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    First Game Newenr

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    • B Offline
      beelee @newenr85
      last edited by beelee

      @newenr85
      Oh yea 🙂 Yea so you don't need to upgrade the yank Fctrys. They will auto update after US joins the War. The end of Trurn 3. I mean you can if you want to sooner but you better off dropping that 20 bucks on a Hvy BB

      Triplea doesn't upgrade until after your turn 4 Purchase so if says you over bought just click through. I guess I could actually change that. It's been that way for over 15 years though and I only saw one person complain lol

      It doesn't affect anything

      Edit
      Yea the Quebec Fctry will let you place in Hudson Bay too if you worried about the U-boat in 106. You wanna spend the 12 bucks on something else then ?

      newenr85N 1 Reply Last reply Reply Quote 1
      • newenr85N Offline
        newenr85 @beelee
        last edited by

        @beelee lol i was thinking that i played good turn.... omg just got that you saved me 30+ bucks...

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @newenr85
          last edited by beelee

          @newenr85

          You had 6 PUs left for UK too so that's 18 bucks. @ more Tanks for S AF and a couple Paras be a good buy.

          You just wanna go ahead and redo it ? Or Ican just edit the above suggestions.

          A DD for Quebec good too then you can kill that u-boat with a Bmbr

          newenr85N 1 Reply Last reply Reply Quote 0
          • newenr85N Offline
            newenr85 @beelee
            last edited by newenr85

            @beelee said in First Game Newenr:

            na go ahead and redo it ? Or Ican just edit the abov

            DD Canada, omg i did not see that factory.....

            1 Reply Last reply Reply Quote 0
            • newenr85N Offline
              newenr85
              last edited by

              @beelee i have to start few games with AI, so many things i am missing. Also one of my friend try game these days when he catch time.

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @newenr85
                last edited by beelee

                @newenr85

                yea AI will do a buncha illegal moves. It doesn't really work well for this.

                Here's a link to the OOB rules. Global ones are at the bottom.

                https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/6B7BC7B257E049558181A7D71B822DCF.pdf

                Here's Europe too

                https://www.hasbro.com/common/documents/60D52426B94D40B98A9E78EE4DD8BF94/01976084F8F14994BE3DA27CAF498033.pdf

                Why don't you just redo the last turn. Probably be easiest. You might wanna buy some different stuff. You can edit in the Bombing damage if you want since nothing got shot down.

                Edit
                Here's another one. It doesn't have everything though but it is easier to read. I gottam zoom in onthe others.

                https://axisallies.com/global-1940-second-edition-rules/

                newenr85N 1 Reply Last reply Reply Quote 0
                • newenr85N Offline
                  newenr85 @beelee
                  last edited by

                  @beelee Yes i will play from your last move.

                  1 Reply Last reply Reply Quote 1
                  • newenr85N Offline
                    newenr85
                    last edited by

                    TripleA Manual Gamesave Post: British round 3

                    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 3
                    
                        Purchase Units - Americans
                            Americans buy 1 battleship, 1 bomber, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 2 PUs; 
                    
                        Combat Move - Americans
                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    
                        Combat - Americans
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Americans
                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                            2 usa_fighters moved from Western United States to 10 Sea Zone
                            2 usa_fighters moved from Eastern United States to 10 Sea Zone
                            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                            2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone
                            1 carrier moved from 10 Sea Zone to 26 Sea Zone
                            2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
                    
                        Place Units - Americans
                            1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                            1 bomber, 1 usa_fighter and 1 usa_tactical_bomber placed in Western United States
                    
                        Turn Complete - Americans
                            Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                            Americans collect 52 PUs; end with 54 PUs
                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - Chinese
                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                            2 infantry moved from Suiyuyan to Chahar
                            1 fighter moved from Kansu to Chahar
                            1 infantry moved from Suiyuyan to Chahar
                            1 infantry moved from Suiyuyan to Chahar
                    
