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    Multi Game 2 barnee Trout vs Alex Panzer

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    • B Offline
      beelee @Trout
      last edited by beelee

      @Trout

      right on. will try adding your gmail to the save and see if it works now or I guess @panzerstahl-helm-0 Panzer up next so he can try if he wants.

      yea still not feeling good. At least the Mold guy didn't thing it was the end of the world like the ai bitch

      Still a little concerned. we'll see what they say tomorrow .

      Enjoy the Vacay 👍

      @alexander @panzerstahl-helm-0 @trout lolI frgot new dice roller you can only have 2 emails. You have to pick a Captain and then just use their email

      1 Reply Last reply Reply Quote 1
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by

        @beelee

        Ciao.
        Scramble in SZ91?

        acf8c679-a408-4bf0-8c3a-bea965ed0f66-image.jpeg

        a161364a-183a-45dc-9bf1-2f35154d27ce-exp-game-2-multi-apbt-US UK18_scramble.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Panzerstahl-Helm 0
          last edited by beelee

          @Panzerstahl-Helm-0

          Ciao

          No scramble

          Edit
          @alexander @trout @panzerstahl-helm-0

          Just a heads up guys. Can't have an Army and the Air Fleet both active unless it's Capital defense. That musta got changed when they were updated.

          Screenshot from 2026-07-26 15-07-49.png

          I assume it's the same for attacking, although I don't see it. Ahh here it is

          Screenshot from 2026-07-26 15-14-53.png

          This is also noteworthy

          Screenshot from 2026-07-26 15-11-59.png

          So I think I was doing it wrong 🙂

          1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P Offline
            Panzerstahl-Helm 0
            last edited by Panzerstahl-Helm 0

            @alexander
            @beelee
            @trout

            Ciao,

            greetings from SZ97

            BR

            Game History

            Round: 18
            
                Purchase Units - Americans
                    Americans buy 1 AirCommander, 2 Escorts, 1 USA_TankGeneral, 1 artillery, 2 carriers, 1 elite, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
            
                Place Units - Americans
                    Units in Eastern United States being upgraded or consumed: 1 infantry
                    1 marine placed in Eastern United States
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 infantry moved from Siberia to Sakha
                    6 usa_fighters moved from Soviet Far East to Sakha
                    1 Escort moved from 10 Sea Zone to 25 Sea Zone
                    8 NavyFighters moved from 26 Sea Zone to 25 Sea Zone
                    EDIT: 1 USA2ndAirFleet moved from Morocco to 2nd USA AirFleet
                    EDIT: 1 AirCommanderFtr and 3 usa_fighterAFs moved from 2nd USA AirFleet to Gibraltar
                    EDIT: 2 USA_Hvy_Bombers and 2 usa_fighters moved from Morocco to Gibraltar
                    1 artillery, 1 elite, 5 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                    2 Heavy_Transports, 1 artillery, 2 carriers, 1 destroyer, 1 elite, 5 infantry and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                    1 artillery, 1 elite, 5 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                    2 usa_fighters moved from Eastern United States to 91 Sea Zone
                    1 Escort moved from 101 Sea Zone to 91 Sea Zone
            
