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    exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by Panzerstahl-Helm 0

      @beelee

      Good afternoon,

      scramble in SZ33 (Carolines)? (I assume no)

      3b9e19f2-dcef-4ad7-a404-5a0556fd5421-image.jpeg

      3 LMs

      ab933d27-fb39-4450-be59-adcc49c8f1f1-image.jpeg

      1 hit (I exec....removed the one dude)

      exp-game-10-straw-UA UK-5_scramble.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Panzerstahl-Helm 0
        last edited by

        @Panzerstahl-Helm-0

        Guten Morgen Herr Panzer

        Hope your Familie and Frau had a nice Mother's Day 🙂

        No scramble

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by Panzerstahl-Helm 0

          @beelee

          Ahoi.

          Your sub in SZ109 was supposed to submerge, but instead I retreated my ships to SZ118. I guess I was to fast hitting enter...
          SZ33 - I moved the AC already in combat move, but should have move them in NCM only to avoid assigning the 1st hit to the AC. I am just lazy....or still sloppy. It had no affect on the outcome.

          BR

          EDIT: I removed 1 LM on the Carlonies.

          Game History

          Round: 5
          
              Purchase Units - Americans
                  Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                  Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                  Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                  Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                  Americans buy 2 ArmoredInfantrys, 2 Escorts, 2 SP_ArtilleryUSAs, 1 USANC, 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
          
              Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Japanese
                      Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 usa_fighter moved from Philippines to Caroline Islands
                  1 USAbomber moved from Wake Island to Caroline Islands
                  1 usa_fighter moved from Philippines to Caroline Islands
                  3 infantry moved from Western United States to 10 Sea Zone
                  3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                  1 infantry moved from Alaska to 1 Sea Zone
                  4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                  4 infantry moved from 3 Sea Zone to Soviet Far East
                  1 usa_fighter moved from Alaska to Soviet Far East
                  1 submarine moved from 10 Sea Zone to 3 Sea Zone
                  1 Heavy_BB, 2 carriers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                  1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                  1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
                  5 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery and 1 marine moved from Wake Island to 31 Sea Zone
                  1 artillery, 5 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone
                  1 artillery, 5 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
          
              Combat - Americans
                  Battle in Soviet Far East
                      Americans attack with 4 infantry and 1 usa_fighter
                      Japanese defend with 1 elite
                          Americans roll dice for 1 Heavy_BB in Soviet Far East, round 2 : 2/2 hits, 1,67 expected hits
                          Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Americans lost in Soviet Far East
                          1 elite owned by the Japanese lost in Soviet Far East
                      Americans win, taking Soviet Far East from Japanese with 3 infantry and 1 usa_fighter remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 elite
                  Battle in 33 Sea Zone
                      Americans attack with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports
                      Japanese defend with 1 Escort_Convoy and 1 transport
                          Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                          Americans roll dice for 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports in 33 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
                          Japanese roll dice for 1 Escort_Convoy and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 Escort_Convoy and 1 transport
                  Battle in Caroline Islands
                      Changer loiter and taunt; Americans attack with 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber
                      Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield, 1 elite, 2 fighters, 1 harbour, 6 infantry and 3 mine_unarmeds
                          Japanese roll AA dice in Caroline Islands : 1/5 hits, 0,83 expected hits
                          1 usa_fighter owned by the Americans lost in Caroline Islands
                          Americans roll dice for 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 3/11 hits, 4,00 expected hits
                          Japanese roll dice for 6 Fortifications, 2 aaGuns, 1 elite, 2 fighters, 6 infantry and 3 mine_unarmeds in Caroline Islands, round 2 : 6/10 hits, 5,00 expected hits
                          5 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                          1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
                      2 usa_fighters owned by the Americans, 1 usa_tactical_bomber owned by the Americans and 1 USAbomber owned by the Americans retreated
                          Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                          Japanese roll dice for 6 Fortifications, 1 elite, 2 fighters, 5 infantry and 3 mine_unarmeds in Caroline Islands, round 3 : 5/9 hits, 4,50 expected hits
                          1 artillery owned by the Americans lost in Caroline Islands
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Japanese win with 6 Fortifications, 1 elite, 2 fighters, 4 infantry and 3 mine_unarmeds remaining. Battle score for attacker is -16
                      Casualties for Americans: 1 artillery, 5 infantry, 1 marine and 1 usa_fighter
                      Casualties for Japanese: 2 aaGuns and 2 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                  1 usa_fighter moved from Soviet Far East to 3 Sea Zone
                  2 usa_fighters moved from Wake Island to 3 Sea Zone
                  2 mech_infantrys moved from Western United States to Alaska
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  1 submarine moved from 54 Sea Zone to 33 Sea Zone
                  1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
                  2 usa_fighters moved from Caroline Islands to 33 Sea Zone
                  1 USAbomber moved from Caroline Islands to Gilbert Islands
                  1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone
                  1 usa_fighter moved from Eastern United States to Western United States
                  EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  EDIT: 1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
          
