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    • B Offline
      beelee @newenr85
      last edited by

      @newenr85

      right arm 💪 The dudes look awesome ! Nice job. Yea you got a good pace going don't sweat it. This is basically just learning how all the units interact and how triplea handles it 🙂

      1 Reply Last reply Reply Quote 1
      • newenr85N Offline
        newenr85
        last edited by

        TripleA Manual Gamesave Post: French round 5

        TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 5
        
            Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
        
            Combat - ANZAC
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                1 transport moved from 55 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
        
            Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
        
            Combat Move - French
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
        
            Combat - French
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 115 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - French
                Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        Savegame

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @newenr85
          last edited by beelee

          @newenr85

          Game History

          Round: 6
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                  Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                  Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                  Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                  Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                  Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                  Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                  Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                  triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                  triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                  triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                  triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Germans buy 2 Atlantic_Walls, 1 ElitePanzer, 3 GermanUBoats, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 armour, 1 elite, 6 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 1 armour
                  1 WaffenPnzrGrndr and 1 waffen_panzer placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                  1 bomber moved from Western Germany to Novgorod
                  1 bomber moved from Romania to Novgorod
                  2 tactical_bombers moved from Eastern Poland to Novgorod
                  1 artillery, 1 elite and 6 infantry moved from Karelia to Novgorod
                  1 fighter, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
          
              Combat - Germans
                  Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Battle in Western Ukraine
                      Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Russians defend with 1 artillery
                          Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                          Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                  Battle in 109 Sea Zone
                      Germans attack with 4 GermanUBoats and 1 Wolfpack
                      British defend with 1 battleship and 1 transport
                          Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                          1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                          1 Wolfpack owned by the Germans lost in 109 Sea Zone
                      Germans win, taking 109 Sea Zone from British with 4 GermanUBoats remaining. Battle score for attacker is 21
                      Casualties for British: 1 battleship and 1 transport
                      Casualties for Germans: 1 Wolfpack
                  Battle in Novgorod
                      Germans attack with 1 artillery, 2 bombers, 1 elite, 6 infantry and 2 tactical_bombers
                      Russians defend with 4 infantry
                          Germans roll dice for 1 artillery, 2 bombers, 1 elite, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/13 hits, 4.33 expected hits
                          Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                          1 infantry owned by the Germans lost in Novgorod
                          4 infantry owned by the Russians lost in Novgorod
                      Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 elite, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 4 infantry
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
          
              Non Combat Move - Germans
                  Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 115 Sea Zone
                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                  1 bomber moved from Novgorod to Romania
                  1 bomber moved from Novgorod to Germany
                  3 GermanUBoats and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                  2 infantry moved from Norway to Finland
                  2 infantry moved from Western Germany to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  EDIT: 1 3rdWaffenArmy moved from Eastern Poland to 3rd Waffen
                  EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from 3rd Waffen to Eastern Poland
                  EDIT: 1 waffen_infantry moved from Eastern Poland to Germany
                  EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to Belarus
                  1 G_Rail and 1 WaffenPnzrGrndr moved from Germany to Belarus
                  EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Belarus to 3rd Waffen
                  EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Belarus
                  2 tactical_bombers moved from Novgorod to Belarus
                  1 ElitePanzer moved from Baltic States to Belarus
                  1 infantry moved from Poland to Baltic States
                  1 Panzer_Grndrs moved from Poland to Belarus
                  1 infantry moved from Poland to Eastern Poland
                  1 ElitePanzer moved from Germany to Romania
                  1 G_Rail and 1 elite moved from Germany to Belarus
                  1 infantry moved from Germany to Poland
                  EDIT: 1 German_LCV moved from Gibraltar to Southern France
                  1 SP_Artillery moved from Germany to Western Germany
                  1 SP_Artillery moved from Germany to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
          
              Place Units - Germans
                  2 Atlantic_Walls placed in Norway
                  3 GermanUBoats placed in 113 Sea Zone
                  1 ElitePanzer, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 1 elite and 2 infantry placed in Germany
                  1 infantry placed in Germany
                  2 infantry placed in Southern France
                  1 infantry placed in Western Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  Germans collect 50 PUs; end with 50 PUs
                  Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
          

          Combat Hit Differential Summary :

          Russians regular : -0.67
          Germans regular : 2.00
          

          EXP game 1 newenr G 6.tsvg

          So I didn't scramble UK because they can't hit Subs or in this case U-boats, without a DD.

          Mass Tanks coming up this turn for the Soviets 🙂

          page 43

          Screenshot from 2026-01-27 14-21-43.png

          It's a good idea to look at the TimeTable before Purchase each turn so you can see what's coming up. If you hover on the dude it'll give more info.

          Screenshot from 2026-01-27 14-19-45.png

          1 Reply Last reply Reply Quote 0
          • newenr85N Offline
            newenr85
            last edited by

            TripleA Manual Gamesave Post: Russians round 6

            TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 6
            
                Purchase Units - Russians
                    Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                    Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                    Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                    Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                    Russians buy 3 Mass_Tankss, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    3 infantry moved from Archangel to Novgorod
                    2 tactical_bombers moved from Archangel to Novgorod
                    1 fighter moved from Archangel to Novgorod
                    1 artillery moved from Archangel to Novgorod
                    1 artillery moved from Archangel to Novgorod
                    1 armour moved from Archangel to Novgorod
            
                Combat - Russians
                    Battle in Novgorod
                        Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                        Germans defend with 1 artillery, 1 elite and 5 infantry
                            Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/9 hits, 3,83 expected hits
                            Germans roll dice for 1 artillery, 1 elite and 5 infantry in Novgorod, round 2 : 3/8 hits, 2,67 expected hits
                            3 infantry owned by the Russians lost in Novgorod
                            3 infantry owned by the Germans lost in Novgorod
                            Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Novgorod, round 3 : 4/6 hits, 3,00 expected hits
                            Germans roll dice for 1 artillery, 1 elite and 2 infantry in Novgorod, round 3 : 4/5 hits, 1,67 expected hits
                            1 fighter owned by the Russians, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                            1 elite owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                        Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -15
                        Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                        Casualties for Germans: 1 artillery, 1 elite and 5 infantry
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Russians
                    Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                    Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                    Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                    1 tactical_bomber moved from Novgorod to Archangel
                    1 armour moved from Urals to Archangel
            
                Place Units - Russians
                    3 Mass_Tankss placed in Russia
                    1 artillery and 2 infantry placed in Archangel
                    2 artilleries and 1 infantry placed in Volgograd
                    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            
                Turn Complete - Russians
                    Russians collect 31 PUs; end with 31 PUs
            

