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    EXP Game 1 barnee vs Crockett

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    • B Online
      beelee @crockett36
      last edited by

      @crockett36

      sink the CV
      2 hits on BB
      Tac
      Ftr
      Escrt

      Once your Subs are gone go Escrt Tac Ftr if it plays out that way. Just keep the Escort as long as you have Subs

      1 Reply Last reply Reply Quote 0
      • C Offline
        crockett36
        last edited by

        TripleA Turn Summary: British round 4

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 4
        
            Purchase Units - Americans
                Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Americans buy 1 USA_LCV, 2 carriers, 1 destroyer, 2 infantry, 2 marines, 2 usa_armours, 4 usa_fighters and 1 usa_para; Remaining resources: 0 PUs; 
        
            Place Units - Americans
                Units in Alaska being upgraded or consumed: 1 infantry
                1 marine placed in Alaska
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Units in Alaska being upgraded or consumed: 1 infantry
                1 marine placed in Alaska
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
        
            Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        
            Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                2 carriers moved from 1 Sea Zone to 7 Sea Zone
                2 usa_fighters moved from 1 Sea Zone to 7 Sea Zone
                2 usa_tactical_bombers moved from 1 Sea Zone to 7 Sea Zone
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                1 submarine moved from 16 Sea Zone to 7 Sea Zone
                2 USAbombers moved from Alaska to Soviet Far East
                1 marine moved from Alaska to 1 Sea Zone
                1 artillery moved from Alaska to 1 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 artillery and 1 marine moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Alaska to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                5 usa_fighters moved from 7 Sea Zone to Siberia
        
            Combat - Americans
                Battle in Amur
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun
                        Americans roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 aaGun in Amur, round 2 : 0/0 hits, 0.00 expected hits
                        1 aaGun owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Siberia
                    Americans attack with 5 usa_fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 5 usa_fighters in Siberia, round 2 : 4/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win with 5 usa_fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Siberia: 1 usa_fighter
                    EDIT: Turning off Edit Mode
                Battle in Soviet Far East
                    Americans attack with 2 USAbombers, 1 artillery and 1 marine
                    Japanese defend with 1 elite
                        Americans roll dice for 2 USAbombers, 1 artillery and 1 marine in Soviet Far East, round 2 : 1/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                        1 marine owned by the Americans lost in Soviet Far East
                        1 elite owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 2 USAbombers and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 marine
                    Casualties for Japanese: 1 elite
                Battle in 7 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 submarines, 3 usa_fighters and 2 usa_tactical_bombers
                    Japanese defend with 1 Japan_destroyer
                        Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 Japan_destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Japan_destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 submarines, 3 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 Japan_destroyer
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Americans
                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                4 usa_fighters moved from Siberia to 7 Sea Zone
                2 USAbombers moved from Soviet Far East to Alaska
                EDIT: 1 marine moved from Alaska to Eastern United States
        
            Place Units - Americans
                1 carrier placed in 1 Sea Zone
                2 usa_fighters placed in 1 Sea Zone
                1 carrier and 2 usa_fighters placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 infantry and 1 usa_armour placed in Eastern United States
                1 infantry and 1 usa_armour placed in Western United States
                1 USA_LCV and 1 usa_para placed in Eastern United States
        
            Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                1 fighter and 11 infantry moved from Tsinghai to Kansu
        
            Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 1/12 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        1 infantry owned by the Japanese lost in Kansu
                        Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 0/11 hits, 2.17 expected hits
                        Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 4 : 2/10 hits, 2.00 expected hits
                        Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        1 armour owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Chinese
                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                1 fighter moved from Kansu to Sikang
        
            Place Units - Chinese
                3 infantry placed in Kansu
        
            Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
        
            Purchase Units - British
                Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                British repair damage of 4x factory_major; Remaining resources: 55 PUs; 3 AirLendLease; 3 NavyLendLease; 
                British buy 3 destroyers, 2 infantry and 3 uk_fighters; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 submarines moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 carrier moved from 98 Sea Zone to 93 Sea Zone
                1 bomber moved from Malta to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 uk_fighter moved from Egypt to 98 Sea Zone
                1 uk_fighter moved from 98 Sea Zone to 93 Sea Zone
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 uk_armours moved from Egypt to Syria
                1 mech_infantry moved from Egypt to Syria
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Persia to Syria
                1 artillery moved from Persia to Northwest Persia
                1 mech_infantry moved from French Indo China to Malaya
                1 infantry moved from Shan State to Malaya
                1 uk_fighter moved from Burma to Malaya
                4 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                3 infantry moved from Brazil to French Guiana
        
            Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 3 submarines and 1 uk_fighter
                    Germans defend with 1 Escort, 1 German_Heavy_BB, 1 carrier, 1 fighter and 1 tactical_bomber
                        British roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 uk_fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Units damaged: 1 German_Heavy_BB owned by the Germans
                        Germans roll dice for 1 Escort, 1 German_Heavy_BB, 1 carrier, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                        1 destroyer owned by the British, 1 submarine owned by the British and 1 carrier owned by the British lost in 93 Sea Zone
                        1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                        British roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 bomber and 1 uk_fighter in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        Germans roll dice for 1 Escort, 1 German_Heavy_BB and 1 fighter in 93 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
                        1 uk_fighter owned by the British lost in 93 Sea Zone
                        1 German_Heavy_BB owned by the Germans and 1 fighter owned by the Germans lost in 93 Sea Zone
                        British roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 Escort in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the British lost in 93 Sea Zone
                        1 Escort owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 17
                    Casualties for British: 1 carrier, 1 destroyer, 2 submarines and 1 uk_fighter
                    Casualties for Germans: 1 Escort, 1 German_Heavy_BB, 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Malaya
                    British attack with 1 infantry, 1 mech_infantry and 1 uk_fighter
                    Japanese defend with 3 infantry
                        British roll dice for 1 infantry, 1 mech_infantry and 1 uk_fighter in Malaya, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Malaya
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 mech_infantry and 1 uk_fighter in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the British and 1 uk_fighter owned by the British lost in Malaya
                        1 infantry owned by the Japanese lost in Malaya
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 infantry, 1 mech_infantry and 1 uk_fighter
                    Casualties for Japanese: 2 infantry
                Battle in Syria
                    British attack with 2 mech_infantrys and 2 uk_armours
                    Italians defend with 1 italian_para and 1 italian_paraBoost
                        British roll dice for 2 mech_infantrys and 2 uk_armours in Syria, round 2 : 1/4 hits, 1.33 expected hits
                        Italians roll dice for 1 italian_para and 1 italian_paraBoost in Syria, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British lost in Syria
                        1 italian_para owned by the Italians lost in Syria
                        1 italian_paraBoost owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 mech_infantry and 2 uk_armours remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                Battle in Alexandria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Alexandria
                        1 mech_infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Yunnan
                    British attack with 7 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 7 infantry in Yunnan, round 3 : 1/7 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 7 infantry in Yunnan, round 4 : 3/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Morocco
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Morocco
                        1 infantry owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                1 bomber moved from 93 Sea Zone to Malta
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to India
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 infantry moved from Northwest Persia to Persia
                1 air_transport moved from United Kingdom to French Guiana
        
            Place Units - British
                Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                3 destroyers placed in 98 Sea Zone
                3 uk_fighters placed in India
                2 infantry placed in Union of South Africa
        
            Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,5,5,1,2,6,1,4,5,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,2,1,5,1
                British collect 39 PUs (7 lost to blockades); end with 40 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : -3.50
        Americans regular : 1.00
        Italians regular : 1.83
        Japanese regular : 0.50
        Germans regular : -0.50
        British regular : 4.17
        

        Savegame

        B 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36
          last edited by

          TripleA Turn Summary: British round 4

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 4
          
              Purchase Units - Americans
                  Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Americans buy 1 USA_LCV, 2 carriers, 1 destroyer, 2 infantry, 2 marines, 2 usa_armours, 4 usa_fighters and 1 usa_para; Remaining resources: 0 PUs; 
          
              Place Units - Americans
                  Units in Alaska being upgraded or consumed: 1 infantry
                  1 marine placed in Alaska
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Units in Alaska being upgraded or consumed: 1 infantry
                  1 marine placed in Alaska
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
          
              Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Japanese
                      Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
          
              Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  2 carriers moved from 1 Sea Zone to 7 Sea Zone
                  2 usa_fighters moved from 1 Sea Zone to 7 Sea Zone
                  2 usa_tactical_bombers moved from 1 Sea Zone to 7 Sea Zone
                  1 submarine moved from 1 Sea Zone to 7 Sea Zone
                  1 submarine moved from 16 Sea Zone to 7 Sea Zone
                  2 USAbombers moved from Alaska to Soviet Far East
                  1 marine moved from Alaska to 1 Sea Zone
                  1 artillery moved from Alaska to 1 Sea Zone
                  1 artillery, 1 marine and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                  1 artillery and 1 marine moved from 3 Sea Zone to Soviet Far East
                  2 infantry moved from Alaska to 1 Sea Zone
                  2 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Amur
                  5 usa_fighters moved from 7 Sea Zone to Siberia
          
              Combat - Americans
                  Battle in Amur
                      Americans attack with 2 infantry
                      Japanese defend with 1 aaGun
                          Americans roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits
                          Japanese roll dice for 1 aaGun in Amur, round 2 : 0/0 hits, 0.00 expected hits
                          1 aaGun owned by the Japanese lost in Amur
                      Americans win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun
                  Battle in Siberia
                      Americans attack with 5 usa_fighters
                      Japanese defend with 1 infantry
                          Americans roll dice for 5 usa_fighters in Siberia, round 2 : 4/5 hits, 2.50 expected hits
                          Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Siberia
                      Americans win with 5 usa_fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Turning on Edit Mode
                      EDIT: Removing units owned by Americans from Siberia: 1 usa_fighter
                      EDIT: Turning off Edit Mode
                  Battle in Soviet Far East
                      Americans attack with 2 USAbombers, 1 artillery and 1 marine
                      Japanese defend with 1 elite
                          Americans roll dice for 2 USAbombers, 1 artillery and 1 marine in Soviet Far East, round 2 : 1/4 hits, 2.17 expected hits
                          Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                          1 marine owned by the Americans lost in Soviet Far East
                          1 elite owned by the Japanese lost in Soviet Far East
                      Americans win, taking Soviet Far East from Japanese with 2 USAbombers and 1 artillery remaining. Battle score for attacker is -1
                      Casualties for Americans: 1 marine
                      Casualties for Japanese: 1 elite
                  Battle in 7 Sea Zone
                      Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 submarines, 3 usa_fighters and 2 usa_tactical_bombers
                      Japanese defend with 1 Japan_destroyer
                          Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                          Japanese roll dice for 1 Japan_destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 Japan_destroyer owned by the Japanese lost in 7 Sea Zone
                      Americans win with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 3 submarines, 3 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 Japan_destroyer
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Americans
                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                  Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  4 usa_fighters moved from Siberia to 7 Sea Zone
                  2 USAbombers moved from Soviet Far East to Alaska
                  EDIT: 1 marine moved from Alaska to Eastern United States
          
              Place Units - Americans
                  1 carrier placed in 1 Sea Zone
                  2 usa_fighters placed in 1 Sea Zone
                  1 carrier and 2 usa_fighters placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 infantry and 1 usa_armour placed in Eastern United States
                  1 infantry and 1 usa_armour placed in Western United States
                  1 USA_LCV and 1 usa_para placed in Eastern United States
          
              Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  1 infantry moved from Sikang to Tsinghai
                  1 fighter and 11 infantry moved from Tsinghai to Kansu
          
              Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 1 fighter and 11 infantry
                      Japanese defend with 1 armour and 1 infantry
                          Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 1/12 hits, 2.33 expected hits
                          Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                          1 infantry owned by the Japanese lost in Kansu
                          Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 : 0/11 hits, 2.17 expected hits
                          Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                          Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 4 : 2/10 hits, 2.00 expected hits
                          Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                          1 armour owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is -1
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 armour and 1 infantry
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                  Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  1 fighter moved from Kansu to Sikang
          
              Place Units - Chinese
                  3 infantry placed in Kansu
          
              Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 3 PUs
                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
          
