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    EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"

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    • B
      beelee @Panzerstahl-Helm 0
      last edited by beelee

      @Panzerstahl-Helm-0 said:

      And Game 4 of the qualifier is on between young Mussolini and me.

      Sweet !

      I didn't want him feeling left out πŸ™‚

      I will remind Trout to update triplea in case he didn't see the notification in maps and mods. I guess I should tell Alex too.

      Edit
      Oh boy This isn't the start the Allies were looking for lol

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 Hvy_Ind_1, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Place Units - ANZAC
              Units in New South Wales being upgraded or consumed: 1 factory_minor
              1 Hvy_Ind_1 placed in New South Wales
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
              3 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in Java
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 55 Sea Zone
                  ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              3 fighters moved from 55 Sea Zone to Queensland
              1 artillery and 1 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs]
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - French
              Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.17
      ANZAC regular : -0.83
      

      exp-game-11-dr.strangelove F 3.tsvg

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P
        Panzerstahl-Helm 0
        last edited by

        @beelee

        Guten Abend,

        I have not figured out yet the plan of Germany.... πŸ™‚
        But surely the FΓΌhrer know.

        BR

        Game History

        Round: 1
        
            Purchase Units - Germans
                Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1
                Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2
                Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major
                Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor
                Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                Trigger BuyFortifications: buyFortification added to productionJapanese
                Trigger BuyFortifications: buyFortification added to productionAmericans
                Trigger BuyFortifications: buyFortification added to productionBritish
                Trigger BuyFortifications: buyFortification added to productionANZAC
                Trigger Me 109T: buyMe_109T added to productionGermans
                Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans
                Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow
                triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
                triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; 
        
            Place Units - Germans
                Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry
                2 Waffen_Artys and 3 waffen_infantrys placed in Germany
        
            Combat Move - Germans
                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Holland Belgium to France
                1 artillery and 1 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern France
                2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 armour moved from Greater Southern Germany to France
                1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                1 bomber moved from 110 Sea Zone to 111 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        
            Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 6
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,3
                    Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2,3,3
                    Units damaged: 1 battleship owned by the Germans
                    1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                    1 battleship owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 GermanUBoat
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5,3,6,5,6,6,5,6
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4,4,6,6,4
                    Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 3 : 1,5,3,2,3,2,5,1
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 6,6,3,1,6
                    Germans roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 4 : 4,3,5,3,1,2,4
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 5,1
                    Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 5 : 6,6,5,5,3,3
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 5
                    2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Greater Southern Germany
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 3 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3,5,2,4
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2,5,1,4
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 3,3
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,2
                    Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6,1,4,5,4,1,5
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 4,5,2
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 GermanUBoats
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in France
                    Germans attack with 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys
                    British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 6,3,3,5,6,6,6,5,5,1,2,1,5,3,3,2,4,6,1
                    French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 4,2,3,6,2,6,2,3,3,5,6
                    Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 1 mech_infantry and 3 waffen_infantrys in France, round 3 : 5,5,2,5,1,1,4,4,5,4,6,4,6,1
                    French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 6,3,4,3,5,2
                    Germans roll dice for 2 Waffen_Artys, 6 armour, 1 artillery and 3 waffen_infantrys in France, round 4 : 1,1,5,2,3,1,5,2,6,3,2,5
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 4,6
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 2 Waffen_Artys, 6 armour and 3 waffen_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 artillery and 1 uk_armour
                Battle in Southern France
                    Germans attack with 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2,6,5
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 3,6
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1,2,6
                    French roll dice for 1 artillery in Southern France, round 3 : 5
                    Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 GermanUBoats
                    British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 6,3
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 4
                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 2,6
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 4
                    Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 2,1
                    Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13
                    Casualties for British: 1 destroyer and 1 transport
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        
            Non Combat Move - Germans
                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
                1 bomber moved from 111 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Poland to Southern Italy
                1 fighter moved from Southern France to Northern Italy
                2 G_Rails and 2 infantry moved from Germany to Holland Belgium
                3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary
                2 fighters moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
        