            Combat Hit Differential Summary :

            Germans regular : 2,67
            Russians regular : 0,17
            

            Savegame

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @newenr85
              last edited by

              @newenr85

              Zdravo

              Game History

              Round: 6
              
                  Purchase Units - Japanese
                      Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                      Japanese buy 1 Escort, 4 Fortifications, 1 Japan_destroyer, 2 armour, 1 carrier, 1 elite, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger Banzai: Japanese has 1 Banzai placed in Japan
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                      EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Philippines to Guam
              
                  Combat - Japanese
                      Battle in Guam
                          Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 1 artillery, 1 elite, 3 fighters and 1 tactical_bomber
                          Changer defend; Americans defend with 1 airfield, 1 infantry and 1 usa_fighter
                              Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 elite, 3 fighters and 1 tactical_bomber in Guam, round 2 : 1/7 hits, 3.17 expected hits
                              Americans roll dice for 1 infantry and 1 usa_fighter in Guam, round 2 : 1/2 hits, 1.00 expected hits
                              1 Japanese_LCV owned by the Japanese lost in Guam
                              1 infantry owned by the Americans lost in Guam
                              Japanese roll dice for 1 artillery, 1 elite, 3 fighters and 1 tactical_bomber in Guam, round 3 : 0/7 hits, 3.17 expected hits
                              Americans roll dice for 1 usa_fighter in Guam, round 3 : 1/1 hits, 0.67 expected hits
                              1 artillery owned by the Japanese lost in Guam
                              Japanese roll dice for 1 elite, 3 fighters and 1 tactical_bomber in Guam, round 4 : 1/6 hits, 2.50 expected hits
                              Americans roll dice for 1 usa_fighter in Guam, round 4 : 0/1 hits, 0.67 expected hits
                              1 usa_fighter owned by the Americans lost in Guam
                          Japanese win, taking Guam from Americans with 1 elite, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                          Casualties for Japanese: 1 Japanese_LCV and 1 artillery
                          Casualties for Americans: 1 infantry and 1 usa_fighter
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                      Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                      Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                      Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Malaya
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China
                      3 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
                      2 Japan_destroyers, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                      1 air_transport and 1 infantry moved from Japan to Caroline Islands
                      1 air_transport moved from Caroline Islands to Japan
                      1 Escort moved from 6 Sea Zone to 16 Sea Zone
                      1 artillery moved from Sikang to Szechwan
                      1 infantry moved from Szechwan to Sikang
                      2 artilleries and 3 infantry moved from Shensi to Szechwan
                      1 infantry moved from Yunnan to Szechwan
                      1 infantry moved from Kwangsi to Yunnan
                      2 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                      1 fighter and 2 tactical_bombers moved from Kwangsi to Philippines
                      2 bombers moved from Kwangsi to Philippines
                      2 armour and 1 mech_infantry moved from Anhwe to Kweichow
                      2 armour moved from Shantung to Kweichow
                      1 J_Rail moved from Kiangsu to Korea
                      1 J_Rail and 1 elite moved from Korea to Malaya
                      1 infantry moved from Jehol to Anhwe
                      1 J_Rail moved from Kiangsu to Korea
                      1 J_Rail and 1 infantry moved from Korea to French Indo China
                      1 infantry moved from Shantung to Jehol
                      EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea
                      1 infantry moved from Japan to 6 Sea Zone
                      1 infantry moved from 6 Sea Zone to Korea
                      1 Heavy_BB, 1 Japan_destroyer, 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone
              
                  Place Units - Japanese
                      1 factory_minor placed in Kiangsu
                      2 armour and 1 mech_infantry placed in Shantung
                      1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
                      1 elite and 3 infantry placed in Japan
                      4 Fortifications placed in Caroline Islands
              
                  Turn Complete - Japanese
                      Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                      Japanese collect 49 PUs; end with 49 PUs
                      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
                      Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 53 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
                      Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
              

              Combat Hit Differential Summary :

              Americans regular : -0.33
              Japanese regular : -6.83
              

              EXP Game 1 newenr J 6.tsvg

              Nippon under some pressure 🙂

              1 Reply Last reply Reply Quote 0
              • newenr85N Offline
                newenr85
                last edited by

                TripleA Manual Gamesave Post: British round 6

                TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 6
                
                    Purchase Units - Americans
                        Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                        Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                        Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                        Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 transports and 2 usa_fighters; Remaining resources: 2 PUs; 
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines, 1 transport, 5 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                        1 Heavy_BB, 1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                        2 usa_fighters moved from Hawaiian Islands to 31 Sea Zone
                        2 usa_fighters moved from 31 Sea Zone to Hawaiian Islands
                        2 bombers moved from Hawaiian Islands to 16 Sea Zone
                        1 artillery moved from Western United States to 10 Sea Zone
                        2 infantry moved from Western United States to 10 Sea Zone
                        1 infantry moved from Western United States to 10 Sea Zone
                        2 usa_fighters moved from Western United States to 10 Sea Zone
                        1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 pacific_cruiser, 1 pacific_submarine, 2 transports and 2 usa_fighters moved from 10 Sea Zone to 25 Sea Zone
                        1 infantry moved from Eastern United States to 101 Sea Zone
                        1 usa_armour moved from Eastern United States to 101 Sea Zone
                        1 battleship, 3 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 123 Sea Zone
                
                    Combat - Americans
                        Battle in 16 Sea Zone
                            Americans attack with 2 bombers
                            Japanese defend with 1 Escort
                                Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                                Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                1 bomber owned by the Americans lost in 16 Sea Zone
                                1 Escort owned by the Japanese lost in 16 Sea Zone
                            Americans win with 1 bomber remaining. Battle score for attacker is -6
                            Casualties for Americans: 1 bomber
                            Casualties for Japanese: 1 Escort
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                        Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                        Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                        1 bomber moved from 16 Sea Zone to Hawaiian Islands
                
                    Place Units - Americans
                        1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                        2 artilleries, 1 bomber, 2 infantry and 2 usa_fighters placed in Eastern United States
                
                    Turn Complete - Americans
                        Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                        Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                        Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                        Americans collect 52 PUs; end with 54 PUs
                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs]
                        Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs]
                        Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs]
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                
                    Combat Move - Chinese
                
                    Combat - Chinese
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                        Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                        Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                
                    Turn Complete - Chinese
                        Chinese collect 0 PUs; end with 0 PUs
                