              Purchase Units - British
                  Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                  Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                  British repair damage of 4x factory_major; Remaining resources: 55 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  British buy 3 destroyers, 2 infantry and 3 uk_fighters; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 artillery moved from Brazil to 86 Sea Zone
                  1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  2 submarines moved from 98 Sea Zone to 93 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                  1 carrier moved from 98 Sea Zone to 93 Sea Zone
                  1 bomber moved from Malta to 93 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 uk_fighter moved from Egypt to 98 Sea Zone
                  1 uk_fighter moved from 98 Sea Zone to 93 Sea Zone
                  1 artillery moved from Egypt to Alexandria
                  1 infantry moved from Egypt to Alexandria
                  2 uk_armours moved from Egypt to Syria
                  1 mech_infantry moved from Egypt to Syria
                  1 artillery moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Alexandria
                  2 infantry moved from Egypt to Trans-Jordan
                  1 transport moved from 71 Sea Zone to 72 Sea Zone
                  1 infantry moved from Kenya to 72 Sea Zone
                  1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  1 battleship moved from 76 Sea Zone to 98 Sea Zone
                  1 mech_infantry moved from Persia to Syria
                  1 artillery moved from Persia to Northwest Persia
                  1 mech_infantry moved from French Indo China to Malaya
                  1 infantry moved from Shan State to Malaya
                  1 uk_fighter moved from Burma to Malaya
                  4 infantry moved from Burma to Yunnan
                  2 infantry moved from Burma to Yunnan
                  1 infantry moved from Burma to Yunnan
                  3 infantry moved from Brazil to French Guiana
          
              Combat - British
                  Battle in 93 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 destroyer, 3 submarines and 1 uk_fighter
                      Germans defend with 1 Escort, 1 German_Heavy_BB, 1 carrier, 1 fighter and 1 tactical_bomber
                          British roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                          British roll dice for 1 bomber, 1 carrier, 1 destroyer and 1 uk_fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Units damaged: 1 German_Heavy_BB owned by the Germans
                          Germans roll dice for 1 Escort, 1 German_Heavy_BB, 1 carrier, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                          1 destroyer owned by the British, 1 submarine owned by the British and 1 carrier owned by the British lost in 93 Sea Zone
                          1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                          British roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                          British roll dice for 1 bomber and 1 uk_fighter in 93 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                          Germans roll dice for 1 Escort, 1 German_Heavy_BB and 1 fighter in 93 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
                          1 uk_fighter owned by the British lost in 93 Sea Zone
                          1 German_Heavy_BB owned by the Germans and 1 fighter owned by the Germans lost in 93 Sea Zone
                          British roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 Escort in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the British lost in 93 Sea Zone
                          1 Escort owned by the Germans lost in 93 Sea Zone
                      British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 17
                      Casualties for British: 1 carrier, 1 destroyer, 2 submarines and 1 uk_fighter
                      Casualties for Germans: 1 Escort, 1 German_Heavy_BB, 1 carrier, 1 fighter and 1 tactical_bomber
                  Battle in Malaya
                      British attack with 1 infantry, 1 mech_infantry and 1 uk_fighter
                      Japanese defend with 3 infantry
                          British roll dice for 1 infantry, 1 mech_infantry and 1 uk_fighter in Malaya, round 2 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the British lost in Malaya
                          1 infantry owned by the Japanese lost in Malaya
                          British roll dice for 1 mech_infantry and 1 uk_fighter in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                          Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits
                          1 mech_infantry owned by the British and 1 uk_fighter owned by the British lost in Malaya
                          1 infantry owned by the Japanese lost in Malaya
                      Japanese win with 1 infantry remaining. Battle score for attacker is -10
                      Casualties for British: 1 infantry, 1 mech_infantry and 1 uk_fighter
                      Casualties for Japanese: 2 infantry
                  Battle in Syria
                      British attack with 2 mech_infantrys and 2 uk_armours
                      Italians defend with 1 italian_para and 1 italian_paraBoost
                          British roll dice for 2 mech_infantrys and 2 uk_armours in Syria, round 2 : 1/4 hits, 1.33 expected hits
                          Italians roll dice for 1 italian_para and 1 italian_paraBoost in Syria, round 2 : 1/1 hits, 0.50 expected hits
                          1 mech_infantry owned by the British lost in Syria
                          1 italian_para owned by the Italians lost in Syria
                          1 italian_paraBoost owned by the Italians lost in Syria
                      British win, taking Syria from Italians with 1 mech_infantry and 2 uk_armours remaining. Battle score for attacker is 0
                      Casualties for British: 1 mech_infantry
                      Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                  Battle in Alexandria
                      British attack with 1 artillery and 2 infantry
                      Italians defend with 1 mech_infantry
                          British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                          Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Alexandria
                          1 mech_infantry owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 mech_infantry
                  Battle in Yunnan
                      British attack with 7 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                          Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                          British roll dice for 7 infantry in Yunnan, round 3 : 1/7 hits, 1.17 expected hits
                          Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                          British roll dice for 7 infantry in Yunnan, round 4 : 3/7 hits, 1.17 expected hits
                          Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Battle in Morocco
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                          Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Morocco
                          1 infantry owned by the Italians lost in Morocco
                      British win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                  1 bomber moved from 93 Sea Zone to Malta
                  1 aaGun moved from Burma to India
                  4 infantry moved from Burma to India
                  1 infantry moved from Burma to Shan State
                  1 infantry moved from Burma to Shan State
                  1 aaGun moved from Burma to Yunnan
                  1 aaGun moved from Burma to Shan State
                  1 infantry moved from Northwest Persia to Persia
                  1 air_transport moved from United Kingdom to French Guiana
          
