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    EXP G40 Game 4 Trout vs JCat

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    • B Offline
      beelee @JohnnyCat
      last edited by beelee

      @johnnycat

      Another way to test stuff besides using the battle calc, is to switch to low luck before you fire up the save.

      Then fight the battle. You have to still take the correct PE casualties and it won't give a percentage but it will give you pretty close to a average dice result.

      Screenshot from 2026-03-27 02-52-51.png

      Screenshot from 2026-03-27 02-53-01.png

      LL bottom left

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @JohnnyCat
        last edited by

        @johnnycat Sorry about that. You were close but not exactly. See attached.

        b0069f02-b17b-42cd-8bdc-ef2ecc9aa26a-trout-cat-game-4-f6.tsvg

        JohnnyCatJ 2 Replies Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @Trout
          last edited by

          @trout good morning.

          Thanks Iโ€™ll have a turn for ya in the next two hours. Gonna make a BIG GAMBLE

          T 1 Reply Last reply Reply Quote 1
          • T Offline
            Trout @JohnnyCat
            last edited by

            @johnnycat I think big gambles are what you live for as best I can tell when it comes to your strategies in this game ๐Ÿ™‚

            JohnnyCatJ 1 Reply Last reply Reply Quote 1
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout hmm good to know that then.

              Ok then Iโ€™ll switch to a more conservative plan. I donโ€™t want to be predictable haha.

              1 Reply Last reply Reply Quote 1
              • JohnnyCatJ Offline
                JohnnyCat @beelee
                last edited by

                @beelee GREAT IDEA. Thank You

                1 Reply Last reply Reply Quote 1
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by JohnnyCat

                  @trout

                  OKkidoke here is Turn 7 Germany complete- but BIG ISSUE: The minor factory is for GREECE and the game acted weird (Mac issues maybe?) and will not allow me to place the factory in Greece.

                  So I TEMPORARILY placed it in Romania but it is not there.

                  @beelee Can you help with this? Or can @trout just move it during his turn in one of his edits? Thank you

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @JohnnyCat
                    last edited by beelee

                    @johnnycat

                    Hmm ... I just tried using your previous french save or trouts and it works for me.

                    b0069f02-b17b-42cd-8bdc-ef2ecc9aa26a-trout-cat-game-4-f6MinorFctry.tsvg

                    Sometimes edit can mess stuff up but I haven't seen it this situation before

                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @beelee
                      last edited by

                      @beelee OK so what should we do?

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @JohnnyCat
                        last edited by beelee

                        @johnnycat said in EXP G40 Game 4 Trout vs JCat:

                        @beelee OK so what should we do?

                        Oh Idk i been up all night lol

                        Edit have Trout move it to Greese on SSR turn

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @beelee
                          last edited by

                          @beelee Get some sleep! Take Nap

                          I have to go get sutures out of my finger so back later.

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @JohnnyCat
                            last edited by

                            @johnnycat

                            :astonished_face:

                            1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat
                              last edited by JohnnyCat

                              @trout @beelee

                              Gents,

                              Please tell me what are these units. While I was playing against the computer as the good guys, the germans just plopped down a bunch of ME-262s that they did not purchase but, somehow, moved onto the map from the upper boxes.

                              Before we even complete this turn and figure out this minior factory not being placed in Greece glitch I would like to clarify these units and if Germany is going to get free units?

                              I have seen Japan get free units all throughout the game but never once gotten free units for Germany .

                              THANK YOU

                              Screenshot 2026-03-27 at 1.10.56โ€ฏPM.png

                              EDIT I found a way to make the factory fit !!! So please let me get that file up before we continue. THANKS so much.

                              1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat
                                last edited by JohnnyCat

                                @trout

                                This is the correct map and all seems to be correct.

                                b0069f02-b17b-42cd-8bdc-ef2ecc9aa26a-trout-cat-game-4-GERMANY_7_end_CORRECT.tsvg

                                I just redid the turn and got the same results and this time it just worked fine and I was able to place the factory. I might want to move this to my PC desktop... gotta think about that but that might be better.

                                B T 2 Replies Last reply Reply Quote 0
                                • B Offline
                                  beelee @JohnnyCat
                                  last edited by

                                  @johnnycat

                                  Yea those are just the special Air units for the Air Fleets. I just put them there so you don't have to edit them in and out so much.

                                  Can just select the ones you need. So yea no Free dudes for the Reich

                                  https://www.axisandallies.org/forums/assets/uploads/files/1765436744444-16.g40-air-fleet-commander-rules.pdf

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @JohnnyCat
                                    last edited by

                                    @johnnycat Game History

                                    Round: 7
                                    
                                        Purchase Units - Russians
                                            Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                            Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                            Russians buy 1 Elitearmour, 1 Hvy_Undg_2, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 11 PUs; 3 AirLendLease; 3 TankLendLease; 
                                    
                                        Place Units - Russians
                                            Units in Russia being upgraded or consumed: 1 UndrgroundFctry
                                            1 Hvy_Undg_2 placed in Russia
                                    
                                        Combat Move - Russians
                                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                            1 armour moved from Shensi to Hopei
                                                  Chinese take Hopei from Japanese
                                            1 infantry moved from Shensi to Suiyuyan
                                                  Chinese take Suiyuyan from Japanese
                                            1 armour moved from Hopei to Shensi
                                            1 infantry moved from Western Ukraine to Eastern Poland
                                            1 SP_ArtilleryUSSR moved from Bryansk to Eastern Poland
                                            1 mech_infantry moved from Bryansk to Eastern Poland
                                            1 armour moved from Smolensk to Eastern Poland
                                            2 fighters moved from Belarus to Baltic States
                                            1 tactical_bomber moved from Belarus to Baltic States
                                            1 FighterAce moved from Russia to Baltic States
                                            3 Army_Conscripts moved from Belarus to Baltic States
                                            1 elite moved from Belarus to Eastern Poland
                                            1 1stSovietAG moved from Belarus to Eastern Poland
                                            1 artillery moved from Belarus to Eastern Poland
                                            2 guard_infantrys moved from Belarus to Eastern Poland
                                            1 SP_ArtilleryUSSR moved from Belarus to Eastern Poland
                                            1 guard_infantry and 14 infantry moved from Belarus to Eastern Poland
                                            4 russian_paras moved from Russia to Eastern Poland
                                            1 2ndCorps moved from Belarus to Eastern Poland
                                    
                                        Combat - Russians
                                            Battle in Baltic States
                                                Russians attack with 3 Army_Conscripts, 1 FighterAce, 2 fighters and 1 tactical_bomber
                                                Germans defend with 1 elite and 1 infantry
                                                Russians win, taking Baltic States from Germans with 2 Army_Conscripts, 1 FighterAce, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                Casualties for Russians: 1 Army_Conscript
                                                Casualties for Germans: 1 elite and 1 infantry
                                            Battle in Eastern Poland
                                                Russians attack with 1 1stSovietAG, 1 2ndCorps, 2 SP_ArtilleryUSSRs, 1 armour, 1 artillery, 1 elite, 3 guard_infantrys, 15 infantry, 1 mech_infantry and 4 russian_paras
                                                Germans defend with 1 infantry
                                                Russians win, taking Eastern Poland from Germans with 1 1stSovietAG, 1 2ndCorps, 2 SP_ArtilleryUSSRs, 1 armour, 1 artillery, 1 elite, 3 guard_infantrys, 15 infantry, 1 mech_infantry and 4 russian_paras remaining. Battle score for attacker is 3
                                                Casualties for Germans: 1 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Russians
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Amur
                                            4 aaGuns moved from Belarus to Eastern Poland
                                            2 fighters moved from Baltic States to Belarus
                                            1 FighterAce moved from Baltic States to Belarus
                                            1 tactical_bomber moved from Baltic States to Belarus
                                            3 infantry moved from Smolensk to Belarus
                                            EDIT: 1 3rdCorps moved from 3rd Corps to Volgograd
                                            EDIT: 3 armour moved from Russia to 3rd Corps
                                            EDIT: 1 Soviet_Commisar moved from Russia to 3rd Corps
                                            EDIT: 1 Soviet_Commisar_3 moved from 1st Corps to Overflow
                                            EDIT: 1 Soviet_Commisar moved from 3rd Corps to 1st Corps
                                            1 armour moved from Urals to Yenisey
                                            2 infantry moved from Kazakhstan to Tsinghai
                                            2 infantry moved from Samara to Novosibirsk
                                            EDIT: 1 russian_minor moved from Vologda to Timguska
                                            1 infantry moved from Ukraine to Western Ukraine
                                            1 aaGun moved from Amur to Manchuria
                                            1 Russian_Rail and 1 elite moved from Russia to Amur
                                            1 infantry moved from Korea to Manchuria
                                            7 infantry moved from Bryansk to Belarus
                                            1 Russian_Rail moved from Russia to Bryansk
                                            1 Russian_Rail and 1 infantry moved from Bryansk to Novosibirsk
                                            1 infantry moved from Bryansk to Belarus
                                    
                                        Place Units - Russians
                                            1 Elitearmour, 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                    
                                        Turn Complete - Russians
                                            Total Cost from Convoy Blockades: 3
                                                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,6,2,6,5,1,3,5,1
                                            Russians collect 36 PUs (3 lost to blockades); end with 47 PUs
                                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                                    

                                    Remember if you decide to attack E. Poland that only one Army Group can be active and only one Army within the Panzer Group can be active. So even though you have four armies there. Only one is active. Hope that helps. Also this is the kind of situation where the battle calculator will not be accurate. What I do in this situation is do old-fashioned arithmetic with paper and pen. But that's not something that most people in 2026 like to do. But my solution is accurate 100% of the time.

                                    dc86abf1-f1ca-4e15-a12d-af6b359d7586-trout-cat-game-4-r7.tsvg

                                    JohnnyCatJ 2 Replies Last reply Reply Quote 1
                                    • JohnnyCatJ Offline
                                      JohnnyCat @Trout
                                      last edited by

                                      @trout Hey Mate - well I sure have some news for ya...

                                      First off, regarding our game, because of the dice and you not actually capturing the Philippines, I was able to send ALL those amazing Japanese FIghters!

                                      I just rolled the combat and, no surprise I wiped out that Aussie fleet in one phase and took only 3 casualties. But I screwed up on the order of loss and had one fighter that had no place to go so I took my last Navy Fighter as an unneeded loss. I need to learn how to do the order of loss better. And I forgot that carriers that are wounded cannot carry any planes. I was expecting wounded carries to carry one less but none at all seems extreme.

                                      Quick Question: Is the super carriers that carry 4 fighters also limited to carrying ZERO planes if wounded? They can take 3 hits right?

                                      Anyway, you sure have taught me to never underestimate the power of that Japanese Fighter and Tac bomber group's presence in this game.

                                      This game is FAR FROM OVER so I am taking my time on the non-combat move. Your Russian troops in China have ensured that Japan does not get an easy path right now.

                                      And then there is the USA's ability to just BUY A FLEET to replace the one lost, hahaha. I already see a massive fleet outside San Diego...

                                      And Second, my dear Fiance has decided to have us start afresh !!!!!!!!!!!! I am incredibly happy and hopeful now.

                                      We have a date now that I must get ready for so I will complete my turn tonight. I just felt the need to share - and I am sure that you expected the ANZAC result once your land units failed to take the Philippines.

                                      I tried my best to protect the Philippines but, as you saw, I had only 1 fighter to help defend with the armor. For future games I will try to ensure more ways to protect it. Maybe buy an air transport turn 1.

                                      Well good thing for me there but, as I said earlier, you have so much power this game ain't over... Not even close.

                                      Thank you again for such masterful play.

                                      PS. Check out the first turn play with the my new game with Alexander. I did not take France again and will let Italy do that. I am wondering how you think about that no take france move.

                                      PPS. I think I won the game against Panzer now because I was able to take the Caucuses and, unless I am missing something, I can fly in a ton of stuff to protect it while I build a factory and start cranking out Panthers and other stuff in the Middle East.

                                      1 Reply Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by

                                        @trout

                                        Japan 7

                                        dc86abf1-f1ca-4e15-a12d-af6b359d7586-trout-cat-game-4-JAPAN_7_end.tsvg

                                        I have to assume that your move to Poland means that you calculated it and the math says you can keep it. I need to learn how to do that.

                                        The mighty USA is up. Do you think I can wager on Kalshi for what you will do next?

                                        1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat
                                          last edited by

                                          @beelee.

                                          So the game is preventing my USA fleet from passing over the subs so that I can invade Southern Europe.

                                          This game still confuses me at times ๐Ÿ™‚

                                          The game is not letting my ships past the subs and I thought that sub cannot block so what is happening here?

                                          Thanks

                                          Screenshot 2026-03-29 at 10.45.53โ€ฏPM.png

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @JohnnyCat
                                            last edited by beelee

                                            @johnnycat

                                            Nope went to bed early. Just got up ๐Ÿ™‚ Feel like I should be getting ready to go fishing or head out to the fields ๐Ÿ™‚

                                            Still a couple months before the 20 hour days kick in for the lads lol Glad I only did that part time lol Bouncing around on a little boat on a large body of water not my preferred way to make a living ๐Ÿ™‚

                                            I will look at it now. Sometimes you may need to move 1 space at a time. Also you are going through a canal, so maybe that is somehow impacting it.

                                            Or it could be the Wolpack units are blocking it but I'm pretty sure I made them "isSub" too.

                                            At any rate, in a worst case scenario, you can move them in edit but that's obviously a last resort.

                                            One other thing and it doesn't apply here, is that unescorted Trprts are blocked by Subs if they try to conduct a amphib landing in a SZ with a Sub and only Trprts present.

                                            I'll see if I can recretae from the last save

                                            Edit
                                            You will have to post a save. The above save doesn't have any U-boats in 92

                                            Screenshot from 2026-03-30 04-14-22.png

                                            Haven't been following this one too closely. Interesting situation ๐Ÿ™‚

                                            If you want to get rid of the unplaced Minor Hvy Ind, edit in a Minor Fctry and then place it in 1st place and then remove it.

                                            Edit
                                            I guess it won't let you do that. I see you have one in W USA. It should be removed. I thought I changed it recently so they would place if someone wanted to before US joins the War and they auto upgrade.

                                            I will check.

                                            Should also swap the NC for a red C one so he activates in 91. He will auto boost the strongest unit but it is PE to have the correct number of Ships in the TaskForce

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