                    Purchase Units - British
                        British buy 2 infantry, 1 mech_infantry, 2 submarines and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        1 infantry moved from Rhodesia to Belgian Congo
                        1 infantry moved from Tanganyika Territory to Belgian Congo
                        1 uk_armour moved from Tanganyika Territory to Kenya
                        1 infantry moved from Tanganyika Territory to Kenya
                        2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                        2 infantry moved from Burma to Shan State
                        2 infantry moved from Burma to Yunnan
                        1 uk_tactical_bomber moved from India to Yunnan
                        2 uk_fighters moved from India to Kwangsi
                        1 uk_tactical_bomber moved from Burma to Kwangsi
                        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                        1 cruiser moved from 118 Sea Zone to 109 Sea Zone
                        1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                        2 submarines moved from 106 Sea Zone to 109 Sea Zone
                
                    Combat - British
                        Battle in Belgian Congo
                            British attack with 2 infantry
                            Italians defend with 1 infantry
                                British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,33 expected hits
                                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the British lost in Belgian Congo
                                British roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,17 expected hits
                                Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
                                1 infantry owned by the British lost in Belgian Congo
                                1 infantry owned by the Italians lost in Belgian Congo
                            Italians win with no units remaining. Battle score for attacker is -3
                            Casualties for British: 2 infantry
                            Casualties for Italians: 1 infantry
                        Battle in 37 Sea Zone
                            British attack with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber
                            Japanese defend with 1 Japan_destroyer
                                British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber in 37 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
                                Japanese roll dice for 1 Japan_destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                            Units damaged: 1 battleship owned by the British
                                1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
                            British win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 7
                            Casualties for Japanese: 1 Japan_destroyer
                        Battle in 109 Sea Zone
                            British attack with 1 cruiser, 2 destroyers and 2 submarines
                            Germans defend with 4 GermanUBoats and 1 Wolfpack
                                British roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                                1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                British roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
                                Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                                Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                                1 submarine owned by the British lost in 109 Sea Zone
                                1 Wolfpack owned by the Germans lost in 109 Sea Zone
                                British roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                British roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                                Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 3 : 2/3 hits, 0,50 expected hits
                                1 destroyer owned by the British and 1 submarine owned by the British lost in 109 Sea Zone
                                1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                British roll dice for 1 cruiser and 1 destroyer in 109 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                                Germans roll dice for 2 GermanUBoats in 109 Sea Zone, round 4 : 1/2 hits, 0,33 expected hits
                                1 cruiser owned by the British lost in 109 Sea Zone
                                British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                                Germans roll dice for 2 GermanUBoats in 109 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                                1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                British roll dice for 1 destroyer in 109 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                                Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                                1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                            British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -12
                            Casualties for Germans: 4 GermanUBoats and 1 Wolfpack
                            Casualties for British: 1 cruiser, 1 destroyer and 2 submarines
                        Battle in Yunnan
                            British attack with 2 infantry and 1 uk_tactical_bomber
                            Japanese defend with 1 infantry
                                British roll dice for 2 infantry and 1 uk_tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the Japanese lost in Yunnan
                            British win, taking Yunnan from Japanese with 2 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Battle in Kwangsi
                            British attack with 2 uk_fighters and 1 uk_tactical_bomber
                            Japanese defend with 1 fighter, 1 harbour and 1 tactical_bomber
                                British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1,67 expected hits
                                Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/2 hits, 1,17 expected hits
                                2 uk_fighters owned by the British lost in Kwangsi
                                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                            British win with 1 uk_tactical_bomber remaining. Battle score for attacker is 1
                            Casualties for British: 2 uk_fighters
                            Casualties for Japanese: 1 fighter and 1 tactical_bomber
                        Battle in Kenya
                            British attack with 1 infantry and 1 uk_armour
                            Italians defend with 1 artillery
                                British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 0/2 hits, 0,67 expected hits
                                Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                                British roll dice for 1 infantry and 1 uk_armour in Kenya, round 3 : 0/2 hits, 0,67 expected hits
                                Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                                British roll dice for 1 infantry and 1 uk_armour in Kenya, round 4 : 2/2 hits, 0,67 expected hits
                                Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0,33 expected hits
                                1 artillery owned by the Italians lost in Kenya
                            British win, taking Kenya from Italians with 1 infantry and 1 uk_armour remaining. Battle score for attacker is 4
                            Casualties for Italians: 1 artillery
                        Battle in Shan State
                            British attack with 2 infantry
                            Japanese defend with 1 infantry
                                British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,33 expected hits
                                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                                British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,33 expected hits
                                Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                                British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0,33 expected hits
                                Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                                British roll dice for 2 infantry in Shan State, round 5 : 1/2 hits, 0,33 expected hits
                                Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the Japanese lost in Shan State
                            British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                
                    Non Combat Move - British
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                        1 uk_tactical_bomber moved from Kwangsi to Burma
                        1 uk_tactical_bomber moved from Yunnan to Burma
                        1 submarine moved from 101 Sea Zone to 118 Sea Zone
                
                    Place Units - British
                        Trigger ItaliansParaBoost atMorocco: Italians has 1 italian_paraBoost placed in Morocco
                        Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                        Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        2 submarines placed in 106 Sea Zone
                        2 infantry, 1 mech_infantry and 2 uk_armours placed in India
                        2 uk_armours placed in Union of South Africa
                
                    Turn Complete - British
                        British collect 40 PUs; end with 40 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 46 Optional[PUs]
                

                Combat Hit Differential Summary :

                Americans regular : 0,67
                Italians regular : 0,33
                Japanese regular : 0,50
                Germans regular : 1,17
                British regular : 0,33
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by beelee

                  @newenr85

                  Good Evening

                  Idk how to say that in your language 🙂 Did you and your buddy get a game started ? Let me know if you need any help setting up for triplea. I thought that's what you were gonna use anyway 🙂

                  Another clean turn RightArm.png

                  I will comment on some of your tactics though. Tough duty losing that yank Bmbr in 16. A Ftr or actually both from Midway would have been good to send a long.

                  Repairing the BB only cost 3 bucks. It's good to keep those guys at full power. And don't forget about the dudes off Alaska. They might be getting seasick 🙂

                  Let me know if you want to move them somewhere.

                  UK had a tough fight in 109 again. You should send your land based Air in those attacks. You got 3 Bmbrs and a Ftr that can hit as long as a DD present.

                  I'm sure they like chatting up the girls at the pub but they should be in the fight 🙂 I'll say again, some Paras would be good for UK to threaten W EUR.

