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    Multi Game 2 barnee Trout vs Alex Panzer

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    • A Offline
      Alexander @beelee
      last edited by

      @beelee Alright, I hope I did this correct.

      Allocating the 2 AA hits to the para (had to wait until the end of the combat round)...I feel like I may have had the paras roll in round 1 and the German AG roll in round 2...admittedly I'm not the best at these bigger rolls yet.

      Here is the pre combat file if you want to check:
      exp-game-2-multi-apbt-r-17precombat.tsvg

      Here is the real deal:
      exp-game-2-multi-apbt-r-17-v1.tsvg

      Purchase Units
      Setting uses for triggers used this phase.
      Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 2 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
      Combat Move
      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
      Setting uses for triggers used this phase.
      Resetting and Giving Bonus Movement to Units
      Cleaning up during movement phase
      Turning on Edit Mode
      EDIT: Adding units owned by Russians to Belarus: 1 AirCommanderTac, 1 Elitearmour, 1 TankDestroyer, 2 armour, 2 fighterAFs and 1 tactical_bomberAF
      EDIT: Adding units owned by Russians to Belarus: 3 Soviet_Commisar_3s and 9 armour
      EDIT: Adding units owned by Russians to Belarus: 1 Tank_General, 1 Tank_General3 and 10 armour
      EDIT: Adding units owned by Russians to Russia: 6 guard_infantrys
      EDIT: Removing units owned by Russians from Russia: 1 1stAirFleet, 1 1stCorps, 1 1stSovietAG, 1 2ndCorps and 1 3rdCorps
      EDIT: Turning off Edit Mode
      1 armour moved from Russia to Belarus
      1 armour moved from Russia to Belarus
      Russians undo move 2.
      Russians undo move 1.
      1 armour and 1 mech_infantry moved from Russia to Belarus
      EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
      EDIT: Turning off Edit Mode
      1 TankDestroyerFS moved from Russia to Belarus
      1 FighterAce, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
      5 armour moved from Russia to Belarus
      Turning on Edit Mode
      EDIT: 1 russian_para moved from Nenetsia to Belarus
      EDIT: 3 russian_paras moved from Russia to Belarus
      EDIT: 7 Russian_Rocketss moved from Russia to Belarus
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: 1 Russian_Rockets moved from Caucasus to Ukraine
      EDIT: Turning off Edit Mode
      1 infantry moved from Caucasus to Rostov
      1 armour moved from Tambov to Rostov
      3 guard_infantrys moved from Russia to Volgograd
      1 artillery and 1 infantry moved from Tambov to Volgograd
      2 guard_infantrys moved from Russia to Volgograd
      1 guard_infantry moved from Russia to Volgograd
      1 infantry moved from Caucasus to Volgograd
      2 artilleries moved from Russia to Bryansk
      4 infantry moved from Russia to Bryansk
      1 artillery and 1 infantry moved from Russia to Bryansk
      1 elite and 2 infantry moved from Nenetsia to Archangel
      1 armour moved from Urals to Archangel
      Turning on Edit Mode
      EDIT: Russians undo move 8.
      EDIT: Russians undo move 6.
      EDIT: Russians undo move 6.
      EDIT: Russians undo move 5.
      EDIT: Russians undo move 4.
      EDIT: Russians undo move 3.
      EDIT: Russians undo move 2.
      EDIT: Russians undo move 1.
      EDIT: Adding units owned by Germans to Belarus: 2 Waffen_Hvy_Tanks and 2 armour
      EDIT: Adding units owned by Germans to Belarus: 1 waffen_PG and 3 waffen_panzers
      EDIT: Adding units owned by Germans to Belarus: 1 Panzer_General and 5 armour
      EDIT: Adding units owned by Germans to Belarus: 1 WaffenPnzrJager, 2 Waffen_Artys, 1 Waffen_Oberst_3, 1 Waffen_Oberst_5 and 3 waffen_infantrys
      EDIT: Removing units owned by Germans from Belarus: 1 2ndWaffenArmy
      EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
      EDIT: 7 Russian_Rocketss moved from Russia to Belarus
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: 1 russian_para moved from Nenetsia to Belarus
      EDIT: 3 russian_paras moved from Russia to Belarus
      EDIT: Turning off Edit Mode
      1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
      1 artillery and 1 infantry moved from Russia to Bryansk
      Russians undo move 18.
      Russians undo move 17.
      Russians undo move 16.
      Russians undo move 15.
