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    EXP Game 12 barnee vs Trout

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    • B Online
      beelee @Trout
      last edited by

      @Trout

      Right on. Hope you guys had a good camping trip. My nature excursions are limited to pushing the lawnmower around lol

      Do you have the latest save ? It didn't post with the turn report.

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Oops. My bad. Sorry about that.
        cfb3fe22-1a00-474f-aaf9-f661c481e4c1-exp-game-12-trout-f6.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @Trout
          last edited by beelee

          @Trout

          Game History

          Round: 7
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                  Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                  Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                  Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                  Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber
                  Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber
                  Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                  Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                  Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                  Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                  Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                  Trigger Rockets: buyGerman_Rockets added to productionGermans
                  Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                  Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                  Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                  Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                  Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                  Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                  Trigger WaffenPara: buyWaffen_Para added to productionGermans
                  Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                  Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                  Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                  triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                  triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                  triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                  Germans buy 1 ElitePanzer, 1 Elitewaffen_panzer, 3 GermanUBoats, 1 German_LCV, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para, 1 elite, 4 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 Panzer_Grndrs, 1 armour, 1 german_para, 1 infantry and 1 waffen_infantry
                  1 Elitewaffen_panzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para, 1 waffen_infantry and 1 waffen_panzer placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                      Turning on Edit Mode
                      EDIT: Germans takes Tambov from Russians
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                      EDIT: Germans takes Tambov from Russians
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Novgorod to Archangel
                  1 Panzer_Grndrs moved from Novgorod to Smolensk
                        Germans take Smolensk from Russians
                  EDIT: 1 german_para moved from Belarus to Tambov
                  EDIT: Germans undo move 3.
                  1 Waffen_Arty, 1 Waffen_Oberst, 2 mech_infantrys and 1 waffen_infantry moved from Ukraine to Volgograd
                  2 mech_infantrys moved from Ukraine to Caucasus
                  1 fighter and 1 tactical_bomber moved from Romania to Caucasus
                  1 bomber moved from Western Germany to Caucasus
                  EDIT: 1 ArmyGroupCentre moved from Ukraine to Army Group Centre
                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 ElitePanzer, 1 Panzer_Grndrs and 4 armour moved from Army Group Centre to Ukraine
                  EDIT: 1 2ndWaffenArmy moved from Army Group Centre to 2nd Waffen
                  EDIT: 1 3rdWaffenArmy moved from 2nd Waffen to 3rd Waffen
                  EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3 and 2 waffen_infantrys moved from 3rd Waffen to Caucasus
                  EDIT: 1 german_para moved from Belarus to Tambov
                  EDIT: 1 ElitePanzer moved from Ukraine to Volgograd
                  EDIT: 1 armour moved from Ukraine to Volgograd
                  EDIT: 2 armour moved from Ukraine to Caucasus
                  EDIT: 1 armour moved from Ukraine to Volgograd
          
              Combat - Germans
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Battle in Caucasus
                      Germans attack with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 waffen_infantrys; Changer loiter and taunt
                      Changer defend; British defend with 2 infantry, 2 uk_armours and 1 uk_fighter; Russians defend with 1 aaGun, 2 russian_paras and 1 russian_paraBoost
                          Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits
                          Germans roll dice for 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 2 waffen_infantrys in Caucasus, round 2 : 8/13 hits, 5.50 expected hits
                          Russians roll dice for 1 aaGun, 2 infantry, 2 russian_paras, 1 russian_paraBoost, 2 uk_armours and 1 uk_fighter in Caucasus, round 2 : 4/7 hits, 3.33 expected hits
                          2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                          2 russian_paras owned by the Russians, 1 uk_fighter owned by the British, 1 aaGun owned by the Russians, 2 infantry owned by the British and 2 uk_armours owned by the British lost in Caucasus
                          1 russian_paraBoost owned by the Russians lost in Caucasus
                      Germans win, taking Caucasus from Russians with 1 WaffenPnzrGrndr, 1 Waffen_Oberst_3, 1 bomber, 1 fighter, 1 tactical_bomber and 2 waffen_infantrys remaining. Battle score for attacker is 20
                      Casualties for Germans: 2 armour and 2 mech_infantrys
                      Casualties for British: 2 infantry, 2 uk_armours and 1 uk_fighter
                      Casualties for Russians: 1 aaGun, 2 russian_paras and 1 russian_paraBoost
                  Battle in Volgograd
                      Germans attack with 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst, 2 armour, 2 mech_infantrys and 1 waffen_infantry
                      Russians defend with 2 Army_Conscripts, 1 fighter, 1 russian_minor and 1 tactical_bomber
                          Germans roll dice for 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst, 2 armour, 2 mech_infantrys and 1 waffen_infantry in Volgograd, round 2 : 2/9 hits, 3.67 expected hits
                          Russians roll dice for 2 Army_Conscripts, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.83 expected hits
                          1 waffen_infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                          2 Army_Conscripts owned by the Russians lost in Volgograd
                          Germans roll dice for 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst and 2 armour in Volgograd, round 3 : 4/6 hits, 3.00 expected hits
                          Russians roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
                          1 armour owned by the Germans lost in Volgograd
                          1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Volgograd
                      Germans win, taking Volgograd from Russians with 1 ElitePanzer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 armour remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour, 2 mech_infantrys and 1 waffen_infantry
                      Casualties for Russians: 2 Army_Conscripts, 1 fighter and 1 tactical_bomber
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
          