              Place Units - British
                  Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  3 destroyers placed in 98 Sea Zone
                  3 uk_fighters placed in India
                  2 infantry placed in Union of South Africa
          
              Turn Complete - British
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,5,5,1,2,6,1,4,5,5
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,2,1,5,1
                  British collect 39 PUs (7 lost to blockades); end with 40 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 1 transport
                  EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                  EDIT: Turning off Edit Mode
          

          Combat Hit Differential Summary :

          Chinese regular : -3.50
          Americans regular : 1.00
          Italians regular : 1.83
          Japanese regular : 0.50
          Germans regular : -0.50
          British regular : 4.17
          

          Savegame

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @crockett36
            last edited by beelee

            @crockett36

            uggh the mighty Bismark didn't do much lol.

            Where do you want the Finland Commisar ? He can go anywhere except Finland Karelia and W UKR as they were all conquered last SSR turn.

            Reminder, once SSR at war, you can use Rail to move Fctrys. 1 Rail per 1 TTy. Can do 1 build that turn then too. Can only move 2 TTys max. No builds then.

            Commisar started in Moscow, so you have 1 Rail if you wanted to move something else and leave him there. Think the Moscow Inf were available to move.

            Also, you want the AA in Finland ? I thought you had already moved them there but 🙂

            Edit
            You can only place 20 PUs of dudes in India. So 1 of the Ftrs needs to go to S AF.

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            • B Online
              beelee @crockett36
              last edited by beelee

              @crockett36

              Game History

              Round: 4
              
                  Purchase Units - Italians
                      Italians buy 1 Escort, 1 airfield, 1 armour and 2 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      2 fighters moved from Southern Italy to 93 Sea Zone
                      1 bomber moved from Libya to Morocco
                      1 armour moved from Tunisia to Morocco
              
                  Combat - Italians
                      Battle in 93 Sea Zone
                          Italians attack with 1 destroyer and 2 fighters
                          British defend with 1 submarine
                              Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                              British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 submarine owned by the British lost in 93 Sea Zone
                          Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                          Casualties for British: 1 submarine
                      Battle in Morocco
                          Italians attack with 1 armour and 1 bomber
                          British defend with 1 artillery
                              Italians roll dice for 1 armour and 1 bomber in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                              British roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the British lost in Morocco
                          Italians win, taking Morocco from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                          Casualties for British: 1 artillery
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                      1 bomber moved from Morocco to Gibraltar
                      EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
                      2 fighters moved from 93 Sea Zone to Southern Italy
                      1 armour moved from Northern Italy to Romania
                      1 infantry moved from Greece to Bulgaria
                      1 Europe_Rail and 1 infantry moved from Southern Italy to Eastern Poland
                      1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
              
                  Place Units - Italians
                      1 airfield placed in Gibraltar
                      1 Escort placed in 97 Sea Zone
                      1 armour and 2 infantry placed in Southern Italy
              
                  Turn Complete - Italians
                      Italians collect 13 PUs; end with 13 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
              

              Combat Hit Differential Summary :

              Italians regular : 0.50
              British regular : -0.50
              

              EXP Game 1 Trout I 4.tsvg

              I moved 1 of the India Ftrs to S AF and the Commisar back to Moscow. The AA to Finland.