                        Combat - Chinese
                            Battle in Chahar
                                Chinese attack with 1 fighter and 4 infantry
                                Japanese defend with 1 elite
                                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 2/5 hits, 1,17 expected hits
                                    Japanese roll dice for 1 elite in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                                    1 infantry owned by the Chinese lost in Chahar
                                    1 elite owned by the Japanese lost in Chahar
                                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                                Casualties for Chinese: 1 infantry
                                Casualties for Japanese: 1 elite
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Chinese
                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Sikang
                            2 Rails and 2 infantry moved from Kansu to Sikang
                            4 infantry moved from Suiyuyan to Kansu
                            1 fighter moved from Chahar to Kansu
                    
                        Place Units - Chinese
                            3 infantry placed in Tsinghai
                    
                        Turn Complete - Chinese
                            Chinese collect 5 PUs; end with 6 PUs
                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                    
                        Purchase Units - British
                            British buy 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 transport and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                    
                        Combat Move - British
                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                            1 bomber moved from United Kingdom to Normandy Bordeaux
                            2 bombers moved from United Kingdom to France
                    
                        Combat - British
                            Strategic bombing raid in Normandy Bordeaux
                                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                                Bombing raid in Normandy Bordeaux causes 5 damage total. 
                            Strategic bombing raid in France
                                    Germans roll AA dice in France : 0/2 hits, 0,33 expected hits
                                Bombing raid in France rolls: 7,6 and causes: 6 damage to unit: factory_minor
                                Bombing raid in France causes 6 damage total. 
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - British
                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                            1 bomber moved from Normandy Bordeaux to United Kingdom
                            2 bombers moved from France to United Kingdom
                            1 artillery moved from Quebec to New Brunswick Nova Scotia
                            1 uk_fighter moved from Gibraltar to Libya
                            1 carrier, 1 cruiser, 1 destroyer, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 77 Sea Zone
                            1 battleship moved from 39 Sea Zone to 41 Sea Zone
                            1 uk_armour moved from India to Burma
                            1 uk_tactical_bomber moved from India to Burma
                            1 infantry moved from India to Burma
                            1 submarine moved from 71 Sea Zone to 83 Sea Zone
                            1 infantry moved from Eastern Persia to Persia
                                  British take Persia from Neutral_Allies
                            2 infantry moved from Union of South Africa to Rhodesia
                    
                        Place Units - British
                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            1 battleship, 1 destroyer and 1 transport placed in 121 Sea Zone
                            1 uk_armour placed in Union of South Africa
                            1 infantry, 1 mech_infantry and 2 uk_armours placed in India
                    
                        Turn Complete - British
                            Total Cost from Convoy Blockades: 12
                                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6,2,4,4,1
                                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,1,4,1,1
                                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,3,6
                            British collect 33 PUs (12 lost to blockades); end with 33 PUs
                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 39 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0,83
                    Japanese regular : 0,33
                    Germans AA : -0,50
                    

                    Savegame

                    newenr85N 1 Reply Last reply Reply Quote 0
                    • newenr85N Offline
                      newenr85 @newenr85
                      last edited by

                      @beelee still did not read all rules but i think it was not bad move 😄

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @newenr85
                        last edited by

                        @newenr85

                        Good Morning

                        Game History

                        Round: 3
                        
                            Purchase Units - Italians
                                Italians buy 1 air_transport, 2 armour, 4 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                                1 bomber and 2 fighters moved from Southern Italy to Libya
                                EDIT: 1 Italian_LCV, 2 infantry and 1 italian_para moved from Southern Italy to Libya
                        