            Place Units - Germans
                2 GermanUBoats and 1 carrier placed in 112 Sea Zone
                1 elite placed in Germany
        
            Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 70 Optional[PUs]
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs]
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
        

        1788874603263-exp-game-11-dr.strangelove-G-4.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B
          beelee @Panzerstahl-Helm 0
          last edited by beelee

          @Panzerstahl-Helm-0

          Guten Morgen

          Game History

          Round: 4
          
              Purchase Units - Russians
                  Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                  Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                  Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                  Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                  Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                  Russians buy 1 elite, 6 guard_infantrys, 1 infantry and 10 mine_unarmeds; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Germans
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Turning on Edit Mode
                      EDIT: Russians takes Bulgaria from Germans
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Karelia to Finland
                        Russians take Finland from Germans
                  EDIT: 1 russian_para moved from Caucasus to Bulgaria
                  EDIT: 1 Soviet_Commisar moved from Caucasus to 1st Corps
                  EDIT: 1 Soviet_Commisar_3 moved from Overflow to Caucasus
                  EDIT: 1 Soviet_Commisar_3 moved from Caucasus to Iraq
                  2 armour, 1 mech_infantry and 1 russian_para moved from Caucasus to Iraq
          
              Combat - Russians
                  Battle in Iraq
                      Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para
                      Italians defend with 1 artillery and 2 infantry
                          Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para in Iraq, round 2 : 0/7 hits, 2.50 expected hits
                          Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                          1 russian_para owned by the Russians lost in Iraq
                          Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 3 : 2/6 hits, 2.33 expected hits
                          Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                          2 infantry owned by the Italians lost in Iraq
                          Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 4 : 1/6 hits, 2.33 expected hits
                          Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Italians lost in Iraq
                      Russians win, taking Iraq from Italians with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 russian_para
                      Casualties for Italians: 1 artillery and 2 infantry
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
          
              Non Combat Move - Russians
                  Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                  Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus
                  2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
                  4 mine_unarmeds moved from Bryansk to Belarus
                  4 mine_unarmeds moved from Russia to Bryansk
                  1 Tank_General and 1 elite moved from Russia to Bryansk
                  2 Russian_Rails moved from Russia to Volgograd
                  EDIT: 2 Russian_Rails and 1 russian_minor moved from Volgograd to Caucasus
                  1 R_Europe_Rail moved from Russia to Urals
                  1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                  1 elite moved from Bryansk to Rostov
                  1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                  1 artillery and 5 infantry moved from Belarus to Bryansk
                  2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
                  1 aaGun, 1 artillery and 4 infantry moved from Karelia to Finland
                  1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Novgorod to Finland
                  3 armour moved from Novgorod to Bryansk
                  2 infantry moved from Novgorod to Karelia
                  4 infantry moved from Novgorod to Belarus
          
              Place Units - Russians
                  1 infantry placed in Caucasus
                  1 elite, 6 guard_infantrys and 10 mine_unarmeds placed in Russia
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Belarus: 10 mine_unarmeds
                  EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_BALTs and 6 R_mine_Belarus_EPOLs
                  EDIT: Removing units owned by Russians from Bryansk: 10 mine_unarmeds
                  EDIT: Adding units owned by Changer to Bryansk: 10 R_mine_Bryansk_WUKRs
                  EDIT: Turning off Edit Mode
          
              Turn Complete - Russians
                  Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                  Russians collect 42 PUs; end with 43 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 48 Optional[PUs]
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs
          

          Combat Hit Differential Summary :

          Italians regular : -1.33
          Russians regular : -4.17
          

          Game 11 Strangelove R 4.tsvg

          Uncle Joe couldnt wait so he decided to kick things off. Looks as if Donitz has the Fuhrer's ear and the Battle of the Atlantic has commenced πŸ™‚

          Edit
          I forgot again. Is it OK if those Yank Ftrs move to Queensland

          1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P
            Panzerstahl-Helm 0
            last edited by

