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    EXP G40 Game 4 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @beelee
      last edited by

      @beelee Get some sleep! Take Nap

      I have to go get sutures out of my finger so back later.

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @JohnnyCat
        last edited by

        @johnnycat

        :astonished_face:

        1 Reply Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat
          last edited by JohnnyCat

          @trout @beelee

          Gents,

          Please tell me what are these units. While I was playing against the computer as the good guys, the germans just plopped down a bunch of ME-262s that they did not purchase but, somehow, moved onto the map from the upper boxes.

          Before we even complete this turn and figure out this minior factory not being placed in Greece glitch I would like to clarify these units and if Germany is going to get free units?

          I have seen Japan get free units all throughout the game but never once gotten free units for Germany .

          THANK YOU

          Screenshot 2026-03-27 at 1.10.56 PM.png

          EDIT I found a way to make the factory fit !!! So please let me get that file up before we continue. THANKS so much.

          1 Reply Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat
            last edited by JohnnyCat

            @trout

            This is the correct map and all seems to be correct.

            b0069f02-b17b-42cd-8bdc-ef2ecc9aa26a-trout-cat-game-4-GERMANY_7_end_CORRECT.tsvg

            I just redid the turn and got the same results and this time it just worked fine and I was able to place the factory. I might want to move this to my PC desktop... gotta think about that but that might be better.

            B T 2 Replies Last reply Reply Quote 0
            • B Offline
              beelee @JohnnyCat
              last edited by

              @johnnycat

              Yea those are just the special Air units for the Air Fleets. I just put them there so you don't have to edit them in and out so much.

              Can just select the ones you need. So yea no Free dudes for the Reich

              https://www.axisandallies.org/forums/assets/uploads/files/1765436744444-16.g40-air-fleet-commander-rules.pdf

              1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @JohnnyCat
                last edited by

                @johnnycat Game History

                Round: 7
                
                    Purchase Units - Russians
                        Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                        Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                        Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                        Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                        Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                        Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                        Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                        Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                        Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                        Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                        Russians buy 1 Elitearmour, 1 Hvy_Undg_2, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 11 PUs; 3 AirLendLease; 3 TankLendLease; 
                
                    Place Units - Russians
                        Units in Russia being upgraded or consumed: 1 UndrgroundFctry
                        1 Hvy_Undg_2 placed in Russia
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        1 armour moved from Shensi to Hopei
                              Chinese take Hopei from Japanese
                        1 infantry moved from Shensi to Suiyuyan
                              Chinese take Suiyuyan from Japanese
                        1 armour moved from Hopei to Shensi
                        1 infantry moved from Western Ukraine to Eastern Poland
                        1 SP_ArtilleryUSSR moved from Bryansk to Eastern Poland
                        1 mech_infantry moved from Bryansk to Eastern Poland
                        1 armour moved from Smolensk to Eastern Poland
                        2 fighters moved from Belarus to Baltic States
                        1 tactical_bomber moved from Belarus to Baltic States
                        1 FighterAce moved from Russia to Baltic States
                        3 Army_Conscripts moved from Belarus to Baltic States
                        1 elite moved from Belarus to Eastern Poland
                        1 1stSovietAG moved from Belarus to Eastern Poland
                        1 artillery moved from Belarus to Eastern Poland
                        2 guard_infantrys moved from Belarus to Eastern Poland
                        1 SP_ArtilleryUSSR moved from Belarus to Eastern Poland
                        1 guard_infantry and 14 infantry moved from Belarus to Eastern Poland
                        4 russian_paras moved from Russia to Eastern Poland
                        1 2ndCorps moved from Belarus to Eastern Poland
                