                  Anyway, hope you still having fun 🙂 It takes 2-3 games to get the hang of it 🙂

                  Oh yea, so a Harbor in Wake can be a strong build if you have your Navy there. Can reach W Coast Queensland and Tokyo.

                  Just some thoughts. Let me know if you want to do something with the Alaska lads

                  Edit
                  so go to "Game Options"

                  Screenshot from 2026-01-31 18-36-25.png

                  Then you can uncheck the options you don't want to use. The ones on the left are triplea ones so ignore those.

                  Screenshot from 2026-01-31 18-36-38.png

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @beelee
                    last edited by beelee

                    @newenr85

                    lol I forgot it was my turn 😊

                    Game History

                    Round: 6
                    
                        Purchase Units - Italians
                            Italians buy 1 Italian_LCV, 1 UndrgroundFctry, 1 airfield, 2 armour, 4 infantry, 1 mech_infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
                    
                        Place Units - Italians
                            Units in Northern Italy being upgraded or consumed: 1 factory_major
                            1 UndrgroundFctry placed in Northern Italy
                    
                        Combat Move - Italians
                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                            1 artillery and 4 infantry moved from Iraq to Persia
                            1 bomber moved from Southern Italy to Persia
                            2 armour and 2 fighters moved from Egypt to Kenya
                    
                        Combat - Italians
                            Battle in Kenya
                                Italians attack with 2 armour and 2 fighters
                                British defend with 1 infantry and 1 uk_armour
                                    Italians roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/4 hits, 2.00 expected hits
                                    British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 1/2 hits, 0.83 expected hits
                                    1 armour owned by the Italians lost in Kenya
                                    1 infantry owned by the British and 1 uk_armour owned by the British lost in Kenya
                                Italians win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                                Casualties for Italians: 1 armour
                                Casualties for British: 1 infantry and 1 uk_armour
                            Battle in Persia
                                Italians attack with 1 artillery, 1 bomber and 4 infantry
                                British defend with 3 infantry
                                    Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Persia, round 2 : 2/6 hits, 1.83 expected hits
                                    British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                                    2 infantry owned by the British lost in Persia
                                    Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Persia, round 3 : 2/6 hits, 1.83 expected hits
                                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the British lost in Persia
                                Italians win, taking Persia from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                                Casualties for British: 3 infantry
                            Battle in Bryansk
                                Changer loiter and taunt; Italians attack with 2 armour and 1 mech_infantry
                                Changer defend; Russians defend with 1 infantry
                                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Italians lost in Bryansk
                                    1 infantry owned by the Russians lost in Bryansk
                                Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -1
                                Casualties for Italians: 1 mech_infantry
                                Casualties for Russians: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Morocco
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                            1 bomber moved from Persia to Trans-Jordan
                            2 infantry moved from Trans-Jordan to Iraq
                            2 infantry moved from Egypt to Trans-Jordan
                            2 italian_paras moved from Tobruk to Egypt
                            2 fighters moved from Kenya to Egypt
                            1 infantry moved from Egypt to Anglo Egyptian Sudan
                            1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                            1 air_transport moved from Gibraltar to Southern Italy
                            3 mine_unarmeds moved from Southern Italy to 97 Sea Zone
                            1 infantry moved from Northern Italy to 97 Sea Zone
                            1 Escort_Convoy, 1 infantry, 3 mine_unarmeds and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                            1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar
                            1 transport moved from 92 Sea Zone to 93 Sea Zone
                            2 infantry moved from Southern France to 93 Sea Zone
                            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                            2 infantry moved from 92 Sea Zone to Gibraltar
                            1 transport moved from 98 Sea Zone to 97 Sea Zone
                            2 armour moved from Northern Italy to Romania
                            2 infantry moved from Northern Italy to Southern France
                            EDIT: 1 italian_para moved from Morocco to Gibraltar
                            1 infantry moved from Algeria to Morocco
                    
                        Place Units - Italians
                            1 airfield placed in Gibraltar
                            3 mine_unarmeds placed in Southern Italy
                            1 Italian_LCV and 1 infantry placed in Southern Italy
                            2 armour and 1 mech_infantry placed in Egypt
                            3 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Trigger Italians RemoveItalyConvoySZ98: has removed 1 Escort_Convoy owned by Italians in 98 Sea Zone
                            Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                            Trigger Italians RemoveItalyConvoySZ98: Italians has 1 Escort placed in 98 Sea Zone
                            Italians collect 29 PUs; end with 29 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : 1.17
                    Russians regular : 0.67
                    British regular : -1.17
                    

                    EXP Game 1 newenr I 6.tsvg

                    3 LMs in GIB at 91 SZ

                    1 Reply Last reply Reply Quote 0
                    • newenr85N Offline
                      newenr85
                      last edited by

                      TripleA Manual Gamesave Post: French round 6

                      TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 6
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 3 PUs; 
                      
                          Combat Move - ANZAC
                              2 fighters moved from Queensland to 62 Sea Zone
                              2 infantry moved from New South Wales to 62 Sea Zone
                              1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                              1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                      
                          Combat - ANZAC
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              4 infantry moved from 42 Sea Zone to Java
                      
                          Place Units - ANZAC
                              1 carrier placed in 62 Sea Zone
                              1 infantry and 1 tactical_bomber placed in New South Wales
                      
                          Turn Complete - ANZAC
                              ANZAC collect 17 PUs; end with 20 PUs
                              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 21 Optional[PUs]
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 23 Optional[PUs]
                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                      
                          Purchase Units - French
                              Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                      
                          Combat Move - French
                              1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                      
                          Combat - French
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      
                          Non Combat Move - French
                              Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      Savegame

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @newenr85
                        last edited by beelee

                        @newenr85

                        Zdravo

                        Hmm Nippon facing a lot of Naval Units 🙂

                        I'll have G up in a bit

                        Game History

                        Round: 7
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                Trigger Rockets: buyGerman_Rockets added to productionGermans
                                Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                Germans buy 2 Atlantic_Walls, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 LuftwaffeAce, 1 NavalMine3, 1 Panzer_Grndrs, 1 SP_Artillery, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 armour, 1 elite, 7 infantry, 1 waffen_PG, 2 waffen_infantrys and 2 waffen_panzers; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 2 german_paras, 2 infantry and 1 waffen_infantry
                                1 Elitewaffen_panzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_PG, 2 waffen_infantrys and 2 waffen_panzers placed in Germany
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                2 tactical_bombers moved from Belarus to Novgorod
                                1 bomber moved from Germany to Novgorod
                                1 bomber moved from Romania to Novgorod
                                1 infantry moved from Baltic States to Novgorod
                                1 infantry moved from Karelia to Novgorod
                                1 elite moved from Belarus to Novgorod
                        