                Combat - Americans
                    Battle in 25 Sea Zone
                        Americans attack with 1 Escort and 8 NavyFighters
                        Japanese defend with 1 Escort
                            Americans roll dice for 1 Escort and 8 NavyFighters in 25 Sea Zone, round 2 : 3/9 hits, 4,17 expected hits
                            Japanese roll dice for 1 Escort in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                            1 Escort owned by the Americans lost in 25 Sea Zone
                            1 Escort owned by the Japanese lost in 25 Sea Zone
                        Americans win with 8 NavyFighters remaining. Battle score for attacker is 0
                        Casualties for Americans: 1 Escort
                        Casualties for Japanese: 1 Escort
                    Battle in Sakha
                        Americans attack with 1 infantry and 6 usa_fighters
                        Japanese defend with 1 infantry
                            Americans roll dice for 1 infantry and 6 usa_fighters in Sakha, round 2 : 1/7 hits, 3,17 expected hits
                            Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Sakha
                        Americans win, taking Sakha from Japanese with 1 infantry and 6 usa_fighters remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Battle in Gibraltar
                        Americans attack with 1 AirCommanderFtr, 2 USA_Hvy_Bombers, 1 artillery, 1 elite, 5 infantry, 1 marine, 2 usa_fighters and 3 usa_fighterAFs
                        Germans defend with 2 G_air_transports, 3 Me_262s, 1 aaGun, 1 airfield, 6 armour, 1 harbour and 4 infantry
                            Germans roll AA dice in Gibraltar : 0/3 hits, 0,50 expected hits
                            Americans roll dice for 1 AirCommanderFtr, 2 USA_Hvy_Bombers, 1 artillery, 1 elite, 5 infantry, 1 marine, 2 usa_fighters and 3 usa_fighterAFs in Gibraltar, round 2 : 7/21 hits, 8,67 expected hits
                            Germans roll dice for 2 G_air_transports, 3 Me_262s, 1 aaGun, 6 armour and 4 infantry in Gibraltar, round 2 : 7/13 hits, 6,83 expected hits
                            5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Gibraltar
                            1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 armour owned by the Germans lost in Gibraltar
                            Americans roll dice for 1 AirCommanderFtr, 2 USA_Hvy_Bombers, 1 elite, 2 usa_fighters and 3 usa_fighterAFs in Gibraltar, round 3 : 6/14 hits, 7,00 expected hits
                            Germans roll dice for 2 G_air_transports, 3 Me_262s and 4 armour in Gibraltar, round 3 : 5/7 hits, 4,50 expected hits
                            2 usa_fighters owned by the Americans, 1 AirCommanderFtr owned by the Americans and 2 usa_fighterAFs owned by the Americans lost in Gibraltar
                            4 armour owned by the Germans and 2 Me_262s owned by the Germans lost in Gibraltar
                            Americans roll dice for 2 USA_Hvy_Bombers, 1 elite and 1 usa_fighterAF in Gibraltar, round 4 : 3/7 hits, 3,50 expected hits
                            Germans roll dice for 2 G_air_transports and 1 Me_262 in Gibraltar, round 4 : 1/1 hits, 0,83 expected hits
                            1 usa_fighterAF owned by the Americans lost in Gibraltar
                            2 G_air_transports owned by the Germans and 1 Me_262 owned by the Germans lost in Gibraltar
                        Americans win, taking Gibraltar from Germans with 2 USA_Hvy_Bombers and 1 elite remaining. Battle score for attacker is 47
                        Casualties for Americans: 1 AirCommanderFtr, 1 artillery, 5 infantry, 1 marine, 2 usa_fighters and 3 usa_fighterAFs
                        Casualties for Germans: 2 G_air_transports, 3 Me_262s, 1 aaGun, 6 armour and 4 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico
                    2 USA_Hvy_Bombers moved from Gibraltar to Caucasus
                    1 usa_fighter moved from Caucasus to India
                    1 Escort moved from 101 Sea Zone to 104 Sea Zone
                    1 mech_infantry moved from Central United States to Southeast Mexico
                    2 Rails moved from Eastern United States to Western United States
                    2 Rails and 2 infantry moved from Western United States to Southeast Mexico
                    3 air_transports moved from Soviet Far East to Southeast Mexico
                    1 SP_ArtilleryUSA, 5 air_transports and 4 mech_infantrys moved from Alaska to Soviet Far East
                    2 usa_fighters moved from Alaska to 26 Sea Zone
                    2 usa_fighters moved from 26 Sea Zone to Hawaiian Islands
                    8 NavyFighters moved from 25 Sea Zone to 26 Sea Zone
                    1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                    1 pacific_destroyer moved from 54 Sea Zone to 55 Sea Zone
                    2 usa_fighters moved from 54 Sea Zone to New Guinea
                    1 USA_Hvy_Bomber moved from Queensland to India
                    2 usa_fighters moved from Soviet Far East to British Columbia
                    1 Escort moved from 10 Sea Zone to 25 Sea Zone
                    1 Heavy_Transport moved from 10 Sea Zone to 26 Sea Zone
                    1 Heavy_Transport moved from 54 Sea Zone to 26 Sea Zone
                    6 usa_fighters moved from Sakha to Soviet Far East
                    1 elite moved from Soviet Far East to Siberia
            
