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    EXP G40 Game 11 Barnee vs. Trout

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    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      Good Afternoon and Happy Friday 🙂

      Yea, so you need to roll for the Ftrs. The Flak will shoot at the Bmbrs correctly and will not target the Stealth Bmbrs.

      So as long as you have one other battle going and the Escrt in 110 should create one, turn on edit at start of combat. Roll for the Ftrs and any LMs, just assume the 110 Victory obviously. Unless there's a dinosaur strike, you will win 🙂

      Then remove the appropriate units, turn edit off and fight the battle normally.

      Yes, I believe your numbers are correct for the 262's in the Luftflotten.

      Remember, 262's are considered Ftrs

      Edit
      Hmm ... I wonder if a special Flak unit that shoots at the Ftrs only and then kills itself would work ? Make it 1 pixel big so it's basically invisible.

      I will look into it. 🙂 I don't usually have good ideas when my day just is getting started lol

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Okay. So dice bot for the fighters and Flak will shoot at the bombers? Do I have that right? If there is a Flak Tower present, do the AAA just not shoot?

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          yea I switched the AA to HPs only. They have red barrels

          yes to the above

          Edit
          Hmm ... you gave me another idea. Maybe I can make the FlakTower give a negative bonus to the AA so it can't hit planes ?

          Seems it might be possible. It's on the list.

          Don't have to dick around switching the aaGuns then.

          Actually probably can't. You're either AA or not in triplea, as in I can't adjust "isAA" I don't think. I'll try it and maybe wc knows a way to do it

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee I screwed up with forgetting to swap out the fighter for the 262 so that fighter will just join the SZ 110 battle so he doesn't impact the main attraction. So for the record, scramble instructions for SZ 110?

            c2e3067d-792b-4ecf-b05f-09933bb71aeb-exp-game-11-trout-g16.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Trout
              last edited by beelee

              @trout

              heh heh yea no scramble 🙂 I'll run the white flag up after you win

              I guess I could check but surely you can win 110 🙂

              Edit
              Probably just as good of odds as the regular battle I understand why you asked. Didn't mean to sound like a DH 🙂

              No scramble

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by Trout

                @beelee Rolled 3 hits for the Flak Fighters on Dice Bot.

                Game History

                Round: 16
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                        Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                        triggerAttachmenLate1947EXP43Invert: has removed 1 Early1947_red owned by Changer in D-Day
                        triggerAttachmenLate1947EXP43Invert: Changer has 1 Late1947_red placed in D-Day
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        Germans buy 1 ElitePanzer, 1 GermanUBoat, 1 Hvy_Undg_2, 1 King_Tiger, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 elite and 13 infantry; Remaining resources: 2 PUs; 
                
                    Place Units - Germans
                        Units in Western Germany being upgraded or consumed: 1 UndrgroundFctry
                        1 Hvy_Undg_2 placed in Western Germany
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                        1 German_Heavy_BB moved from 112 Sea Zone to 110 Sea Zone
                        EDIT: 1 italian_para moved from Romania to Ukraine
                        1 ElitePanzer moved from Germany to 113 Sea Zone
                        2 armour moved from Germany to 113 Sea Zone
                        1 armour moved from Norway to 113 Sea Zone
                        4 infantry moved from Denmark to 113 Sea Zone
                        1 Panzer_Grndrs moved from Denmark to 113 Sea Zone
                        1 armour moved from Western Germany to 113 Sea Zone
                        1 ElitePanzer, 1 Panzer_Grndrs, 4 armour, 4 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
                        1 ElitePanzer, 1 Panzer_Grndrs, 4 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
                        3 bombers moved from Western Germany to United Kingdom
                        2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 9 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                        7 armour moved from Western Germany to 112 Sea Zone
                        1 artillery moved from Norway to 112 Sea Zone
                        1 SP_Artillery moved from Western Germany to 112 Sea Zone
                        5 infantry moved from Norway to 112 Sea Zone
                        2 Panzer_Grndrss moved from Western Germany to 112 Sea Zone
                        4 infantry moved from Western Germany to 112 Sea Zone
                        2 Panzer_Grndrss, 1 SP_Artillery, 7 armour, 1 artillery, 9 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                        2 Panzer_Grndrss, 1 SP_Artillery, 7 armour, 1 artillery and 9 infantry moved from 110 Sea Zone to United Kingdom
                        EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten
                        EDIT: 3 Me_262AFs moved from 1st Luftflotten to United Kingdom
                        EDIT: 1 GAirCommanderMe_262 moved from 1st Luftflotten to United Kingdom
                        1 GermanUBoat moved from 113 Sea Zone to 110 Sea Zone
                        1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                        1 GermanUBoat moved from 113 Sea Zone to 110 Sea Zone
                        1 fighter moved from Western Germany to 110 Sea Zone
                