            @beelee

            Game History

            Round: 4
            
                Purchase Units - Japanese
                    Japanese buy 1 Heavy_BB, 1 JNC, 1 carrier, 1 elite and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
            
                Politics - Japanese
                    Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
            
                Combat Move - Japanese
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    2 infantry moved from Szechwan to Sikang
                    1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                    1 artillery and 1 infantry moved from Suiyuyan to Kansu
                    1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                    1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Malaya
                    1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                    1 JPNbomber moved from Hunan to Malaya
                    1 elite and 1 infantry moved from Yunnan to Burma
                    1 JPNbomber moved from Hunan to Malaya
                    1 tactical_bomber moved from Kwangsi to Burma
                    1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                    1 artillery, 1 elite and 2 infantry moved from Philippines to 35 Sea Zone
                    1 artillery, 1 elite, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                    1 artillery, 1 elite and 2 infantry moved from 42 Sea Zone to Java
                    2 fighters moved from Celebes to Java
                    2 infantry moved from Kwangtung to 20 Sea Zone
                    2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                    2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone
                    1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                    1 submarine moved from 6 Sea Zone to 22 Sea Zone
                    1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                    1 fighter moved from 6 Sea Zone to 22 Sea Zone
                    1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                    1 tactical_bomber moved from Hopei to Sikang
            
                Combat - Japanese
                    Battle in 22 Sea Zone
                        Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                        Americans defend with 1 transport
                            Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                            Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                            1 transport owned by the Americans lost in 22 Sea Zone
                        Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                        Casualties for Americans: 1 transport
                    Battle in Dutch New Guinea
                        Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                        Changer defend; ANZAC defend with 1 infantry
                            Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
                            Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,50 expected hits
                            ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                            Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/4 hits, 1,50 expected hits
                            ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Dutch New Guinea
                            1 infantry owned by the ANZAC lost in Dutch New Guinea
                        Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for ANZAC: 1 infantry
                    Battle in Burma
                        Japanese attack with 1 elite, 1 infantry and 1 tactical_bomber
                        British defend with 1 infantry
                            Japanese roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,00 expected hits
                            British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the British lost in Burma
                        Japanese win, taking Burma from British with 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for British: 1 infantry
                    Battle in 42 Sea Zone
                        Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                        ANZAC defend with 1 transport
                            Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                            ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                            1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6
                        Casualties for ANZAC: 1 transport
                    Battle in Sikang
                        Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                        Chinese defend with 1 infantry
                            Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,00 expected hits
                            Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Sikang
                            1 infantry owned by the Chinese lost in Sikang
                        Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 1 infantry
                    Battle in Malaya
                        Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                        British defend with 3 infantry; ANZAC defend with 1 infantry
                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 6/9 hits, 3,67 expected hits
                            British roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits
                            3 infantry owned by the Japanese lost in Malaya
                            1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                        Japanese win, taking Malaya from British with 2 JPNbombers, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Japanese: 3 infantry
                        Casualties for British: 3 infantry
                        Casualties for ANZAC: 1 infantry
                    Battle in Kansu
                        Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                        Chinese defend with 1 infantry
                            Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,83 expected hits
                            Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Kansu
                            1 infantry owned by the Chinese lost in Kansu
                        Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 1 infantry
                    Battle in Java
                        Japanese attack with 1 artillery, 1 elite, 2 fighters and 2 infantry
                        ANZAC defend with 2 infantry
                            Japanese roll dice for 1 artillery, 1 elite, 2 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,33 expected hits
                            ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                            1 infantry owned by the Japanese lost in Java
                            2 infantry owned by the ANZAC lost in Java
                        Japanese win, taking Java from ANZAC with 1 artillery, 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                        Casualties for ANZAC: 2 infantry
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - Japanese
                    Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                    Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Shensi
                    2 fighters moved from Java to 42 Sea Zone
                    1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                    1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
                    1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                    1 fighter moved from 35 Sea Zone to 6 Sea Zone
                    1 carrier moved from 35 Sea Zone to 45 Sea Zone
                    1 armour moved from Philippines to 35 Sea Zone
                    1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                    1 armour moved from 20 Sea Zone to Kiangsi
                    2 infantry moved from Kiangsu to Kiangsi
                    2 infantry moved from Jehol to Chahar
                    2 infantry moved from Kweichow to Shensi
                    1 fighter and 2 tactical_bombers moved from Sikang to Shensi
                    1 infantry moved from Szechwan to Shensi
                    1 tactical_bomber moved from Burma to Yunnan
                    1 J_Rail and 1 infantry moved from Kiangsu to Shensi
                    1 J_Rail moved from Kiangsu to Anhwe
                    1 J_Rail and 1 infantry moved from Anhwe to Shensi
                    1 artillery and 1 infantry moved from Manchuria to Jehol
                    1 aaGun moved from Korea to Manchuria
                    1 aaGun moved from Manchuria to Jehol
                    1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                    2 JPNbombers moved from Malaya to Yunnan
                    2 JPNbombers moved from Yunnan to French Indo China
                    1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                    2 submarines moved from 6 Sea Zone to 35 Sea Zone
                    1 submarine moved from 41 Sea Zone to 39 Sea Zone
                    1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                    1 tactical_bomber moved from Shensi to Kweichow
            