      Russians undo move 14.
      Turning on Edit Mode
      EDIT: Removing units owned by Germans from Belarus: 1 ArmyGroupCentre, 1 Waffen_Oberst and 1 Waffen_Oberst_3
      EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupActive and 2 Waffen_Obersts
      EDIT: Adding units owned by Russians to Belarus: 1 ArmyGroupActive
      EDIT: 7 Russian_Rocketss moved from Russia to Belarus
      EDIT: 1 russian_para moved from Nenetsia to Belarus
      EDIT: 3 russian_paras moved from Russia to Belarus
      EDIT: Turning off Edit Mode
      7 armour and 1 mech_infantry moved from Russia to Belarus
      Russians undo move 18.
      Turning on Edit Mode
      EDIT: 1 Russian_Engineer and 1 armour moved from Russia to Belarus
      EDIT: Turning off Edit Mode
      1 FighterAce, 1 TankDestroyerFS, 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
      Turning on Edit Mode
      EDIT: Game Loaded
      Combat
      EDIT: Preparing Airbases for Possible Scrambling
      EDIT: Battle in Belarus
      Battle in Bryansk
      Battle in Ukraine
      Battle in Volgograd
      Battle in Rostov
      Battle in Archangel
      Recording Battle Statistics
      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
      Non Combat Move
      Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
      1 elite and 1 infantry moved from Russia to Smolensk
      1 Russian_Rail moved from Russia to Nenetsia
      1 Russian_Rail and 1 aaGun moved from Nenetsia to Archangel
      1 infantry moved from Vologda to Archangel
      1 infantry moved from Russia to Vologda
      Russians undo move 5.
      1 R_Europe_Rail and 1 Russian_Rail moved from Russia to Buryatia
      1 R_Europe_Rail, 1 Russian_Rail, 1 artillery and 1 infantry moved from Buryatia to Vologda
      1 AirCommanderTac moved from Belarus to Russia
      1 elite moved from Yakut S.S.R. to Yenisey
      1 infantry moved from Yakut S.S.R. to Buryatia
      Russians undo move 8.
      2 aaGuns and 1 infantry moved from Russia to Bryansk
      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Archangel
      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Vologda
      Setting uses for triggers used this phase.
      Cleaning up during movement phase
      Place Units
      Turning on Edit Mode
      EDIT: Adding units owned by Russians to Russia: 1 AirCommander
      EDIT: Removing units owned by Russians from Russia: 1 AirCommanderTac
      EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar and 3 armour
      EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar and 3 armour
      EDIT: Removing units owned by Russians from 1st Tank: 1 BoxFctry and 5 armour
      EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General
      EDIT: Removing units owned by Russians from 2nd Tank: 1 BoxFctry and 5 armour
      EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar and 3 armour
      EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General
      EDIT: Removing units owned by Russians from 1st AirFleet: 1 AirCommanderFtr, 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
      EDIT: Removing units owned by Russians from 1st Army Group: 2 armour
      EDIT: Removing units owned by Russians from 1st Army Group: 1 Elitearmour, 1 TankDestroyer and 6 guard_infantrys
      EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy and 1 2ndTankArmy
      EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_PG, 1 waffen_PG_Active and 3 waffen_panzers
      EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General and 5 armour
      EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
      EDIT: Removing units owned by Germans from 1st Waffen: 1 WaffenPnzrJagerFS, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
      EDIT: Removing units owned by Germans from Army Group Centre: 1 1stWaffenArmy, 1 1stWaffenPnzrArmy, 1 2ndPanzerArmy, 2 Waffen_Hvy_Tanks and 2 armour
      EDIT: Turning off Edit Mode
      3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 infantry placed in Russia
      1 infantry placed in Caucasus
      Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
      Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
      Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      Setting uses for triggers used this phase.
      Turn Complete
      Russians collect 28 PUs; end with 29 PUs
      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
      