              Place Units - Americans
                  2 Escorts, 1 USANC, 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States
                  2 ArmoredInfantrys and 2 SP_ArtilleryUSAs placed in Central United States
          
              Turn Complete - Americans
                  Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                  Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                  Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                  Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                  Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                  Americans collect 52 PUs; end with 52 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 5 PUs; 
          
              Combat Move - Chinese
          
              Combat - Chinese
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 5 PUs
          
              Purchase Units - British
                  Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body>
                  Trigger FrenchUK: buyFrenchUK added to productionBritish
                  British buy 1 Escort, 1 FrenchUK, 1 NavyLL, 1 UKNC, 8 infantry and 1 uk_armour; Remaining resources: 1 PUs; 3 AirLendLease; 2 NavyLendLease; 
          
              Place Units - British
                  1 NavyLL placed in 109 Sea Zone
                  1 FrenchUK placed in United Kingdom
          
              Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
          
              Combat Move - British
                  Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in 109 Sea Zone
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK
                  EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
                  EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 2 UK_LCVs, 1 artillery and 3 infantry moved from United Kingdom to Holland Belgium
                  3 uk_fighters moved from United Kingdom to 109 Sea Zone
                  1 battleship, 1 carrier and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                  1 bomber moved from Syria to Northern Italy
                  1 artillery and 2 infantry moved from Egypt to Alexandria
                  2 uk_fighters and 1 uk_tactical_bomber moved from Syria to Alexandria
                  4 artilleries, 4 commandos and 15 infantry moved from Burma to Yunnan
          
              Combat - British
                  Strategic bombing raid in Northern Italy
                          Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                      Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in Northern Italy causes 7 damage total. 
                  Battle in Holland Belgium
                      British attack with 2 UK_LCVs, 1 artillery and 3 infantry
                      Germans defend with 1 Panzer_Grndrs, 1 elite and 1 infantry
                          British roll dice for 2 UK_LCVs, 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
                          Germans roll dice for 1 Panzer_Grndrs, 1 elite and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                          1 UK_LCV owned by the British lost in Holland Belgium
                          1 infantry owned by the Germans lost in Holland Belgium
                          British roll dice for 1 UK_LCV, 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,00 expected hits
                          Germans roll dice for 1 Panzer_Grndrs and 1 elite in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
                          1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 UK_LCV
                      Casualties for Germans: 1 Panzer_Grndrs, 1 elite and 1 infantry
                  Battle in 109 Sea Zone
                      British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters
                      Germans defend with 4 GermanUBoats and 1 Wolfpack
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                          Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                      Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                          Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                          1 destroyer owned by the British and 1 cruiser owned by the British lost in 109 Sea Zone
                          3 GermanUBoats owned by the Germans lost in 109 Sea Zone
                          1 Wolfpack owned by the Germans lost in 109 Sea Zone
                      3 uk_fighters owned by the British retreated
                      1 battleship owned by the British and 1 carrier owned by the British retreated to 118 Sea Zone
                      Germans win with 1 GermanUBoat remaining. Battle score for attacker is -4
                      Casualties for British: 1 cruiser and 1 destroyer
                      Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                  Battle in Yunnan
                      British attack with 4 artilleries, 4 commandos and 15 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 4 artilleries, 4 commandos and 15 infantry in Yunnan, round 2 : 5/23 hits, 5,83 expected hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the British lost in Yunnan
                          1 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 4 artilleries, 4 commandos and 14 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Alexandria
                      British attack with 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                      Italians defend with 2 artilleries and 1 infantry
                          British roll dice for 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 2/6 hits, 2,50 expected hits
                          Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,00 expected hits
                          2 infantry owned by the British lost in Alexandria
                          1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                          British roll dice for 1 artillery, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 3 : 2/4 hits, 2,00 expected hits
                          Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                          1 artillery owned by the British lost in Alexandria
                          1 artillery owned by the Italians lost in Alexandria
                      British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for British: 1 artillery and 2 infantry
                      Casualties for Italians: 2 artilleries and 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                  2 Rails and 2 infantry moved from Union of South Africa to Egypt
                  3 uk_fighters moved from 109 Sea Zone to United Kingdom
                  EDIT: 1 battleship and 1 carrier moved from 118 Sea Zone to 109 Sea Zone
                  2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                  2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  2 infantry moved from 109 Sea Zone to United Kingdom
                  2 artilleries moved from India to Burma
                  3 aaGuns and 4 mine_unarmeds moved from Burma to Yunnan
                  4 infantry moved from India to Burma
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 bomber moved from Northern Italy to Syria
                  1 uk_fighter moved from Alexandria to Syria
                  1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt
                  1 infantry moved from Iraq to Syria
          