                Place Units - Americans
                    2 Escorts, 2 carriers and 2 transports placed in 10 Sea Zone
                    1 AirCommander, 1 USA_TankGeneral and 1 elite placed in Eastern United States
                    1 artillery and 3 infantry placed in Western United States
            
                Turn Complete - Americans
                    Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                    Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                    Americans collect 54 PUs; end with 54 PUs
                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 68 Optional[PUs]
                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 65 Optional[PUs]
                    Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 64 Optional[PUs]
                    Trigger Americans Loses Midway: Americans met a national objective for an additional -3 Optional[PUs]; end with 61 Optional[PUs]
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy nothing; Remaining resources: 10 PUs; 
            
                Combat Move - Chinese
            
                Combat - Chinese
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            
                Turn Complete - Chinese
                    Chinese collect 0 PUs; end with 10 PUs
            
                Purchase Units - British
                    British buy 1 UK_Hvy_Bomber, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; 
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            
                Combat - British
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
                    2 uk_armours moved from West India to India
                    1 uk_fighter moved from Persia to India
                    1 air_transport and 1 infantry moved from Persia to India
                    2 infantry moved from Eastern Persia to West India
                    1 infantry moved from Northwest Persia to Caucasus
                    2 Rails moved from Union of South Africa to Trans-Jordan
                    2 Rails and 2 infantry moved from Trans-Jordan to India
                    2 uk_fighters moved from Caucasus to India
                    3 uk_fighters moved from Smolensk to Russia
                    1 UK_Hvy_Bomber moved from Russia to India
                    1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            
                Place Units - British
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    3 mech_infantrys placed in Persia
                    1 artillery and 5 infantry placed in India
                    1 UK_Hvy_Bomber placed in United Kingdom
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2
                    British collect 36 PUs (2 lost to blockades); end with 36 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 42 Optional[PUs]
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
            

            Combat Hit Differential Summary :

            Americans regular : -6,50
            Japanese regular : 0,33
            Germans AA : -0,50
            Germans regular : 0,83
            

            a161364a-183a-45dc-9bf1-2f35154d27ce-exp-game-2-multi-apbt-US UK18.tsvg

            A 1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @Panzerstahl-Helm 0
              last edited by

              @Panzerstahl-Helm-0 @beelee @trout

              ANZAK done and France did nothing again.

              exp-game-2-multi-apbt-az-fr18.tsvg

              Purchase Units
              ANZAC buy 2 Escorts, 1 air_transport and 1 infantry; Remaining resources: 0 PUs; 
              Combat Move
              Resetting and Giving Bonus Movement to Units
              Combat
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Non Combat Move
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
              1 air_transport and 1 infantry moved from New Britain to New Guinea
              3 air_transports and 3 infantry moved from Queensland to New Guinea
              Cleaning up during movement phase
              Place Units
              1 air_transport placed in Queensland
              2 Escorts placed in 54 Sea Zone
              1 infantry placed in New South Wales
              Turn Complete
              Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
              ANZAC collect 14 PUs; end with 14 PUs
              
              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Alexander
                last edited by beelee

                @Alexander

                Good Afternoon

                Forgot PBEM doesn't work anymore lol

                EXP Game 2 Multi APbT G 19.tsvg

                Forgot to move the LCVs so a couple edits at the end as well as a A Trprt. Need 2 in Berlin.

                A 1 Reply Last reply Reply Quote 0
                • A Offline
                  Alexander @beelee
                  last edited by

                  @beelee Just checking if you did the mine rolls in the south?

                  Will be sending Panzer some plans and will thus complete my turn in a day or so

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Alexander
                    last edited by

                    @Alexander

                    Hi Alex

                    I dodged the mines. E POL/BESS is not mined, so they had to take an indirect rail route but they didn't cross any minefields.