                            Combat - Italians
                                Battle in Gibraltar
                                Battle in Libya
                                    Italians attack with 1 Italian_LCV, 1 bomber, 2 fighters, 2 infantry and 1 italian_para
                                    British defend with 1 uk_fighter; French defend with 2 infantry
                                        Italians roll dice for 1 Italian_LCV, 1 bomber, 2 fighters, 2 infantry and 1 italian_para in Libya, round 2 : 2/6 hits, 2.17 expected hits
                                        French roll dice for 2 infantry and 1 uk_fighter in Libya, round 2 : 2/3 hits, 1.33 expected hits
                                        1 Italian_LCV owned by the Italians and 1 infantry owned by the Italians lost in Libya
                                        2 infantry owned by the French lost in Libya
                                        Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 italian_para in Libya, round 3 : 3/5 hits, 2.00 expected hits
                                        French roll dice for 1 uk_fighter in Libya, round 3 : 0/1 hits, 0.67 expected hits
                                        1 uk_fighter owned by the British lost in Libya
                                    Italians win, taking Gibraltar from British, taking Libya from French with 1 bomber, 2 fighters, 1 infantry and 1 italian_para remaining. Battle score for attacker is 9
                                    Casualties for Italians: 1 Italian_LCV and 1 infantry
                                    Casualties for French: 2 infantry
                                    Casualties for British: 1 uk_fighter
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                1 transport moved from 98 Sea Zone to 99 Sea Zone
                                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                                1 infantry moved from Anglo Egyptian Sudan to Egypt
                                1 italian_para moved from Syria to Iraq
                                      Italians take Iraq from Neutral_Axis
                                1 artillery moved from Kenya to Anglo Egyptian Sudan
                                2 fighters moved from Libya to Tobruk
                                1 bomber moved from Libya to Southern Italy
                                2 infantry moved from Northern Italy to Southern France
                                2 armour moved from Northern Italy to Romania
                                1 Europe_Rail moved from Southern Italy to Yugoslavia
                                1 Europe_Rail and 1 artillery moved from Yugoslavia to Greece
                                1 aaGun moved from Yugoslavia to Romania
                                1 infantry moved from Northern Italy to Yugoslavia
                        
                            Place Units - Italians
                                2 italian_paras placed in Southern Italy
                                1 air_transport, 2 armour and 4 infantry placed in Northern Italy
                        
                            Turn Complete - Italians
                                Italians collect 23 PUs; end with 23 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                        

                        Combat Hit Differential Summary :

                        French regular : 0.00
                        Italians regular : 0.83
                        

                        EXP Game 1 newenr I 3.tsvg

                        1 Reply Last reply Reply Quote 0
                        • newenr85N Offline
                          newenr85
                          last edited by

                          TripleA Manual Gamesave Post: French round 3

                          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 3
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
                          
                              Combat Move - ANZAC
                          
                              Combat - ANZAC
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                          
                              Non Combat Move - ANZAC
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  1 infantry moved from Java to 42 Sea Zone
                                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                                  1 infantry moved from 44 Sea Zone to Celebes
                                        ANZAC take Celebes from Dutch
                          
                              Place Units - ANZAC
                                  1 carrier placed in 62 Sea Zone
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 17 PUs; end with 22 PUs
                                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 23 PUs
                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs
                          
                              Combat Move - French
                                  1 infantry moved from Trans-Jordan to Syria
                                        French take Syria from Italians
                                  1 fighter moved from Algeria to Tunisia
                          
                              Combat - French
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                          
                              Non Combat Move - French
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          
                              Turn Complete - French
                          

                          Combat Hit Differential Summary :

                          Savegame

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @newenr85
                            last edited by beelee

                            @newenr85

                            Submerge in 115 ?

                            Screenshot from 2026-01-21 11-19-40.png

                            EXP game 1 newenr G 4 Submerge 10 PU Place .tsvg

                            You also get 10 bucks for G attack and can place in any Non Combat TTy e.g. 2 tanks in Belarus or Bryansk etc ... Units that can only be produced in Moscow have to be placed there, LMs, Commisars etc ..

                            We usually just do it at the start of SSR turn but technically it could affect G NCM I guess 🙂

                            Note the scramble doesn't matter as you have no DD for your planes to attack with.

                            Also, I formed AG Center just so you could see it in action. Normally the dudes would already be in the Box, but not always, as was the case here.

                            And notice the Panzer Army is active, red dot Tiger, and the SS Army inactive, regular Oberst not the Oberst3
                            The 10 land Units are the Inf and PnzrGrndrs

                            AG has to be intact at start of turn. That's why AG North couldn't form.

