TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP G40 Game 10 Beelee vs. Trout

    Scheduled Pinned Locked Moved Play By Forum
    42 Posts 2 Posters 1.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout @beelee
      last edited by

      @beelee Wow! Looks cool but looks confusing also compared to my straight OOB map that Pizza and I play on

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by beelee

        @trout

        yep same thing I thought

        It's like looking at a map with china at the center lol

        Edit
        uggh I gotta brutalize to the store. It's just gonna get worse if I put it off.

        Maybe some hot little honies be out and about 🙂

        Game History

        Round: 2
        
            Purchase Units - Americans
                Americans buy 4 Fortifications, 1 Heavy_BB, 1 artillery, 2 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
        
            Combat - Americans
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Americans
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
                2 usa_fighters moved from Eastern United States to 102 Sea Zone
                1 Rail and 1 elite moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 usa_fighter moved from Hawaiian Islands to Western United States
                1 destroyer and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
        
            Place Units - Americans
                2 Fortifications placed in Aleutian Islands
                2 Fortifications placed in Philippines
                1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 elite placed in Eastern United States
                Units in Western United States being upgraded or consumed: 1 infantry
                1 artillery and 1 marine placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 marine
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
                EDIT: Turning off Edit Mode
        
            Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Chinese
                Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                1 fighter and 3 infantry moved from Shensi to Suiyuyan
        
            Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Chinese
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Suiyuyan to Tsinghai
        
            Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu
                4 infantry placed in Tsinghai
        
            Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
        
            Purchase Units - British
                Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                British buy 1 FlakTower, 1 UndrgroundFctry, 10 infantry and 7 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Place Units - British
                Units in United Kingdom being upgraded or consumed: 1 factory_major
                1 UndrgroundFctry placed in United Kingdom
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                1 uk_armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 uk_armour moved from Libya to Tobruk
        
            Combat - British
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                2 artilleries moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 uk_fighter moved from Malta to 98 Sea Zone
                1 uk_fighter moved from Egypt to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                2 Rails, 1 infantry and 1 uk_armour moved from Union of South Africa to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Malaya to Shan State
                1 aaGun and 5 infantry moved from Burma to India
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
        
            Place Units - British
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                1 FlakTower, 10 infantry and 7 mine_unarmeds placed in United Kingdom
        
            Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,1,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,3,4,5,1,6
                British collect 41 PUs (9 lost to blockades); end with 41 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : -0.83
        Japanese regular : 1.33
        

        EXP Game 10 Trout UK 2.tsvg

        wasn't too bad. Heat wave already kickin in 🙂 Probably coulda just let it melt but it was in the shade so best to scrape it off. Little 10-15 min cardio workout lol

        Edit 2
        I see 46 max for G and 47 for UK not counting LMs. Oh I forgot to arm them. brb

        EXP Game 10 Trout UK 2edit.tsvg

        4 yellow at 110 3 at 109

        Edit 3
        Actually 47 G 46 UK I'll have 19 LMs. Spread across different borders. Should off set your Bombards anyway.

        Could be close 🙂

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Game History

          Round: 2
          
              Purchase Units - Italians
                  Italians buy 1 Repair_BB and 1 bomber; Remaining resources: 0 PUs; 
          
              Place Units - Italians
                  1 Repair_BB placed in 93 Sea Zone
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                  1 unit repaired.
                  Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone
                  1 artillery moved from Albania to 97 Sea Zone
                  1 infantry moved from Albania to 97 Sea Zone
                  2 infantry moved from Southern France to 93 Sea Zone
                  2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                  2 infantry moved from 92 Sea Zone to Gibraltar
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                  1 infantry moved from 92 Sea Zone to Morocco
                  1 artillery moved from 92 Sea Zone to Morocco
                  1 battleship moved from 93 Sea Zone to 92 Sea Zone
                  2 cruisers moved from 93 Sea Zone to 92 Sea Zone
          
