TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 12 barnee vs Trout

    Scheduled Pinned Locked Moved Play By Forum
    135 Posts 2 Posters 16.5k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout @beelee
      last edited by

      @beelee Not completely sure but my PBEM seems to be working fine now
      Game History

      Round: 10
      
          Purchase Units - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Belarus: 1 air_transport
              EDIT: Adding units owned by Italians to Southern France: 1 air_transport
              EDIT: Turning off Edit Mode
              ANZAC buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 carrier moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              2 fighters moved from 42 Sea Zone to Philippines
              2 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
              1 artillery, 2 fighters and 3 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in Philippines
                  Changer loiter and taunt; ANZAC attack with 2 fighters and 2 infantry
                  Changer defend; Japanese defend with 1 airfield and 1 elite
                      ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 elite in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Philippines
                      1 elite owned by the Japanese lost in Philippines
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 1 elite
              Battle in Malaya
                  ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                  Japanese defend with 1 elite and 1 harbour
                      ANZAC roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 1/6 hits, 2.00 expected hits
                      Japanese roll dice for 1 elite in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      1 elite owned by the Japanese lost in Malaya
                  ANZAC win, taking Malaya from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 elite
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              2 fighters moved from Philippines to 35 Sea Zone
              1 Escort_Convoy moved from 54 Sea Zone to 35 Sea Zone
              1 carrier moved from 54 Sea Zone to 35 Sea Zone
              2 fighters moved from 54 Sea Zone to 35 Sea Zone
              2 fighters moved from Malaya to 37 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in Queensland
              1 submarine placed in 54 Sea Zone
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - French
              Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : -1.50
      

      b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-f10.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by beelee

        @Trout

        It sure does. Did you get a confirmation email link to your gmail account ? It said you weren't registered, so I registered it and it said success.

        Did you add our emails to a PBEM game after selecting the last save ?

        Anyway, I will look soon. We're back in the house but the nightmare continues 😞 Stupid Fckrs left the broken window open. I didn't notice till 3-4 hours after they left when I was brutalizing on the pos electric lawnmower.

        All the stuff they sprayed musta not been bug or neighbor cat friendly as I didn't see any unwanted critters but I'm glad I caught it when I did. FHs were already supposed to be done with that.

        Then I finally found a bed frame and mattress at walmart. Said I had to order online and they'd ship it.

        Fill all the shit out, hit complete purchase "We are having Technical Difficulties. Try Again"

        15 seconds later get a text from credit card company saying someone just charged a shitload of stuff to my account. Shit I didn't order.

        Had to talk some idiot I could barely understand for half an hour, cancel those charges and my card. Call walmart to cancel my brand new account I made that got hacked before I could even use it.

        Wtf ?

        Cockskrs got some info on me now. Just more bullshit to deal with. I hate fckn walmart.

        Tried Lowes and all it was was a computer. I kept saying what I wanted, finally after 15 minutes, we'll connect you with an operator. 2 min later it just hangs up.

        We don't have costco or home depot. JFC can't even fckn buy anything anymore.

        Well rant over. I'm already in the IDGAF stage of life, so whatever 🙂

        Edit
        Wth if I'm gonna go full bitch mode might as well add in that the OM fell down going to his car at the hotel this morning. Had to take him to the doctor.

        He's OK just a little banged up but when you're 88, a little is still a lot lol

        Edit 2
        F yea we're back in pbem/f mode 🙂 I just checked to see if it'd fire. Can go back to the usual routine. Test turn, then for real. Just seems to feel better that way somehow 🙂

        Edit 3
        The numbers are in your favor 🙂

        Screenshot from 2026-08-13 01-52-14.png

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Wow! Sorry to hear all of that. Has to be really discouraging. Yes, I can't stand the online shopping stuff and internet criminals keep getting worse. I do what I can such as not staying logged into Triple A except when I am posting. I also do the same with my personal PC as well. Those two things together is probably why my PC hasn't crashed in quite awhile. That plus I use a VPN. But it's always a fight.

          Glad your OM is fine. Mine is 86 so we have to watch him as well. My Mom is still alive and in good health for her age also at 84 so they are doing great considering them being both in their 80's.

          For the game, if I am correct about the rules. The game will continue if you capture Moscow this turn or next. Assuming Tokyo falls on USA 11. Capturing J vs. SU favors Axis I think in many cases since alot of J's territories just revert to China who cannot leave their homeland. Also ANZAC is just too far away from G to make any impact. Well, we will see. Will be interesting how it unfolds anywho

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Trout
            last edited by

            @Trout

            Tornado this morning 🙂 Flash Flood watch thru staurday. Gotta do a quick hack on the window wells. Wanted to do a nice pro job but not gonna have time.