                            Combat - Germans
                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                Battle in Novgorod
                                    Germans attack with 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers
                                    Russians defend with 1 artillery
                                        Germans roll dice for 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3.00 expected hits
                                        Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                        1 artillery owned by the Russians lost in Novgorod
                                    Germans win, taking Novgorod from Russians with 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                                    Casualties for Russians: 1 artillery
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                        
                            Non Combat Move - Germans
                                Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                2 bombers moved from Novgorod to Romania
                                1 infantry moved from Finland to Karelia
                                2 tactical_bombers moved from Novgorod to Romania
                                1 infantry moved from Poland to Baltic States
                                1 SP_Artillery moved from Eastern Poland to Belarus
                                1 infantry moved from Eastern Poland to Belarus
                                2 infantry moved from Western Ukraine to Eastern Poland
                                1 Panzer_Grndrs moved from Germany to Romania
                                1 G_Rail and 1 elite moved from Germany to Belarus
                                1 G_Rail moved from Germany to Southern France
                                1 G_Rail and 1 German_LCV moved from Southern France to Romania
                                1 LuftwaffeAce moved from Germany to Romania
                                1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland
                                1 Elitewaffen_panzer moved from Germany to Eastern Poland
                                1 WaffenPnzrGrndr, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Western Germany
                                1 Waffen_Para moved from Germany to Romania
                                1 Waffen_Para moved from Germany to Romania
                                1 infantry moved from Germany to Poland
                                2 infantry moved from Western Germany to 113 Sea Zone
                                2 infantry moved from 113 Sea Zone to Norway
                                EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer
                                EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland
                        
                            Place Units - Germans
                                2 Atlantic_Walls placed in Norway
                                1 ElitePanzer, 1 LuftwaffeAce, 1 NavalMine3, 1 Panzer_Grndrs, 1 SP_Artillery, 1 armour, 1 elite and 3 infantry placed in Germany
                                2 infantry placed in Western Germany
                                1 infantry placed in Western Germany
                                1 infantry placed in Germany
                                Turning on Edit Mode
                                EDIT: Removing units owned by Germans from Germany: 1 waffen_infantry
                                EDIT: Adding units owned by Germans to Norway: 1 Atlantic_Wall
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - Germans
                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                Germans collect 50 PUs; end with 50 PUs
                                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                        

                        Combat Hit Differential Summary :

                        Russians regular : -0.33
                        Germans regular : -1.00
                        

                        EXP Game 1 newenr G 7.tsvg

                        So I bought 1 too many Waffen Inf. I removed one and placed a Fortification in Norway instead. They can be easy to miss because you are only allowed 6 but they can be upgraded to Oberst which is 4 more so triplea has to allow a max build of 10.

                        Also, Total War is in affect now. For Soviet Total War Tank builds, buy Mass tanks and then the total War Tanks. It'll cost 22 PUs and is the best bang for your buck 🙂

                        Think that was it 🙂

                        Zivjeli

                        🍺

                        1 Reply Last reply Reply Quote 1
                        • newenr85N Offline
                          newenr85
                          last edited by

                          TripleA Manual Gamesave Post: Russians round 7

                          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 7
                          
                              Purchase Units - Russians
                                  Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                  Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                  Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                  Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                  Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                  Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                  Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                  Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                  Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                  Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                  Russians buy 1 Elitearmour, 1 aaGun, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                          
                              Combat Move - Russians
                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  3 infantry moved from Archangel to Novgorod
                                  2 artilleries moved from Archangel to Novgorod
                                  1 tactical_bomber moved from Archangel to Novgorod
                                  1 fighter moved from Archangel to Novgorod
                                  2 Army_Conscripts moved from Volgograd to Caucasus
                                  1 infantry moved from Volgograd to Tambov
                                  1 artillery moved from Volgograd to Tambov
                                  1 artillery moved from Volgograd to Rostov
                                  2 Army_Conscripts moved from Volgograd to Rostov
                                  1 Army_Conscript moved from Volgograd to Tambov
                                  1 Army_Conscript moved from Volgograd to Caucasus
                                  1 armour moved from Urals to Russia
                          
                              Combat - Russians
                                  Battle in Novgorod
                                      Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                                      Germans defend with 1 elite and 2 infantry
                                          Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2,67 expected hits
                                          Germans roll dice for 1 elite and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                                          1 infantry owned by the Russians lost in Novgorod
                                          1 elite owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                                      Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for Russians: 1 infantry
                                      Casualties for Germans: 1 elite and 2 infantry
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                          
                              Non Combat Move - Russians
                                  Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                  1 tactical_bomber moved from Novgorod to Archangel
                                  1 fighter moved from Novgorod to Archangel
                          
                              Place Units - Russians
                                  1 aaGun placed in Russia
                                  1 artillery and 1 infantry placed in Archangel
                                  1 artillery and 1 infantry placed in Tambov
                                  1 Elitearmour, 1 artillery and 1 infantry placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 30 PUs; end with 30 PUs
                          

                          Combat Hit Differential Summary :

                          Germans regular : -0,33
                          Russians regular : 1,33
                          

                          Savegame

                          newenr85N 1 Reply Last reply Reply Quote 0
                          • newenr85N Offline
                            newenr85 @newenr85
                            last edited by

                            @newenr85 Bro so many different unit on that side i dont know what am i doing lol

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @newenr85
                              last edited by beelee

                              @newenr85

                              Oh no I totally missed your latest ! Was just gonna check in 🙂 Sorry about that 😊

                              No worries this game is for learning how it all works 🙂 I'll bust out JPN now

                              Edit
                              Yea so to buy Total War Tanks for SSR it's a little different. You buy "Mass Tanks" and then "TotalWar_Tank_2"

                              Screenshot from 2026-02-06 20-19-46.png

                              It's at bottom of Purchase Window. Then place in Moscow 2nd Place. Player Enforced.

                              You can also buy a "Tank_General" to form 2nd "Tank Army" if you want. He's got the blue dot and also only places in Moscow.

                              So that's 30 bucks which is a good build. Leaves a buck to save or blow on a Rocket or LM.