                    Combat - Russians
                        Battle in Baltic States
                            Russians attack with 3 Army_Conscripts, 1 FighterAce, 2 fighters and 1 tactical_bomber
                            Germans defend with 1 elite and 1 infantry
                            Russians win, taking Baltic States from Germans with 2 Army_Conscripts, 1 FighterAce, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                            Casualties for Russians: 1 Army_Conscript
                            Casualties for Germans: 1 elite and 1 infantry
                        Battle in Eastern Poland
                            Russians attack with 1 1stSovietAG, 1 2ndCorps, 2 SP_ArtilleryUSSRs, 1 armour, 1 artillery, 1 elite, 3 guard_infantrys, 15 infantry, 1 mech_infantry and 4 russian_paras
                            Germans defend with 1 infantry
                            Russians win, taking Eastern Poland from Germans with 1 1stSovietAG, 1 2ndCorps, 2 SP_ArtilleryUSSRs, 1 armour, 1 artillery, 1 elite, 3 guard_infantrys, 15 infantry, 1 mech_infantry and 4 russian_paras remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Russians
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Amur
                        4 aaGuns moved from Belarus to Eastern Poland
                        2 fighters moved from Baltic States to Belarus
                        1 FighterAce moved from Baltic States to Belarus
                        1 tactical_bomber moved from Baltic States to Belarus
                        3 infantry moved from Smolensk to Belarus
                        EDIT: 1 3rdCorps moved from 3rd Corps to Volgograd
                        EDIT: 3 armour moved from Russia to 3rd Corps
                        EDIT: 1 Soviet_Commisar moved from Russia to 3rd Corps
                        EDIT: 1 Soviet_Commisar_3 moved from 1st Corps to Overflow
                        EDIT: 1 Soviet_Commisar moved from 3rd Corps to 1st Corps
                        1 armour moved from Urals to Yenisey
                        2 infantry moved from Kazakhstan to Tsinghai
                        2 infantry moved from Samara to Novosibirsk
                        EDIT: 1 russian_minor moved from Vologda to Timguska
                        1 infantry moved from Ukraine to Western Ukraine
                        1 aaGun moved from Amur to Manchuria
                        1 Russian_Rail and 1 elite moved from Russia to Amur
                        1 infantry moved from Korea to Manchuria
                        7 infantry moved from Bryansk to Belarus
                        1 Russian_Rail moved from Russia to Bryansk
                        1 Russian_Rail and 1 infantry moved from Bryansk to Novosibirsk
                        1 infantry moved from Bryansk to Belarus
                
                    Place Units - Russians
                        1 Elitearmour, 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                        Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                        Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                        Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                        Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                
                    Turn Complete - Russians
                        Total Cost from Convoy Blockades: 3
                            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,6,2,6,5,1,3,5,1
                        Russians collect 36 PUs (3 lost to blockades); end with 47 PUs
                        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                

                Remember if you decide to attack E. Poland that only one Army Group can be active and only one Army within the Panzer Group can be active. So even though you have four armies there. Only one is active. Hope that helps. Also this is the kind of situation where the battle calculator will not be accurate. What I do in this situation is do old-fashioned arithmetic with paper and pen. But that's not something that most people in 2026 like to do. But my solution is accurate 100% of the time.

                dc86abf1-f1ca-4e15-a12d-af6b359d7586-trout-cat-game-4-r7.tsvg

                JohnnyCatJ 2 Replies Last reply Reply Quote 1
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout Hey Mate - well I sure have some news for ya...

                  First off, regarding our game, because of the dice and you not actually capturing the Philippines, I was able to send ALL those amazing Japanese FIghters!

                  I just rolled the combat and, no surprise I wiped out that Aussie fleet in one phase and took only 3 casualties. But I screwed up on the order of loss and had one fighter that had no place to go so I took my last Navy Fighter as an unneeded loss. I need to learn how to do the order of loss better. And I forgot that carriers that are wounded cannot carry any planes. I was expecting wounded carries to carry one less but none at all seems extreme.

                  Quick Question: Is the super carriers that carry 4 fighters also limited to carrying ZERO planes if wounded? They can take 3 hits right?

                  Anyway, you sure have taught me to never underestimate the power of that Japanese Fighter and Tac bomber group's presence in this game.

                  This game is FAR FROM OVER so I am taking my time on the non-combat move. Your Russian troops in China have ensured that Japan does not get an easy path right now.

                  And then there is the USA's ability to just BUY A FLEET to replace the one lost, hahaha. I already see a massive fleet outside San Diego...

                  And Second, my dear Fiance has decided to have us start afresh !!!!!!!!!!!! I am incredibly happy and hopeful now.