                Place Units - Japanese
                    1 Heavy_BB, 1 JNC and 1 carrier placed in 6 Sea Zone
                    3 infantry placed in Kiangsu
                    3 infantry placed in French Indo China
                    1 elite placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 64 PUs; end with 66 PUs
                    Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 68 Optional[PUs]
                    Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 67 Optional[PUs]
                    Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 68 Optional[PUs]
                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 71 Optional[PUs]
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 79 Optional[PUs]
                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : 1,33
            Americans regular : -0,17
            Japanese regular : -0,67
            ANZAC regular : 0,50
            British regular : 1,33
            

            1789011347661-game-11-strangelove-J-4.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B
              beelee @Panzerstahl-Helm 0
              last edited by beelee

              @Panzerstahl-Helm-0

              Guten Morgen Herr Panzer

              wow tommy put up a good fight in Singapore. Actually, Allies did pretty decent overall. Did some nice attrition πŸ™‚

              Gonna start on my test now. This the longest turn with yanks and blokes both, so be a bit πŸ™‚

              Go Niners !!!

              lol

              Game History

              Round: 4
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                      Americans buy 1 ArmoredInfantry, 2 Escorts, 1 USANC, 2 destroyers, 1 elite, 1 submarine, 1 transport and 2 usa_fighters; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                      1 USAbomber moved from United Kingdom to 104 Sea Zone
                      1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                      1 usa_fighter moved from Eastern United States to 90 Sea Zone
                      1 usa_fighter moved from 91 Sea Zone to 90 Sea Zone
                      1 usa_fighter moved from Gibraltar to 104 Sea Zone
                      1 elite moved from Morocco to Algeria
                            Americans take Algeria from Italians
                      1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              
                  Combat - Americans
                      Battle in 104 Sea Zone
                          Americans attack with 1 USAbomber, 1 destroyer, 1 submarine and 1 usa_fighter
                          Germans defend with 1 GermanUBoat
                              Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Americans roll dice for 1 USAbomber, 1 destroyer and 1 usa_fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                              Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                          Americans win with 1 USAbomber, 1 destroyer, 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 4
                          Casualties for Germans: 1 GermanUBoat
                      Battle in 90 Sea Zone
                          Americans attack with 1 destroyer and 2 usa_fighters
                          Germans defend with 1 GermanUBoat
                              Americans roll dice for 1 destroyer and 2 usa_fighters in 90 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                              Germans roll dice for 1 GermanUBoat in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              Americans roll dice for 1 destroyer and 2 usa_fighters in 90 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                              Germans roll dice for 1 GermanUBoat in 90 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                              1 destroyer owned by the Americans lost in 90 Sea Zone
                              1 GermanUBoat owned by the Germans lost in 90 Sea Zone
                          Americans win with 2 usa_fighters remaining. Battle score for attacker is -3
                          Casualties for Americans: 1 destroyer
                          Casualties for Germans: 1 GermanUBoat
                      Battle in 16 Sea Zone
                          Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber
                          Japanese defend with 1 Japan_destroyer
                              Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                              Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                          Americans win with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                          Casualties for Japanese: 1 Japan_destroyer
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                      Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States
                      1 battleship, 1 carrier, 1 cruiser and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                      1 usa_fighter moved from Queensland to 26 Sea Zone
                      1 usa_fighter moved from 26 Sea Zone to Hawaiian Islands
                      1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                      1 infantry moved from Western United States to 10 Sea Zone
                      1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                      1 elite moved from Alaska to 1 Sea Zone
                      1 elite, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                      1 elite and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                      2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                      1 ArmoredInfantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                      1 ArmoredInfantry, 1 carrier, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                      1 USAbomber moved from 104 Sea Zone to United Kingdom
                      1 ArmoredInfantry moved from Morocco to Algeria
                      1 ArmoredInfantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                      2 usa_fighters moved from Gibraltar to Egypt
                      2 usa_fighters moved from 90 Sea Zone to Gibraltar
                      1 usa_fighter moved from 104 Sea Zone to Gibraltar
                      1 Rail and 1 elite moved from Eastern United States to Alaska
                      1 Rail moved from Eastern United States to Alaska
                      1 Rail and 1 mech_infantry moved from Alaska to Central United States
                      1 infantry moved from Western United States to Central United States
              