              Place Units - British
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  1 Escort placed in 110 Sea Zone
                  1 UKNC placed in 109 Sea Zone
                  5 infantry and 1 uk_armour placed in India
                  3 infantry placed in Union of South Africa
          
              Turn Complete - British
                  Total Cost from Convoy Blockades: 9
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                      Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,5
                  British collect 42 PUs (9 lost to blockades); end with 43 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs
          

          Combat Hit Differential Summary :

          Americans regular : 0,67
          Italians regular : 1,67
          Japanese regular : 2,83
          Japanese AA : 0,17
          Germans regular : 0,33
          British regular : -0,33
          Italians AA : -0,17
          

          exp-game-10-straw-UA UK-5EDIT.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Panzerstahl-Helm 0
            last edited by

            @Panzerstahl-Helm-0

            Yea no worries on the CV. I saw it but you obviously didn't need it to win the battle, so BB hit fine.

            I haven't looked yet, but if you need to adjust 109 that's obviously fine with me. I know you play the way I do, where if you forget something, it's part of the game but if you do it in your test turn and then forget it, should be allowed.

            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0 @beelee
              last edited by

              @beelee

              Good morning. SZ109 is fine. I didn't expect all your U-Boots to hit, but that is war. So the Royal Navy is vulnerable there and hipes that the Royal Airforce will do its part to protect the wounded ships.

              thanks for bringing it up.

              BR

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Panzerstahl-Helm 0
                last edited by beelee

                @Panzerstahl-Helm-0

                Game History

                Round: 5
                
                    Purchase Units - Italians
                        Italians buy 1 Escort, 1 Hvy_Undg_1, 1 UndergroundMinr, 1 armour, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
                
                    Place Units - Italians
                        Turning on Edit Mode
                        EDIT: Adding units owned by Italians to Southern Italy: 1 UndergroundMinr
                        EDIT: Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr and 1 factory_minor
                        EDIT: 1 Hvy_Undg_1 and 1 UndergroundMinr placed in Southern Italy
                
                    Politics - Italians
                        EDIT: Removing units owned by Italians from Southern Italy: 1 UndergroundMinr
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                
                    Combat Move - Italians
                        EDIT: Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                        EDIT: Resetting and Giving Bonus Movement to Units
                        EDIT: Cleaning up during movement phase
                            EDIT: Italians takes Rostov from Russians
                            EDIT: Turning off Edit Mode
                        EDIT: 1 italian_para moved from Romania to Rostov
                        1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                        1 artillery moved from Romania to Bessarabia
                        1 bomber moved from Southern Italy to Bessarabia
                        1 fighter moved from Southern Italy to Bessarabia
                
