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    • B Offline
      beelee @newenr85
      last edited by beelee

      @newenr85

      Hi

      Fctry was already in Tambov, so I left 1 Conscript there and put the other 2 in Moscow. So you Got 6 in Volgograd and 10 in Moscow 1 Tambov and 3 in Arch.

      JPN after bit

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
              Japanese buy 1 Escort, 3 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 2 armour, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
              Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
              Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
              Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
              1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
              3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
              1 bomber moved from Kwangsi to Philippines
              2 fighters and 2 tactical_bombers moved from Kweichow to Malaya
              1 tactical_bomber moved from Kweichow to Kwangtung
              1 bomber moved from Kwangsi to Shan State
              3 fighters and 2 tactical_bombers moved from Kweichow to Shan State
              1 infantry moved from Yunnan to Shan State
              EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Philippines
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
              3 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry moved from Kwangsi to French Indo China
                    Japanese take French Indo China from French
              3 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 3 infantry and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
              3 infantry moved from 37 Sea Zone to Malaya
              2 transports moved from 36 Sea Zone to 19 Sea Zone
              1 infantry moved from Manchuria to 19 Sea Zone
              2 armour and 1 mech_infantry moved from Shantung to 19 Sea Zone
              2 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
              2 armour, 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
      
          Combat - Japanese
              Battle in Malaya
                  Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                  Japanese win, taking Malaya from British with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.67 expected hits
                      British roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in Shan State
                      2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from British with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 2 infantry
              Battle in Philippines
                  Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 3 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber
                  Changer defend; Americans defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry
                      Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 Japanese_LCV, 3 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/12 hits, 5.17 expected hits
                      Americans roll dice for 1 aaGun and 4 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits
                      1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 Japanese_LCV, 3 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                  Casualties for Americans: 1 aaGun and 4 infantry
              Battle in Kwangtung
                  Japanese attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 harbour and 2 infantry
                      Japanese roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
              2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
              2 carriers moved from 6 Sea Zone to 35 Sea Zone
              1 bomber and 2 tactical_bombers moved from Shan State to Kwangsi
              2 fighters moved from Shan State to Kwangsi
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 infantry moved from Korea to Manchuria
              1 infantry moved from Chahar to Jehol
              2 armour and 1 mech_infantry moved from Chahar to Anhwe
              1 J_Rail moved from Kiangsu to Korea
              1 J_Rail and 1 infantry moved from Korea to Yunnan
              1 J_Rail moved from Kiangsu to Korea
              1 J_Rail and 1 infantry moved from Korea to Kwangsi
              1 artillery moved from Sikang to Szechwan
              1 infantry moved from Sikang to Szechwan
              1 armour moved from Sikang to Kweichow
              1 armour moved from Suiyuyan to Kweichow
              1 armour moved from Tsinghai to Kweichow
              1 armour moved from Kansu to Kweichow
              1 artillery moved from Tsinghai to Sikang
              1 artillery moved from Kansu to Shensi
              1 infantry moved from Suiyuyan to Kansu
              3 infantry moved from Suiyuyan to Shensi
              1 artillery moved from Suiyuyan to Shensi
              1 bomber moved from Philippines to Kwangsi
              3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 air_transport and 1 infantry moved from Japan to Caroline Islands
              1 air_transport moved from Caroline Islands to Japan
              1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
              1 Escort moved from 6 Sea Zone to 18 Sea Zone
              1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone
              1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 18 Sea Zone
              1 Escort, 1 infantry, 3 mine_unarmeds and 1 transport moved from 18 Sea Zone to 33 Sea Zone
              1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
              1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
              1 elite moved from Japan to 6 Sea Zone
              1 elite moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              3 Fortifications placed in Caroline Islands
              2 armour and 1 infantry placed in Shantung
              1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
              1 elite and 3 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
              EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
              Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
              Trigger Japanese RemoveConvoySZ33Invert: has removed 1 Escort owned by Japanese in 33 Sea Zone
              Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
              Trigger Japanese RemoveConvoySZ33Invert: Japanese has 1 Escort_Convoy placed in 33 Sea Zone
              Japanese collect 49 PUs; end with 49 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 60 PUs
              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Japanese regular : 1.83
      Americans AA : -0.50
      British regular : 0.00
      

      EXP Game 1 newenr J 5.tsvg

      busy little turn for nippon 🙂 sometimes it's hard to load the Trprts for JPN because they will always want to load the DD first once they get the ability. They also will allow Arty to load which is incorrect. Inf and Elite only.

      Escorts can also transport Naval Mines so that can be problematic as well when trying to load LMs on the Trprt and they are present. Have to tweak stuff around a little sometimes to get it to work.

