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    EXP Game 1 barnee vs Crockett

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    • C Offline
      crockett36
      last edited by

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 55 Sea Zone
              1 submarine moved from 55 Sea Zone to 37 Sea Zone
              1 submarine moved from 55 Sea Zone to 44 Sea Zone
              1 submarine moved from 55 Sea Zone to 42 Sea Zone
              1 submarine moved from 55 Sea Zone to 45 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              3 fighters moved from New South Wales to 62 Sea Zone
              2 infantry moved from Trans-Jordan to Iraq
      
          Combat - ANZAC
              Battle in 37 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
              Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
              Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              1 transport moved from 62 Sea Zone to 49 Sea Zone
              1 aaGun moved from Solomon Islands to 49 Sea Zone
              1 infantry moved from Solomon Islands to 49 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 aaGun moved from 54 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 battleship placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
      
          Combat Move - French
              2 infantry moved from Egypt to Alexandria
      
          Combat - French
              Battle in Alexandria
                  French attack with 2 infantry
                  Italians defend with 1 infantry
                      French roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - French
              Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
              Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      French regular : 0.67
      Japanese regular : 0.83
      ANZAC regular : -0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        crockett36
        last edited by

        Your transport are beasts at throwing ones.

        B 2 Replies Last reply Reply Quote 1
        • B Offline
          beelee @crockett36
          last edited by

          @crockett36

          I hate getting hit by a 1 lol

          1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @crockett36
            last edited by beelee

            @crockett36

            Wow what a Epic Raging Fury Naval Battle we are having in the Pacific 🙂

            Thanks for playing. Should have something for you tonight.

            Edit
            Oh your Sub got sunk off Singapore !

            Uggh those are tough. The Emperor says it is do to the Bushido Spirit of JPN Warriors

            I think that was pre A-Bomb speech lol

            Edit 2
            Hmm BB for ANZC. I have lost Austrailia twice, I think both times to @Panzerstahl-Helm-0 or maybe once was @VictoryFirst

            I did manage to recover one of the games, I think 🙂 and possibly both. I don't, actually can't, lol, remember.

            I've always been shy of going to heavy Navy with ANZC but almost all my opponents do.

            Nippon could, potentially, temporarily take some Aussie TTy but it puts their Fleet so far out of position to support the Emperor.

            At any rate, I'll start working on G 🙂

            Scramble 110 ?

            Screenshot from 2026-04-06 17-16-01.png

            EXP Game 1 Trout Crockett G 8 Scramble.tsvg

            Let me know if you have trouble with opening the save. I recently DL'd a prerelease and it is screwing some stuff up.

            Think I'll just delete the prerelease lol

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36 @beelee
              last edited by

              @beelee no scramble.

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @crockett36
                last edited by beelee

                @crockett36

                Game History

                Round: 8
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body>
                        Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
                        Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
                        Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                        Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                        Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans
                        Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
                        triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
                        triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
                        triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
                        triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
                        Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Germans buy 1 LuftwaffeAce, 1 Panzer_General, 4 TotalWarAirTrprts, 6 TotalWar_Tanks, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        Turning on Edit Mode
                            EDIT: Germans takes Urals from Russians
                            EDIT: Germans takes Tambov from Russians
                            EDIT: Germans takes Volgograd from Russians
                            EDIT: Germans takes Volgograd from Russians
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        3 GermanUBoats moved from 109 Sea Zone to 104 Sea Zone
                        2 bombers moved from Western Germany to 104 Sea Zone
                        1 LuftwaffeAce moved from Western Germany to 110 Sea Zone
                        1 GermanUBoat moved from 125 Sea Zone to 110 Sea Zone
                        EDIT: 1 Waffen_Para moved from Novgorod to Urals
                        EDIT: 1 Waffen_Para moved from Western Ukraine to Volgograd
                        EDIT: Germans undo move 6.
                        EDIT: 1 Waffen_Para moved from Western Ukraine to Rostov
                        EDIT: 1 Waffen_Para moved from Rostov to Volgograd
                        EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                        EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 1stWaffenPnzrArmy and 1 2ndWaffenArmy moved from Army Group Centre to Belarus
                        EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from 1st Waffen Panzer to Belarus
                        EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from Belarus to Bryansk
                        1 ElitePanzer and 2 Panzer_Grndrss moved from Belarus to Bryansk
                        1 infantry moved from Western Ukraine to Bryansk
                        1 Elitewaffen_panzer and 1 Panzer_Grndrs moved from Eastern Poland to Bryansk
                        1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                        2 Panzer_Grndrss moved from Belarus to Bryansk
                