              Combat - Italians
                  Battle in Gibraltar
                  Battle in Morocco
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                      Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Italians
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Western Germany
                  1 submarine moved from 96 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                  1 armour moved from Yugoslavia to Western Germany
                  1 Europe_Rail and 1 Italian_LCV moved from Southern Italy to Western Germany
                  1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Greater Southern Germany
                  2 fighters moved from Southern Italy to Western Germany
                  1 bomber moved from Southern Italy to Western Germany
          
              Place Units - Italians
                  1 bomber placed in Southern Italy
          
              Turn Complete - Italians
                  Italians collect 12 PUs; end with 12 PUs
                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
          

          Some of the Italian soldiers are hearing from their German spies, I mean mistresses, that Britain is a wonderful place to visit. It's a hard sell as there is no pasta in the British Isles. Meanwhile, the Regia Aeronautica has been told to deploy to West Germany, they don't understand why.

          88503e43-b6f5-4dc8-8f5f-acf1944e8028-exp-game-10-trout-i2.tsvg

          1 Reply Last reply Reply Quote 1
          • B Offline
            beelee
            last edited by

            @trout

            Good Morning

            Game History

            Round: 2
            
                Purchase Units - ANZAC
                    ANZAC buy 1 destroyer, 2 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
            
                Combat - ANZAC
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    1 infantry and 1 mine_unarmed moved from New South Wales to 62 Sea Zone
                    1 cruiser moved from 62 Sea Zone to 49 Sea Zone
                    1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                    1 infantry, 1 mine_unarmed and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                    1 infantry moved from Java to 42 Sea Zone
                    1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                    1 infantry moved from 44 Sea Zone to Celebes
                          ANZAC take Celebes from Dutch
                    1 infantry and 1 mine_unarmed moved from 42 Sea Zone to Java
            
                Place Units - ANZAC
                    2 infantry and 3 mine_unarmeds placed in New South Wales
                    1 destroyer placed in 62 Sea Zone
            
                Turn Complete - ANZAC
                    ANZAC collect 17 PUs; end with 17 PUs
                    Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
                    Turning on Edit Mode
                    EDIT: Removing units owned by ANZAC from Java: 1 mine_unarmed
                    EDIT: Adding units owned by Changer to Java: 1 anzac_mine
                    EDIT: Turning off Edit Mode
            
                Combat Move - French
                    1 infantry moved from Algeria to Morocco
                    1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            
                Combat - French
                    Battle in 94 Sea Zone
                        French attack with 1 destroyer
                        Italians defend with 1 destroyer
                            French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                            Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Italians lost in 94 Sea Zone
                        French win with 1 destroyer remaining. Battle score for attacker is 7
                        Casualties for Italians: 1 destroyer
                    Battle in Morocco
                        French attack with 1 infantry
                        Italians defend with 1 artillery and 1 infantry
                            French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.17 expected hits
                            Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
                            1 infantry owned by the French lost in Morocco
                        Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                        Casualties for French: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - French
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    1 infantry moved from Tunisia to Algeria
                    1 infantry moved from French Central Africa to French West Africa
                    1 infantry moved from Trans-Jordan to Egypt
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            Italians regular : 0.67
            French regular : 0.17
            

            EXP Game 10 Trout F 2.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @beelee
              last edited by

              @Trout

              The French rise to the challenge of Italian machismo, as they want the frauliens for themselves.

              Well I don't think you can do it this turn. Late 41 could be interesting.

              we'll see what the reich does 🙂

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee Game History

                Round: 3
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                        triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                        triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                        Germans buy 2 Panzer_Grndrss, 2 armour, 2 artilleries and 6 transports; Remaining resources: 2 PUs; 
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        3 transports moved from 112 Sea Zone to 113 Sea Zone
                        1 Panzer_General moved from Germany to 113 Sea Zone
                        1 armour moved from Germany to 113 Sea Zone
                        1 armour moved from Germany to 113 Sea Zone
                        3 infantry moved from Germany to 113 Sea Zone
                        1 Panzer_General, 2 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                        1 Panzer_General, 2 armour and 3 infantry moved from 111 Sea Zone to Scotland
                        2 transports moved from 112 Sea Zone to 113 Sea Zone
                        1 armour moved from Germany to 113 Sea Zone
                        1 artillery moved from Germany to 113 Sea Zone
                        2 infantry moved from Germany to 113 Sea Zone
                        1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
                        1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                        1 armour moved from Western Germany to 112 Sea Zone
                        1 armour moved from Western Germany to 112 Sea Zone
                        1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                        1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                        1 infantry moved from Germany to 113 Sea Zone
                        1 infantry moved from Germany to 113 Sea Zone
                        2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
                        2 armour and 2 infantry moved from 111 Sea Zone to Scotland
                        1 elite moved from Western Germany to 112 Sea Zone
                        1 artillery moved from Western Germany to 112 Sea Zone
                        1 artillery, 1 elite and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                        1 elite moved from 111 Sea Zone to Scotland
                        1 artillery moved from 111 Sea Zone to Scotland
                        1 German_Heavy_BB, 1 carrier, 1 cruiser and 1 fighter moved from 112 Sea Zone to 111 Sea Zone
                