      The LMs in Carolines are at 33 SZ but that's the only place they can be so I didn't log it 🙂

      newenr85N 1 Reply Last reply Reply Quote 1
      • newenr85N Offline
        newenr85 @beelee
        last edited by

        @beelee Scramble?
        5afc612b-7d9c-4101-97ac-89d118cc7289-image.png exp-game-1-newenr-j-52.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @newenr85
          last edited by

          @newenr85

          no thanks. Lads are just gonna drink sake and watch the fireworks 🙂

          newenr85N 1 Reply Last reply Reply Quote 1
          • newenr85N Offline
            newenr85 @beelee
            last edited by

            @beelee aaaa submerge?
            4e6aa679-ff5a-4cdb-af49-0c8877108aa0-image.png made a mistake remo9ve dd

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @newenr85
              last edited by

              @newenr85

              hmm ... not sure what happened here. The Trprt shouldn't be part of the battle when attacking. And on defense should be taken last as casualty. That's Player Enforced.

              Well just go ahead and submerge and will get it sorted.

              Big sports day today. Hockey and Football American style. I'll be off and on. Hockey in intermission. Football half hour yet

              newenr85N 1 Reply Last reply Reply Quote 1
              • newenr85N Offline
                newenr85 @beelee
                last edited by

                @beelee DD was there, but i put him as casualties and open door for submerge

                1 Reply Last reply Reply Quote 0
                • newenr85N Offline
                  newenr85
                  last edited by

                  TripleA Manual Gamesave Post: British round 5

                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 5
                  
                      Purchase Units - Americans
                          Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                          Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                          Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                          Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                          Americans buy 1 artillery, 3 bombers, 1 carrier, 4 infantry, 1 transport, 1 usa_armour and 2 usa_fighters; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
                          1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone
                          1 usa_tactical_bomber moved from Western United States to 10 Sea Zone
                          1 usa_fighter moved from Western United States to 10 Sea Zone
                          1 usa_fighter moved from Guam to 20 Sea Zone
                          1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                          1 Heavy_BB, 1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                          4 bombers moved from Western United States to Hawaiian Islands
                          3 usa_fighters moved from Western United States to Hawaiian Islands
                          1 usa_tactical_bomber moved from Western United States to Hawaiian Islands
                          2 infantry moved from Brazil to 86 Sea Zone
                  
                      Combat - Americans
                          Battle in 16 Sea Zone
                              Americans attack with 2 usa_fighters
                              Japanese defend with 1 Escort
                                  Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                                  Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                  1 Escort owned by the Japanese lost in 16 Sea Zone
                              Americans win with 2 usa_fighters remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 Escort
                          Battle in 33 Sea Zone
                              Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber
                              Japanese defend with 1 Escort_Convoy and 1 transport
                                  Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                                  Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 8/13 hits, 6,17 expected hits
                                  Japanese roll dice for 1 Escort_Convoy and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                              Units damaged: 1 battleship owned by the Americans
                                  1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 33 Sea Zone
                              Americans win with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 12
                              Casualties for Japanese: 1 Escort_Convoy and 1 transport
                          Battle in 20 Sea Zone
                              Americans attack with 1 usa_fighter
                              Japanese defend with 2 transports
                                  Americans roll dice for 1 usa_fighter in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                  Japanese roll dice for 2 transports in 20 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                                  Americans roll dice for 1 usa_fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                                  Japanese roll dice for 2 transports in 20 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                                  1 transport owned by the Japanese lost in 20 Sea Zone
                                  Americans roll dice for 1 usa_fighter in 20 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                                  Japanese roll dice for 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                                  1 usa_fighter owned by the Americans lost in 20 Sea Zone
                                  1 transport owned by the Japanese lost in 20 Sea Zone
                              Japanese win with no units remaining. Battle score for attacker is 3
                              Casualties for Japanese: 2 transports
                              Casualties for Americans: 1 usa_fighter
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                          Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          2 usa_fighters moved from 16 Sea Zone to Midway
                          2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                          2 infantry moved from 83 Sea Zone to French West Africa
                  
                      Place Units - Americans
                          1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                          1 cruiser placed in 101 Sea Zone
                          2 usa_fighters placed in Western United States
                          1 artillery, 4 infantry and 1 usa_armour placed in Eastern United States
                          3 bombers placed in Central United States
                  
                      Turn Complete - Americans
                          Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                          Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                          Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                          Americans collect 52 PUs; end with 52 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 63 Optional[PUs]
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  
                      Combat Move - Chinese
                  
                      Combat - Chinese
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                          Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  
                      Place Units - Chinese
                          3 infantry placed in Himalayas
                          Chinese undo move 1.
                          3 infantry placed in Himalayas
                          Chinese undo move 1.
                          3 infantry placed in Himalayas
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 0 PUs
                  
                      Purchase Units - British
                          British buy 2 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                          1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                          2 bombers moved from United Kingdom to 119 Sea Zone
                          2 infantry and 1 uk_armour moved from Rhodesia to Tanganyika Territory
                          1 infantry moved from Union of South Africa to Rhodesia
                          1 cruiser moved from 101 Sea Zone to 118 Sea Zone
                          1 submarine moved from 88 Sea Zone to 101 Sea Zone
                  