                    Combat - Italians
                        Battle in Bessarabia
                            Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                            Russians defend with 2 infantry
                                Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/6 hits, 2.50 expected hits
                                Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                                1 infantry owned by the Russians lost in Bessarabia
                                Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 3 : 3/6 hits, 2.50 expected hits
                                Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Italians lost in Bessarabia
                                1 infantry owned by the Russians lost in Bessarabia
                            Italians win, taking Bessarabia from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Russians: 2 infantry
                            Casualties for Italians: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Italians
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
                        1 bomber moved from Bessarabia to Northern Italy
                        1 fighter moved from Bessarabia to Romania
                        1 armour moved from Greece to Romania
                        1 aaGun and 1 infantry moved from Yugoslavia to Romania
                        1 armour moved from Northern Italy to Southern France
                        1 Europe_Rail moved from Southern Italy to Southern France
                        1 Europe_Rail and 1 infantry moved from Southern France to Greece
                        1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                        1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                        1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                        EDIT: 1 Italian_LCV and 1 aaGun moved from Southern Italy to Tobruk
                        1 infantry and 3 mine_unarmeds moved from Southern Italy to 97 Sea Zone
                        1 Escort_Convoy, 1 battleship, 1 infantry, 3 mine_unarmeds, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                        1 infantry and 3 mine_unarmeds moved from 98 Sea Zone to Alexandria
                        EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
                
                    Place Units - Italians
                        1 Escort placed in 97 Sea Zone
                        2 infantry and 2 italian_paras placed in Southern Italy
                        1 armour and 1 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                        Italians collect 18 PUs; end with 18 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                        Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                

                Combat Hit Differential Summary :

                Italians regular : -1.00
                Russians regular : 0.00
                

                EXP Game 10 Straw I 5.tsvg

                Little more complex. turn than I thought it would be 🙂

                Wow yanks took a spanking in Caroline. I didn't think they'd win, although it was possible, but gonna make ANZC have to work for it now.

                1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @beelee

                  Round 2 - scramble in SZ33?

                  cc41d75d-5f60-4071-9b85-3b52880c8071-image.jpeg

                  exp-game-10-straw-ANZ-5scramble.tsvg

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Panzerstahl-Helm 0
                    last edited by beelee

                    @Panzerstahl-Helm-0

                    Think the lads will sit this one out 🙂

                    Edit
                    You might have to redo it as it won't let you go to edit to roll for the LMs.

                    Oh it looks as if you already did. I get a hit ? 🙂

                    Edit 2
                    Oh actually I was looking after I cycled through. Yea you'll have to redo it so you can be in edit at end of CM

                    Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0 @beelee
                      last edited by

                      @beelee

                      Okidoki.
                      These LM becoming everybodys darling lately. They are all over the map.

                      I will roll on the battle calc first to see if I have to re-do my turn
                      Fingers crossed.

                      Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0 @Panzerstahl-Helm 0
                        last edited by

                        @beelee

                        GD it!
                        both LMs got a hit!

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @Panzerstahl-Helm 0
                          last edited by beelee

                          @Panzerstahl-Helm-0

                          😮

                          Edit
                          At least ANZC not too labor intensive 🙂

                          Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                          • Panzerstahl-Helm 0P Offline
                            Panzerstahl-Helm 0 @beelee
                            last edited by

                            @beelee

                            Hehe.
                            Strike on round 1 for the Japanese! 🙂
                            I missed to send my 3 fighters, so I had to roll for these as well. At least they took 2 more down.

                            exp-game-10-straw-ANZ-5.tsvg

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                              beelee @Panzerstahl-Helm 0
                              last edited by beelee

                              @Panzerstahl-Helm-0

                              I can only upvote a user 6 times a day lol Same as other site now 🙂

                              Edit
                              Holy Bong Water Batman ! They won lol

                              Wasn't expecting that 🙂

                              Well I feel a senior moment coming on. Gonna have to take a nap 🙂 Should have something for you in the morning.

                              Gut Nacht

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