              Non Combat Move - Germans
                  Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Belarus
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Ukraine
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                  1 bomber moved from Caucasus to Romania
                  1 elite moved from Bessarabia to Ukraine
                  1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
                  1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to Ukraine
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Karelia
                  1 Waffen_Para moved from Germany to Bessarabia
                  1 GAirCommander moved from Germany to Ukraine
                  2 fighters moved from Southern Italy to Ukraine
                  1 Elitewaffen_panzer, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Eastern Poland
                  1 infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Germany to Poland
                  1 G_Rail moved from Germany to Western Germany
                  1 tactical_bomber moved from Western Germany to Ukraine
                  1 ElitePanzer and 1 G_Rail moved from Western Germany to Ukraine
                  1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  3 GermanUBoats moved from 93 Sea Zone to 97 Sea Zone
                  1 G_air_transport moved from Gibraltar to Western Germany
                  1 G_air_transport and 1 infantry moved from Western Germany to Ukraine
                  EDIT: 1 German_LCV moved from Gibraltar to Southern France
                  1 infantry moved from Ukraine to Western Ukraine
                  1 G_Rail moved from Germany to Southern France
                  1 G_Rail and 1 Panzer_Grndrs moved from Southern France to Ukraine
                  1 elite moved from Germany to Slovakia Hungary
                  1 bomber moved from Gibraltar to Western Germany
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  2 infantry moved from Norway to Finland
                  1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                  EDIT: 1 1stPanzerArmy and 1 1stWaffenArmy moved from Ukraine to Army Group Centre
                  EDIT: 1 waffen_PG and 3 waffen_panzers moved from Ukraine to 1st Waffen Panzer
                  EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Army Group Centre
                  EDIT: 1 ElitePanzer, 2 Panzer_Grndrss and 1 elite moved from Ukraine to Army Group Centre
                  EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Ukraine
                  EDIT: 1 GAirCommander and 3 fighters moved from Ukraine to 1st Luftflotten
                  EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Ukraine
                  EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Eastern Poland to 4th Waffen
                  EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland
                  1 GermanUBoat moved from 82 Sea Zone to 70 Sea Zone
          
              Place Units - Germans
                  6 TotalWar_Tanks and 1 infantry placed in Western Germany
                  1 Panzer_Grndrs and 1 infantry placed in Normandy Bordeaux
                  3 GermanUBoats placed in 112 Sea Zone
                  1 ElitePanzer, 1 German_LCV, 1 elite and 1 infantry placed in Germany
                  1 infantry placed in Southern France
                  Germans undo move 1.
                  1 infantry placed in Southern France
                  6 TotalWar_Tanks placed in Western Germany
                  Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                  Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
          
              Turn Complete - Germans
                  Trigger ParaBoost atTambov: Germans has 1 german_paraBoost placed in Tambov
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                  Germans collect 59 PUs; end with 59 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
          

          Combat Hit Differential Summary :

          Russians regular : 1.67
          Germans regular : 1.83
          Russians AA : -0.50
          

          EXP Game 12 Trout G 7.tsvg

          Took half the afternoon to figure that out lol

          let me look at your CM if you do any big attacks. Make sure all the correct units are activated 🙂

          Edit
          Oh I forgot to dust your Facilities in Novgorod

          Edit 2
          Looks as if i set the game up with no Mobile Artillery

          Screenshot from 2026-05-27 01-00-56.png

          Meant no AA one. Well probably too late to change it. I guess we might be able to at start of next G turn if we turn it on during French or just before their's ends anyway.

          Well bummer. I don't mind them that much, the SPA, but the SPA AA is for G only and is why I wanted to turn it off.

          Well, we can turn it on if you want.

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee I think the end is near for Soviets - but one big fight before that happens! Welcome to check and see if I did everything correct for the setup with the Army Groups, etc. I didn't see a Waffen PG with a red dot so I put a regular PG with a red dot in Ukraine instead for you.

            dd160f36-93fe-45ca-8477-7a4aea13a45a-exp-game-12-trout-r7.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @Trout
              last edited by beelee

              @Trout

              Just got done processing a porkloin lol Just let the butcher do it next time 🙂

              Yea 1st SS Pnzr is who I want active for AG Center. I shoulda put a red dot in the Box. The SS PG will still roll at 2, even after it's disbanded, so, A red dot and a blue dot and 2 SS Pnzrs.

              When 1st SS Pnzr is disbanded, kill the red dot. The blue dot will continue to roll at 2 and any of the other 2 now at 1.

              Blue dot for the Wehrmacht's 1st Pnzr

              Edit
              Also need 3 AF Ftrs with the orange wingtips. Remove the 3 regular Ftrs. The AF Cmndr with orange nose for the Ftrs is correct

              Edit 2
              You'll need to fight in edit to allow for the Flags. I guess just list the hits and I'll respond. Blow my mind apart if I try to cipher the potential OOL 🙂

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee No problem on doing the battle in Edit Mode. I swapped out the fighters for the orange wing guys. But I don't understand what you are saying for the SS PG. Got it that you want that one being active. I just don't know how to do that since there's no red dot SS PG??

                e6867a7c-40ba-4b74-b95c-7f9642e64e75-exp-game-12-trout-r7.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @Trout
                  last edited by beelee

                  @Trout

                  Good Evening
                  Yea you'll have to edit in the Active SS PG. I think I might auto place Active PG/TGs in their Boxes for next update. That'll free some room in the Overflow Boxes.

                  I'll take a look now.

                  Edit
                  yea so undo the Red Dot Pnzr and the 3 SS Pnzrs. Then adda red dot SS Pnzr to 1st SS Box. Then move a blue dot from 1st Pnzr and 2 SS Pnzrs and a blue and a red from 1st SS Pnzr Box and you should be good to go.

                  Should look like this

                  Screenshot from 2026-05-31 18-41-59.png

                  EXP Game 12 Trout R 7 Attack Example.tsvg

                  Edit 2
                  Sadly you have to undo all the soviet attacks into UKR and then adjust Germany. Otherwise the units will show up but not defend.

                  I'll put that on the list for Victory 🙂

                  Edit 3
                  Fwiw 🙂 this is what triplea shows with me removing the A Trprt

                  Screenshot from 2026-05-31 18-52-03.png

                  Here's a 1 rd strafe

                  Screenshot from 2026-05-31 18-52-40.png

                  T 2 Replies Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Aah! Sorry - brain fart moment. So there's a red dot SS PG that I can edit in. Got it. I hadn't done the math but Soviet Union has to take some chances. Things don't look good even if I do win this 30% battle. But I don't see a better COA honestly. If Allies were pressing you elsewhere, I could pull back to Moscow in order to survive 2-3 turn until Allies bale me out. But sinking the IJN was best I could do, and I failed to account for your carrier & two carrier-based popping up in 6 for you to use before USA goes again. This game will probably end with a butt-paddling and some lessons learned.

                    By the way, I believe in our games the Axis win alot more than the Allies. Just an observation.

                    Will work on the R turn today

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee So I think you are saying I need to redo the combat moves and get the defending G units set up correctly first before moving the R units in. Do I have that right?

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Trout
                        last edited by

                        @Trout

                        Good Afternoon

                        Yea you have to have all Defenders in the TTy before moving any attackers in. If you don't, then any defenders added afterwards will show up on the map but will be ignored in the battle.

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