EXP Game 1 barnee vs Crockett
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happens sometimes

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@beelee family events. be a minute.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 NavyFighters, 5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 marines, 3 transports and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Units in Alaska being upgraded or consumed: 3 infantry 3 marines placed in Alaska Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_tactical_bombers moved from 7 Sea Zone to Soviet Far East 7 usa_fighters moved from 7 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 7 Sea Zone to 8 Sea Zone 3 destroyers moved from 8 Sea Zone to 1 Sea Zone 3 submarines moved from 8 Sea Zone to 1 Sea Zone 2 cruisers moved from 8 Sea Zone to 1 Sea Zone 5 carriers moved from 8 Sea Zone to 1 Sea Zone 2 USAbombers moved from Alaska to Soviet Far East 1 battleship moved from 8 Sea Zone to 1 Sea Zone 2 usa_fighters moved from 1 Sea Zone to Soviet Far East 1 cruiser and 3 usa_fighters moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 2 carriers moved from 101 Sea Zone to 89 Sea Zone Combat - Americans Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 elite moved from 101 Sea Zone to Central United States 1 mech_infantry moved from 101 Sea Zone to Eastern United States 1 artillery moved from 101 Sea Zone to Central United States 1 infantry moved from 101 Sea Zone to Eastern United States EDIT: 3 marines moved from Alaska to Eastern United States EDIT: 1 usa_para moved from Eastern United States to Alaska EDIT: 1 transport moved from 3 Sea Zone to 2 Sea Zone EDIT: 1 infantry moved from Alaska to 2 Sea Zone EDIT: 1 usa_armour moved from Alaska to 2 Sea Zone EDIT: 1 infantry, 1 transport and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone EDIT: 1 infantry moved from 3 Sea Zone to Soviet Far East EDIT: 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 usa_armour moved from Western United States to Alaska 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 usa_fighter placed in 1 Sea Zone 3 transports placed in 101 Sea Zone 5 artilleries placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Suiyuyan, round 3 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 10 infantry in Suiyuyan, round 4 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : 0.00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 NavyFighters, 5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 marines, 3 transports and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Units in Alaska being upgraded or consumed: 3 infantry 3 marines placed in Alaska Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_tactical_bombers moved from 7 Sea Zone to Soviet Far East 7 usa_fighters moved from 7 Sea Zone to Soviet Far East 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 7 Sea Zone to 8 Sea Zone 3 destroyers moved from 8 Sea Zone to 1 Sea Zone 3 submarines moved from 8 Sea Zone to 1 Sea Zone 2 cruisers moved from 8 Sea Zone to 1 Sea Zone 5 carriers moved from 8 Sea Zone to 1 Sea Zone 2 USAbombers moved from Alaska to Soviet Far East 1 battleship moved from 8 Sea Zone to 1 Sea Zone 2 usa_fighters moved from 1 Sea Zone to Soviet Far East 1 cruiser and 3 usa_fighters moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 2 carriers moved from 101 Sea Zone to 89 Sea Zone Combat - Americans Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 elite moved from 101 Sea Zone to Central United States 1 mech_infantry moved from 101 Sea Zone to Eastern United States 1 artillery moved from 101 Sea Zone to Central United States 1 infantry moved from 101 Sea Zone to Eastern United States EDIT: 3 marines moved from Alaska to Eastern United States EDIT: 1 usa_para moved from Eastern United States to Alaska EDIT: 1 transport moved from 3 Sea Zone to 2 Sea Zone EDIT: 1 infantry moved from Alaska to 2 Sea Zone EDIT: 1 usa_armour moved from Alaska to 2 Sea Zone EDIT: 1 infantry, 1 transport and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone EDIT: 1 infantry moved from 3 Sea Zone to Soviet Far East EDIT: 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 usa_armour moved from Western United States to Alaska 1 infantry moved from Western United States to Central United States Place Units - Americans 1 carrier placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone 1 cruiser, 1 destroyer and 1 usa_fighter placed in 1 Sea Zone 3 transports placed in 101 Sea Zone 5 artilleries placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Suiyuyan, round 3 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 10 infantry in Suiyuyan, round 4 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 46 PUs; 3 AirLendLease; 3 NavyLendLease; British buy 3 Escorts, 1 carrier, 1 destroyer and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Syria to Egypt 2 uk_armours moved from Syria to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 uk_fighter moved from Union of South Africa to 81 Sea Zone 1 bomber moved from Malta to 93 Sea Zone 1 infantry moved from Shan State to Malaya British take Malaya from Japanese 1 infantry moved from Shan State to Yunnan 2 uk_fighters moved from India to Yunnan 1 artillery moved from Northwest Persia to Iraq Combat - British Battle in 93 Sea Zone British attack with 1 bomber Germans defend with 3 GermanUBoats and 1 Wolfpack; Italians defend with 1 destroyer 3 GermanUBoats owned by the Germans submerged British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Wolfpack and 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 Wolfpack owned by the Germans lost in 93 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer Casualties for Germans: 1 Wolfpack Battle in Yunnan British attack with 1 infantry and 2 uk_fighters Japanese defend with 2 armour British roll dice for 1 infantry and 2 uk_fighters in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan 1 armour owned by the Japanese lost in Yunnan British roll dice for 2 uk_fighters in Yunnan, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 2 uk_fighters in Yunnan, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win with 2 uk_fighters remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 uk_fighters moved from Yunnan to India 7 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 bomber moved from 93 Sea Zone to Malta 1 air_transport and 1 infantry moved from French Guiana to Anglo Egyptian Sudan 1 infantry moved from 81 Sea Zone to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt Place Units - British Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 carrier and 1 destroyer placed in 81 Sea Zone 1 uk_fighter placed in 81 Sea Zone 3 Escorts placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,3,2,5 British collect 39 PUs (9 lost to blockades); end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -1.00 Germans regular : -0.33 British regular : 0.17 -
Greetings from the middle of the night

Interesting turn. Uncle Sam more conservative than what I've come to expect. I guess we will see what ANZC does.
You are picking up the new units, Escrts e.g. and their movement. Nice clean turn.
One thing I think you should pay more attention to are the Hvy BBs. They are probably the most powerful naval piece on the board.
page 35 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

Italia after bit
Edit
Something to keep in mind is that Escorts can't attack Subs without a DD. Triplea will allow it. If attacking a Sub with only Escrts and no DDs, you need to switch to "EscortConvoyA"