                  Place Units - Americans
                      1 Escort, 1 USANC, 1 destroyer and 1 submarine placed in 101 Sea Zone
                      Turning on Edit Mode
                      EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                      EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                      EDIT: Turning off Edit Mode
                      1 Escort, 1 destroyer and 1 transport placed in 10 Sea Zone
                      1 elite and 2 usa_fighters placed in Eastern United States
                      1 ArmoredInfantry placed in Central United States
              
                  Turn Complete - Americans
                      Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                      Americans collect 52 PUs; end with 52 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                      Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs]
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs]
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 2 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      1 fighter and 1 infantry moved from Tsinghai to Kansu
              
                  Combat - Chinese
                      Battle in Kansu
                          Chinese attack with 1 fighter and 1 infantry
                          Japanese defend with 1 artillery
                              Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                              Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
                              Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the Japanese lost in Kansu
                          Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                          Casualties for Japanese: 1 artillery
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                      Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      1 fighter moved from Kansu to Tsinghai
              
                  Place Units - Chinese
                      2 infantry placed in Tsinghai
              
                  Turn Complete - Chinese
                      Chinese collect 2 PUs; end with 2 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
              
                  Purchase Units - British
                      Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                      Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                      British buy 1 destroyer, 1 factory_minor, 3 infantry and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                      1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      2 uk_fighters moved from United Kingdom to 109 Sea Zone
                      1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
                      1 infantry moved from Egypt to 81 Sea Zone
                      1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                      1 uk_armour moved from Eastern Persia to 80 Sea Zone
                      1 infantry and 1 uk_armour moved from 80 Sea Zone to Persia
              