                              Anyway you can change your build if you want. Tank Armies are basically the baddest Land Formations there are 🙂

                              Edit
                              More Info on Tank Armies page 46 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                              Game History

                              Round: 7
                              
                                  Purchase Units - Japanese
                                      Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                      Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                      Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                      Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                      Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                      Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                      Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                      Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                      Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                      Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                      Japanese buy 1 Escort, 1 Heavy_BB, 4 armour, 1 elite, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                      1 artillery and 1 infantry moved from Malaya to Shan State
                                      1 armour and 1 infantry moved from French Indo China to Shan State
                                      1 artillery and 2 infantry moved from Szechwan to Yunnan
                                      1 armour moved from Kweichow to Yunnan
                                      1 infantry moved from Philippines to 35 Sea Zone
                                      1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 47 Sea Zone
                                      1 infantry moved from 47 Sea Zone to New Britain
                                      2 bombers moved from Philippines to 37 Sea Zone
                                      6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                                      2 tactical_bombers moved from Philippines to 37 Sea Zone
                                      1 Heavy_BB, 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 pacific_cruiser, 1 pacific_submarine and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
                                      1 Japan_destroyer moved from 35 Sea Zone to 37 Sea Zone
                              
                                  Combat - Japanese
                                      Battle in New Britain
                                      Battle in Shan State
                                          Japanese attack with 1 armour, 1 artillery and 2 infantry
                                          British defend with 2 infantry
                                              Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                                              British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                                              1 infantry owned by the British lost in Shan State
                                              Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
                                              British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 4 : 1/4 hits, 1.33 expected hits
                                              British roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the British lost in Shan State
                                          Japanese win, taking New Britain from ANZAC, taking Shan State from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                                          Casualties for British: 2 infantry
                                      Battle in Yunnan
                                          Japanese attack with 1 armour, 1 artillery and 2 infantry
                                          British defend with 2 infantry
                                              Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                                              Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                                              Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                                              Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                                              1 infantry owned by the Japanese lost in Yunnan
                                              Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits
                                              Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                                              1 infantry owned by the Japanese lost in Yunnan
                                              1 infantry owned by the British lost in Yunnan
                                              Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 0/2 hits, 0.83 expected hits
                                              Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 6 : 0/2 hits, 0.83 expected hits
                                              Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 7 : 1/2 hits, 0.83 expected hits
                                              Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the British lost in Yunnan
                                          Japanese win, taking Yunnan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                                          Casualties for Japanese: 2 infantry
                                          Casualties for British: 2 infantry
                                      Battle in 37 Sea Zone
                                          Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 6 tactical_bombers
                                          British defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber
                                              Japanese roll dice for 1 pacific_submarine and 2 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                          Units damaged: 1 carrier owned by the British
                                              Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser and 6 tactical_bombers in 37 Sea Zone, round 2 : 11/21 hits, 12.33 expected hits
                                              British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber in 37 Sea Zone, round 2 : 5/12 hits, 5.17 expected hits
                                          Units damaged: 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese
                                              1 pacific_submarine owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                                              3 destroyers owned by the British, 2 cruisers owned by the British, 1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British, 2 battleships owned by the British and 1 carrier owned by the British lost in 37 Sea Zone
                                              Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                              1 transport owned by the British lost in 37 Sea Zone
                                              Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser and 6 tactical_bombers in 37 Sea Zone, round 3 : 11/21 hits, 12.33 expected hits
                                              British roll dice for 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                              1 transport owned by the British lost in 37 Sea Zone
                                          Japanese win, taking 37 Sea Zone from British with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 pacific_cruiser, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 106
                                          Casualties for Japanese: 1 pacific_submarine and 1 submarine
                                          Casualties for British: 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                              
                                  Non Combat Move - Japanese
                                      Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                      Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in French Indo China
                                      2 bombers moved from 37 Sea Zone to Philippines
                                      4 carriers moved from 35 Sea Zone to 37 Sea Zone
                                      1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                                      1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                                      1 infantry moved from Japan to 6 Sea Zone
                                      1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone
                                      1 infantry moved from 35 Sea Zone to Philippines
                                      1 fighter moved from Japan to Philippines
                                      1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                      1 transport moved from 35 Sea Zone to 6 Sea Zone
                                      1 J_Rail moved from Kiangsu to Korea
                                      1 J_Rail and 1 elite moved from Korea to French Indo China
                                      2 armour and 1 mech_infantry moved from Shantung to Kweichow
                                      1 infantry moved from Anhwe to Kweichow
                                      1 J_Rail moved from Kiangsu to Korea
                                      1 J_Rail and 1 infantry moved from Korea to French Indo China
                                      1 infantry moved from Manchuria to Jehol
                                      1 infantry moved from Korea to Manchuria
                                      1 air_transport and 1 infantry moved from Japan to Kweichow
                                      1 infantry moved from Japan to 6 Sea Zone
                                      1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                      1 infantry moved from 33 Sea Zone to Caroline Islands
                                      1 air_transport moved from Caroline Islands to Japan
                                      1 elite moved from Japan to 6 Sea Zone
                                      1 elite moved from 6 Sea Zone to Korea
                                      EDIT: 1 Japanese_LCV moved from Korea to Japan
                              
                                  Place Units - Japanese
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Escort
                                      EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 Escort
                                      EDIT: Turning off Edit Mode
                                      1 Escort and 1 Heavy_BB placed in 6 Sea Zone
                                      2 armour and 1 mech_infantry placed in Kiangsu
                                      2 armour and 1 mech_infantry placed in Shantung
                                      1 elite and 3 infantry placed in Japan
                              
                                  Turn Complete - Japanese
                                      Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                      Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                      Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                      Japanese collect 49 PUs; end with 49 PUs
                                      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
                                      Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 53 PUs
                                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
                                      Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : -1.00
                              Japanese regular : -8.33
                              British regular : -1.67
                              

                              EXP Game 1 newenr J 7.tsvg

                              Note
                              New Britain doesn't have a PU value but is required for a ANZC Objective.

                              I forgot to move the Escort to block to 16 hence the edit. You can still tweak your SSR build if you want. JPN doesn't really affect it.