            Yea If you conquer one of the Capitals all of yours need to be in your control. So the game would continue.

            It's one full turn after the fall you check to see if the Victory conditions are met.

            So if Moscow falls to G then on G's next turn you see if they're met. You take Tokyo same turn, game would go on.

            Anyway I'll look later tonight. Gotta hit store and start work on those windows

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              @trout

              Good Evening

              Do you wish to intercept the SBR in Moscow ? The UK Ftr can also intercept.

              Screenshot from 2026-08-18 20-44-00.png

              b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-G 11 SBR.tsvg

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee No intercept. Hopefully the anti-aircraft gunners get a hit

                B 2 Replies Last reply Reply Quote 0
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @Trout

                  Hi

                  Game History

                  Round: 11
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                          triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
                          triggerAttachmenEarly1945EXP43Invert: Changer has 1 Early1945_red placed in D-Day
                          triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Germans buy 1 Escort, 2 G_air_transports, 1 LuftwaffeAce, 1 PanzerJagerFS, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 elite, 1 german_para, 2 infantry, 1 waffen_PG, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          Units in Germany being upgraded or consumed: 1 King_Tiger, 1 Panzer_General, 2 armour and 1 infantry
                          1 Waffen_Hvy_Tank, 1 waffen_PG, 1 waffen_infantry and 2 waffen_panzers placed in Germany
                          Turning on Edit Mode
                          EDIT: Removing units owned by Germans from 1st Waffen Panzer: 1 waffen_panzer
                          EDIT: Turning off Edit Mode
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          4 Me_262s moved from Western Germany to Normandy Bordeaux
                          1 Panzer_Grndrs, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                          1 Waffen_Para moved from Belarus to Volgograd
                          1 tactical_bomber moved from Smolensk to Volgograd
                          1 armour moved from Ukraine to Volgograd
                          1 bomber and 5 fighters moved from Smolensk to Russia
                          1 bomber moved from Romania to Russia
                  
                      Combat - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                          Air Battle in Russia
                              Germans attacks with 7 units heading to Russia
                              Air Battle is over, the remaining bombers go on to their targets
                          Strategic bombing raid in Russia
                              Russians roll AA dice in Russia : 3,5
                              Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                              Bombing raid in Russia causes 12 damage total. 
                          Battle in Volgograd
                              Germans attack with 1 Waffen_Para, 1 armour and 1 tactical_bomber
                              British defend with 1 infantry
                              Germans roll dice for 1 Waffen_Para, 1 armour and 1 tactical_bomber in Volgograd, round 2 : 2,1,3
                              Russians roll dice for 1 infantry in Volgograd, round 2 : 5
                              Germans win, taking Volgograd from Russians with 1 Waffen_Para, 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for British: 1 infantry
                          Battle in Normandy Bordeaux
                              Germans attack with 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry
                              British defend with 1 UK_LCV, 1 elite, 1 factory_minor and 1 harbour
                              Germans roll dice for 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4,1,5,3,3,2
                              British roll dice for 1 UK_LCV and 1 elite in Normandy Bordeaux, round 2 : 5,6
                              Germans win, taking Normandy Bordeaux from British with 4 Me_262s, 1 Panzer_Grndrs, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                              Casualties for British: 1 UK_LCV and 1 elite
                          Cleaning up after air battles
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                  
                      Non Combat Move - Germans
                          Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Smolensk
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Tambov
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                          4 Me_262s moved from Normandy Bordeaux to Western Germany
                          1 armour moved from Holland Belgium to Southern France
                          1 infantry moved from Western Germany to Holland Belgium
                          EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 infantry moved from Southern France to Gibraltar
                          1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone
                          1 armour and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                          1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
                          2 mech_infantrys moved from Norway to Karelia
                          1 armour and 1 infantry moved from Archangel to Smolensk
                          1 infantry moved from Novgorod to Archangel
                          2 infantry moved from Karelia to Novgorod
                          1 infantry moved from Vologda to Smolensk
                          2 bombers and 5 fighters moved from Russia to Smolensk
                          1 bomber moved from Smolensk to Romania
                          1 tactical_bomber moved from Volgograd to Rostov
                          1 G_Rail and 1 elite moved from Germany to Tambov
                          1 G_Rail and 1 Waffen_Hvy_Tank moved from Germany to Smolensk
                          1 waffen_infantry moved from Eastern Poland to Western Ukraine
                          1 waffen_infantry moved from Romania to Ukraine
                          1 waffen_infantry moved from Germany to Eastern Poland
                          1 armour moved from Germany to Eastern Poland
                          1 fighter moved from Western Germany to Smolensk
                          2 G_air_transports, 1 Waffen_Oberst and 1 waffen_infantry moved from Western Germany to Smolensk
                          1 waffen_panzer moved from Germany to Eastern Poland
                          3 GermanUBoats moved from 97 Sea Zone to 98 Sea Zone
                          1 fighter moved from Southern Italy to Eastern Poland
                  