                    Combat - Germans
                        Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
                        Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                        Battle in 104 Sea Zone
                            Germans attack with 3 GermanUBoats, 1 Wolfpack and 2 bombers
                            British defend with 3 Escorts
                            Germans win with 2 GermanUBoats and 2 bombers remaining. Battle score for attacker is 14
                            Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                            Casualties for British: 3 Escorts
                        Battle in 110 Sea Zone
                            Germans attack with 1 Escort, 1 GermanUBoat and 1 LuftwaffeAce
                            British defend with 1 Escort
                            Germans win with 1 Escort, 1 GermanUBoat and 1 LuftwaffeAce remaining. Battle score for attacker is 6
                            Casualties for British: 1 Escort
                        Battle in Bryansk
                            Germans attack with 2 Panzer_Grndrss, 1 fighter, 1 infantry and 1 tactical_bomber
                            Russians defend with 2 infantry
                            Germans win, taking Bryansk from Russians with 2 Panzer_Grndrss, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Russians: 2 infantry
                        Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                
                    Non Combat Move - Germans
                        Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 98 Sea Zone
                        Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone
                        Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
                        1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                        1 elite moved from Novgorod to Belarus
                        1 Elitewaffen_panzer, 1 Panzer_Grndrs and 1 infantry moved from Eastern Poland to Belarus
                        1 ElitePanzer moved from Germany to Baltic States
                        2 G_Rails moved from Germany to Finland
                        2 G_Rails and 2 infantry moved from Finland to Belarus
                        1 artillery and 1 infantry moved from Karelia to Novgorod
                        1 infantry moved from Finland to Karelia
                        1 LuftwaffeAce moved from 110 Sea Zone to Western Germany
                        1 German_Engineer moved from Western Germany to Germany
                        2 bombers moved from 104 Sea Zone to Western Germany
                        2 G_air_transports and 2 infantry moved from Western Germany to Algeria
                        2 infantry moved from Southern France to 93 Sea Zone
                        2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                        2 infantry moved from 94 Sea Zone to Algeria
                        2 G_air_transports and 2 infantry moved from Western Germany to Belarus
                        6 armour moved from Germany to Eastern Poland
                        1 infantry moved from Poland to Eastern Poland
                        1 infantry moved from Poland to Eastern Poland
                        1 infantry moved from Bulgaria to Greece
                        1 aaGun and 1 infantry moved from Bulgaria to Romania
                        1 infantry moved from Romania to Eastern Poland
                        EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway
                
                    Place Units - Germans
                        4 TotalWarAirTrprts and 4 infantry placed in Western Germany
                        1 LuftwaffeAce, 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
                        Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
                        Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Western Germany
                        Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
                        Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: Germans has 4 G_air_transports placed in Western Germany
                
                    Turn Complete - Germans
                        Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                        Total Cost from Convoy Blockades: 0
                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                        Germans collect 58 PUs; end with 58 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                

                EXP Game 1 Trout Crockett G 8.tsvg

                I didn't like my Bryansk attack, so changed it. I don't think it would affect your decision not to scramble though 🙂

                Edit
                lol I keep adding Trout to the save name 😊

                EXP Game 1 Crockett G 8.tsvg

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36 @beelee
                  last edited by

                  @beelee Can I confirm that there are no paras on the Eastern front? I thought I looked last time and didn't see any.

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Manual Gamesave Post: Russians round 8

                    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 8
                    
                        Purchase Units - Russians
                            Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                            Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                            Russians buy 3 guard_infantrys, 7 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                                EDIT: Russians takes Poland from Germans
                                EDIT: Adding units owned by Russians to Manchuria: 1 1stCorps
                                EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Adding units owned by Russians to Volgograd: 1 2ndCorps
                            EDIT: Turning off Edit Mode
                            1 elite moved from Smolensk to Archangel
                            1 infantry moved from Vologda to Archangel
                            1 infantry moved from Nenetsia to Archangel
                            1 armour moved from Kazakhstan to Urals
                            1 infantry moved from Novosibirsk to Urals
                            EDIT: 1 russian_para moved from Caucasus to Greece
                            1 infantry moved from Ukraine to Western Ukraine
                            6 infantry moved from Ukraine to Bryansk
                            1 armour moved from Central Mongolia to Chahar
                            1 armour moved from Ulaanbaatar to Chahar
                            1 armour moved from Buyant-Uhaa to Chahar
                            1 tactical_bomber moved from Russia to Szechwan
                            1 infantry moved from Sikang to Szechwan
                            1 armour moved from Kazakhstan to Szechwan
                            1 armour moved from Kazakhstan to Urals
                            1 fighter moved from Russia to Bryansk
                            EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from Buryatia to 1st Corps
                            1 armour moved from Buryatia to Manchuria
                            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                            1 guard_infantry moved from Rostov to Western Ukraine
                            1 infantry moved from Ukraine to Bessarabia
                            1 infantry moved from Ukraine to Western Ukraine
                            EDIT: 1 Soviet_Commisar_2, 1 artillery and 2 infantry moved from Caucasus to 2nd Corps
                            1 infantry moved from Caucasus to Volgograd
                    

                    Combat Hit Differential Summary :

                    Savegame

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36 @crockett36
                      last edited by

                      @crockett36 I do not see any air or water walkers on the Eastern front. If that is not true, please let me know. I am trying to use the corps. Did I do it right?

