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    MM1sttestgame

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    • B Offline
      beelee @mickAAMOUSE
      last edited by beelee

      @mickAAMOUSE

      Hi Micky

      did Victory link you this https://forums.triplea-game.org/topic/4076/1-trout-axis-vs-victoryfirst-allies-g40-house-rules-expansion-by-the-captain?page=1

      If marti registered you with yahoo it should work. If not gmx and proton mail both work

      Edit
      Actually PBF isn't posting directly to the thread right now. So once you get it to fire up, you will need to hit Turn Summary, ctrla ctrlc and paste that into the post in your game thread. You will also need to manually save and post that save into your post as well.

      M 1 Reply Last reply Reply Quote 0
      • M Offline
        mickAAMOUSE @beelee
        last edited by

        @beelee

        Hi Beelee,

        Do you mean is should start a play be email game, and then post the turn summaries into the forum, and then my opponent copies that into his game somehow?

        (right now I cant start a pbf game due to the above error)

        thanks!

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @mickAAMOUSE
          last edited by beelee

          @mickAAMOUSE

          Yea I do it a little different than pbf

          Make sure both emails are registered, as you discovered gmail doesn't work or I don't think it does. Anyway it should send you a verification saying you're registered with Marti

          I use PBEM so click on that
          then I put my opponents email first, I doubt it matters,
          then my email

          Then a Game description, think it's optional but I do it anyway.

          The Register button takes you to Marti Dice Roller

          Screenshot from 2026-05-14 14-22-03.png

          Hit Test Server

          Then you should be ready to go

          Edit
          ignore the email provider thing and unless some player is AI, ignore it too.

          Edit 2
          Once you get it to fire, do your turn and when it's done hit Turn Summary

          Screenshot from 2026-05-14 14-31-07.png

          and then ctrla ctrlc

          Screenshot from 2026-05-14 14-31-22.png

          make a save ctrls

          and then post to your Game thread. Will look like this

          Screenshot from 2026-05-14 14-35-18.png

          White wall is Summary and green link is save.

          Opponent downloads link and puts it in his "savedGames" folder which is inside your "triplea Folder"

          Screenshot from 2026-05-14 14-37-30.png

          Screenshot from 2026-05-14 14-37-57.png

          Screenshot from 2026-05-14 14-38-21.png

          then start triplea
          select saved game
          then pbem

          and fire it up.

          Most people will use "Start Local Game" to do a test turn and when they're happy with it will do the real turn in pbem then.

          Fwiw we post are games on PBF even though it's pbem. It doesn't matter though as pbem and pbf are interchangeable. You just have to use Victory's directions for PBF

          Edit 3
          Also, it'll say "Dice Server On" bottom right when you're in pbem. It won't say that when in local mode.

          Screenshot from 2026-05-14 14-48-24.png

          It takes a couple trys but you should pick it up quick 🙂 Ask if you get stuck.

          M 1 Reply Last reply Reply Quote 1
          • M Offline
            mickAAMOUSE @beelee
            last edited by

            @beelee

            thanks beelee!!

            I think I'm getting somewhere.

            Game History

            Round: 1
            
                Purchase Units - Germans
                    Germans buy nothing; Remaining resources: 30 PUs; 
            
                Combat Move - Germans
            
                Combat - Germans
            
                Turn Complete - Germans
                    Germans collect 30 PUs; end with 60 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs]
                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            

            Combat Hit Differential Summary :

            5286daee-80ca-4b75-8e8f-e950e123e32a-2026-5-14-World-War-II-Global-1940-2nd-Edition.tsvg

            M 1 Reply Last reply Reply Quote 0
            • M Offline
              mickAAMOUSE @mickAAMOUSE
              last edited by

              Game History

              Round: 1
              
                  Purchase Units - Russians
                      Russians buy nothing; Remaining resources: 37 PUs; 
              
                  Politics - Russians
                      Russians takes Political Action: Political Action Russians To War With Japanese
                          Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                          Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                          Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                          Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                          Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Russians takes Political Action: Political Action Allies To War With Mongolians
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                          Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral
              
                  Combat Move - Russians
                      6 infantry moved from Amur to Korea
              
                  Combat - Russians
                      Battle in Korea
                          Russians attack with 6 infantry
                          Japanese defend with 1 fighter and 4 infantry
                              Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1.00 expected hits
                              Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 2/5 hits, 2.00 expected hits
                              2 infantry owned by the Russians lost in Korea
                              Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits, 0.67 expected hits
                              Japanese roll dice for 1 fighter and 4 infantry in Korea, round 3 : 2/5 hits, 2.00 expected hits
                              2 infantry owned by the Russians lost in Korea
                              Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits
                              Japanese roll dice for 1 fighter and 4 infantry in Korea, round 4 : 2/5 hits, 2.00 expected hits
                              2 infantry owned by the Russians lost in Korea
                          Japanese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -18
                          Casualties for Russians: 6 infantry
                      Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
              
                  Non Combat Move - Russians
              
                  Turn Complete - Russians
                      Russians collect 37 PUs; end with 74 PUs
              

              Combat Hit Differential Summary :

              Japanese regular : 0.00
              Russians regular : -2.00
              

              2b3937d7-0540-4640-9425-9f09393fbfd9-2_2026-5-14-World-War-II-Global-1940-2nd-Edition.tsvg

              B M 2 Replies Last reply Reply Quote 1
              • B Offline
                beelee @mickAAMOUSE
                last edited by

                @mickAAMOUSE

                rightarm.png rock-on.png

                1 Reply Last reply Reply Quote 0
                • M Offline
                  mickAAMOUSE @mickAAMOUSE
                  last edited by

                  @beelee @victoryfirst

                  Think I've got it!
                  Thank you!! Definitely would not have figured this out without you!

                  So when your done with your turn you just have to leave it there, and the next player just picks it up?
                  And if a decision has to be made by your opponent during your turn you just pause and ask essentially (scramble, defend factory raid or whatever)?

                  B 1 Reply Last reply Reply Quote 2
                  • B Offline
                    beelee @mickAAMOUSE
                    last edited by beelee

                    @mickAAMOUSE

                    yea I struggled on my own over the years. Figured it out a couple times only to forget it as I rarely played on forum and was gone from the internet for long stretches of time.

                    Victory finally clued me in 🙂

                    Yea so for a scramble, we take a screenshot of the battle and make a save at that point so your opponent can see your entire move as that may affect their response.

                    Then you have to wait. You can also play live on the 2.5 lobby. It'll be changing soon to 2.7 but it's not quite ready yet 🙂

                    Edit
                    You should check out BlackElk's Global 40 map. Same game, just different looking units and map.

                    Under experimental in 2.5 or alphabeyical in the prerelease

                    "UHD World War II Global"

                    Screenshot from 2026-05-14 15-30-45.png

                    M 1 Reply Last reply Reply Quote 1
                    • M Offline
                      mickAAMOUSE @beelee
                      last edited by

                      @beelee Thanks!!

                      Cool map, not sure im a huge fan of the units. they look nice individually but im struggling to tell what they are zoomed out...

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @mickAAMOUSE
                        last edited by

                        @mickAAMOUSE

                        yea it took me 2-3 turns to get used to some of them at first as well too 🙂 Now I can't play with the old ones 🙂

                        1 Reply Last reply Reply Quote 0

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