                    Combat - Germans
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        Battle in 110 Sea Zone
                            Germans attack with 2 GermanUBoats, 1 German_Heavy_BB, 2 destroyers, 1 fighter and 15 transports
                            British defend with 1 Escort
                            Germans win with 1 GermanUBoat, 1 German_Heavy_BB, 2 destroyers, 1 fighter and 15 transports remaining. Battle score for attacker is 2
                            Casualties for Germans: 1 GermanUBoat
                            Casualties for British: 1 Escort
                            Turning on Edit Mode
                            EDIT: Removing units owned by Germans from United Kingdom: 3 fighters
                            EDIT: Turning off Edit Mode
                        Battle in United Kingdom
                            Germans attack with 1 ElitePanzer, 1 GAirCommanderMe_262, 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 3 Me_262AFs, 3 Panzer_Grndrss, 1 SP_Artillery, 11 armour, 1 artillery, 3 bombers, 6 fighters, 13 infantry and 5 tactical_bombers; Changer loiter and taunt
                            Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 2 UK_Hvy_Bombers, 5 aaGunNOs, 1 airfield, 1 elite, 1 harbour, 20 infantry, 1 mech_infantry, 2 uk_fighters and 3 uk_paras; French defend with 1 fighter and 2 infantry
                            Units damaged: 1 FlakTower owned by the British
                            Germans captures 48PUs while taking British capital
                            Germans converts Hvy_Undg_2 into different units
                            Germans win, taking United Kingdom from British with 1 ElitePanzer, 1 GAirCommanderMe_262, 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 3 Me_262AFs, 10 armour, 3 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
                            Casualties for Germans: 3 Panzer_Grndrss, 1 SP_Artillery, 1 armour, 1 artillery, 13 infantry and 3 tactical_bombers
                            Casualties for British: 1 FlakTower, 1 HomeDefense, 2 UK_Hvy_Bombers, 5 aaGunNOs, 1 elite, 20 infantry, 1 mech_infantry, 2 uk_fighters and 3 uk_paras
                            Casualties for French: 1 fighter and 2 infantry
                        Battle in Ukraine
                            Germans attack with 1 italian_para
                            Russians defend with 1 Army_Conscript
                            Germans win, taking Ukraine from Russians with 1 italian_para remaining. Battle score for attacker is 2
                            Casualties for Russians: 1 Army_Conscript
                        Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                
                    Non Combat Move - Germans
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                        Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                        1 fighter moved from 110 Sea Zone to Western Germany
                        3 bombers moved from United Kingdom to Western Germany
                        2 German_Hvy_Bmbrs moved from United Kingdom to Western Germany
                        2 LuftwaffeAces, 6 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
                        EDIT: 1 GAirCommanderMe_262 moved from United Kingdom to 1st Luftflotten
                        EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Holland Belgium
                        EDIT: 3 Me_262AFs moved from United Kingdom to 1st Luftflotten
                        1 armour moved from Northern Italy to Germany
                        1 German_Rockets moved from Slovakia Hungary to Germany
                        2 German_Engineers moved from Slovakia Hungary to Germany
                        1 3rdWaffenArmy moved from Romania to Yugoslavia
                        1 infantry moved from Romania to Yugoslavia
                        2 german_paras moved from Romania to Greece
                        1 infantry moved from Poland to Slovakia Hungary
                        1 elite moved from Poland to Slovakia Hungary
                        1 ArmyGroupCentre, 1 Elitewaffen_panzer, 1 German_Rockets, 1 King_Tiger, 1 PanzerJagerFS, 1 SP_Artillery, 1 Waffen_Arty, 2 Waffen_Hvy_Tanks, 2 Waffen_Paras, 4 aaGuns, 1 artillery, 3 infantry and 1 waffen_infantry moved from Poland to Germany
                        1 elite moved from Germany to Poland
                        1 Panzer_Grndrs, 1 aaGun, 4 artilleries, 1 elite and 8 infantry moved from Northern Italy to Greater Southern Germany
                        3 mech_infantrys moved from Western Germany to Germany
                        1 WaffenPnzrGrndr moved from Denmark to Germany
                        1 elite moved from Denmark to Western Germany
                        1 mech_infantry moved from Denmark to Germany
                        1 G_Rail moved from Germany to Southern Italy
                        1 G_Rail and 1 infantry moved from Southern Italy to Denmark
                        2 Escort_Convoys, 1 GermanUBoat, 1 carrier, 1 cruiser and 7 transports moved from 97 Sea Zone to 95 Sea Zone
                        2 infantry moved from Morocco to Algeria
                