                      Place Units - Germans
                          1 Escort placed in 112 Sea Zone
                          2 G_air_transports, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 elite, 1 german_para and 1 infantry placed in Germany
                          6 TotalWar_Tanks and 1 infantry placed in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                  
                      Turn Complete - Germans
                          Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone
                          Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone
                          Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                          Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone
                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                          Total Cost from Convoy Blockades: 0
                              Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                          Germans collect 57 PUs; end with 57 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 69 Optional[PUs]
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 74 Optional[PUs]
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                  

                  Idky the dice aren't showing up but at least the summary is.

                  Oh yea because i saved mid term.

                  Forgot to move AA to UKR

                  b56f16bb-cf33-464f-8405-c8ec1dda8630-exp-game-12-trout-G 11 SBRedit.tsvg

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Game History

                    Round: 11
                    
                        Purchase Units - Russians
                            Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; 1 AirLendLease; 3 TankLendLease; 
                            Russians buy 3 Mass_Tankss and 1 Tank_General; Remaining resources: 0 PUs; 1 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            1 infantry moved from Evenkiyskiy to Urals
                                  Russians take Urals from Japanese
                            1 armour moved from Russia to Bryansk
                            1 FighterAce, 1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                    
                        Combat - Russians
                            Battle in Bryansk
                                Russians attack with 1 FighterAce, 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                                Italians defend with 1 armour
                                Russians roll dice for 1 FighterAce, 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1,1,2,6,5,3
                                Italians roll dice for 1 armour in Bryansk, round 2 : 5
                                Russians win, taking Bryansk from Italians with 1 FighterAce, 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                                Casualties for Italians: 1 armour
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                            Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                            1 FighterAce, 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                            1 aaGun moved from Timguska to Novosibirsk
                            1 Russian_Rail moved from Russia to Timguska
                            1 Russian_Rail moved from Russia to Yenisey
                            1 Russian_Rail and 1 infantry moved from Yenisey to Russia
                            1 Russian_Rail moved from Timguska to Yenisey
                            1 Russian_Rail and 1 infantry moved from Yenisey to Russia
                            1 R_Europe_Rail moved from Russia to Timguska
                            1 R_Europe_Rail and 1 armour moved from Timguska to Russia
                            1 infantry moved from Yenisey to Yakut S.S.R.
                            1 artillery and 8 infantry moved from Timguska to Novosibirsk
                            1 infantry moved from Yenisey to Timguska
                    
                        Place Units - Russians
                            3 Mass_Tankss and 1 Tank_General placed in Russia
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Russia: 5 armour
                            EDIT: Adding units owned by Russians to 1st Tank: 5 armour
                            EDIT: Removing units owned by Russians from Russia: 1 Tank_General
                            EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy
                            EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy
                            EDIT: Turning off Edit Mode
                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                    
                        Turn Complete - Russians
                            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                            Russians collect 18 PUs; end with 18 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
                    

                    Glad your mind is recovering. Not much to do for Soviets except cram as much stuff into Moscow as I can
                    74f070d1-38f0-47f0-ac2a-6a741b7a5fb4-exp-game-12-trout-r11.tsvg

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @Trout
                      last edited by

                      @Trout

                      Did you wanna move the Para in NW Persia ?