                    A 1 Reply Last reply Reply Quote 1
                    • A Offline
                      Alexander @beelee
                      last edited by

                      @beelee Sounds good, was hoping to get lucky!

                      exp-game-2-multi-apbt-ussr-19.tsvg

                      Purchase Units
                      Setting uses for triggers used this phase.
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Western Germany: 1 GAirCommander and 3 Me_262s
                      EDIT: Adding units owned by Germans to Western Germany: 1 2ndLuftflotten
                      EDIT: Removing units owned by Germans from 2nd Luftflotten: 1 2ndLuftflotten
                      EDIT: Adding units owned by Germans to 2nd Luftflotten: 1 GAirCommanderMe_262 and 3 Me_262AFs
                      EDIT: Removing units owned by Germans from GermanFlow: 2 GAirCommanderMe_262s and 3 Me_262AFs
                      EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst_5
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Norway: 2 German_LCVs
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Adding units owned by Germans to Western Germany: 1 German_LCV
                      EDIT: Adding units owned by Germans to Germany: 1 German_LCV
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Eastern Poland: 1 G_air_transport and 1 armour
                      EDIT: Adding units owned by Germans to Germany: 1 G_air_transport
                      EDIT: Adding units owned by Germans to Poland: 1 armour
                      EDIT: Turning off Edit Mode
                      Russians buy 1 Elitearmour, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
                      Game Loaded
                      Combat Move
                      Trigger Germans DemoHarbour: has removed 1 demo_harbour owned by Germans in Normandy Bordeaux
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Setting uses for triggers used this phase.
                      Resetting and Giving Bonus Movement to Units
                      Cleaning up during movement phase
                      Turning on Edit Mode
                      EDIT: Adding units owned by Russians to Smolensk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                      EDIT: Turning off Edit Mode
                      1 1stAirFleet moved from Russia to Smolensk
                      1 1stAirFleet moved from Smolensk to Russia
                      1 FighterAce moved from Russia to Bryansk
                      1 fighter and 1 tactical_bomber moved from Russia to Rostov
                      1 guard_infantry moved from Tambov to Bryansk
                      1 guard_infantry moved from Tambov to Smolensk
                      1 elite and 2 infantry moved from Caucasus to Rostov
                      1 armour moved from Russia to Bryansk
                      1 armour moved from Urals to Smolensk
                      1 armour moved from Russia to Smolensk
                      4 armour moved from Russia to Rostov
                      1 SP_ArtilleryUSSR moved from Russia to Rostov
                      1 elite moved from Russia to Smolensk
                      Combat
                      Battle in Smolensk
                      Battle in Bryansk
                      Battle in Rostov
                      Recording Battle Statistics
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Non Combat Move
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russians from Smolensk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                      EDIT: Turning off Edit Mode
                      1 Russian_Rail moved from Russia to Yakut S.S.R.
                      1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Novosibirsk
                      1 armour moved from Novosibirsk to Russia
                      1 Russian_Rail moved from Russia to Archangel
                      1 Russian_Rail and 1 elite moved from Archangel to Kazakhstan
                      1 elite moved from Yenisey to Evenkiyskiy
                      2 aaGuns moved from Caucasus to Rostov
                      1 R_Europe_Rail moved from Russia to Vologda
                      1 R_Europe_Rail and 1 aaGun moved from Vologda to Caucasus
                      1 FighterAce moved from Bryansk to Russia
                      1 fighter and 1 tactical_bomber moved from Rostov to Russia
                      1 mech_infantry moved from Egypt to Iraq
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Kazakhstan
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
                      Setting uses for triggers used this phase.
                      Cleaning up during movement phase
                      Place Units
                      2 infantry placed in Caucasus
                      1 Elitearmour, 1 SP_ArtilleryUSSR, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia
                      Turn Complete
                      Russians collect 27 PUs; end with 27 PUs
                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
                      
                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @Alexander
                        last edited by

                        @Alexander

                        heh heh you a young stud. You get lucky all the time 🙂

                        1 Reply Last reply Reply Quote 0

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