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @crockett36
                        last edited by beelee

                        @crockett36

                        Good Afternoon

                        No LCVs on E Front. Luftwaffe taken a beating this game. A Ftr/Tac in Belarus plus the SBRs in the Ruhr.

                        There's a Para in Berlin that will upgrade to ss next turn after you kill the ones in stalingrad and Tankograd.

                        You need to add a Red Para Boost to the Greece attack. Undo the Para move and then place the Boost directly in Greece and move the Para back.

                        The dudes in 2nd Corps were already on the board , so you don't need to move them to the Box. Move them directly to Volgograd.

                        Commiesar2 Arty and 2 Inf comprise it. Don't move the "Inactive Commisar" that's in the Box. If you roll poorly and the Corps becomes disbanded, you need to kill the Commisar first, so it doesn't keep giving the Bonus.

                        You sent an extra Inf from Cauc to absorb a hit, so shouldn't be necessary.

                        Should look like this

                        Screenshot from 2026-04-08 12-34-39.png

                        Oh yea, you'll need to switch POL back to German after combat. Moving out of the Boxes will conquer it if it's empty.

                        Edit
                        I missed 1st Corps. Yea they can't attack Manchuko as they only have 2 Tanks and a dude and they all have to start their turn together and move together, so the Inf can't make it.

                        You need to use the Inactive Commisar if you use him to attack then and not Commisar 3.

                        In that case, move Commisar3 to the Box and the Inactive one in the Box to the board and then attack with him.

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36 @beelee
                          last edited by

                          @beelee yikes. I’ll get to it. Step by step

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @crockett36
                            last edited by

                            @crockett36

                            It may seem a little overwhelming at first but becomes second nature after 2-3 games.

                            You already way improved on how it works compared to the multi. 🙂

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              crockett36
                              last edited by

                              I'm back. I will work on this today.

                              C 1 Reply Last reply Reply Quote 1
                              • C Offline
                                crockett36 @crockett36
                                last edited by

                                @crockett36 Would you mind terribly doing it. I'm retiring in 8 days and have a lot to think about, do, research, set up.

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @crockett36
                                  last edited by

                                  @crockett36

                                  Congratulations 🙂

                                  You want me to use your last save and get you combat ready ? Or do you wanna postpone ?

                                  C 1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36 @beelee
                                    last edited by

                                    @beelee Yes, go ahead and do the fighting.

                                    B 3 Replies Last reply Reply Quote 1
                                    • B Offline
                                      beelee @crockett36
                                      last edited by

                                      @crockett36

                                      :flexed_biceps:

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @crockett36
                                        last edited by beelee

                                        @crockett36

                                        I'm still in low gear and more chores to tend to. I will try and get this out tonight or have something for you in the morning.

                                        Happy Friday ! Unless you have to work Saturday 😞 We almost always worked Saturday's when we had work.

                                        Sundays were for rest and worship 🙂 and laundry as my dynamic personality prevented any of my GFs from doing it 🙂
                                        Afternoon nine holes if the weather was good in the summer.

                                        Well it's the little things that make the whole experience worth living 🙂

                                        Feast or Famine. I don't recommend construction as a trade, unless you specialize and charge a lot. Double whatever you come up with lol

                                        1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36

                                          wow Khazkstan to stzechwahn is insane. I never really noticed that before. 🙂

                                          almost have the test done then will hit it live and save at end of CM for you.

                                          Edit
                                          Hmm I am getting 2 Tanks in Kazakstan Idk where they went in your save. At any rate, I will post what you have with CM still active as was original plan and you can adjust if needed.

                                          Here is the latest. You are still in CM in case you wanna move the Tanks or change something else. I'm guessing you might wanna support the szechwan attack further but the Corps are all acting correctly now.

                                          @ Deacon Crockett

                                          EXP Game 1 Crockett R8 CM Updated.tsvg

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            crockett36
                                            last edited by

                                            Thanks. this evening.

                                            B 1 Reply Last reply Reply Quote 1

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