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Game History

                        Round: 11
                        
                            Purchase Units - Japanese
                                Japanese buy 1 Escort, 1 Hvy_Undg_2, 1 UndrgroundFctry, 1 fighter, 10 infantry and 11 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Place Units - Japanese
                                Turning on Edit Mode
                                EDIT: Adding units owned by Japanese to Japan: 1 UndrgroundFctry
                                EDIT: Units in Japan being upgraded or consumed: 1 factory_major
                                EDIT: 1 UndrgroundFctry placed in Japan
                                EDIT: Units in Japan being upgraded or consumed: 1 UndrgroundFctry
                                EDIT: 1 Hvy_Undg_2 placed in Japan
                                EDIT: Removing units owned by Japanese from Japan: 1 UndrgroundFctry
                                EDIT: Turning off Edit Mode
                        
                            Combat Move - Japanese
                                Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                1 infantry moved from Buryatia to Sakha
                                      Japanese take Sakha from Russians
                                2 JPNbombers moved from Japan to Siberia
                                1 artillery and 1 elite moved from Soviet Far East to Siberia
                        
                            Combat - Japanese
                                Battle in Siberia
                                    Japanese attack with 2 JPNbombers, 1 artillery and 1 elite
                                    Americans defend with 1 elite and 1 infantry
                                        Japanese roll dice for 2 JPNbombers, 1 artillery and 1 elite in Siberia, round 2 : 3/5 hits, 2.33 expected hits
                                        Russians roll dice for 1 elite and 1 infantry in Siberia, round 2 : 0/3 hits, 1.00 expected hits
                                        1 elite owned by the Americans and 1 infantry owned by the Americans lost in Siberia
                                    Japanese win, taking Siberia from Russians with 2 JPNbombers, 1 artillery and 1 elite remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 elite and 1 infantry
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Shantung
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                                2 JPNbombers moved from Siberia to Japan
                                1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                                10 armour and 2 mech_infantrys moved from Kweichow to Shantung
                                2 armour moved from Kweichow to Shantung
                                1 J_Rail moved from Kiangsu to Kweichow
                                1 J_Rail and 1 aaGun moved from Kweichow to Shantung
                                1 infantry moved from Kweichow to Szechwan
                                2 infantry moved from Kweichow to Hunan
                                1 J_Rail moved from Kiangsu to Kweichow
                                1 J_Rail and 1 infantry moved from Kweichow to Kwangsi
                                1 aaGun, 2 artilleries and 3 infantry moved from Kweichow to Anhwe
                                1 air_transport moved from Japan to Shantung
                        
                            Place Units - Japanese
                                1 Escort placed in 6 Sea Zone
                                1 fighter, 10 infantry and 11 mine_unarmeds placed in Japan
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from Japan: 11 mine_unarmeds
                                EDIT: Adding units owned by Changer to Japan: 11 japan_mines
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 11
                                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,2,2,6,1,5
                                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,6,4,1,4,2,4,1
                                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,3,5,1,4,1,6,2,1,2,6,1,2,3,2,1,4,3
                                Japanese collect 34 PUs (11 lost to blockades); end with 34 PUs
                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 37 Optional[PUs]
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 45 Optional[PUs]
                        

                        Combat Hit Differential Summary :

                        Japanese regular : 0.67
                        Russians regular : -1.00
                        

                        In case you were wondering, you can go undrg and upgrade because they both place during first place.

                        You will need to add the Home Defense Token and the 2 dudes. I guess i coulda just done it but will let it ride as is. 🙂

                        Also you can build 12 LMs/Rockets once you upgrade too, as long as Fctry has no damage, then can only match what it can produce.

                        Edit
                        F it Here you go 🙂 We'll just let it roll over for next turn if need be. It's also optional I don't have to use it depending on what type of attack you send

                        74f070d1-38f0-47f0-ac2a-6a741b7a5fb4-exp-game-12-trout-r11edit.tsvg

                        Edit 2
                        Hmm ... I didn't see that but that Escort is gonna block you from loading the Korea boys, so guess it'll be next turn 🙂

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee Wow! Brutal mistake on my end. That's one thing rough about this game is alot of mistakes are because of misunderstanding the rules; or not seeing the possibilities based on the rules is more like it for what I did. Well, that's a mistake that will probably cost me the game but will keep playing it out to the end.

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @Trout
                            last edited by beelee

                            @Trout

                            Yea Idk. It'll delay you a turn and I'm not sure you coulda got it next turn or not. I was getting ready to crunch it when I saw the block.

                            I just did it to shut down the Bombard. I will double check but I'm pretty sure it's correct. I mean the trannys could move out and load and move back but not enough Grunts to fill all the boats.

                            SSR isn't gonna be easy either. If you take another SBR hit, it's gonna be tough on them but it's still not over.

                            edit
                            I just said F it and asked the computer lol

                            Screenshot from 2026-08-20 11-07-10.png

                            Edit 2
                            Just hooked up to my external monitor. I feel like I'm on a big screen tv lol

                            T 1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @beelee
                              last edited by

                              @beelee Yeah, if I would have known about my bonehead move with Korea, I would have put Moscow underground. But on my R turn, I was just trying to keep Moscow red for one more turn. Oh well.

