Changing AA Value Against Strategic Bombers
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Lets start over.
I need to make a a unit that is a Factory, that it's AA defends at 2, against Strategic Bombing and when attacked by Bombrs in a Strategic Bombing raid and there is a "Factory" present, the "Factory" AA will not fire with it's AA against the Bmbrs.
What should happen, is the new "Factory" will fire at 2 against Strategic Bomber attacks. There should be no AA Fire from any other Facility.
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<attachment name="unitAttachment" attachTo="Research_Facility" javaClass="UnitAttachment" type="unitType"> <option name="isInfrastructure" value="true"/> <option name="isConstruction" value="true"/> <option name="constructionType" value="AtomicProduction"/> <option name="constructionsPerTerrPerTypePerTurn" value="1"/> <option name="maxConstructionsPerTypePerTerr" value="1"/> <option name="canBeDamaged" value="true"/> <option name="maxDamage" value="20"/> <option name="consumesUnits" value="1:AtomicLevel5"/> <option name="unitPlacementOnlyAllowedIn" value="Eastern United States:Germany"/> <option name="maxBuiltPerPlayer" value="1"/> <option name="isAAforBombingThisUnitOnly" value="true"/> <!-- allows this unit to be an AA gun only when the territory this unit is in is attacked by a strategic bombing raid --> <option name="attackAA" value="2"/> <!-- AA defends at 2 --> </attachment>Trying to eat... Thunderstorm... and two dogs...
Cheers...
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Right on. Give it a try in a bit.
Yea we had storms roll through a couple nights ago. Finally get back to a normal sleep pattern and 3 bands come through rattling the windows lol
First world problem

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