                            Edit
                            You can put the 10 bucks in the bank too if you want

                            newenr85N 1 Reply Last reply Reply Quote 0
                            • newenr85N Offline
                              newenr85 @beelee
                              last edited by

                              @beelee Yes.

                              newenr85N 1 Reply Last reply Reply Quote 1
                              • newenr85N Offline
                                newenr85 @newenr85
                                last edited by

                                @newenr85 and next scrumble yes 😄

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @newenr85
                                  last edited by beelee

                                  @newenr85

                                  Game History

                                  Round: 4
                                  
                                      Research Technology - Germans
                                  
                                      Purchase Units - Germans
                                          Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
                                          Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                          Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                          Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                          Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
                                          Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                          Trigger BritishEscortsA3: buyEscort added to productionBritish
                                          Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                          Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                          Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                          Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                          Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                          Trigger GermansEscortsA3: buyEscort added to productionGermans
                                          triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                          triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                          triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                          triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Germans buy 1 ElitePanzer, 1 Escort, 1 German_LCV, 2 Panzer_Grndrss, 1 UndergroundMinr, 1 UndrgroundFctry, 1 elite, 1 fighter, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Germans
                                          Units in Germany being upgraded or consumed: 1 factory_major and 1 infantry
                                          1 UndrgroundFctry and 1 waffen_infantry placed in Germany
                                          Units in Southern France being upgraded or consumed: 1 factory_minor
                                          1 UndergroundMinr placed in Southern France
                                  
                                      Politics - Germans
                                          Germans takes Political Action: Political Action Axis To War With Russians
                                              Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                                              Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                                              Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                              Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                                              Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                              Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                          Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                                  
                                      Combat Move - Germans
                                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked.
                                          3 GermanUBoats moved from 112 Sea Zone to 115 Sea Zone
                                          1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone
                                          1 elite and 2 infantry moved from Finland to Karelia
                                          1 bomber moved from Western Germany to Karelia
                                          1 bomber moved from Western Germany to Caucasus
                                          1 fighter and 2 tactical_bombers moved from Romania to Caucasus
                                          EDIT: 1 German_LCV, 1 Panzer_Grndrs, 1 artillery and 2 german_paras moved from Romania to Caucasus
                                          3 infantry moved from Romania to Bessarabia
                                          2 tactical_bombers moved from Western Germany to Bessarabia
                                          EDIT: 1 Panzer_General moved from Germany to 2nd Panzer
                                          EDIT: 1 Panzer_General3 moved from GermanFlow to Germany
                                          EDIT: 1 Panzer_General3 moved from Germany to Baltic States
                                          1 Panzer_Grndrs and 5 armour moved from Germany to Baltic States
                                          1 artillery and 8 infantry moved from Poland to Baltic States
                                          EDIT: 1 2ndWaffenArmy moved from Slovakia Hungary to 2nd Waffen
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Slovakia Hungary
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to Baltic States
                                          EDIT: 1 1stPanzerArmy moved from Slovakia Hungary to Army Group Centre
                                          EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Slovakia Hungary
                                          EDIT: 1 Panzer_General3 and 5 armour moved from Slovakia Hungary to Eastern Poland
                                          EDIT: 1 1stWaffenArmy moved from Slovakia Hungary to Army Group Centre
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Slovakia Hungary
                                          EDIT: 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 infantry and 2 waffen_infantrys moved from Slovakia Hungary to Eastern Poland
                                          EDIT: 1 ArmyGroupActive moved from Army Group Centre to Eastern Poland
                                  