                  We have a date now that I must get ready for so I will complete my turn tonight. I just felt the need to share - and I am sure that you expected the ANZAC result once your land units failed to take the Philippines.

                  I tried my best to protect the Philippines but, as you saw, I had only 1 fighter to help defend with the armor. For future games I will try to ensure more ways to protect it. Maybe buy an air transport turn 1.

                  Well good thing for me there but, as I said earlier, you have so much power this game ain't over... Not even close.

                  Thank you again for such masterful play.

                  PS. Check out the first turn play with the my new game with Alexander. I did not take France again and will let Italy do that. I am wondering how you think about that no take france move.

                  PPS. I think I won the game against Panzer now because I was able to take the Caucuses and, unless I am missing something, I can fly in a ton of stuff to protect it while I build a factory and start cranking out Panthers and other stuff in the Middle East.

                  1 Reply Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout

                    Japan 7

                    dc86abf1-f1ca-4e15-a12d-af6b359d7586-trout-cat-game-4-JAPAN_7_end.tsvg

                    I have to assume that your move to Poland means that you calculated it and the math says you can keep it. I need to learn how to do that.

                    The mighty USA is up. Do you think I can wager on Kalshi for what you will do next?

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat
                      last edited by

                      @beelee.

                      So the game is preventing my USA fleet from passing over the subs so that I can invade Southern Europe.

                      This game still confuses me at times 🙂

                      The game is not letting my ships past the subs and I thought that sub cannot block so what is happening here?

                      Thanks

                      Screenshot 2026-03-29 at 10.45.53 PM.png

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @JohnnyCat
                        last edited by beelee

                        @johnnycat

                        Nope went to bed early. Just got up 🙂 Feel like I should be getting ready to go fishing or head out to the fields 🙂

                        Still a couple months before the 20 hour days kick in for the lads lol Glad I only did that part time lol Bouncing around on a little boat on a large body of water not my preferred way to make a living 🙂

                        I will look at it now. Sometimes you may need to move 1 space at a time. Also you are going through a canal, so maybe that is somehow impacting it.

                        Or it could be the Wolpack units are blocking it but I'm pretty sure I made them "isSub" too.

                        At any rate, in a worst case scenario, you can move them in edit but that's obviously a last resort.

                        One other thing and it doesn't apply here, is that unescorted Trprts are blocked by Subs if they try to conduct a amphib landing in a SZ with a Sub and only Trprts present.

                        I'll see if I can recretae from the last save

                        Edit
                        You will have to post a save. The above save doesn't have any U-boats in 92

                        Screenshot from 2026-03-30 04-14-22.png

                        Haven't been following this one too closely. Interesting situation 🙂

                        If you want to get rid of the unplaced Minor Hvy Ind, edit in a Minor Fctry and then place it in 1st place and then remove it.

                        Edit
                        I guess it won't let you do that. I see you have one in W USA. It should be removed. I thought I changed it recently so they would place if someone wanted to before US joins the War and they auto upgrade.

                        I will check.

                        Should also swap the NC for a red C one so he activates in 91. He will auto boost the strongest unit but it is PE to have the correct number of Ships in the TaskForce

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @beelee
                          last edited by JohnnyCat

                          @beelee wrong game!

                          Here is the game where the fleet cannot get past the subs

                          GAME FOR BEELEE PASS GIBRALTOR.tsvg

                          B T 2 Replies Last reply Reply Quote 1
                          • B Offline
                            beelee @JohnnyCat
                            last edited by

                            @johnnycat

                            my guess it is because of the edits. Try editing control to USA during JPN turn and try it

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @JohnnyCat
                              last edited by

                              @johnnycat Game History

                              Round: 7
                              
                                  Purchase Units - Americans
                                      Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                      Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                      Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                      Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                      Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                      Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                      Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                      Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                      Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                      Americans buy 8 TotalWarFighters, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      2 infantry moved from Morocco to 91 Sea Zone
                                      2 infantry moved from 91 Sea Zone to Gibraltar
                                      1 AirCommander, 1 usa_fighter and 1 usa_tactical_bomber moved from Morocco to Gibraltar
                                      2 usa_fighters moved from 91 Sea Zone to Gibraltar
                                      1 elite and 3 infantry moved from Southeast Mexico to 89 Sea Zone
                                      2 infantry moved from Brazil to 86 Sea Zone
                                      1 transport moved from 89 Sea Zone to 101 Sea Zone
                                      1 FighterAceUSA moved from Eastern United States to 104 Sea Zone
                                      1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                                      1 elite, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                                      2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                      1 elite and 5 infantry moved from 91 Sea Zone to Gibraltar
                                      1 carrier moved from 101 Sea Zone to 91 Sea Zone
                              
                                  Combat - Americans
                                      Battle in Gibraltar
                                          Americans attack with 1 AirCommander, 1 elite, 7 infantry, 3 usa_fighters and 1 usa_tactical_bomber
                                          Germans defend with 1 G_air_transport, 1 fighter and 1 infantry; Italians defend with 1 armour
                                          Americans win, taking Gibraltar from Italians with 1 AirCommander, 1 elite, 7 infantry, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 21
                                          Casualties for Italians: 1 armour
                                          Casualties for Germans: 1 G_air_transport, 1 fighter and 1 infantry
                                      Battle in 104 Sea Zone
                                          Americans attack with 1 FighterAceUSA and 1 destroyer
                                          Germans defend with 1 GermanUBoat
                                          Americans win with 1 FighterAceUSA and 1 destroyer remaining. Battle score for attacker is 4
                                          Casualties for Germans: 1 GermanUBoat
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      1 FighterAceUSA moved from 104 Sea Zone to 91 Sea Zone
                                      1 usa_tactical_bomber moved from Gibraltar to 91 Sea Zone
                                      1 AirCommander moved from Gibraltar to 91 Sea Zone
                                      1 usa_fighter moved from Gibraltar to 91 Sea Zone
                                      2 usa_fighters moved from Gibraltar to Morocco
                                      2 infantry moved from Western United States to 10 Sea Zone
                                      1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 battleship, 1 destroyer, 2 infantry, 1 pacific_carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                      2 infantry moved from 26 Sea Zone to Hawaiian Islands
                              
                                  Place Units - Americans
                                      4 TotalWarFighters and 2 infantry placed in Western United States
                                      4 TotalWarFighters and 2 infantry placed in Eastern United States
                                      1 transport placed in 101 Sea Zone
                                      1 destroyer and 1 transport placed in 10 Sea Zone
                                      Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                                      Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                                      Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                                      Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                              
                                  Turn Complete - Americans
                                      Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                      Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                      Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                      Americans collect 53 PUs; end with 54 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs
                                      Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 4 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Chinese
                                      Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                      1 infantry moved from Shensi to Kweichow
                                            Chinese take Kweichow from Japanese
                                      1 infantry moved from Manchuria to Jehol
                                            Chinese take Jehol from Japanese
                              
                                  Combat - Chinese
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                              
                                  Place Units - Chinese
                                      3 infantry placed in Shensi
                                      1 infantry placed in Suiyuyan
                              
                                  Turn Complete - Chinese
                                      Chinese collect 12 PUs; end with 13 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
                              
                                  Purchase Units - British
                                      Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                      Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                      Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                      Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                      Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                      Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                      Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                      Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                      Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                      British buy 1 harbour, 5 infantry, 1 transport, 2 uk_armours and 1 uk_para; Remaining resources: 18 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Place Units - British
                                      1 harbour placed in Gibraltar
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      Turning on Edit Mode
                                          EDIT: British takes Holland Belgium from Germans
                                          EDIT: Turning off Edit Mode
                                      EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                                      3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                                      1 uk_armour moved from Anglo Egyptian Sudan to 81 Sea Zone
                                      3 infantry and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan
                                      1 uk_fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                                      1 uk_tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                                      1 uk_fighter moved from 81 Sea Zone to Trans-Jordan
                              
                                  Combat - British
                                      Battle in Trans-Jordan
                                          British attack with 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                                          Germans defend with 4 german_paras and 1 mech_infantry
                                          British win, taking Trans-Jordan from Germans with 3 infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 20
                                          Casualties for Germans: 4 german_paras and 1 mech_infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
                                      1 uk_fighter moved from Trans-Jordan to Anglo Egyptian Sudan
                                      1 uk_fighter moved from Trans-Jordan to 81 Sea Zone
                                      1 uk_tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                                      1 submarine moved from 71 Sea Zone to 81 Sea Zone
                                      2 uk_armours moved from Belgian Congo to Anglo Egyptian Sudan
                                      1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                                      1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                                      1 uk_armour moved from Union of South Africa to Belgian Congo
                                      1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                              
                                  Place Units - British
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      1 transport placed in 106 Sea Zone
                                      2 infantry placed in Quebec
                                      2 infantry and 2 uk_armours placed in Union of South Africa
                                      1 infantry and 1 uk_para placed in United Kingdom
                              
                                  Turn Complete - British
                                      Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                      Total Cost from Convoy Blockades: 1
                                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                                      British collect 31 PUs (1 lost to blockades); end with 49 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
                              

                              775d69ca-78fc-4928-afcc-5d6c450fcb51-trout-cat-game-4-uk7.tsvg

                              JohnnyCatJ 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @Trout
                                last edited by JohnnyCat

                                @trout
                                Such an incredible game.

                                EDIT: please remove the 6 naval mines in Southern Italy. I forgot to do that.

                                775d69ca-78fc-4928-afcc-5d6c450fcb51-trout-cat-game-4-ITALY_END_Turn7.tsvg

                                Please let me know if you put vessels (non subs) across the 6 naval mines.

                                From what I read, we would have to state each vessel one by one and roll 1 or 2 to sink it before letter it go through. And this includes 2-hit and 3-hit vessels but I could be wrong since there are so many darn rules.

                                This is probably the only place on the map where naval mines seem to be powerful. Never again will I use them in the Pacific, hahaha

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @JohnnyCat
                                  last edited by

                                  @johnnycat Game History

                                  Round: 7
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 battleship, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
                                  
                                      Combat Move - ANZAC
                                          1 artillery moved from New South Wales to Queensland
                                          1 infantry moved from New South Wales to Queensland
                                  
                                      Combat - ANZAC
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - ANZAC
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          1 air_transport and 1 infantry moved from New Zealand to Queensland
                                  
                                      Place Units - ANZAC
                                          1 battleship and 1 fighter placed in 54 Sea Zone
                                          1 infantry placed in Queensland
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 17 PUs; end with 20 PUs
                                          Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 21 PUs
                                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
                                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                                  
                                      Combat Move - French
                                  
                                      Combat - French
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - French
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  a0ae8950-8642-4519-9e2d-aaa8286aa5ac-trout-cat-game-4-f7.tsvg

                                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @Trout
                                    last edited by JohnnyCat

                                    @trout

                                    ok
                                    1774911521928-a0ae8950-8642-4519-9e2d-aaa8286aa5ac-trout-cat-game-4-GERMANY_endTurn8.tsvg

                                    still confused about multiple armies and army groups but will just continue and see what happens

                                    EDIT I removed the 6 mines

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @JohnnyCat
                                      last edited by

                                      @johnnycat Game History

                                      Round: 8
                                      
                                          Purchase Units - Russians
                                              Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                                              Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Germans from Syria: 2 German_LCVs
                                              EDIT: Removing units owned by Italians from Southern Italy: 6 NavalMines
                                              EDIT: Adding units owned by Germans to Greece: 2 German_LCVs
                                              EDIT: Turning off Edit Mode
                                              Russians buy 3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                                  EDIT: Russians takes Bulgaria from Germans
                                                  EDIT: Turning off Edit Mode
                                              1 infantry moved from Eastern Poland to Romania
                                              1 infantry moved from Eastern Poland to Slovakia Hungary
                                              1 infantry moved from Eastern Poland to Poland
                                              1 Army_Conscript moved from Baltic States to Novgorod
                                              1 FighterAce moved from Russia to Novgorod
                                              1 Army_Conscript moved from Baltic States to Novgorod
                                              1 infantry moved from Eastern Poland to Romania
                                              EDIT: 1 2ndCorps moved from Eastern Poland to 2nd Corps
                                              EDIT: 1 guard_infantry moved from 2nd Corps to Romania
                                              EDIT: 2 armour moved from 2nd Corps to Romania
                                              EDIT: 1 Soviet_Commisar_3 moved from Overflow to Romania
                                              EDIT: 1 russian_para moved from Eastern Poland to Bulgaria
                                              1 FighterAce moved from Belarus to Slovakia Hungary
                                              1 fighter moved from Belarus to Poland
                                              1 tactical_bomber moved from Belarus to Poland
                                              1 elite moved from Eastern Poland to Poland
                                              1 infantry moved from Eastern Poland to Slovakia Hungary
                                              1 fighter moved from Belarus to Novgorod
                                              1 submarine moved from 111 Sea Zone to 109 Sea Zone
                                              1 infantry moved from Suiyuyan to Chahar
                                                    Chinese take Chahar from Japanese
                                      
                                          Combat - Russians
                                              Battle in Novgorod
                                                  Russians attack with 2 Army_Conscripts, 1 FighterAce and 1 fighter
                                                  Germans defend with 1 airfield, 1 elite and 1 harbour
                                                  Russians win, taking Novgorod from Germans with 1 Army_Conscript, 1 FighterAce and 1 fighter remaining. Battle score for attacker is 1
                                                  Casualties for Russians: 1 Army_Conscript
                                                  Casualties for Germans: 1 elite
                                              Battle in Romania
                                                  Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 2 infantry
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Romania from Germans with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 0
                                                  Casualties for Russians: 1 infantry
                                                  Casualties for Germans: 1 infantry
                                              Battle in Poland
                                                  Russians attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Poland from Germans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 infantry
                                              Battle in Slovakia Hungary
                                                  Russians attack with 1 FighterAce and 2 infantry
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Slovakia Hungary from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 infantry
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Eastern Poland
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                                              1 FighterAce moved from Slovakia Hungary to Belarus
                                              1 fighter moved from Poland to Belarus
                                              1 tactical_bomber moved from Poland to Belarus
                                              1 FighterAce moved from Novgorod to Belarus
                                              1 fighter moved from Novgorod to Belarus
                                              5 infantry moved from Caucasus to Northwest Persia
                                              1 elite moved from Caucasus to Northwest Persia
                                              1 artillery moved from Caucasus to Northwest Persia
                                              1 3rdCorps moved from Volgograd to Caucasus
                                              3 infantry moved from Novosibirsk to Urals
                                              1 infantry moved from Western Ukraine to Eastern Poland
                                              1 Russian_Rail and 1 elite moved from Russia to Eastern Poland
                                              1 Elitearmour moved from Russia to Belarus
                                              EDIT: 1 Tank_General moved from Russia to 2nd Tank
                                              EDIT: 4 armour moved from Russia to 2nd Tank
                                              EDIT: 2 armour moved from Russia to 2nd Tank
                                              EDIT: Russians undo move 16.
                                              EDIT: 1 armour moved from Russia to 2nd Tank
                                              EDIT: 1 2ndTankArmy moved from 2nd Tank to Belarus
                                              1 armour moved from Russia to Urals
                                              1 armour moved from Urals to Kansu
                                              1 armour moved from Yenisey to Buryatia
                                              4 infantry moved from Belarus to Eastern Poland
                                              1 infantry moved from Belarus to Eastern Poland
                                      
                                          Place Units - Russians
                                              3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                              Trigger RussiansTotalWarFighterPlaceRussia4: has removed 4 TotalWarFighters owned by Russians in Russia
                                              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                              Trigger RussiansTotalWarFighterPlaceRussia4: Russians has 4 fighters placed in Russia
                                      
                                          Turn Complete - Russians
                                              Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                              Russians collect 45 PUs; end with 45 PUs
                                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
                                      

                                      f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-r8.tsvg

                                      JohnnyCatJ 3 Replies Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by JohnnyCat

                                        @trout said in EXP G40 Game 4 Trout vs JCat:

                                        f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-r8.tsvg

                                        never mind...

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @JohnnyCat
                                          last edited by beelee

                                          @johnnycat

                                          Those paras are a pita 🙂

                                          Edit
                                          another reason that AA Guns are so valuable. I still never by enough

                                          JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @beelee
                                            last edited by

                                            @beelee dont understand. Was ist "pita"

                                            B 1 Reply Last reply Reply Quote 1

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