuria
                                          1 fighter moved from Kweichow to Hopei
                                          1 tactical_bomber moved from Kweichow to Hopei
                                          3 fighters moved from Kwangtung to Hopei
                                          1 tactical_bomber moved from Kwangtung to Hopei
                                          1 tactical_bomber moved from Kwangtung to Hopei
                                          1 fighter moved from Kwangtung to Yunnan
                                          2 bombers moved from Kwangtung to Kiangsi
                                  
                                      Place Units - Japanese
                                          1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                                          1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                                          1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 47 PUs; end with 49 PUs
                                          Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 50 PUs
                                          Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 58 PUs
                                          Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
                                  

                                  803d8e9a-e096-4a8d-a509-ed447eb9ae86-exp-game-1-jc-j3.tsvg

                                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @beelee
                                    last edited by

                                    @beelee Naval Mines (NM) Question:

                                    The augmented rules (https://www.axisandallies.org/forums/assets/uploads/files/1692452927558-1.g40-naval-mines.pdf) state that NMs can only be placed in ones capital.

                                    I have to assume the following; please let me know if any are incorrect:

                                    1. in the USA's case, place in capital means East or West Coast, right? If not what would be the rational ?

                                    2. Naval mines can be moved by destroyers or transports - 3 mines per escort. They can unload and arm them after the NCM (non combat move)

                                    3. Naval Mines are placed on a line between sea zones - and this has to be noted by the players.

                                    Example : The US could, in theory, place a number of mines in SZ 26 the Hawaii zone. And their location must be specified so the line between 26 and 24 (Wake Island) and 26 and 30 (Johnston Island)

                                    The Japanese could move around these but if they moved directly from Caroline Islands, for example, how are these dice rolls handled ?

                                    Thanks

                                    1 Reply Last reply Reply Quote 1
                                    • JohnnyCatJ Offline
                                      JohnnyCat
                                      last edited by JohnnyCat

                                      @beelee @Trout
                                      FOUND IT

                                      1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee
                                        last edited by

                                        @johnnycat

                                        Hi Cat

                                        Glad you made it to Asia safely πŸ™‚ Business Class or used to be known as 1st Class πŸ™‚

                                        Yea. so the NMs, NavalMines, US of A has their Capital in "Eastern United States". So can't place them in Cali πŸ™‚ Although the blokes can in India so ... well that's the rules πŸ™‚

                                        NMs can only be moved by "Escorts" not Destroyers. Some of the movement is "Player Enforced".

                                        Yes you have the Sealine in the Seazone defending correct. Use the comment log to state which Mines defend where and/or state in Game Thread.

                                        Actually best to state in Game thread as comment Log can get missed but when in doubt, check the log and if it's listed as it should be, then you'll have your answer. πŸ™‚

                                        Do your turn and save it where you have a question and I will look at it.

                                        Idk any Chinese and JPN seems inappropriate, so a Good Day to you πŸ™‚

                                        Rock On !!!.png

                                        JohnnyCatJ 3 Replies Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @beelee
                                          last edited by

                                          @beelee Thanks - how are these mine attacks done in the game - what I mean is how are dice rolled?

                                          So the only way to get Naval Mines From the East Coast to the Pacific is to ship them via transport or escort from the East Coast through Panama Canal or the long way???

                                          So what is an "escort"? The rules say a ship that attacks with 1 and defends with 2 and follow destroyer rules.

                                          So I don't get it - how do we acquire escorts?

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @JohnnyCat
                                            last edited by

                                            @johnnycat

                                            Yea so NMs are produced in EUS only. I think you can Rail move them, I'll check.

                                            Nope you can't

                                            Screenshot from 2025-12-13 04-38-51.png

                                            brb with the Escort/DD thingy

                                            1 Reply Last reply Reply Quote 0

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