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @Trout
                                last edited by

                                @Trout

                                it's not over yet. You still have options

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Game History

                                  Round: 11
                                  
                                      Purchase Units - Americans
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense and 2 infantry
                                          EDIT: Turning off Edit Mode
                                          Americans buy 1 Escort, 2 Heavy_Transports, 6 Repair_BBs, 1 Repair_Carrier, 6 TotalWar_Artys and 8 infantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Americans
                                          6 Repair_BBs and 1 Repair_Carrier placed in 6 Sea Zone
                                  
                                      Combat Move - Americans
                                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          5 units repaired.
                                          Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 6 Sea Zone
                                          Trigger Americans RemoveRepair BB: has removed 6 Repair_BBs owned by Americans in 6 Sea Zone
                                          2 infantry moved from Midway to 25 Sea Zone
                                          2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                                          2 infantry moved from 17 Sea Zone to Iwo Jima
                                          1 Heavy_BB moved from 6 Sea Zone to 17 Sea Zone
                                          1 Hvycarrier moved from 25 Sea Zone to 17 Sea Zone
                                          2 usa_fighters moved from 25 Sea Zone to Iwo Jima
                                          1 NavyFighter moved from 6 Sea Zone to Iwo Jima
                                          1 USA_Hvy_Bomber moved from Hawaiian Islands to Iwo Jima
                                          1 infantry moved from Aleutian Islands to 8 Sea Zone
                                          1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                                          1 infantry moved from 3 Sea Zone to Soviet Far East
                                          2 usa_armours moved from Korea to Siberia
                                          1 usa_armour moved from Korea to Siberia
                                          1 infantry moved from Amur to Siberia
                                          1 elite moved from Korea to Manchuria
                                                Chinese take Manchuria from Japanese
                                          1 marine moved from Amur to Siberia
                                          1 ArmoredInfantry moved from Korea to Siberia
                                          2 usa_tactical_bombers moved from 6 Sea Zone to Siberia
                                          2 usa_fighters moved from 6 Sea Zone to Siberia
                                          2 usa_tactical_bombers moved from 6 Sea Zone to Iwo Jima
                                          1 USA_Hvy_Bomber moved from Eastern United States to 110 Sea Zone
                                          1 FighterAceUSA and 1 usa_fighter moved from 91 Sea Zone to 110 Sea Zone
                                  
                                      Combat - Americans
                                          Americans creates battle in territory 6 Sea Zone
                                          Battle in Soviet Far East
                                          Battle in 110 Sea Zone
                                              Americans attack with 1 FighterAceUSA, 1 USA_Hvy_Bomber and 1 usa_fighter
                                              Germans defend with 1 Escort
                                                  Americans roll dice for 1 FighterAceUSA, 1 USA_Hvy_Bomber and 1 usa_fighter in 110 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                                                  Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 Escort owned by the Germans lost in 110 Sea Zone
                                              Americans win, taking Soviet Far East from Japanese with 1 FighterAceUSA, 1 USA_Hvy_Bomber and 1 usa_fighter remaining. Battle score for attacker is 6
                                              Casualties for Germans: 1 Escort
                                          Battle in Iwo Jima
                                              Changer loiter and taunt; Americans attack with 1 NavyFighter, 1 USA_Hvy_Bomber, 2 infantry, 2 usa_fighters and 2 usa_tactical_bombers
                                              Changer defend; Japanese defend with 1 aaGun and 1 infantry
                                                  Japanese roll AA dice in Iwo Jima : 0/3 hits, 0.50 expected hits
                                                  Americans roll dice for 1 Heavy_BB in Iwo Jima, round 2 : 2/2 hits, 1.67 expected hits
                                                  Japanese roll dice for 1 aaGun and 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Iwo Jima
                                              Americans win, taking Iwo Jima from Japanese with 1 NavyFighter, 1 USA_Hvy_Bomber, 2 infantry, 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 8
                                              Casualties for Japanese: 1 aaGun and 1 infantry
                                          Battle in 6 Sea Zone
                                              Americans attack with 1 Heavy_BB, 1 Heavy_Transport, 1 Hvycarrier, 1 USANC1, 3 carriers, 1 pacific_BB, 1 pacific_transport, 6 transports and 1 usa_fighter
                                              Japanese defend with 1 Escort
                                                  Americans roll dice for 1 Heavy_BB, 1 Heavy_Transport, 1 Hvycarrier, 1 USANC1, 3 carriers, 1 pacific_BB, 1 pacific_transport, 6 transports and 1 usa_fighter in 6 Sea Zone, round 2 : 5/7 hits, 4.83 expected hits
                                                  Japanese roll dice for 1 Escort in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              Units damaged: 1 carrier owned by the Americans
                                                  1 Escort owned by the Japanese lost in 6 Sea Zone
                                              Americans win with 1 Heavy_BB, 1 Heavy_Transport, 1 Hvycarrier, 1 USANC1, 3 carriers, 1 pacific_BB, 1 pacific_transport, 6 transports and 1 usa_fighter remaining. Battle score for attacker is 6
                                              Casualties for Japanese: 1 Escort
                                          Battle in Siberia
                                              Americans attack with 1 ArmoredInfantry, 1 infantry, 1 marine, 3 usa_armours, 2 usa_fighters and 2 usa_tactical_bombers
                                              Japanese defend with 1 artillery and 1 elite
                                                  Americans roll dice for 1 ArmoredInfantry, 1 infantry, 1 marine, 3 usa_armours, 2 usa_fighters and 2 usa_tactical_bombers in Siberia, round 2 : 4/10 hits, 4.67 expected hits
                                                  Japanese roll dice for 1 artillery and 1 elite in Siberia, round 2 : 0/3 hits, 1.00 expected hits
                                                  1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Siberia
                                              Americans win, taking Siberia from Japanese with 1 ArmoredInfantry, 1 infantry, 1 marine, 3 usa_armours, 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7
                                              Casualties for Japanese: 1 artillery and 1 elite
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                                  
                                      Non Combat Move - Americans
                                          Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by Americans to 8 Sea Zone: 2 transports
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                          1 USA_Hvy_Bomber moved from Iwo Jima to Midway
                                          1 USAbomber moved from Hawaiian Islands to Midway
                                          2 artilleries, 5 infantry, 1 marine and 2 usa_armours moved from Korea to Amur
                                          2 usa_fighters and 2 usa_tactical_bombers moved from Siberia to 6 Sea Zone
                                          1 NavyFighter moved from 25 Sea Zone to 6 Sea Zone
                                          1 NavyFighter moved from 25 Sea Zone to 6 Sea Zone
                                          1 usa_fighter moved from Iwo Jima to 17 Sea Zone
                                          1 usa_fighter moved from Iwo Jima to 17 Sea Zone
                                          1 NavyFighter moved from Iwo Jima to 17 Sea Zone
                                          1 usa_tactical_bomber moved from Iwo Jima to 6 Sea Zone
                                          1 usa_tactical_bomber moved from Iwo Jima to 17 Sea Zone
                                          2 mech_infantrys moved from Western United States to Alaska
                                          1 FighterAceUSA, 1 USA_Hvy_Bomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom
                                          4 usa_fighters moved from Eastern United States to 101 Sea Zone
                                          1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone
                                          3 infantry moved from Eastern United States to 101 Sea Zone
                                          1 infantry moved from Central America to 89 Sea Zone
                                          1 mech_infantry moved from Central America to 89 Sea Zone
                                          1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                                          1 ArmoredInfantry, 1 Heavy_Transport, 1 carrier, 3 infantry, 1 submarine and 4 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
                                          1 ArmoredInfantry, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                                          1 transport moved from 91 Sea Zone to 89 Sea Zone
                                  
                                      Place Units - Americans
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Americans from 6 Sea Zone: 2 transports
                                          EDIT: Turning off Edit Mode
                                          6 TotalWar_Artys placed in Western United States
                                          4 infantry placed in Eastern United States
                                          1 Heavy_Transport placed in 10 Sea Zone
                                          1 Escort and 1 Heavy_Transport placed in 101 Sea Zone
                                          2 infantry placed in Western United States
                                          2 infantry placed in Eastern United States
                                          Trigger AmericansTotalWarArtyPlaceWUS: has removed 6 TotalWar_Artys owned by Americans in Western United States
                                          Trigger AmericansTotalWarArtyPlaceWUS: Americans has 6 artilleries placed in Western United States
                                  
                                      Turn Complete - Americans
                                          Total Cost from Convoy Blockades: 2
                                              Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,6
                                          Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
                                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 70 Optional[PUs]
                                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 67 Optional[PUs]
                                          Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 68 Optional[PUs]
                                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - Chinese
                                          3 infantry moved from Yunnan to Kweichow
                                  