                    Combat - Germans
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Battle in Scotland
                
                    Non Combat Move - Germans
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                        1 fighter moved from Western Germany to 111 Sea Zone
                        1 tactical_bomber moved from 112 Sea Zone to Western Germany
                        2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                        2 infantry moved from Germany to Western Germany
                        1 infantry moved from Western Germany to Denmark
                        2 artilleries and 6 infantry moved from Slovakia Hungary to Germany
                        1 waffen_infantry moved from Normandy Bordeaux to Holland Belgium
                        1 waffen_infantry moved from Germany to Holland Belgium
                        1 waffen_infantry moved from Germany to Denmark
                        1 aaGun moved from Western Germany to Holland Belgium
                        1 aaGun moved from Western Germany to Denmark
                        1 aaGun moved from Germany to Western Germany
                        1 G_Rail moved from Germany to Romania
                        1 G_Rail and 1 infantry moved from Romania to Western Germany
                
                    Place Units - Germans
                        6 transports placed in 113 Sea Zone
                        2 Panzer_Grndrss, 2 armour and 2 artilleries placed in Western Germany
                
                    Turn Complete - Germans
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Germans collect 44 PUs; end with 46 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                

                The Reich agrees with your assessment. Six months of the Wehrmacht enjoying shepherd's pie and dancing with the lassies before moving south to London

                000620ad-5533-4fd5-886b-811ca39426eb-exp-game-10-trout-g3.tsvg

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @trout

                  Game History

                  Round: 3
                  
                      Purchase Units - Russians
                          Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                          Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                          Trigger TankGeneral: buyTank_General added to productionRussians
                          Russians buy 1 Tank_General, 4 armour, 1 elite and 1 transport; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                  
                      Combat Move - Russians
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  
                      Combat - Russians
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Russians
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
                          1 infantry moved from Baltic States to Eastern Poland
                          1 aaGun, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
                          1 aaGun, 2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
                          1 infantry moved from Bessarabia to Eastern Poland
                          1 armour moved from Ukraine to Eastern Poland
                          1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                          1 armour moved from Novgorod to Eastern Poland
                          2 infantry moved from Novgorod to Baltic States
                          1 russian_para moved from Novgorod to Eastern Poland
                          1 Russian_Engineer and 1 infantry moved from Rostov to Western Ukraine
                          3 mine_unarmeds moved from Rostov to Caucasus
                          EDIT: 2 russian_paras moved from Caucasus to Bessarabia
                          1 infantry moved from Vyborg to Novgorod
                          1 artillery and 1 elite moved from Karelia to Vyborg
                          3 infantry moved from Karelia to Novgorod
                          1 Russian_Engineer and 1 elite moved from Russia to Belarus
                          1 aaGun moved from Bryansk to Belarus
                          5 mine_unarmeds moved from Bryansk to Belarus
                          10 mine_unarmeds moved from Russia to Tambov
                          1 Soviet_Commisar and 1 russian_para moved from Russia to Belarus
                          1 russian_para moved from Belarus to Eastern Poland
                          1 R_Europe_Rail moved from Russia to Urals
                          1 R_Europe_Rail and 1 armour moved from Urals to Eastern Poland
                          2 Russian_Rails moved from Russia to Buryatia
                          2 Russian_Rails and 2 infantry moved from Buryatia to Eastern Poland
                          1 submarine moved from 105 Sea Zone to 110 Sea Zone
                  