              Explained in previous post.

              C 1 Reply Last reply Reply Quote 1
              • C Offline
                crockett36
                last edited by

                TripleA Turn Summary: French round 4

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 4
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 7 PUs; 
                
                    Combat Move - ANZAC
                        1 cruiser moved from 57 Sea Zone to 42 Sea Zone
                        1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                        1 submarine moved from 55 Sea Zone to 54 Sea Zone
                        2 submarines moved from 62 Sea Zone to 54 Sea Zone
                        1 fighter moved from Burma to Malaya
                        1 transport moved from 62 Sea Zone to 63 Sea Zone
                        1 infantry moved from New Zealand to 63 Sea Zone
                        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                        1 artillery moved from Queensland to New South Wales
                        1 transport moved from 60 Sea Zone to 61 Sea Zone
                        2 infantry moved from Trans-Jordan to Syria
                        1 fighter moved from Burma to Malaya
                
                    Combat - ANZAC
                        Battle in 42 Sea Zone
                            ANZAC attack with 1 cruiser
                            Japanese defend with 1 transport
                                ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                1 transport owned by the Japanese lost in 42 Sea Zone
                            ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                            Casualties for Japanese: 1 transport
                        Battle in Malaya
                            ANZAC attack with 2 fighters
                            Japanese defend with 1 infantry
                                ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits, 1.00 expected hits
                                Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Malaya
                            ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        2 fighters moved from Malaya to Shan State
                
                    Place Units - ANZAC
                        1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        Total Cost from Convoy Blockades: 1
                            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,5,2,4,4,5,4,2,2,1
                        ANZAC collect 14 PUs (1 lost to blockades); end with 21 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                
                    Combat Move - French
                        1 infantry moved from Trans-Jordan to Egypt
                        1 infantry moved from Anglo Egyptian Sudan to Egypt
                
                    Combat - French
                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - French
                        Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                Japanese regular : -0.50
                ANZAC regular : 1.50
                

                Savegame

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                • C Offline
                  crockett36 @beelee
                  last edited by

                  @beelee So obviously I want the commissars to be in army groups, right?

                  B 1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Manual Gamesave Post: French round 4

                    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 4
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 7 PUs; 
                    
                        Combat Move - ANZAC
                            1 cruiser moved from 57 Sea Zone to 42 Sea Zone
                            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                            1 submarine moved from 55 Sea Zone to 54 Sea Zone
                            2 submarines moved from 62 Sea Zone to 54 Sea Zone
                            1 fighter moved from Burma to Malaya
                            1 transport moved from 62 Sea Zone to 63 Sea Zone
                            1 infantry moved from New Zealand to 63 Sea Zone
                            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                            1 artillery moved from Queensland to New South Wales
                            1 transport moved from 60 Sea Zone to 61 Sea Zone
                            2 infantry moved from Trans-Jordan to Syria
                            1 fighter moved from Burma to Malaya
                    
                        Combat - ANZAC
                            Battle in 42 Sea Zone
                                ANZAC attack with 1 cruiser
                                Japanese defend with 1 transport
                                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                    Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 transport owned by the Japanese lost in 42 Sea Zone
                                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 transport
                            Battle in Malaya
                                ANZAC attack with 2 fighters
                                Japanese defend with 1 infantry
                                    ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits, 1.00 expected hits
                                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Malaya
                                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            2 fighters moved from Malaya to Shan State
                    
                        Place Units - ANZAC
                            1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
                    
                        Turn Complete - ANZAC
                            Total Cost from Convoy Blockades: 1
                                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,5,2,4,4,5,4,2,2,1
                            ANZAC collect 14 PUs (1 lost to blockades); end with 21 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                    
                        Combat Move - French
                            1 infantry moved from Trans-Jordan to Egypt
                            1 infantry moved from Anglo Egyptian Sudan to Egypt
                    
                        Combat - French
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - French
                            Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -0.50
                    ANZAC regular : 1.50
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @crockett36
                      last edited by beelee

                      @crockett36

                      Hi Crockett

                      Yea to form a ArmyGroup you need 2 Armies or Corps, any combination, plus 10 land units. Some land doesn't cout, AA Guns e.g.

                      Usually 1 Tank Army and 1 Corps for the SSR when forming a AG.

                      Moscow or your Far East Army looks like the best place for the Commisar. I think Moscow better, as he can form with the Corps in Cauc to form a AG in an Emergency. Until you get a Tank Army, which should be the turn after the Conscripts.

                      In Moscow, you have a Tank and 2 Grd Inf you can form for a nice strong, mobile Corps. Far East you can hook him up with the 3 Tanks.

                      Edit
                      One thing of note about the Grds and the Commisar, is while they can move 2, they can't blitz. Even with a Tank.

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @beelee
                        last edited by

                        @crockett36

                        well baseball game was disapointing at least they rallied a little bit.

                        OOL for 98

                        Screenshot from 2026-03-17 22-08-20.png

                        EXP Game 1 Trout G 5 Combat OOL.tsvg

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36 @beelee
                          last edited by

                          @beelee BB, dd, dd, dd, BB.

                          C 1 Reply Last reply Reply Quote 1
                          • C Offline
                            crockett36 @crockett36
                            last edited by

                            @crockett36 God save the king! Get to the aircraft boys!

                            B 2 Replies Last reply Reply Quote 1
                            • B Online
                              beelee @crockett36
                              last edited by

                              @crockett36

                              heh heh it's a dicey one 🙂

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @crockett36
                                last edited by beelee

                                @crockett36

                                Game History

                                Round: 5
                                
                                    Research Technology - Germans
                                
                                    Purchase Units - Germans
                                        Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                                        Note to players Germans: <body><b>It is Early 1942 and Self Propelled Artillery are Now Available for Germany, the Soviet Union and United States.<br><br><img src="SP_Artillery.png"/><b></body>
                                        Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                                        Trigger SP Artillery: buySP_Artillery added to productionGermans
                                        Trigger SP Artillery: buySP_ArtilleryUSSR added to productionRussians
                                        Trigger SP Artillery: buySP_ArtilleryUSA added to productionAmericans
                                        triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                                        triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                                        triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                                        Germans buy 1 ElitePanzer, 3 GermanUBoats, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 1 elite, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Germans
                                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                            Turning on Edit Mode
                                            EDIT: Germans takes Archangel from Russians
                                            EDIT: Germans takes Novgorod from Russians
                                        EDIT: Turning off Edit Mode
                                        1 german_para moved from Baltic States to Bryansk
                                              Germans take Bryansk from Russians
                                        EDIT: 1 german_para moved from Baltic States to Archangel
                                        EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                                        EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_Grndrs, 4 armour and 1 waffen_infantry moved from Army Group North to Baltic States
                                        EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Baltic States to Novgorod
                                        EDIT: 1 Panzer_Grndrs and 2 armour moved from Baltic States to Smolensk
                                        EDIT: 1 armour moved from Baltic States to Western Ukraine
                                        1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                                        1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
                                        1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                                        2 GermanUBoats moved from 94 Sea Zone to 98 Sea Zone
                                        2 bombers moved from Western Germany to 98 Sea Zone
                                        2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                                
                                    Combat - Germans
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Battle in Smolensk
                                            Germans attack with 1 Panzer_Grndrs and 2 armour
                                            Russians defend with 1 elite
                                            Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs and 2 armour remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 elite
                                        Battle in 98 Sea Zone
                                            Germans attack with 2 GermanUBoats, 2 bombers and 2 tactical_bombers
                                            British defend with 1 battleship and 3 destroyers
                                            Units damaged: 1 battleship owned by the British
                                            Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                                            Casualties for Germans: 2 GermanUBoats and 1 tactical_bomber
                                            Casualties for British: 1 battleship and 3 destroyers
                                        Battle in Western Ukraine
                                            Germans attack with 1 armour, 1 artillery and 2 infantry
                                            Russians defend with 1 elite
                                            Germans win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                                            Casualties for Germans: 2 infantry
                                            Casualties for Russians: 1 elite
                                        Battle in 91 Sea Zone
                                            Germans attack with 1 fighter and 1 tactical_bomber
                                            British defend with 1 transport
                                            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                            Casualties for British: 1 transport
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                                
                                    Non Combat Move - Germans
                                        Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
                                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                        1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                                        2 bombers moved from 98 Sea Zone to Southern Italy
                                        1 tactical_bomber moved from 98 Sea Zone to Greece
                                        1 infantry moved from Bulgaria to Greece
                                        4 infantry moved from Baltic States to Novgorod
                                        EDIT: 1 armour moved from Baltic States to Germany
                                        1 artillery moved from Baltic States to Novgorod
                                        1 mech_infantry moved from Poland to Novgorod
                                        1 infantry moved from Eastern Poland to Belarus
                                        1 infantry moved from Romania to Eastern Poland
                                        2 infantry moved from Poland to Eastern Poland
                                        1 infantry moved from Bulgaria to Romania
                                        2 infantry moved from Western Germany to 112 Sea Zone
                                        2 infantry moved from 112 Sea Zone to Norway
                                        1 German_Engineer moved from Normandy Bordeaux to Western Germany
                                        EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Army Group North
                                        EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod
                                        1 aaGun moved from Baltic States to Novgorod
                                        1 infantry moved from Baltic States to Novgorod
                                        EDIT: 1 waffen_infantry moved from Baltic States to Germany
                                        1 waffen_infantry moved from Romania to Germany
                                        1 ElitePanzer moved from Germany to Romania
                                        1 G_Rail and 1 elite moved from Germany to Romania
                                        1 G_Rail moved from Germany to Western Germany
                                        1 G_Rail and 1 German_LCV moved from Western Germany to Romania
                                        1 artillery moved from Eastern Poland to Baltic States
                                        1 aaGun and 1 infantry moved from Bulgaria to Greece
                                        1 fighter moved from Western Germany to Gibraltar
                                