                                      Combat - Chinese
                                          Battle in Kweichow
                                              Chinese attack with 3 infantry
                                              Japanese defend with 1 factory_minor and 1 infantry
                                                  Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                                                  Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese lost in Kweichow
                                              Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                                  
                                      Non Combat Move - Chinese
                                          Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 5 PUs; end with 7 PUs
                                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Chinese from Kweichow: 1 factory_minor
                                          EDIT: Turning off Edit Mode
                                  
                                      Purchase Units - British
                                          British buy 1 UK_TankGeneral, 1 elite, 4 infantry, 2 mech_infantrys, 1 transport, 3 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                  
                                      Combat Move - British
                                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          EDIT: 1 elite moved from United Kingdom to Normandy Bordeaux
                                          EDIT: 1 infantry moved from United Kingdom to Normandy Bordeaux
                                          EDIT: 1 UK_LCV moved from United Kingdom to Normandy Bordeaux
                                          3 uk_fighters moved from United Kingdom to Normandy Bordeaux
                                          1 UK_Hvy_Bomber moved from United Kingdom to Normandy Bordeaux
                                          1 infantry moved from Shan State to Siam
                                                British take Siam from Japanese
                                          1 infantry moved from Shan State to French Indo China
                                          1 infantry moved from Yunnan to French Indo China
                                          2 uk_armours moved from Yunnan to French Indo China
                                          3 infantry moved from Yunnan to Szechwan
                                          1 artillery moved from Yunnan to Szechwan
                                          5 uk_armours moved from Yunnan to Szechwan
                                          2 infantry moved from Yunnan to Kwangsi
                                          2 uk_fighters moved from Yunnan to Kwangsi
                                          1 uk_tactical_bomber moved from Yunnan to Kwangsi
                                          1 infantry moved from Russia to Vologda
                                          1 uk_fighter moved from Russia to Vologda
                                          1 bomber moved from Caucasus to Vologda
                                          1 uk_fighter moved from Egypt to 98 Sea Zone
                                          1 Seafire moved from 81 Sea Zone to 98 Sea Zone
                                  
                                      Combat - British
                                          Battle in Normandy Bordeaux
                                              British attack with 1 UK_Hvy_Bomber, 1 UK_LCV, 1 elite, 1 infantry and 3 uk_fighters
                                              Germans defend with 1 Panzer_Grndrs, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                                  British roll dice for 1 UK_Hvy_Bomber, 1 UK_LCV, 1 elite, 1 infantry and 3 uk_fighters in Normandy Bordeaux, round 2 : 0/8 hits, 3.33 expected hits
                                                  Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                                                  1 UK_LCV owned by the British lost in Normandy Bordeaux
                                                  British roll dice for 1 UK_Hvy_Bomber, 1 elite, 1 infantry and 3 uk_fighters in Normandy Bordeaux, round 3 : 3/8 hits, 3.33 expected hits
                                                  Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
                                                  1 Panzer_Grndrs owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                                              British win, taking Normandy Bordeaux from Germans with 1 UK_Hvy_Bomber, 1 elite, 1 infantry and 3 uk_fighters remaining. Battle score for attacker is 8
                                              Casualties for British: 1 UK_LCV
                                              Casualties for Germans: 1 Panzer_Grndrs, 1 artillery and 1 infantry
                                          Battle in Szechwan
                                              British attack with 1 artillery, 3 infantry and 5 uk_armours
                                              Japanese defend with 3 infantry
                                                  British roll dice for 1 artillery, 3 infantry and 5 uk_armours in Szechwan, round 2 : 5/9 hits, 3.50 expected hits
                                                  Japanese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits
                                                  3 infantry owned by the British lost in Szechwan
                                                  3 infantry owned by the Japanese lost in Szechwan
                                              British win, taking Szechwan from Japanese with 1 artillery and 5 uk_armours remaining. Battle score for attacker is 0
                                              Casualties for British: 3 infantry
                                              Casualties for Japanese: 3 infantry
                                          Battle in Kwangsi
                                              British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                              Japanese defend with 2 infantry
                                                  British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits
                                                  Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                                                  1 infantry owned by the British lost in Kwangsi
                                                  2 infantry owned by the Japanese lost in Kwangsi
                                              British win, taking Kwangsi from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for British: 1 infantry
                                              Casualties for Japanese: 2 infantry
                                          Battle in 98 Sea Zone
                                              Changer loiter and taunt; British attack with 1 Seafire and 1 uk_fighter
                                              Germans defend with 3 GermanUBoats and 1 Wolfpack; Changer defend; Italians defend with 1 Escort
                                              3 GermanUBoats owned by the Germans submerged
                                                  British roll dice for 1 Seafire and 1 uk_fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                  Germans roll dice for 1 Escort and 1 Wolfpack in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 Seafire owned by the British lost in 98 Sea Zone
                                                  1 Escort owned by the Italians lost in 98 Sea Zone
                                                  1 Wolfpack owned by the Germans lost in 98 Sea Zone
                                              British win with 1 uk_fighter remaining. Battle score for attacker is 0
                                              Casualties for British: 1 Seafire
                                              Casualties for Italians: 1 Escort
                                              Casualties for Germans: 1 Wolfpack
                                          Battle in French Indo China
                                              British attack with 2 infantry and 2 uk_armours
                                              Japanese defend with 1 infantry
                                                  British roll dice for 2 infantry and 2 uk_armours in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                                                  Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese lost in French Indo China
                                              British win, taking French Indo China from Japanese with 2 infantry and 2 uk_armours remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                          Battle in Vologda
                                              British attack with 1 bomber, 1 infantry and 1 uk_fighter
                                              Germans defend with 1 infantry
                                                  British roll dice for 1 bomber, 1 infantry and 1 uk_fighter in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                                                  Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Germans lost in Vologda
                                              British win, taking Vologda from Germans with 1 bomber, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                                              Casualties for Germans: 1 infantry
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - British
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Russia
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus
                                          1 bomber moved from Vologda to Caucasus
                                          1 uk_fighter moved from Vologda to Russia
                                          1 uk_tactical_bomber moved from Kwangsi to Yunnan
                                          2 uk_fighters moved from Kwangsi to Yunnan
                                          1 transport moved from 38 Sea Zone to 41 Sea Zone
                                          2 infantry moved from Sumatra to 41 Sea Zone
                                          2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                                          2 infantry moved from 37 Sea Zone to Shan State
                                          2 infantry moved from Burma to Yunnan
                                          1 artillery moved from Burma to Yunnan
                                          1 UK_Hvy_Bomber moved from Normandy Bordeaux to United Kingdom
                                          3 uk_fighters moved from Normandy Bordeaux to United Kingdom
                                          1 uk_fighter moved from 98 Sea Zone to 81 Sea Zone
                                          1 infantry moved from Iraq to Northwest Persia
                                          2 uk_armours moved from Egypt to Iraq
                                          2 infantry moved from Egypt to 81 Sea Zone
                                          2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                                          2 infantry moved from 80 Sea Zone to Persia
                                          1 Rail and 1 infantry moved from Union of South Africa to Caucasus
                                          1 Rail and 1 infantry moved from Union of South Africa to Russia
                                  
                                      Place Units - British
                                          Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                          Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                                          1 transport placed in 106 Sea Zone
                                          1 UK_TankGeneral, 1 elite and 1 infantry placed in United Kingdom
                                          1 mech_infantry, 1 uk_armour and 1 uk_fighter placed in Egypt
                                          1 mech_infantry and 2 uk_armours placed in Persia
                                          1 infantry placed in Union of South Africa
                                          2 infantry placed in United Kingdom
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by British to United Kingdom: 1 1stUKTank
                                          EDIT: Removing units owned by British from United Kingdom: 1 UK_TankGeneral
                                          EDIT: Removing units owned by British from United Kingdom: 4 uk_armours
                                          EDIT: Removing units owned by British from United Kingdom: 1 uk_armour
                                          EDIT: Adding units owned by British to 1st UK Tank: 1 UK_TankGeneral and 5 uk_armours
                                          EDIT: Removing units owned by British from 1st UK Tank: 1 1stUKTank
                                          EDIT: Turning off Edit Mode
                                  
                                      Turn Complete - British
                                          Total Cost from Convoy Blockades: 3
                                              Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,3,5,4
                                          British collect 52 PUs (3 lost to blockades); end with 52 PUs
                                          Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 58 Optional[PUs]
                                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Chinese regular : 0.50
                                  Americans regular : -1.00
                                  Japanese regular : 1.00
                                  Japanese AA : -0.50
                                  Germans regular : -1.33
                                  British regular : -1.83
                                  

                                  416eae50-d13c-4729-9636-4b7a11af43d9-exp-game-12-trout-uk11.tsvg Over to La Dolce Vita

                                  1 Reply Last reply Reply Quote 0

                                  Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                  Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                  With your input, this post could be even better 💗

                                  Register Login
                                  • 1
                                  • 2
                                  • 3
                                  • 4
                                  • 5
                                  • 6
                                  • 7
                                  • 7 / 7
                                  • First post
                                    Last post
                                  Powered by NodeBB Forums