                      Place Units - Russians
                          1 transport placed in 115 Sea Zone
                          2 armour placed in Novgorod
                          2 armour placed in Ukraine
                          1 Tank_General and 1 elite placed in Russia
                  
                      Turn Complete - Russians
                          Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                          Russians collect 37 PUs; end with 37 PUs
                  

                  Combat Hit Differential Summary :

                  EXP Game 10 Trout R 3.tsvg

                  Maybe one of these days I'll actually defend london town lol

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Yeah, 45 is not enough money for everything that UK wants to do on 1st turn but I think at least half needs to go to Home Defense or London is at risk

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      yep Ftr 4 dudes is the minimum

                      Idky I keep fckn up 🙂

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee I will have 38 units plus Panzer General and all Luftwaffe minus whatever dies from Land Mines and Flak Tower attacking next turn. Should we continue, redo your Allied Turn 1, or play another one? All are fine with me as like you, I would like to get to a game where we use the Naval Commanders in the near future but that probably won’t happen in this game

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @Trout
                          last edited by

                          @trout

                          lets play it out. Won't take long 🙂

                          T 3 Replies Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee 👍

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @beelee
                              last edited by

                              @beelee Game History

                              Round: 3
                              
                                  Purchase Units - Japanese
                                      Japanese buy 1 Heavy_BB, 4 armour, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                      1 artillery and 2 infantry moved from Chahar to Suiyuyan
                                      1 artillery and 3 infantry moved from Hopei to Shensi
                                      1 armour moved from Jehol to Suiyuyan
                                      2 infantry moved from Yunnan to Szechwan
                                      1 infantry moved from Kweichow to Szechwan
                                      1 mech_infantry moved from Hopei to Szechwan
                                      3 artilleries and 6 infantry moved from Kweichow to Shensi
                                      1 fighter moved from Anhwe to Suiyuyan
                                      1 tactical_bomber moved from Anhwe to Suiyuyan
                                      1 JPNbomber moved from Anhwe to Suiyuyan
                                      2 tactical_bombers moved from Hunan to Szechwan
                                      2 fighters moved from Hunan to Szechwan
                                      1 JPNbomber moved from Anhwe to Szechwan
                              
                                  Combat - Japanese
                                      Battle in Suiyuyan
                                          Japanese attack with 1 JPNbomber, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                                          Chinese defend with 1 infantry
                                          Japanese win, taking Suiyuyan from Chinese with 1 JPNbomber, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                          Casualties for Chinese: 1 infantry
                                      Battle in Szechwan
                                          Japanese attack with 1 JPNbomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                                          Chinese defend with 1 infantry
                                          Japanese win, taking Szechwan from Chinese with 1 JPNbomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                          Casualties for Chinese: 1 infantry
                                      Battle in Shensi
                                          Japanese attack with 4 artilleries and 9 infantry
                                          Chinese defend with 1 infantry
                                          Japanese win, taking Shensi from Chinese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                                          Casualties for Chinese: 1 infantry
                                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - Japanese
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                                      2 infantry moved from Hunan to Yunnan
                                      2 infantry moved from Kwangsi to Yunnan
                                      2 infantry moved from Kiangsi to Kwangsi
                                      1 elite moved from Japan to 6 Sea Zone
                                      1 elite and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                      1 transport moved from 33 Sea Zone to 6 Sea Zone
                                      2 infantry moved from Paulau Island to 34 Sea Zone
                                      2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                                      2 infantry moved from 33 Sea Zone to Caroline Islands
                                      1 elite moved from 33 Sea Zone to Caroline Islands
                                      1 transport moved from 20 Sea Zone to 6 Sea Zone
                                      1 battleship moved from 6 Sea Zone to 20 Sea Zone
                                      1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                                      2 armour moved from Shantung to Kweichow
                                      2 armour moved from Kiangsu to Kweichow
                                      1 aaGun moved from Anhwe to Hunan
                                      1 infantry moved from Anhwe to Hunan
                                      1 infantry moved from Kiangsu to Kiangsi
                                      1 J_Rail moved from Kiangsu to Shantung
                                      1 J_Rail and 1 infantry moved from Shantung to Kweichow
                                      1 JPNbomber moved from Suiyuyan to Kwangsi
                                      1 JPNbomber moved from Szechwan to Kwangsi
                                      2 fighters moved from Szechwan to Kwangsi
                                      2 tactical_bombers moved from Szechwan to Kwangsi
                                      1 tactical_bomber moved from Suiyuyan to Kweichow
                                      1 fighter moved from Suiyuyan to Kweichow
                                      1 tactical_bomber moved from Hunan to Kweichow
                                      3 fighters moved from Hunan to Kweichow
                                      1 fighter moved from Hunan to Kweichow
                              