                                      Combat - Germans
                                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Battle in Eastern Poland
                                              Germans attack with 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 8 infantry and 2 waffen_infantrys
                                              Russians defend with 1 infantry
                                              Germans win, taking Eastern Poland from Russians with 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 8 infantry and 2 waffen_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Caucasus
                                              Germans attack with 1 German_LCV, 1 Panzer_Grndrs, 1 artillery, 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers
                                              Russians defend with 1 artillery and 4 infantry
                                              Germans win, taking Caucasus from Russians with 1 Panzer_Grndrs, 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers remaining. Battle score for attacker is 9
                                              Casualties for Germans: 1 German_LCV and 1 artillery
                                              Casualties for Russians: 1 artillery and 4 infantry
                                          Battle in Baltic States
                                              Germans attack with 1 Panzer_General3, 1 Panzer_Grndrs, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 1 artillery, 8 infantry and 2 waffen_infantrys
                                              Russians defend with 1 infantry
                                              Germans win, taking Baltic States from Russians with 1 Panzer_General3, 1 Panzer_Grndrs, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 1 artillery, 8 infantry and 2 waffen_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in 115 Sea Zone
                                              Germans attack with 3 GermanUBoats and 1 Wolfpack
                                              Russians defend with 1 cruiser and 1 submarine
                                              1 submarine owned by the Russians submerged
                                              Germans win with 3 GermanUBoats remaining. Battle score for attacker is 9
                                              Casualties for Russians: 1 cruiser
                                              Casualties for Germans: 1 Wolfpack
                                          Battle in Karelia
                                              Germans attack with 1 bomber, 1 elite and 2 infantry
                                              Russians defend with 1 infantry
                                              Germans win, taking Karelia from Russians with 1 bomber, 1 elite and 1 infantry remaining. Battle score for attacker is 0
                                              Casualties for Germans: 1 infantry
                                              Casualties for Russians: 1 infantry
                                          Battle in Bessarabia
                                              Germans attack with 3 infantry and 2 tactical_bombers
                                              Russians defend with 1 infantry
                                              Germans win, taking Bessarabia from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Southern France
                                          Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 119 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                          1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Romania
                                          2 tactical_bombers moved from Bessarabia to Romania
                                          2 fighters moved from Western Germany to Gibraltar
                                          1 G_air_transport and 1 aaGun moved from Western Germany to Egypt
                                          2 G_Rails, 1 German_LCV and 1 elite moved from Germany to Southern France
                                          1 aaGun, 1 artillery, 1 elite and 3 infantry moved from Norway to Finland
                                          1 bomber moved from Karelia to Finland
                                          2 infantry moved from Western Germany to 113 Sea Zone
                                          2 infantry moved from 113 Sea Zone to Norway
                                          1 infantry moved from Western Germany to France
                                          1 aaGun moved from Poland to Baltic States
                                          1 aaGun moved from Romania to Eastern Poland
                                          3 infantry moved from Germany to Poland
                                          EDIT: 1 Panzer_General3 and 5 armour moved from Eastern Poland to 1st Panzer
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 1st Waffen
                                          EDIT: 1 ArmyGroupActive, 2 Panzer_Grndrss and 8 infantry moved from Eastern Poland to Army Group Centre
                                          EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Eastern Poland
                                          EDIT: 1 Panzer_General3 and 5 armour moved from Baltic States to 2nd Panzer
                                          EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group North
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Baltic States to 2nd Waffen
                                          EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Army Group North
                                          EDIT: 1 Panzer_Grndrs, 1 artillery and 8 infantry moved from Baltic States to Army Group North
                                          EDIT: 1 ArmyGroupNorth moved from Army Group North to Baltic States
                                          1 mech_infantry moved from Western Germany to Poland
                                  
                                      Place Units - Germans
                                          1 Escort placed in 113 Sea Zone
                                          1 ElitePanzer, 1 German_LCV, 1 Panzer_Grndrs, 1 elite and 2 infantry placed in Germany
                                          1 infantry placed in Southern France
                                          1 Panzer_Grndrs, 1 fighter and 3 infantry placed in Western Germany
                                          1 infantry placed in Germany
                                  
                                      Turn Complete - Germans
                                          Trigger Germans RemoveConvoySZ113Invert: has removed 1 Escort owned by Germans in 113 Sea Zone
                                          Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                          Trigger Germans RemoveConvoySZ113Invert: Germans has 1 Escort_Convoy placed in 113 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Germans collect 47 PUs; end with 47 PUs
                                          Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                                          Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                                  

                                  EXP Game 1 newenr G 4.tsvg

                                  uggh machine blanked out right at end of ncm lol. In case you not aware, if that ever happens, go to auto save and it'll have the same from the last full phase completed.