      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Alexander
        last edited by beelee

        @Alexander

        Yea they take a bit to get used too. When in doubt, post every combat rd.

        I'll take a look now

        Edit
        Yea there's quite a few things. I'll walk you through it.

        Oh and Good Evening 🙂

        Edit 2
        I recreated your turn. For the Belarus attack, you have to move All Box units on to the board before any attackers. Otherwise they'll place but won't roll.

        The SS Pnzr Army is the Active one for AG Center. So I move the red dot for active. He'll boost the other 2 SS Pnzrs and himself with their bonus rolls.

        The Inactive, blue dot SS Pnzr, rolls 2 by himself. This way, if the Army is disbanded in combat, you can kill the Active Pnzr and the Inactive will continue to roll twice, as SS PG always rolls twice, even if by himself.

        The rest of the Armies use their Inactive Commanders.

        Hmm ... I have a 4th SS Pnzr that is not part of 1st SS Pnzr. In this version the Active SS PG will give a bonus to 3 SS Pnzrs. It's on the list for the next update.

        What I will do, is move the SS Pnzr to W GER and Fly a 262 to replace it, as they both defend at 5.

        I also need to deactivate one of the SS TDys. I temporarily moved him to AG South as it won't let me remove him at this point. I also added the Inactive SS TD to AG South or someplace and moved him to Belarus.

        I thought you could place defenders directly into the TTy but a recent conversation with Victory has me uncertain of that and I need to test it.
        Actually, I think you can but you have to do it before anything moves in. I still need to check it though.

        Anyway, should look like this

        Screenshot from 2026-06-11 00-04-10.png

        Now will add the soviets. Hmm ... not letting the Engnr blitz with a Tank. I'll check that for the update.

        I activated 1st Tank, Red Dot TG. Your Commisars can't blitz, so they stay in Moscow. Anyway, this is what we have

        Screenshot from 2026-06-11 00-19-31.png

        Edit was acting weird for me after I moved dudes. I had to X out and close windows. Haven't had that happen before. W/e it worked.

        Now we'll do battle. Turn Edit back on and let it rip. Just for giggles, lets see what triplea says

        Doesn't seem to like your odds. Well, it's not always correct 🙂

        Screenshot from 2026-06-11 00-22-45.png

        Hopefully I can roll this out. My new OS wasn't allowing me to access screen overflow and enter wasn't working for killing the selected casualties.

        Only have the 1 AA and it's gonna shoot at the Planes so the Paras are ignored.

        AA misses. So does TD. 2 Rockets hit.

        It's not letting me fight in Edit. I think the Rockets and TD First strikes might be fckn it up. I'll check Might have to roll those by hand

        Edit
        It's not letting me select the German casualties for the rocket attacks. It does for AA and TD against Soviets and also does in the solo Rocket attack.

        Well this blows. It used to work fine. See if I can find a work around.

        It's not letting me select German casualties first combat rd. 2nd rd it does. Soviets I can select 1st rd fine. Not sure why that is. It happened with Trout in our game but he was able to fight fine.

        He's on Windows though. Well I'll post a save for you to see if it works for you.

        EXP Game 2 Multi APbT R 17 Combat Test.tsvg

        Edit again lol
        So the Engnr will blitz. Need to switch to "EngineerAttack" I tested in a small battle and everything worked. Trying the big battle again

        Edit 5
        It's working this time. I did things slightly different. I'll roll through this and make a new save for you to look at

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