                                  Place Units - Japanese
                                      1 Heavy_BB placed in 6 Sea Zone
                                      1 elite and 2 infantry placed in Japan
                                      Japanese undo move 2.
                                      1 elite and 1 infantry placed in Japan
                                      2 armour and 1 infantry placed in Shantung
                                      2 armour and 1 infantry placed in Kiangsu
                              
                                  Turn Complete - Japanese
                                      Japanese collect 35 PUs; end with 35 PUs
                                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
                                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
                              

                              d5bd4ffb-dec7-4caf-b090-f170004256b3-exp-game-10-trout-j3.tsvg

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @Trout
                                last edited by beelee

                                @trout

                                Game History

                                Round: 3
                                
                                    Purchase Units - Americans
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from United Kingdom: 5 aaGuns
                                        EDIT: Adding units owned by British to United Kingdom: 5 aaGunNOs
                                        EDIT: Turning off Edit Mode
                                        Americans buy 2 Fortifications, 1 Heavy_BB, 1 carrier, 1 elite, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Americans
                                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                
                                    Combat - Americans
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - Americans
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                        1 usa_fighter moved from Western United States to Eastern United States
                                        1 artillery, 1 elite, 1 infantry and 1 usa_armour moved from Western United States to 10 Sea Zone
                                        1 artillery, 1 destroyer, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 26 Sea Zone
                                        1 transport moved from 26 Sea Zone to 10 Sea Zone
                                        1 elite, 1 infantry and 1 usa_armour moved from 26 Sea Zone to Hawaiian Islands
                                        1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                        1 Rail and 1 elite moved from Eastern United States to Western United States
                                
                                    Place Units - Americans
                                        1 Fortification placed in Guam
                                        1 Fortification placed in Aleutian Islands
                                        1 Heavy_BB, 1 carrier and 1 transport placed in 101 Sea Zone
                                        1 elite and 1 usa_fighter placed in Eastern United States
                                
                                    Turn Complete - Americans
                                        Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                                        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                                        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                                        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                                        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                                        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                        Americans collect 52 PUs; end with 52 PUs
                                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Chinese
                                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                
                                    Combat - Chinese
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - Chinese
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                
                                    Place Units - Chinese
                                        3 infantry placed in Tsinghai
                                
                                    Turn Complete - Chinese
                                        Chinese collect 3 PUs; end with 3 PUs
                                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                                
                                    Purchase Units - British
                                        British buy 1 Hvy_Undg_2, 1 UK_TankGeneral, 5 infantry, 1 mine_unarmed and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                
                                    Place Units - British
                                        Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry
                                        1 Hvy_Undg_2 placed in United Kingdom
                                
                                    Combat Move - British
                                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                        1 carrier, 1 cruiser, 1 destroyer and 2 uk_fighters moved from 98 Sea Zone to 92 Sea Zone
                                        1 uk_tactical_bomber moved from Egypt to 92 Sea Zone
                                        1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                        3 infantry moved from Persia to Iraq
                                