                                  There will be a lot of them but it will have a date or a timestamp. And I have no idea what order they're in. Just seem to be randomly scattered throughout.

                                  Remember you get 10 free bucks. Can place the dudes anywhere but as stated previously, LMs, Commisars etc ... they can only be placed in Moscow.

                                  Edit
                                  Oh yea. Reminder that Conscripts coming up so SSR will want to save some dough to max them out. At least 20 bucks probably

                                  newenr85N 1 Reply Last reply Reply Quote 0
                                  • newenr85N Offline
                                    newenr85 @beelee
                                    last edited by

                                    @beelee I ant to attack on north army, do i need to move your units from top board to field?
                                    I see that battle was not correct now, i removed all your units and all my units are there 😄

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @newenr85
                                      last edited by

                                      @newenr85

                                      Yea, so if you want to attack a TTy that has units in Boxes, you need to move All the defenders from there Boxes to the TTy before you move any Attackers in or triple will ignore the defenders that get moved in later.

                                      Post a save at end of Combat Move and I will check it.

                                      1 Reply Last reply Reply Quote 0
                                      • newenr85N Offline
                                        newenr85
                                        last edited by

                                        TripleA Manual Gamesave Post: Russians round 4

                                        TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                        Game History

                                        Round: 4
                                        
                                            Purchase Units - Russians
                                                Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                                                Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                                                Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                                                Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                                                Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                                                Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                                                Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                                                Russians buy 5 Russian_Rocketss, 1 armour, 2 artilleries, 3 guard_infantrys and 3 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                        
                                            Combat Move - Russians
                                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                3 infantry moved from Ukraine to Bessarabia
                                                1 artillery moved from Ukraine to Bessarabia
                                                1 tactical_bomber moved from Ukraine to Bessarabia
                                                1 fighter moved from Ukraine to Bessarabia
                                                1 fighter moved from Volgograd to Caucasus
                                                3 infantry moved from Rostov to Caucasus
                                                1 mech_infantry moved from Volgograd to Caucasus
                                        
                                            Combat - Russians
                                                Russians creates battle in territory 115 Sea Zone
                                                Battle in 115 Sea Zone
                                                    Russians attack with 1 submarine
                                                    Germans defend with 3 GermanUBoats and 1 Wolfpack
                                                    1 submarine owned by the Russians submerged
                                                        1 Wolfpack owned by the Germans lost in 115 Sea Zone
                                                    Germans winGermans win with 3 GermanUBoats and 1 Wolfpack remaining with 3 GermanUBoats remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 1 Wolfpack
                                                Battle in Bessarabia
                                                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                                                    Germans defend with 3 infantry
                                                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/6 hits, 2,17 expected hits
                                                        Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                                                        1 infantry owned by the Russians lost in Bessarabia
                                                        3 infantry owned by the Germans lost in Bessarabia
                                                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                    Casualties for Russians: 1 infantry
                                                    Casualties for Germans: 3 infantry
                                                Battle in Caucasus
                                                    Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
                                                    Germans defend with 1 Panzer_Grndrs and 2 german_paras
                                                        Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1,17 expected hits
                                                        Germans roll dice for 1 Panzer_Grndrs and 2 german_paras in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
                                                        1 infantry owned by the Russians lost in Caucasus
                                                        2 german_paras owned by the Germans lost in Caucasus
                                                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1,00 expected hits
                                                        Germans roll dice for 1 Panzer_Grndrs in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
                                                        1 Panzer_Grndrs owned by the Germans lost in Caucasus
                                                    Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                                                    Casualties for Russians: 1 infantry
                                                    Casualties for Germans: 1 Panzer_Grndrs and 2 german_paras
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - Russians
                                                Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                                                Trigger Wolfpack at115 SeaZones: Germans has 1 Wolfpack placed in 115 Sea Zone
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                                1 tactical_bomber moved from Bessarabia to Ukraine
                                                1 fighter moved from Bessarabia to Ukraine
                                                1 fighter moved from Caucasus to Russia
                                                1 fighter moved from Novgorod to Russia
                                                1 tactical_bomber moved from Novgorod to Russia
                                                14 infantry moved from Novgorod to Archangel
                                                1 Soviet_Commisar moved from Novgorod to Archangel
                                                2 artilleries moved from Novgorod to Archangel
                                                2 aaGuns moved from Novgorod to Archangel
                                                1 armour moved from Urals to Archangel
                                                2 infantry moved from Belarus to Smolensk
                                                1 Tank_General moved from Russia to Bryansk
                                                2 mech_infantrys moved from Smolensk to Archangel
                                                1 infantry moved from Novgorod to Archangel
                                                1 infantry moved from Vyborg to Novgorod
                                                1 mine_unarmed moved from Belarus to Smolensk
                                                1 mine_unarmed moved from Belarus to Smolensk
                                                1 mine_unarmed moved from Bryansk to Smolensk
                                                1 aaGun moved from Russia to Smolensk
                                        
                                            Place Units - Russians
                                                3 guard_infantrys placed in Russia
                                                5 Russian_Rocketss and 1 armour placed in Russia
                                                1 artillery placed in Volgograd
                                                1 artillery placed in Ukraine
                                                3 infantry placed in Russia
                                                Turning on Edit Mode
                                        
                                            Turn Complete - Russians
                                                EDIT: Russians collect 34 PUs; end with 34 PUs
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                        

                                        Combat Hit Differential Summary :

                                        Germans regular : -0,67
                                        Russians regular : 3,67
                                        

                                        Savegame

                                        newenr85N 1 Reply Last reply Reply Quote 0
                                        • newenr85N Offline
                                          newenr85 @newenr85
                                          last edited by

                                          @newenr85 lol again i need to activate mines... omg

                                          B 2 Replies Last reply Reply Quote 0
                                          • B Offline
                                            beelee @newenr85
                                            last edited by beelee

                                            @newenr85

                                            heh heh you almost got AG North right 🙂 You leave the Inactive PG, the Blue dot one, and just move the active red dot one, PG 3. Also you move the AG North icon to it's Box and send the Active Flag. If you hover on the units it will tell you what they are.

                                            Also, you shoulda saved 20 bucks as I suggested because you can't max out the Conscripts now. You can only buy them once. That's what keeps SSR from getting steamrolled early on 🙂

                                            You should concentrate your Armor with the TG, need 5, to form 1st Tank. Otherwise the TG just an expensive Tank. You still want to leave 1 Tank with 1st Corps so an additional build was needed.

                                            Finally, you need to block in Belarus. LMs and a couple dudes. Italy can open the way for G to, so got to make sure you have enough Force

                                            🙂

                                            It's OK You'll figure it all out. Learning is half the fun 🙂

                                            Edit
                                            So I'd Arm 4 LMs against E POL and the other 3 at Baltic STs. Sick a couple Inf in Belarus to block the Italians in case he trys to run the minefield. Remember his Bmbr can hit too.

                                            I'd probably leave an AA Gun to but this just a practice game. 🙂 Go ahead and move the Tank from Arch to hook up with the TG. That gives you 5 then.

                                            Get rid of the Inf Arty and Rockets. well at least 1 rocket or 4 and then you can buy a Elite Inf with 1 Rocket.

                                            Gives you 52 for the Conscript build.

                                            Edit 2
                                            If you move the TG back to Moscow you probably dont't need the blockers. Still Arm the LMs though. If he sends his fast movers to Byansk, he pretty much in a Kill zone then.

                                            Well Idk. hard to say lol. Those SS fanatics are pretty badass on defense lol

                                            1 Reply Last reply Reply Quote 0

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