                      Combat - British
                          Battle in 109 Sea Zone
                              British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                              Germans defend with 3 GermanUBoats and 1 Wolfpack
                                  British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                                  Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                              Units damaged: 1 battleship owned by the British
                                  Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                  1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                                  2 GermanUBoats owned by the Germans lost in 109 Sea Zone
                                  1 Wolfpack owned by the Germans lost in 109 Sea Zone
                              1 GermanUBoat owned by the Germans submerged
                              British win, taking 109 Sea Zone from Germans with 1 battleship and 1 cruiser remaining. Battle score for attacker is -5
                              Casualties for British: 1 destroyer and 1 transport
                              Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                              British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -5
                              Casualties for British: 1 destroyer and 1 transport
                              Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                          Battle in 119 Sea Zone
                              British attack with 2 bombers and 1 destroyer
                              Germans defend with 2 GermanUBoats
                                  British roll dice for 2 bombers and 1 destroyer in 119 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                                  Germans roll dice for 2 GermanUBoats in 119 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                                  2 GermanUBoats owned by the Germans lost in 119 Sea Zone
                              British win, taking 119 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                              Casualties for Germans: 2 GermanUBoats
                          Battle in Tanganyika Territory
                              British attack with 2 infantry and 1 uk_armour
                              Italians defend with 1 infantry
                                  British roll dice for 2 infantry and 1 uk_armour in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
                                  Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                                  British roll dice for 2 infantry and 1 uk_armour in Tanganyika Territory, round 3 : 2/3 hits, 0,83 expected hits
                                  Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
                                  1 infantry owned by the Italians lost in Tanganyika Territory
                              British win, taking Tanganyika Territory from Italians with 2 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                              Casualties for Italians: 1 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                          1 bomber moved from 119 Sea Zone to United Kingdom
                          1 uk_fighter moved from United Kingdom to Scotland
                          1 uk_fighter moved from United Kingdom to Scotland
                          1 infantry moved from Quebec to New Brunswick Nova Scotia
                          2 uk_armours moved from India to Burma
                          1 mech_infantry moved from India to Burma
                          5 infantry moved from India to Burma
                          1 aaGun moved from India to Burma
                          2 artilleries moved from India to Burma
                          1 uk_fighter moved from Burma to India
                          1 bomber moved from 119 Sea Zone to United Kingdom
                  
                      Place Units - British
                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                          Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 destroyer and 2 submarines placed in 106 Sea Zone
                          2 artilleries and 4 infantry placed in India
                          1 infantry placed in Union of South Africa
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 2
                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                          British collect 36 PUs (2 lost to blockades); end with 36 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 42 Optional[PUs]
                  

                  Combat Hit Differential Summary :

                  Americans regular : 2,67
                  Italians regular : -0,67
                  Japanese regular : 0,17
                  Germans regular : 1,17
                  British regular : 1,17
                  

                  Savegame

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @newenr85
                    last edited by beelee

                    @newenr85

                    lol the chinese are chillin in the Himalayas :face_with_tears_of_joy:

                    Edit
                    So Trprts can't attack so you shouldn't send them into battle. If they happen to be in the combat zone at the start of the turn and don't move out of it, then you can't take them as a casualty.

                    They are always taken as casualties last. Usually, as in almost never, will they be present during an attack.

                    Anyway, I'm gonna dust your CA and put the Trprt back. Also you had some Air in London that didn't do anything. You shoulda sent them in on the attack too.

                    Well as I have said many times already, it's a learning game 🙂 Other than that, everything is clean. Well the chinese are a little whacked but we can deal with that when/if china gets liberated 🙂

                    You should check out some Paratroopers for UK. You can threaten W EUR then. LCVs too. Takes a surface Ship, Trprts included to block them. Subs don't block them.

                    At any rate, I'll try and get Italia out. Football team fckn up but Hockey team won 🙂 Beat canada. That always makes me happy 🙂

                    Oh I know why china can place in Himalayas. That's their Capital. They need one for certain stuff to work. 🙂

                    newenr85N 1 Reply Last reply Reply Quote 1
                    • newenr85N Offline
                      newenr85 @beelee
                      last edited by

                      @beelee Ye i was thinking it was funny so that why i put them 😄

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @newenr85
                        last edited by

                        @newenr85

                        It's funny af lol

                        Well if China liberates you can just edit them in to wherever. I usually don't buy anything if I can't place, as in already conquered. No harm no foul 🙂

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @beelee
                          last edited by beelee

                          @newenr85

                          Zdravo

                          Hope I got that right. Had to look it up 🙂 Is that your native language ? I've never met any Eastern Euros before. Or Idk maybe Poland counts ?

                          Well anyway Hello 🙂

                          Edit
                          Actually you said Balkan. So I guess there's probably a difference ? I'm just a dumb American trying to be polite 🙂

                          Game History

                          Round: 5
                          
                              Purchase Units - Italians
                                  Italians buy 1 Escort, 3 armour, 6 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                      Turning on Edit Mode
                                      EDIT: Italians takes Morocco from French
                                      EDIT: Turning off Edit Mode
                                  1 infantry moved from Tunisia to Algeria
                                        Italians take Algeria from French
                                  EDIT: 1 italian_para moved from Tunisia to Morocco
                                  1 infantry moved from Romania to Bessarabia
                                        Italians take Bessarabia from Russians
                          
                              Combat - Italians
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Italians
                                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                  1 infantry moved from Alexandria to Egypt
                                  2 fighters moved from Tobruk to Egypt
                                  1 artillery and 1 infantry moved from Syria to Iraq
                                  1 transport moved from 98 Sea Zone to 99 Sea Zone
                                  2 infantry moved from Greece to 99 Sea Zone
                                  2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                  2 infantry moved from 98 Sea Zone to Trans-Jordan
                                  2 italian_paras moved from Tunisia to Tobruk
                                  1 transport moved from 92 Sea Zone to 93 Sea Zone
                                  2 infantry moved from Southern France to 93 Sea Zone
                                  2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                  2 infantry moved from 92 Sea Zone to Gibraltar
                                  1 air_transport moved from Gibraltar to Southern Italy
                                  1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                                  1 transport moved from 92 Sea Zone to 97 Sea Zone
                                  1 Escort moved from 97 Sea Zone to 98 Sea Zone
                                  1 armour and 2 infantry moved from Northern Italy to Southern France
                                  1 Europe_Rail moved from Southern Italy to Northern Italy
                                  1 Europe_Rail and 1 mech_infantry moved from Northern Italy to Eastern Poland
                                  4 armour moved from Romania to Eastern Poland
                                  1 artillery moved from Anglo Egyptian Sudan to Kenya
                          
                              Place Units - Italians
                                  1 armour and 2 infantry placed in Egypt
                                  1 Escort placed in 97 Sea Zone
                                  1 infantry and 3 mine_unarmeds placed in Southern Italy
                                  2 armour and 3 infantry placed in Northern Italy
                          
                              Turn Complete - Italians
                                  Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                                  Trigger Italians RemoveItalyConvoySZ98Invert: has removed 1 Escort owned by Italians in 98 Sea Zone
                                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                  Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                  Trigger Italians RemoveItalyConvoySZ98Invert: Italians has 1 Escort_Convoy placed in 98 Sea Zone
                                  Italians collect 26 PUs; end with 26 PUs
                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 29 PUs
                                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                          

                          Combat Hit Differential Summary :

                          EXP Game 1 newenr I 5.tsvg

                          newenr85N 2 Replies Last reply Reply Quote 1
                          • newenr85N Offline
                            newenr85 @beelee
                            last edited by

                            @beelee sorry bro i am little bit slow these days, i run into rabbit hole with this. ae9858a2-4c80-4e54-b904-f24e530aec3e-image.png :)) first two boys

                            1 Reply Last reply Reply Quote 1
                            • newenr85N Offline
                              newenr85 @beelee
                              last edited by

                              @beelee ye Zdravo is Hello 🙂 so it’s fine

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @newenr85
                                last edited by

                                @newenr85

                                right arm 💪 The dudes look awesome ! Nice job. Yea you got a good pace going don't sweat it. This is basically just learning how all the units interact and how triplea handles it 🙂

                                1 Reply Last reply Reply Quote 1
                                • newenr85N Offline
                                  newenr85
                                  last edited by

                                  TripleA Manual Gamesave Post: French round 5

                                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 5
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - ANZAC
                                  
                                      Combat - ANZAC
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - ANZAC
                                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                          Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                          Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          1 transport moved from 55 Sea Zone to 54 Sea Zone
                                          1 infantry moved from Queensland to 54 Sea Zone
                                          1 infantry moved from Queensland to 54 Sea Zone
                                          2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                                  
                                      Place Units - ANZAC
                                          1 cruiser and 1 transport placed in 62 Sea Zone
                                          1 infantry placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 17 PUs; end with 17 PUs
                                          Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                                  
                                      Combat Move - French
                                          1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                                  
                                      Combat - French
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - French
                                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                          Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                          Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                          Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @newenr85
                                    last edited by beelee

                                    @newenr85

                                    Game History

                                    Round: 6
                                    
                                        Research Technology - Germans
                                    
                                        Purchase Units - Germans
                                            Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                                            Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                                            Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                                            Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                                            Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                                            Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                                            Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                                            Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                                            triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                                            triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                                            triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                                            Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                            triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Germans buy 2 Atlantic_Walls, 1 ElitePanzer, 3 GermanUBoats, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 armour, 1 elite, 6 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Germans
                                            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 1 armour
                                            1 WaffenPnzrGrndr and 1 waffen_panzer placed in Germany
                                    
                                        Combat Move - Germans
                                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                            3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                            1 bomber moved from Western Germany to Novgorod
                                            1 bomber moved from Romania to Novgorod
                                            2 tactical_bombers moved from Eastern Poland to Novgorod
                                            1 artillery, 1 elite and 6 infantry moved from Karelia to Novgorod
                                            1 fighter, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                                    
                                        Combat - Germans
                                            Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Battle in Western Ukraine
                                                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                                Russians defend with 1 artillery
                                                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                                                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 artillery owned by the Russians lost in Western Ukraine
                                                Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                Casualties for Russians: 1 artillery
                                            Battle in 109 Sea Zone
                                                Germans attack with 4 GermanUBoats and 1 Wolfpack
                                                British defend with 1 battleship and 1 transport
                                                    Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                                    1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                                                    1 Wolfpack owned by the Germans lost in 109 Sea Zone
                                                Germans win, taking 109 Sea Zone from British with 4 GermanUBoats remaining. Battle score for attacker is 21
                                                Casualties for British: 1 battleship and 1 transport
                                                Casualties for Germans: 1 Wolfpack
                                            Battle in Novgorod
                                                Germans attack with 1 artillery, 2 bombers, 1 elite, 6 infantry and 2 tactical_bombers
                                                Russians defend with 4 infantry
                                                    Germans roll dice for 1 artillery, 2 bombers, 1 elite, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/13 hits, 4.33 expected hits
                                                    Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                                                    1 infantry owned by the Germans lost in Novgorod
                                                    4 infantry owned by the Russians lost in Novgorod
                                                Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 elite, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                                Casualties for Germans: 1 infantry
                                                Casualties for Russians: 4 infantry
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                    
                                        Non Combat Move - Germans
                                            Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                            Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
                                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 115 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                            1 bomber moved from Novgorod to Romania
                                            1 bomber moved from Novgorod to Germany
                                            3 GermanUBoats and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                                            2 infantry moved from Norway to Finland
                                            2 infantry moved from Western Germany to 113 Sea Zone
                                            2 infantry moved from 113 Sea Zone to Norway
                                            EDIT: 1 3rdWaffenArmy moved from Eastern Poland to 3rd Waffen
                                            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from 3rd Waffen to Eastern Poland
                                            EDIT: 1 waffen_infantry moved from Eastern Poland to Germany
                                            EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to Belarus
                                            1 G_Rail and 1 WaffenPnzrGrndr moved from Germany to Belarus
                                            EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Belarus to 3rd Waffen
                                            EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Belarus
                                            2 tactical_bombers moved from Novgorod to Belarus
                                            1 ElitePanzer moved from Baltic States to Belarus
                                            1 infantry moved from Poland to Baltic States
                                            1 Panzer_Grndrs moved from Poland to Belarus
                                            1 infantry moved from Poland to Eastern Poland
                                            1 ElitePanzer moved from Germany to Romania
                                            1 G_Rail and 1 elite moved from Germany to Belarus
                                            1 infantry moved from Germany to Poland
                                            EDIT: 1 German_LCV moved from Gibraltar to Southern France
                                            1 SP_Artillery moved from Germany to Western Germany
                                            1 SP_Artillery moved from Germany to Eastern Poland
                                            1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                                    
                                        Place Units - Germans
                                            2 Atlantic_Walls placed in Norway
                                            3 GermanUBoats placed in 113 Sea Zone
                                            1 ElitePanzer, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 1 elite and 2 infantry placed in Germany
                                            1 infantry placed in Germany
                                            2 infantry placed in Southern France
                                            1 infantry placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            Germans collect 50 PUs; end with 50 PUs
                                            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
                                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Russians regular : -0.67
                                    Germans regular : 2.00
                                    

                                    EXP game 1 newenr G 6.tsvg

                                    So I didn't scramble UK because they can't hit Subs or in this case U-boats, without a DD.

                                    Mass Tanks coming up this turn for the Soviets 🙂

                                    page 43

                                    Screenshot from 2026-01-27 14-21-43.png

                                    It's a good idea to look at the TimeTable before Purchase each turn so you can see what's coming up. If you hover on the dude it'll give more info.

                                    Screenshot from 2026-01-27 14-19-45.png

                                    1 Reply Last reply Reply Quote 0
                                    • newenr85N Offline
                                      newenr85
                                      last edited by

                                      TripleA Manual Gamesave Post: Russians round 6

                                      TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 6
                                      
                                          Purchase Units - Russians
                                              Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                                              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                                              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                                              Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                                              Russians buy 3 Mass_Tankss, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              3 infantry moved from Archangel to Novgorod
                                              2 tactical_bombers moved from Archangel to Novgorod
                                              1 fighter moved from Archangel to Novgorod
                                              1 artillery moved from Archangel to Novgorod
                                              1 artillery moved from Archangel to Novgorod
                                              1 armour moved from Archangel to Novgorod
                                      
                                          Combat - Russians
                                              Battle in Novgorod
                                                  Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                                                  Germans defend with 1 artillery, 1 elite and 5 infantry
                                                      Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/9 hits, 3,83 expected hits
                                                      Germans roll dice for 1 artillery, 1 elite and 5 infantry in Novgorod, round 2 : 3/8 hits, 2,67 expected hits
                                                      3 infantry owned by the Russians lost in Novgorod
                                                      3 infantry owned by the Germans lost in Novgorod
                                                      Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 3,00 expected hits
                                                      Germans roll dice for 1 artillery, 1 elite and 2 infantry in Novgorod, round 3 : 4/5 hits, 1,67 expected hits
                                                      1 fighter owned by the Russians, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                                                      1 elite owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                                                  Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -15
                                                  Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                                                  Casualties for Germans: 1 artillery, 1 elite and 5 infantry
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                              1 tactical_bomber moved from Novgorod to Archangel
                                              1 armour moved from Urals to Archangel
                                      
                                          Place Units - Russians
                                              3 Mass_Tankss placed in Russia
                                              1 artillery and 2 infantry placed in Archangel
                                              2 artilleries and 1 infantry placed in Volgograd
                                              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 31 PUs; end with 31 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans regular : 2,67
                                      Russians regular : 0,17
                                      

                                      Savegame

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @newenr85
                                        last edited by

                                        @newenr85

                                        Zdravo

                                        Game History

                                        Round: 6
                                        
                                            Purchase Units - Japanese
                                                Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                                                Japanese buy 1 Escort, 4 Fortifications, 1 Japan_destroyer, 2 armour, 1 carrier, 1 elite, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                                                EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Philippines to Guam
                                        
                                            Combat - Japanese
                                                Battle in Guam
                                                    Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 1 artillery, 1 elite, 3 fighters and 1 tactical_bomber
                                                    Changer defend; Americans defend with 1 airfield, 1 infantry and 1 usa_fighter
                                                        Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 elite, 3 fighters and 1 tactical_bomber in Guam, round 2 : 1/7 hits, 3.17 expected hits
                                                        Americans roll dice for 1 infantry and 1 usa_fighter in Guam, round 2 : 1/2 hits, 1.00 expected hits
                                                        1 Japanese_LCV owned by the Japanese lost in Guam
                                                        1 infantry owned by the Americans lost in Guam
                                                        Japanese roll dice for 1 artillery, 1 elite, 3 fighters and 1 tactical_bomber in Guam, round 3 : 0/7 hits, 3.17 expected hits
                                                        Americans roll dice for 1 usa_fighter in Guam, round 3 : 1/1 hits, 0.67 expected hits
                                                        1 artillery owned by the Japanese lost in Guam
                                                        Japanese roll dice for 1 elite, 3 fighters and 1 tactical_bomber in Guam, round 4 : 1/6 hits, 2.50 expected hits
                                                        Americans roll dice for 1 usa_fighter in Guam, round 4 : 0/1 hits, 0.67 expected hits
                                                        1 usa_fighter owned by the Americans lost in Guam
                                                    Japanese win, taking Guam from Americans with 1 elite, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                                                    Casualties for Japanese: 1 Japanese_LCV and 1 artillery
                                                    Casualties for Americans: 1 infantry and 1 usa_fighter
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - Japanese
                                                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                                Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                                Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                                Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Malaya
                                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China
                                                3 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
                                                2 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                                                1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                                1 air_transport moved from Caroline Islands to Japan
                                                1 Escort moved from 6 Sea Zone to 16 Sea Zone
                                                1 artillery moved from Sikang to Szechwan
                                                1 infantry moved from Szechwan to Sikang
                                                2 artilleries and 3 infantry moved from Shensi to Szechwan
                                                1 infantry moved from Yunnan to Szechwan
                                                1 infantry moved from Kwangsi to Yunnan
                                                2 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                                                1 fighter and 2 tactical_bombers moved from Kwangsi to Philippines
                                                2 bombers moved from Kwangsi to Philippines
                                                2 armour and 1 mech_infantry moved from Anhwe to Kweichow
                                                2 armour moved from Shantung to Kweichow
                                                1 J_Rail moved from Kiangsu to Korea
                                                1 J_Rail and 1 elite moved from Korea to Malaya
                                                1 infantry moved from Jehol to Anhwe
                                                1 J_Rail moved from Kiangsu to Korea
                                                1 J_Rail and 1 infantry moved from Korea to French Indo China
                                                1 infantry moved from Shantung to Jehol
                                                EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea
                                                1 infantry moved from Japan to 6 Sea Zone
                                                1 infantry moved from 6 Sea Zone to Korea
                                                1 Heavy_BB, 1 Japan_destroyer, 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone
                                        
                                            Place Units - Japanese
                                                1 factory_minor placed in Kiangsu
                                                2 armour and 1 mech_infantry placed in Shantung
                                                1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
                                                1 elite and 3 infantry placed in Japan
                                                4 Fortifications placed in Caroline Islands
                                        
                                            Turn Complete - Japanese
                                                Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                                                Japanese collect 49 PUs; end with 49 PUs
                                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
                                                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 53 PUs
                                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
                                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : -0.33
                                        Japanese regular : -6.83
                                        

                                        EXP Game 1 newenr J 6.tsvg

                                        Nippon under some pressure 🙂

                                        1 Reply Last reply Reply Quote 0
                                        • newenr85N Offline
                                          newenr85
                                          last edited by

                                          TripleA Manual Gamesave Post: British round 6

                                          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                          Game History

                                          Round: 6
                                          
                                              Purchase Units - Americans
                                                  Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                                                  Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                                                  Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                                  Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 transports and 2 usa_fighters; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Americans
                                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                  1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                                                  1 Heavy_BB, 1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                                                  2 usa_fighters moved from Hawaiian Islands to 31 Sea Zone
                                                  2 usa_fighters moved from 31 Sea Zone to Hawaiian Islands
                                                  2 bombers moved from Hawaiian Islands to 16 Sea Zone
                                                  1 artillery moved from Western United States to 10 Sea Zone
                                                  2 infantry moved from Western United States to 10 Sea Zone
                                                  1 infantry moved from Western United States to 10 Sea Zone
                                                  2 usa_fighters moved from Western United States to 10 Sea Zone
                                                  1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 pacific_cruiser, 1 pacific_submarine, 2 transports and 2 usa_fighters moved from 10 Sea Zone to 25 Sea Zone
                                                  1 infantry moved from Eastern United States to 101 Sea Zone
                                                  1 usa_armour moved from Eastern United States to 101 Sea Zone
                                                  1 battleship, 3 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 123 Sea Zone
                                          
                                              Combat - Americans
                                                  Battle in 16 Sea Zone
                                                      Americans attack with 2 bombers
                                                      Japanese defend with 1 Escort
                                                          Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                                                          Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                          1 bomber owned by the Americans lost in 16 Sea Zone
                                                          1 Escort owned by the Japanese lost in 16 Sea Zone
                                                      Americans win with 1 bomber remaining. Battle score for attacker is -6
                                                      Casualties for Americans: 1 bomber
                                                      Casualties for Japanese: 1 Escort
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - Americans
                                                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                                          
                                              Place Units - Americans
                                                  1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                                                  2 artilleries, 1 bomber, 2 infantry and 2 usa_fighters placed in Eastern United States
                                          
                                              Turn Complete - Americans
                                                  Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                                  Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                                  Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                                  Americans collect 52 PUs; end with 54 PUs
                                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs]
                                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs]
                                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs]
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          
                                              Combat Move - Chinese
                                          
                                              Combat - Chinese
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - Chinese
                                                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 0 PUs; end with 0 PUs
                                          
                                              Purchase Units - British
                                                  British buy 2 infantry, 1 mech_infantry, 2 submarines and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                          
                                              Combat Move - British
                                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                  1 infantry moved from Rhodesia to Belgian Congo
                                                  1 infantry moved from Tanganyika Territory to Belgian Congo
                                                  1 uk_armour moved from Tanganyika Territory to Kenya
                                                  1 infantry moved from Tanganyika Territory to Kenya
                                                  2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                                                  2 infantry moved from Burma to Shan State
                                                  2 infantry moved from Burma to Yunnan
                                                  1 uk_tactical_bomber moved from India to Yunnan
                                                  2 uk_fighters moved from India to Kwangsi
                                                  1 uk_tactical_bomber moved from Burma to Kwangsi
                                                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                                                  1 cruiser moved from 118 Sea Zone to 109 Sea Zone
                                                  1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                                                  2 submarines moved from 106 Sea Zone to 109 Sea Zone
                                          
                                              Combat - British
                                                  Battle in Belgian Congo
                                                      British attack with 2 infantry
                                                      Italians defend with 1 infantry
                                                          British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,33 expected hits
                                                          Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                                                          1 infantry owned by the British lost in Belgian Congo
                                                          British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,17 expected hits
                                                          Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
                                                          1 infantry owned by the British lost in Belgian Congo
                                                          1 infantry owned by the Italians lost in Belgian Congo
                                                      Italians win with no units remaining. Battle score for attacker is -3
                                                      Casualties for British: 2 infantry
                                                      Casualties for Italians: 1 infantry
                                                  Battle in 37 Sea Zone
                                                      British attack with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber
                                                      Japanese defend with 1 Japan_destroyer
                                                          British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                                                          Japanese roll dice for 1 Japan_destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                      Units damaged: 1 battleship owned by the British
                                                          1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
                                                      British win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 7
                                                      Casualties for Japanese: 1 Japan_destroyer
                                                  Battle in 109 Sea Zone
                                                      British attack with 1 cruiser, 2 destroyers and 2 submarines
                                                      Germans defend with 4 GermanUBoats and 1 Wolfpack
                                                          British roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                                                          1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                                          British roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
                                                          Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                                                          Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                                          1 submarine owned by the British lost in 109 Sea Zone
                                                          1 Wolfpack owned by the Germans lost in 109 Sea Zone
                                                          British roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                                          British roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                                                          Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 3 : 2/3 hits, 0,50 expected hits
                                                          1 destroyer owned by the British and 1 submarine owned by the British lost in 109 Sea Zone
                                                          1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                                          British roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                                                          Germans roll dice for 2 GermanUBoats in 109 Sea Zone, round 4 : 1/2 hits, 0,33 expected hits
                                                          1 cruiser owned by the British lost in 109 Sea Zone
                                                          British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                                                          Germans roll dice for 2 GermanUBoats in 109 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                                                          1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                                          British roll dice for 1 destroyer in 109 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                                                          Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                                                          1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                                      British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -12
                                                      Casualties for Germans: 4 GermanUBoats and 1 Wolfpack
                                                      Casualties for British: 1 cruiser, 1 destroyer and 2 submarines
                                                  Battle in Yunnan
                                                      British attack with 2 infantry and 1 uk_tactical_bomber
                                                      Japanese defend with 1 infantry
                                                          British roll dice for 2 infantry and 1 uk_tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                                                          Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                                                          1 infantry owned by the Japanese lost in Yunnan
                                                      British win, taking Yunnan from Japanese with 2 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                                      Casualties for Japanese: 1 infantry
                                                  Battle in Kwangsi
                                                      British attack with 2 uk_fighters and 1 uk_tactical_bomber
                                                      Japanese defend with 1 fighter, 1 harbour and 1 tactical_bomber
                                                          British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,67 expected hits
                                                          Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/2 hits, 1,17 expected hits
                                                          2 uk_fighters owned by the British lost in Kwangsi
                                                          1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                                                      British win with 1 uk_tactical_bomber remaining. Battle score for attacker is 1
                                                      Casualties for British: 2 uk_fighters
                                                      Casualties for Japanese: 1 fighter and 1 tactical_bomber
                                                  Battle in Kenya
                                                      British attack with 1 infantry and 1 uk_armour
                                                      Italians defend with 1 artillery
                                                          British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 0/2 hits, 0,67 expected hits
                                                          Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                                                          British roll dice for 1 infantry and 1 uk_armour in Kenya, round 3 : 0/2 hits, 0,67 expected hits
                                                          Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                                                          British roll dice for 1 infantry and 1 uk_armour in Kenya, round 4 : 2/2 hits, 0,67 expected hits
                                                          Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0,33 expected hits
                                                          1 artillery owned by the Italians lost in Kenya
                                                      British win, taking Kenya from Italians with 1 infantry and 1 uk_armour remaining. Battle score for attacker is 4
                                                      Casualties for Italians: 1 artillery
                                                  Battle in Shan State
                                                      British attack with 2 infantry
                                                      Japanese defend with 1 infantry
                                                          British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,33 expected hits
                                                          Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                                                          British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,33 expected hits
                                                          Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                                                          British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0,33 expected hits
                                                          Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                                                          British roll dice for 2 infantry in Shan State, round 5 : 1/2 hits, 0,33 expected hits
                                                          Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                                                          1 infantry owned by the Japanese lost in Shan State
                                                      British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Japanese: 1 infantry
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                          
                                              Non Combat Move - British
                                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                                  1 uk_tactical_bomber moved from Kwangsi to Burma
                                                  1 uk_tactical_bomber moved from Yunnan to Burma
                                                  1 submarine moved from 101 Sea Zone to 118 Sea Zone
                                          
                                              Place Units - British
                                                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                  2 submarines placed in 106 Sea Zone
                                                  2 infantry, 1 mech_infantry and 2 uk_armours placed in India
                                                  2 uk_armours placed in Union of South Africa
                                          
                                              Turn Complete - British
                                                  British collect 40 PUs; end with 40 PUs
                                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 46 Optional[PUs]
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : 0,67
                                          Italians regular : 0,33
                                          Japanese regular : 0,50
                                          Germans regular : 1,17
                                          British regular : 0,33
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by beelee

                                            @newenr85

                                            Good Evening

                                            Idk how to say that in your language 🙂 Did you and your buddy get a game started ? Let me know if you need any help setting up for triplea. I thought that's what you were gonna use anyway 🙂

                                            Another clean turn RightArm.png

                                            I will comment on some of your tactics though. Tough duty losing that yank Bmbr in 16. A Ftr or actually both from Midway would have been good to send a long.

                                            Repairing the BB only cost 3 bucks. It's good to keep those guys at full power. And don't forget about the dudes off Alaska. They might be getting seasick 🙂

                                            Let me know if you want to move them somewhere.

                                            UK had a tough fight in 109 again. You should send your land based Air in those attacks. You got 3 Bmbrs and a Ftr that can hit as long as a DD present.

                                            I'm sure they like chatting up the girls at the pub but they should be in the fight 🙂 I'll say again, some Paras would be good for UK to threaten W EUR.

                                            Anyway, hope you still having fun 🙂 It takes 2-3 games to get the hang of it 🙂

                                            Oh yea, so a Harbor in Wake can be a strong build if you have your Navy there. Can reach W Coast Queensland and Tokyo.

                                            Just some thoughts. Let me know if you want to do something with the Alaska lads

                                            Edit
                                            so go to "Game Options"

                                            Screenshot from 2026-01-31 18-36-25.png

                                            Then you can uncheck the options you don't want to use. The ones on the left are triplea ones so ignore those.

                                            Screenshot from 2026-01-31 18-36-38.png

                                            B 1 Reply Last reply Reply Quote 1

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