                                    Combat - British
                                        Battle in Iraq
                                            British attack with 3 infantry, 1 mech_infantry and 1 uk_armour
                                            Neutral_Axis defend with 3 infantry
                                                British roll dice for 3 infantry, 1 mech_infantry and 1 uk_armour in Iraq, round 2 : 1/5 hits, 1.17 expected hits
                                                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                                1 infantry owned by the British lost in Iraq
                                                1 infantry owned by the Neutral_Axis lost in Iraq
                                                British roll dice for 2 infantry, 1 mech_infantry and 1 uk_armour in Iraq, round 3 : 1/4 hits, 1.00 expected hits
                                                Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                                                1 infantry owned by the British lost in Iraq
                                                1 infantry owned by the Neutral_Axis lost in Iraq
                                                British roll dice for 1 infantry, 1 mech_infantry and 1 uk_armour in Iraq, round 4 : 1/3 hits, 0.83 expected hits
                                                Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Neutral_Axis lost in Iraq
                                            British win, taking Iraq from Neutral_Axis with 1 infantry, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 3
                                            Casualties for British: 2 infantry
                                            Casualties for Neutral_Axis: 3 infantry
                                        Battle in 92 Sea Zone
                                            British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber
                                            Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                                                British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                                            Units damaged: 1 battleship owned by the Italians
                                                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                                                1 destroyer owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                                                2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                                                British roll dice for 1 cruiser, 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                                                Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                                1 cruiser owned by the British lost in 92 Sea Zone
                                                1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                                                British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                                                Italians roll dice for 1 transport in 92 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                                                1 transport owned by the Italians lost in 92 Sea Zone
                                            British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 23
                                            Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                                            Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - British
                                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                        1 uk_tactical_bomber could not land in 92 Sea Zone and was removed
                                        2 uk_fighters moved from 92 Sea Zone to Algeria
                                        1 uk_armour moved from Tobruk to Tunisia
                                        2 artilleries moved from Alexandria to Egypt
                                        1 infantry moved from Union of South Africa to 71 Sea Zone
                                        1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                                        1 infantry moved from 83 Sea Zone to French West Africa
                                        2 infantry moved from Brazil to 86 Sea Zone
                                        2 infantry moved from Brazil to British Guiana
                                        2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                        1 battleship moved from 76 Sea Zone to 98 Sea Zone
                                
                                    Place Units - British
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                        1 UK_TankGeneral, 5 infantry, 1 mine_unarmed and 5 uk_armours placed in United Kingdom
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from United Kingdom: 1 UK_TankGeneral and 1 mine_unarmed
                                        EDIT: Adding units owned by British to United Kingdom: 1 UKTankGeneral3
                                        EDIT: Adding units owned by Changer to United Kingdom: 1 uk_mine_Blue
                                        EDIT: Removing units owned by Germans from Scotland: 1 Panzer_General
                                        EDIT: Adding units owned by Germans to Scotland: 1 Panzer_General3
                                        EDIT: Turning off Edit Mode
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 9
                                            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,4,3
                                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,6,3,5,3,1
                                        British collect 41 PUs (9 lost to blockades); end with 41 PUs
                                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                                

                                Combat Hit Differential Summary :

                                Italians regular : 1.50
                                Neutral_Axis regular : 0.00
                                British regular : 1.67
                                

                                EXP Game 10 Trout UK 3.tsvg

                                1 Blue LM at Scotland. Activated your PG for you.

                                I tested it out and wasn't a good result for tommy lol

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Clever move with the French destroyer taking out my blocker.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @Trout
                                    last edited by beelee

                                    @trout it was desperation 50/50 🙂

                                    Probably won't matter unless that Flak hits big 🙂

                                    Edit
                                    forgot the HD again lol You can do it or I will on anzc

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @beelee
                                      last edited by

                                      @beelee Game History

                                      Round: 3
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 Italian_LCV, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                              1 bomber moved from Southern Italy to 91 Sea Zone
                                              1 bomber moved from Western Germany to 91 Sea Zone
                                              2 fighters moved from Western Germany to 94 Sea Zone
                                      