                    Place Units - Germans
                        1 GermanUBoat placed in 112 Sea Zone
                        6 TotalWar_Tanks placed in Western Germany
                        1 ElitePanzer, 1 King_Tiger, 1 elite and 9 infantry placed in Germany
                        1 infantry placed in Southern Italy
                        1 Panzer_Grndrs and 3 infantry placed in Western Germany
                        Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                        Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                
                    Turn Complete - Germans
                        Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        Total Cost from Convoy Blockades: 0
                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
                        Germans collect 64 PUs; end with 114 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 126 PUs
                        Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 131 PUs
                        Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 136 PUs
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 141 PUs
                        Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 144 PUs
                

                bf21b147-0ef5-4dee-9a8b-4dc1834d5967-exp-game-11-trout-g16.tsvg

                Hitler can tour Buckingham Palace now

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @trout

                  Congratulations and well played !

                  You controlled the game from start to finish. I will update the spreadsheet. Would you like to do a game report ? I can add some pictures at the end.

                  If too busy I understand. I need to catch up on a few. I want to document the first multi with Alex. I know they're not as fun as playing but think it's good to keep a record anyway, even though the save games record it all.

                  I think it's 4-6 or 7 ? now. I will regroup and finish the update and some reports and challenge you once more 🙂

                  Congratulations once again.

                  Surrender.png

                  Edit
                  Spreadsheet updated 🙂

                  https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

                  Edit 2
                  You've won 6 of your last 8 🙂 All of your wins against me have been Sea Lion lol we are 4-7 or 7-4 depending on how you look at it 🙂

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Thanks! Yes I can do the game report if you can do the pictures. Not being able to do the pictures is the only reason why I have not done them in the past. Yes I believe I have only defeated you via Sea Lion. Maybe some day that could change 🙏 😁

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      Yea i was just gonna say this was a Late Sea Lion win which is completely different than a early one. Machine froze lol

                      Yea i will add a few shots at the end of your report the way the captain does them. no need to be to extensive the way I do them lol

                      Edit
                      I believe you would have won regardless. Probably just by grinding me down. You were well on your way to Economic Victory but a Military one is much more satisfying 🙂

                      Edit 2
                      You're right behind @Panzerstahl-Helm-0 now 🙂 You guys might need to mix it up soon 🙂

                      Screenshot from 2026-04-18 00-11-53.png

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by Trout

                        @beelee Full disclosure- I saw where I could probably do Sea Lion after I did the 262 TW purchase because of healthy economy, large Luftwaffe, and not too much reinforcement of London. But I really wanted to get an Economic Victory. But you are such a good Soviet player that I can never make a lot of progress with Barbarossa. Then you stalemated me in Syria. So then I thought I could keep up a stalemate and let J win the game for me. But my Med Navy was in danger of getting whacked by your air power and then when you moved your Brit tanks over from Egypt … That was when I called the audible because we were headed for a big battle in ME that I was going to lose. So you forced me to bomb the Queen … again 😊

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @Trout
                          last edited by

                          @trout

                          Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air.

                          But yea, the Kill shot on London was obviously the way to go 🙂 Hopefully I've finally learned my lesson 🙂

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