                              newenr85N 1 Reply Last reply Reply Quote 1
                              • newenr85N Offline
                                newenr85 @beelee
                                last edited by

                                @beelee said in First Game Newenr:

                                ar Tanks for SSR it's a little di

                                Srcamble?
                                c38225b5-3529-4bc2-b7d4-68840f80fa8e-image.png

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @newenr85
                                  last edited by

                                  @newenr85

                                  Not today. The boys had too much sake last night 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • newenr85N Offline
                                    newenr85
                                    last edited by

                                    TripleA Manual Gamesave Post: British round 7

                                    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 7
                                    
                                        Purchase Units - Americans
                                            Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                            Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                            Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                            Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                            Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                            Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                            Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                            Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                            Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                            Americans buy 2 ArmoredInfantrys, 1 carrier, 2 destroyers, 2 transports, 2 usa_fighters and 2 usa_tactical_bombers; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Americans
                                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            1 bomber moved from Hawaiian Islands to 47 Sea Zone
                                            1 usa_fighter moved from Hawaiian Islands to 47 Sea Zone
                                            6 usa_fighters moved from 31 Sea Zone to 33 Sea Zone
                                            2 usa_tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                                            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 pacific_cruiser, 1 pacific_submarine, 2 transports and 2 usa_fighters moved from 25 Sea Zone to 17 Sea Zone
                                                  Americans take 17 Sea Zone from Japanese
                                            1 Heavy_BB, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                                            4 infantry moved from 17 Sea Zone to Iwo Jima
                                            2 usa_fighters moved from Midway to 16 Sea Zone
                                            1 bomber moved from Hawaiian Islands to 16 Sea Zone
                                    
                                        Combat - Americans
                                            Battle in 33 Sea Zone
                                                Americans attack with 6 usa_fighters and 2 usa_tactical_bombers
                                                Japanese defend with 1 Japan_destroyer
                                                    Americans roll dice for 6 usa_fighters and 2 usa_tactical_bombers in 33 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                                                    Japanese roll dice for 1 Japan_destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                    1 Japan_destroyer owned by the Japanese lost in 33 Sea Zone
                                                Americans win with 6 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7
                                                Casualties for Japanese: 1 Japan_destroyer
                                            Battle in 16 Sea Zone
                                                Americans attack with 1 bomber and 2 usa_fighters
                                                Japanese defend with 1 Escort
                                                    Americans roll dice for 1 bomber and 2 usa_fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                                                    Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                    1 Escort owned by the Japanese lost in 16 Sea Zone
                                                Americans win with 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 6
                                                Casualties for Japanese: 1 Escort
                                            Battle in Iwo Jima
                                                Changer loiter and taunt; Americans attack with 4 infantry
                                                Changer defend; Japanese defend with 1 aaGun and 2 infantry
                                                    Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_cruiser in Iwo Jima, round 2 : 3/5 hits, 3,33 expected hits
                                                    Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                                                    1 infantry owned by the Americans lost in Iwo Jima
                                                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Iwo Jima
                                                Americans win, taking Iwo Jima from Japanese with 3 infantry remaining. Battle score for attacker is 8
                                                Casualties for Americans: 1 infantry
                                                Casualties for Japanese: 1 aaGun and 2 infantry
                                            Battle in 47 Sea Zone
                                                Americans attack with 1 bomber and 1 usa_fighter
                                                Japanese defend with 1 Japan_destroyer
                                                    Americans roll dice for 1 bomber and 1 usa_fighter in 47 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                                                    Japanese roll dice for 1 Japan_destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                    1 Japan_destroyer owned by the Japanese lost in 47 Sea Zone
                                                Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 7
                                                Casualties for Japanese: 1 Japan_destroyer
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - Americans
                                            Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                            1 usa_fighter could not land in 47 Sea Zone and was removed
                                            2 usa_tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
                                            6 usa_fighters moved from 33 Sea Zone to 17 Sea Zone
                                            1 bomber moved from 47 Sea Zone to 30 Sea Zone
                                            1 bomber moved from 30 Sea Zone to Johnston Island
                                            2 usa_fighters moved from 16 Sea Zone to Hawaiian Islands
                                            1 bomber moved from 16 Sea Zone to Midway
                                            3 usa_fighters moved from Hawaiian Islands to Midway
                                    
                                        Place Units - Americans
                                            1 destroyer placed in 10 Sea Zone
                                            1 carrier, 1 destroyer, 2 transports, 2 usa_fighters and 2 usa_tactical_bombers placed in 101 Sea Zone
                                            2 ArmoredInfantrys placed in Eastern United States
                                    
                                        Turn Complete - Americans
                                            Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                            Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                            Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                            Americans collect 53 PUs; end with 53 PUs
                                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 67 Optional[PUs]
                                            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs]
                                            Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs]
                                            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs]
                                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    
                                        Combat Move - Chinese
                                    
                                        Combat - Chinese
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - Chinese
                                            Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 0 PUs; end with 0 PUs
                                    
                                        Purchase Units - British
                                            Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                            Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                            Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                            Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                            Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                            Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                            Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                            Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                            Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                            British buy 3 artilleries, 3 infantry, 1 transport, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                    
                                        Combat Move - British
                                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                            1 submarine moved from 118 Sea Zone to 109 Sea Zone
                                            2 submarines moved from 106 Sea Zone to 109 Sea Zone
                                            2 uk_armours moved from Union of South Africa to Belgian Congo
                                                  British take Belgian Congo from Italians
                                            1 infantry moved from Union of South Africa to Rhodesia
                                            1 artillery moved from India to West India
                                            1 infantry moved from India to West India
                                            5 infantry moved from India to Burma
                                            1 artillery moved from Burma to Yunnan
                                            2 infantry moved from Burma to Yunnan
                                            2 uk_tactical_bombers moved from Burma to Yunnan
                                            1 uk_armour moved from India to West India
                                            1 mech_infantry moved from India to Burma
                                            1 uk_armour moved from India to Burma
                                            1 artillery moved from India to Burma
                                    
                                        Combat - British
                                            Battle in Yunnan
                                                British attack with 1 artillery, 2 infantry and 2 uk_tactical_bombers
                                                Japanese defend with 1 armour and 1 artillery
                                                    British roll dice for 1 artillery, 2 infantry and 2 uk_tactical_bombers in Yunnan, round 2 : 3/5 hits, 1,83 expected hits
                                                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                                                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                                                British win, taking Yunnan from Japanese with 1 artillery, 2 infantry and 2 uk_tactical_bombers remaining. Battle score for attacker is 9
                                                Casualties for Japanese: 1 armour and 1 artillery
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                    
                                        Non Combat Move - British
                                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                            2 uk_tactical_bombers moved from Yunnan to Burma
                                    
                                        Place Units - British
                                            Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia
                                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                            1 transport placed in 106 Sea Zone
                                            2 infantry and 2 uk_armours placed in India
                                            2 artilleries and 1 infantry placed in Union of South Africa
                                            1 artillery and 1 uk_fighter placed in United Kingdom
                                    
                                        Turn Complete - British
                                            British collect 37 PUs; end with 37 PUs
                                            Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 43 Optional[PUs]
                                    

                                    Combat Hit Differential Summary :

                                    Americans regular : -0,50
                                    Japanese regular : -1,50
                                    British regular : 1,17
                                    

                                    Savegame

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @newenr85
                                      last edited by beelee

                                      @newenr85

                                      Zdravo

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 Hvy_Undg_1, 1 Italian_LCV, 1 UndergroundMinr, 4 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 3 mine_unarmeds; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Italians
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Italians to Southern Italy: 1 UndergroundMinr
                                              EDIT: Turning off Edit Mode
                                              Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr and 1 factory_minor
                                              1 Hvy_Undg_1 and 1 UndergroundMinr placed in Southern Italy
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Italians from Southern Italy: 1 UndergroundMinr
                                              EDIT: Turning off Edit Mode
                                      
                                          Politics - Italians
                                              Turning on Edit Mode
                                              EDIT: Adding units owned by Italians to Egypt: 1 italian_paraBoost
                                              EDIT: Turning off Edit Mode
                                      
                                          Combat Move - Italians
                                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                                  Turning on Edit Mode
                                                  EDIT: Italians takes Kazakhstan from Russians
                                                  EDIT: Turning off Edit Mode
                                              2 italian_paras and 1 italian_paraBoost moved from Egypt to French Equatorial Africa
                                              1 bomber moved from Trans-Jordan to Belgian Congo
                                              2 fighters moved from Egypt to Belgian Congo
                                              1 armour moved from Kenya to Tanganyika Territory
                                                    Italians take Tanganyika Territory from British
                                              1 armour moved from Tanganyika Territory to Belgian Congo
                                              1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                                              2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                                              1 infantry moved from Persia to Eastern Persia
                                                    Italians take Eastern Persia from British
                                              EDIT: 1 italian_para moved from Northwest Persia to Kazakhstan
                                      
                                          Combat - Italians
                                              Battle in French Equatorial Africa
                                                  Italians attack with 2 italian_paras and 1 italian_paraBoost
                                                  French defend with 1 infantry
                                                      Italians roll dice for 2 italian_paras and 1 italian_paraBoost in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits
                                                      French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the French lost in French Equatorial Africa
                                                      1 italian_paraBoost owned by the Italians lost in French Equatorial Africa
                                                  Italians win, taking French Equatorial Africa from French with 2 italian_paras remaining. Battle score for attacker is 3
                                                  Casualties for French: 1 infantry
                                                  Casualties for Italians: 1 italian_paraBoost
                                              Battle in Belgian Congo
                                                  Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                                                  British defend with 2 uk_armours
                                                      Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/8 hits, 3.50 expected hits
                                                      British roll dice for 2 uk_armours in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                                                      1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                                                      2 uk_armours owned by the British lost in Belgian Congo
                                                  Italians win, taking Belgian Congo from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                                                  Casualties for Italians: 1 infantry and 1 mech_infantry
                                                  Casualties for British: 2 uk_armours
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                      
                                          Non Combat Move - Italians
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia
                                              1 bomber and 2 fighters moved from Belgian Congo to Egypt
                                              1 infantry moved from Iraq to Northwest Persia
                                              2 infantry moved from Trans-Jordan to Iraq
                                              1 infantry moved from Iraq to Persia
                                              3 mine_unarmeds moved from Southern Italy to 97 Sea Zone
                                              1 infantry moved from Northern Italy to 97 Sea Zone
                                              1 infantry, 3 mine_unarmeds and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                                              1 infantry and 3 mine_unarmeds moved from 92 Sea Zone to Gibraltar
                                              1 armour, 1 artillery, 1 italian_para and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                                              1 armour, 1 artillery, 1 italian_para, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                                              1 armour, 1 artillery, 1 italian_para and 1 mech_infantry moved from 97 Sea Zone to Greece
                                              1 Escort, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                                              1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                                              1 air_transport moved from Gibraltar to Southern Italy
                                              1 Europe_Rail and 1 Italian_LCV moved from Southern Italy to Romania
                                              1 armour moved from Bryansk to Eastern Poland
                                              2 infantry moved from Northern Italy to Yugoslavia
                                      
                                          Place Units - Italians
                                              1 Italian_LCV, 1 infantry and 3 mine_unarmeds placed in Southern Italy
                                              1 artillery and 1 infantry placed in Southern Italy
                                              2 armour and 1 mech_infantry placed in Egypt
                                              2 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
                                      
                                          Turn Complete - Italians
                                              Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                                              Trigger ItaliansParaBoost atKazakhstan: Italians has 1 italian_paraBoost placed in Kazakhstan
                                              Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                                              Trigger ItaliansParaBoost atFrench Equatorial Africa: Italians has 1 italian_paraBoost placed in French Equatorial Africa
                                              Italians collect 32 PUs; end with 32 PUs
                                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 35 PUs
                                              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                                              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                                              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                                              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
                                      

                                      Combat Hit Differential Summary :

                                      French regular : -0.33
                                      Italians regular : 0.50
                                      British regular : 1.00
                                      

                                      EXP game 1 newenr I 7.tsvg

                                      So I upgraded the Minor Fctry to Heavy Industry 1 Underground. They way you do it is to buy both upgrades, then edit in a Undrg Minor. That allows you to place the Hvy Ind Undrg.

                                      You do that on 1st place. Then you remove the extra Undrg so you just have the Hvy Ind one.

                                      Also the Paras in Egypt didn't start with a Para Boost, so I had to add him in for their attack on the French. They only get the Para Boost when attacking/defending by themselves.

                                      Usually triplea will auto place them if by themselves.

                                      You have to edit in any needed units before you move any dudes out of the TTy or it won't let you.

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee
                                        last edited by

                                        @newenr85

                                        Hi

                                        Just a reminder ANZC up 🙂

                                        Let me know if you want to start over and I will walk you through it a bit more this time so you can understand how all the shit works 🙂

                                        I misunderstood your experience level with G 40 and should have done it this time 🙂

                                        Either way it's all good. I hope you stick with it. If you like G 40 you'll totally dig this 🙂 Takes 2-3 games is all to get the hang of it 🙂

                                        newenr85N 1 Reply Last reply Reply Quote 1
                                        • newenr85N Offline
                                          newenr85 @beelee
                                          last edited by

                                          @beelee let me finish few games that i start at G40, i will be back on this as i can see i am still missing a lot of rules and tricks in this game

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @newenr85
                                            last edited by

                                            @newenr85

                                            RightArm.png

                                            1 Reply Last reply Reply Quote 1

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