                                          Combat - Italians
                                              Battle in 91 Sea Zone
                                                  Italians attack with 2 bombers
                                                  British defend with 2 infantry and 1 transport
                                                  Italians win with 2 bombers remaining. Battle score for attacker is 12
                                                  Casualties for British: 2 infantry and 1 transport
                                              Battle in 94 Sea Zone
                                                  Italians attack with 2 fighters
                                                  French defend with 1 destroyer
                                                  French win with no units remaining. Battle score for attacker is -11
                                                  Casualties for Italians: 2 fighters
                                                  Casualties for French: 1 destroyer
                                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                      
                                          Non Combat Move - Italians
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Poland
                                              2 bombers moved from 91 Sea Zone to Holland Belgium
                                              1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                              1 armour moved from Western Germany to Germany
                                              1 Europe_Rail and 1 infantry moved from Southern Italy to Poland
                                              3 infantry moved from Greater Southern Germany to Germany
                                              1 armour moved from Greater Southern Germany to Germany
                                              2 artilleries moved from Greater Southern Germany to Germany
                                              1 Italian_LCV moved from Western Germany to Northern Italy
                                      
                                          Place Units - Italians
                                              1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 12 PUs; end with 12 PUs
                                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                                      

                                      Criminy!! Forgot to do the HD for you.
                                      [0_1772233755006_c1a32b0b-7830-4c5b-af6e-9f543cbf6d7a-exp-game-10-trout-i3.tsvg](Uploading 100%)

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee fe99cf7c-34ac-47ea-b2e7-c3847dd61e2e-exp-game-10-trout-i3.tsvg

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @Trout
                                          last edited by beelee

                                          @trout

                                          Good Morning

                                          Game History

                                          Round: 3
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 Fortification, 1 armour, 1 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - ANZAC
                                          
                                              Combat - ANZAC
                                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                                  1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                                                  1 cruiser moved from 49 Sea Zone to 54 Sea Zone
                                                  2 infantry and 3 mine_unarmeds moved from New South Wales to Queensland
                                                  1 infantry moved from Queensland to South Australia
                                                  1 infantry moved from Queensland to South Australia
                                                  1 transport moved from 44 Sea Zone to 56 Sea Zone
                                                  1 infantry moved from Java to 42 Sea Zone
                                                  1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                                                  1 infantry moved from 41 Sea Zone to Sumatra
                                                        ANZAC take Sumatra from Dutch
                                          
                                              Place Units - ANZAC
                                                  1 transport placed in 62 Sea Zone
                                                  1 armour, 1 infantry and 3 mine_unarmeds placed in New South Wales
                                                  1 Fortification placed in Celebes
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 21 PUs; end with 23 PUs
                                                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs
                                                  Turning on Edit Mode
                                                  EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense
                                                  EDIT: Turning off Edit Mode
                                          
                                              Combat Move - French
                                          
                                              Combat - French
                                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bessarabia
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  Trigger RussiansParaBoost atBessarabia: Russians has 1 russian_paraBoost placed in Bessarabia
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          EXP Game 10 Trout F 3.tsvg

                                          Well confidence is low in England. Remember you have to roll for the Ftrs by hand for Flak. Bmbrs and Tac will work.

                                          1 LM Scotland 4 110 3 109

                                          OOL
                                          5 on the Flak, don't take the 6th one
                                          5 aaGuns
                                          Bmbr
                                          Inf including French
                                          Mech
                                          Paras
                                          Elite
                                          Ftrs or Tank Army. If Tank Army can stay intact take Ftrs. If not start whacking Tanks. Remember to kill active one first.

                                          If the Elite Ftrs and Tank Army are all alive and only 1 unit survives, keep the Elite.

                                          If you make a secondary attack somewhere, you can turn on edit at start of Combat, do the die rolls and remove the hits. Can then turn edit off and fight normal.

                                          Secondary attack can be a made up one. Edit it back when done. Probably won't be needed unless that FlakTower hits heavy.

                                          Just save every battle rd if you have any questions

                                          T 1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @beelee
                                            last edited by Trout

                                            @beelee Good morning. Okay, did the manual rolls on Dice Bot. Two LM hits in SZ 110 and zero for Flak Fighter hits and the one LM in Scotland. No attacks except on London. I have Bismarck and one cruiser which can shore bombard. Did you want to scramble somebody like the French fighter to stop the bombardment or should I fire away?

                                            09cfbddd-ed7d-4973-98cc-368ff96e054a-exp-game-10-trout-g4.tsvg

                                            B 1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums