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    • ssoloffS Offline
      ssoloff Admin
      last edited by

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: Classic: Iron Blitz 3rd Edition, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 fighter moved from Russia to Ukraine S.S.R.
              5 infantry moved from Caucasus to Ukraine S.S.R.
              1 armour, 1 fighter and 3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Combat - Russians
              Battle in Ukraine S.S.R.
                  Russians attack with 2 armour, 2 fighters and 8 infantry
                  Germans defend with 2 armour, 1 fighter and 3 infantry
                      Russians roll dice for 2 armour, 2 fighters and 8 infantry in Ukraine S.S.R., round 2 :  2/12 hits
                      Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  2/6 hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians roll dice for 2 armour, 2 fighters and 6 infantry in Ukraine S.S.R., round 3 :  4/10 hits
                      Germans roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  3/4 hits
                      3 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
                  Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
                  Casualties for Germans: 2 armour, 1 fighter and 3 infantry
                  Casualties for Russians: 5 infantry
              Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
      
          Non Combat Move - Russians
              2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
              4 infantry moved from Russia to Karelia S.S.R.
      
          Place Units - Russians
              8 infantry placed in Karelia S.S.R.
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
      

      Territory Summary for Russians :

      Evenki National Okrug : 2 infantry
      Karelia S.S.R. : 1 aaGun, 1 factory, 2 fighters and 12 infantry
      Russia : 1 aaGun, 1 armour and 1 factory
      Soviet Far East : 1 armour and 2 infantry
      Ukraine S.S.R. : 1 flag, 2 armour and 3 infantry
      Yakut S.S.R. : 3 infantry
      Karelia Sea Zone : 1 submarine and 1 transport
      

      Production/PUs Summary :

      Russians : 27 / 27
      Germans : 29 / 32
      British : 30 / 30
      Japanese : 25 / 25
      Americans : 36 / 36
      

      Dice Statistics:

      Total
              1 was rolled 5 times
              2 was rolled 4 times
              3 was rolled 7 times
              4 was rolled 8 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 3.438
          Median : 3.500
          Variance : 0.516
          Standard Deviation : 0.718
          Total rolls : 32
      
      Germans Combat
              1 was rolled 1 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 4 times
              5 was rolled 1 times
          Average roll : 3.200
          Median : 3.500
          Variance : 1.333
          Standard Deviation : 1.155
          Total rolls : 10
      
      Russians Combat
              1 was rolled 4 times
              2 was rolled 2 times
              3 was rolled 5 times
              4 was rolled 4 times
              5 was rolled 3 times
              6 was rolled 4 times
          Average roll : 3.545
          Median : 3.500
          Variance : 0.381
          Standard Deviation : 0.617
          Total rolls : 22
      

      Savegame

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      • prastleP Offline
        prastle Moderators Admin @ssoloff
        last edited by

        @ssoloff Thanks!

        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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        • ssoloffS Offline
          ssoloff Admin
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 1.9, time: 3:57:30 PM
          Savegame

          1 Reply Last reply Reply Quote 0
          • ssoloffS Offline
            ssoloff Admin
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.9, time: 9:11:50 PM
            Savegame

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            • ssoloffS Offline
              ssoloff Admin
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 9:12:40 PM
              Savegame

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              • ssoloffS Offline
                ssoloff Admin
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 1.9, time: 11:16:25 PM
                Savegame

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                • RoiEXR Offline
                  RoiEX Admin
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 1.9, time: 22:39:59
                  Savegame

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                  • RoiEXR Offline
                    RoiEX Admin
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 1.9, time: 17:02:10
                    Savegame

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                    • RoiEXR Offline
                      RoiEX Admin
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 17:15:59
                      Savegame

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                      • RoiEXR Offline
                        RoiEX Admin
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 1.9, time: 17:17:40
                        Savegame

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                        • scousemartS Offline
                          scousemart
                          last edited by

                          Testing Forum poster

                          Test summary from TripleA, engine version: 1.9, time: 21:08:26
                          Savegame

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                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Lorien round 2

                            TripleA Turn Summary for game: Middle Earth - Battle for Arda, version: 2.0.6

                            Game History

                            Round: 2
                            
                                Combat Move - Lorien
                                    2 elven_wardens and 1 galadhrim_longbowman moved from Cerin Amroth to East Vales of Anduin
                                    1 elven_warden moved from West Vales of Anduin to East Vales of Anduin
                                    3 elven_wardens and 2 galadhrim_longbowmen moved from Naith to East Vales of Anduin
                                    1 galadhrim_longbowman and 1 huorn moved from South Lórien to sz Upper Anduin 2
                                    1 galadhrim_longbowman, 1 huorn and 1 swan_boat moved from sz Upper Anduin 2 to sz Upper Anduin 3
                                    1 galadhrim_longbowman and 1 huorn moved from sz Upper Anduin 3 to East Vales of Anduin
                                    1 ent and 1 huorn moved from Wellinghall to North Fangorn
                                    1 ent and 1 huorn moved from Wellinghall to South Fangorn
                            
                                Purchase Units - Lorien
                                    Lorien buy 3 elven_wardens and 2 galadhrim_longbowmen; Remaining resources: 0 PUs; 
                            
                                Combat - Lorien
                                    Battle in North Fangorn
                                        Lorien attack with 1 ent and 1 huorn
                                        Saruman defend with 1 dunlending_wildman
                                            Lorien roll dice for 1 ent and 1 huorn in North Fangorn, round 2 : 1/1 hits, 1.42 expected hits
                                            Saruman roll dice for 1 dunlending_wildman in North Fangorn, round 2 : 0/1 hits, 0.25 expected hits
                                            1 dunlending_wildman owned by the Saruman lost in North Fangorn
                                        Lorien win, taking North Fangorn from Saruman with 1 ent and 1 huorn remaining. Battle score for attacker is 4
                                        Casualties for Saruman: 1 dunlending_wildman
                                    Battle in South Fangorn
                                        Lorien attack with 1 ent and 1 huorn
                                        Saruman defend with 3 dunlending_wildmen
                                            Lorien roll dice for 1 ent and 1 huorn in South Fangorn, round 2 : 2/1 hits, 1.42 expected hits
                                            Saruman roll dice for 3 dunlending_wildmen in South Fangorn, round 2 : 1/1 hits, 0.83 expected hits
                                        Units damaged: 1 huorn owned by the Lorien
                                            2 dunlending_wildmen owned by the Saruman lost in South Fangorn
                                            Lorien roll dice for 1 ent and 1 huorn in South Fangorn, round 3 : 2/1 hits, 1.42 expected hits
                                            Saruman roll dice for 1 dunlending_wildman in South Fangorn, round 3 : 0/1 hits, 0.25 expected hits
                                            1 dunlending_wildman owned by the Saruman lost in South Fangorn
                                        Lorien win, taking South Fangorn from Saruman with 1 ent and 1 huorn remaining. Battle score for attacker is 12
                                        Casualties for Saruman: 3 dunlending_wildmen
                                    Battle in East Vales of Anduin
                                        Lorien attack with 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn
                                        Orcs defend with 1 troll, 1 warg_rider and 3 warg_scouts; DolGuldur defend with 1 bat
                                            flank fire in East Vales of Anduin : 0/1 hits, 0.75 expected hits
                                            Lorien roll dice for 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn in East Vales of Anduin, round 2 : 3/1 hits, 3.17 expected hits
                                        Units damaged: 1 troll owned by the Orcs
                                            Orcs roll dice for 1 bat, 1 troll, 1 warg_rider and 3 warg_scouts in East Vales of Anduin, round 2 : 0/1 hits, 0.58 expected hits
                                            1 warg_rider owned by the Orcs and 1 bat owned by the DolGuldur lost in East Vales of Anduin
                                            flank fire in East Vales of Anduin : 0/1 hits, 0.75 expected hits
                                            Lorien roll dice for 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn in East Vales of Anduin, round 3 : 3/1 hits, 3.17 expected hits
                                            Orcs roll dice for 1 troll and 3 warg_scouts in East Vales of Anduin, round 3 : 0/1 hits, 0.42 expected hits
                                            1 troll owned by the Orcs and 2 warg_scouts owned by the Orcs lost in East Vales of Anduin
                                            flank fire in East Vales of Anduin : 0/1 hits, 0.25 expected hits
                                            Lorien roll dice for 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn in East Vales of Anduin, round 4 : 3/1 hits, 3.17 expected hits
                                            1 warg_scout owned by the Orcs lost in East Vales of Anduin
                                        Lorien win, taking East Vales of Anduin from Orcs with 6 elven_wardens, 4 galadhrim_longbowmen and 1 huorn remaining. Battle score for attacker is 50
                                        Casualties for DolGuldur: 1 bat
                                        Casualties for Orcs: 1 troll, 1 warg_rider and 3 warg_scouts
                            
                                Non Combat Move - Lorien
                                    1 elven_warden moved from South Lórien to North Lórien
                            
                                Place Units - Lorien
                                    1 galadhrim_longbowman placed in Wellinghall
                                    3 elven_wardens and 1 galadhrim_longbowman placed in Caras Galadhon
                            
                                Turn Complete - Lorien
                                    Lorien collect 26 PUs; end with 26 PUs
                                    1 unit repaired.
                            

                            Combat Hit Differential Summary :

                            Saruman : -0.33
                            Lorien : 0.25
                            Orcs : -1.00
                            flank fire in East Vales of Anduin : : -1.75
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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                            • RoiEXR Offline
                              RoiEX Admin
                              last edited by

                              TripleA Turn Summary: Russians round 1

                              TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                              Game History

                              Round: 1
                              
                                  Purchase Units - Russians
                                      Russians buy 8 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Russians
                                      1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                                      1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                                      1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                              
                                  Combat - Russians
                                      Battle in Baltic Sea Zone
                                          Russians attack with 1 fighter, 1 submarine and 1 transport
                                          Germans defend with 1 submarine and 1 transport
                                              Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                              1 transport owned by the Germans lost in Baltic Sea Zone
                                              Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                                              Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                              1 submarine owned by the Germans lost in Baltic Sea Zone
                                          Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 16
                                          Casualties for Germans: 1 submarine and 1 transport
                                      Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                      Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                              
                                  Non Combat Move - Russians
                                      1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                              
                                  Place Units - Russians
                                      8 infantry placed in Karelia S.S.R.
                              
                                  Turn Complete - Russians
                                      Russians collect 24 PUs; end with 24 PUs
                              

                              Combat Hit Differential Summary :

                              Germans regular : -0,33
                              Russians regular : 1,17
                              

                              Savegame

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                              • RoiEXR Offline
                                RoiEX Admin
                                last edited by

                                Testing Forum poster

                                Test summary from TripleA, engine version: 1.10, time: 17:11:56

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                                • RoiEXR Offline
                                  RoiEX Admin
                                  last edited by

                                  Testing Forum poster

                                  Test summary from TripleA, engine version: 1.10, time: 17:14:14

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                                  • RoiEXR Offline
                                    RoiEX Admin
                                    last edited by

                                    Testing Forum poster

                                    Test summary from TripleA, engine version: 1.10, time: 21:28:52
                                    Savegame

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                                    • RoiEXR Offline
                                      RoiEX Admin
                                      last edited by

                                      TripleA Turn Summary: Russians round 1

                                      TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                                      Game History

                                      Round: 1
                                      
                                          Purchase Units - Russians
                                              Russians buy 8 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Russians
                                              1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                                              1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                                              1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                                      
                                          Combat - Russians
                                              Battle in Baltic Sea Zone
                                                  Russians attack with 1 fighter, 1 submarine and 1 transport
                                                  Germans defend with 1 submarine and 1 transport
                                                      Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                      1 transport owned by the Germans lost in Baltic Sea Zone
                                                      Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                                      Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                      1 transport owned by the Russians lost in Baltic Sea Zone
                                                      Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                                      Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                                                      Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                                      1 submarine owned by the Russians lost in Baltic Sea Zone
                                                      Russians roll dice for 1 fighter in Baltic Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                                                      Russians roll dice for 1 fighter in Baltic Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                                                      1 submarine owned by the Germans lost in Baltic Sea Zone
                                                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                                                  Casualties for Germans: 1 submarine and 1 transport
                                                  Casualties for Russians: 1 submarine and 1 transport
                                              Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                              Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                                      
                                          Non Combat Move - Russians
                                              1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                                      
                                          Place Units - Russians
                                              8 infantry placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 24 PUs; end with 24 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans regular : 1,33
                                      Russians regular : -0,67
                                      

                                      Savegame

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                                      • RoiEXR Offline
                                        RoiEX Admin
                                        last edited by

                                        TripleA Turn Summary: Russians round 1

                                        TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                                        Game History

                                        Round: 1
                                        
                                            Purchase Units - Russians
                                                Russians buy 8 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Russians
                                                1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
                                                1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                                                1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                                        
                                            Combat - Russians
                                                Battle in Baltic Sea Zone
                                                    Russians attack with 1 fighter, 1 submarine and 1 transport
                                                    Germans defend with 1 submarine and 1 transport
                                                        Russians roll dice for 1 submarine in Baltic Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                        Russians roll dice for 1 fighter and 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                                        Germans roll dice for 1 submarine in Baltic Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                        Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                                        1 transport owned by the Russians lost in Baltic Sea Zone
                                                        Russians roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                                        1 transport owned by the Germans lost in Baltic Sea Zone
                                                        Russians roll dice for 1 fighter in Baltic Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                                                        Germans roll dice for 1 submarine in Baltic Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                                        1 submarine owned by the Germans and 1 submarine owned by the Russians lost in Baltic Sea Zone
                                                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                                                    Casualties for Russians: 1 submarine and 1 transport
                                                    Casualties for Germans: 1 submarine and 1 transport
                                                Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                                Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                                        
                                            Non Combat Move - Russians
                                                1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
                                        
                                            Place Units - Russians
                                                8 infantry placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 24 PUs; end with 24 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Germans regular : 1,17
                                        Russians regular : 0,33
                                        

                                        Savegame

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                                        • RoiEXR Offline
                                          RoiEX Admin
                                          last edited by

                                          TripleA Manual Gamesave Post: Germans round 1

                                          TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0

                                          Game History

                                          Round: 1
                                          
                                              Research Technology - Germans
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • RoiEXR Offline
                                            RoiEX Admin
                                            last edited by

                                            TripleA Turn Summary: Russians round 1

                                            TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

                                            Game History

                                            Round: 1
                                            
                                                Purchase Units - Russians
                                                    Russians buy nothing; Remaining resources: 24 PUs; 
                                            
                                                Combat - Russians
                                                    Trigger Russians Can Move: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                                                    Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
                                            
                                                Turn Complete - Russians
                                                    Russians collect 24 PUs; end with 48 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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