                                    Place Units - Germans
                                        3 GermanUBoats placed in 93 Sea Zone
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV
                                        EDIT: Adding units owned by Germans to Southern France: 1 German_LCV
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 elite and 1 infantry
                                        EDIT: Adding units owned by Germans to Southern France: 1 elite and 1 infantry
                                        EDIT: Turning off Edit Mode
                                        2 infantry placed in Normandy Bordeaux
                                        1 fighter placed in Normandy Bordeaux
                                        1 ElitePanzer and 2 armour placed in Germany
                                        1 Panzer_General, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                                        2 infantry placed in Western Germany
                                        Germans undo move 5.
                                        1 Panzer_Grndrs placed in Western Germany
                                        1 Panzer_General and 1 elite placed in Germany
                                        1 infantry placed in Germany
                                
                                    Turn Complete - Germans
                                        Trigger ParaBoost atArchangel: Germans has 1 german_paraBoost placed in Archangel
                                        Trigger ParaBoost atBryansk: Germans has 1 german_paraBoost placed in Bryansk
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                        Total Cost from Convoy Blockades: 0
                                            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                                        Germans collect 53 PUs; end with 53 PUs
                                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                

                                EXP Game 1 Crockett G 5.tsvg

                                Got a little sloppy but it's all correct 🙂

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @beelee
                                  last edited by

                                  @beelee I don't know if para boost is a unit.

                                  B 2 Replies Last reply Reply Quote 0
                                  • B Online
                                    beelee @crockett36
                                    last edited by beelee

                                    @crockett36

                                    it's not

                                    Edit
                                    it boosts the Para to A3 or D3

                                    triplea auto does it

                                    Edit
                                    The reason it is a option is because sometimes Paras start with other units and it won't auto spawn then.

                                    Idk it's probably just easy enough to edit so I should remove it from purchase 🙂

                                    Late in the day here. Good day at work and safe travels 💪

                                    1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee @crockett36
                                      last edited by

                                      @crockett36 said in EXP Game 1 barnee vs Crockett:

                                      @beelee I don't know if para boost is a unit.

                                      it is not

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36 @beelee
                                        last edited by

                                        @beelee I thought you were in idaho, usa!

                                        B 2 Replies Last reply Reply Quote 0
                                        • B Online
                                          beelee @crockett36
                                          last edited by

                                          @crockett36

                                          heh heh wish I was 🙂

                                          Iowa midwest prorgram

                                          1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee @crockett36
                                            last edited by

                                            @crockett36

                                            Stanley Idaho

                                            Check it out. Way sweet. Once alberta joins we can go there too 🙂

                                            1 Reply Last reply Reply Quote 0

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