                  Combat - British
                      Battle in Burma
                          British attack with 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                          Japanese defend with 1 elite and 1 infantry
                              British roll dice for 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits
                              Japanese roll dice for 1 elite and 1 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits
                              1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                              1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Burma
                          British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -4
                          Casualties for British: 1 artillery and 2 infantry
                          Casualties for Japanese: 1 elite and 1 infantry
                      Battle in 109 Sea Zone
                          British attack with 1 destroyer and 2 uk_fighters
                          Germans defend with 1 GermanUBoat
                              British roll dice for 1 destroyer and 2 uk_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                              Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                          British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4
                          Casualties for Germans: 1 GermanUBoat
                      Battle in Persia
                          British attack with 1 infantry and 1 uk_armour
                          Italians defend with 1 italian_para and 1 italian_paraBoost
                              British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1.17 expected hits
                              Italians roll dice for 1 italian_para and 1 italian_paraBoost in Persia, round 2 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the British lost in Persia
                              1 italian_para owned by the Italians and 1 italian_paraBoost owned by the Italians lost in Persia
                          British win, taking Persia from Italians with 1 uk_armour remaining. Battle score for attacker is 1
                          Casualties for British: 1 infantry
                          Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              
                  Non Combat Move - British
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia
                      1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
                      2 Rails and 2 infantry moved from Union of South Africa to Persia
                      2 uk_armours moved from Union of South Africa to Belgian Congo
                      2 uk_fighters moved from 109 Sea Zone to United Kingdom
                      1 artillery and 1 uk_armour moved from Eastern United States to 101 Sea Zone
                      1 artillery, 1 transport and 1 uk_armour moved from 101 Sea Zone to 86 Sea Zone
                      1 artillery and 1 uk_armour moved from 86 Sea Zone to Brazil
                            British take Brazil from Neutral_Allies
              
                  Place Units - British
                      Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                      Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      1 factory_minor placed in Egypt
                      4 uk_armours placed in India
                      3 infantry and 1 uk_armour placed in Union of South Africa
                      1 destroyer placed in 106 Sea Zone
              
                  Turn Complete - British
                      Total Cost from Convoy Blockades: 5
                          Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                          Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                      British collect 32 PUs (5 lost to blockades); end with 32 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 38 Optional[PUs]
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 0.67
              Americans regular : -2.00
              Italians regular : 0.50
              Japanese regular : 1.00
              Germans regular : 0.33
              British regular : 2.50
              

              Game 11 Strangelove UK 4.tsvg

              Uggh Shan ST beat the blokes and indians up 😞 lol

              Blokes are light on dough. I'm not sure how that happened lol

              Must be those dam U-boats πŸ™‚

              1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P
                Panzerstahl-Helm 0
                last edited by

                @beelee said:

                Edit
                I forgot again. Is it OK if those Yank Ftrs move to Queensland

                Sure, no problem. I moved them to Queenslans.

                B 1 Reply Last reply Reply Quote 1
                • B
                  beelee @Panzerstahl-Helm 0
                  last edited by

                  @Panzerstahl-Helm-0

                  Danke

                  I saw that.

                  rock-on.png

                  1 Reply Last reply Reply Quote 0
                  • Panzerstahl-Helm 0P
                    Panzerstahl-Helm 0
                    last edited by Panzerstahl-Helm 0

                    @beelee

                    The boys in Burma were on the spot!

                    BR

                    Game History

                    Round: 4
                    
                        Purchase Units - Italians
                            Italians buy 1 Escort, 1 Italian_LCV, 1 NavalMine3 and 5 infantry; Remaining resources: 2 PUs; 
                    
                        Combat Move - Italians
                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                            1 artillery, 1 bomber, 2 fighters and 6 infantry moved from Syria to Iraq
                            1 artillery and 3 infantry moved from Italian Somaliland to Kenya
                                  Italians take Kenya from British
                    
                        Combat - Italians
                            Battle in Iraq
                                Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                                Russians defend with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Iraq, round 2 : 3/10 hits, 3,17 expected hits
                                    Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,83 expected hits
                                    3 infantry owned by the Italians lost in Iraq
                                    1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians lost in Iraq
                                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                                    Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                                    1 infantry owned by the Italians lost in Iraq
                                    1 armour owned by the Russians lost in Iraq
                                Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                                Casualties for Italians: 4 infantry
                                Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                            Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                            2 fighters moved from Iraq to Syria
                            1 bomber moved from Iraq to Syria
                            3 transports moved from 99 Sea Zone to 97 Sea Zone
                            3 infantry moved from Southern Italy to 97 Sea Zone
                            2 infantry moved from Northern Italy to 97 Sea Zone
                            1 artillery moved from Yugoslavia to 97 Sea Zone
                            1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                            1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                            1 air_transport moved from Syria to Southern Italy
                            1 armour moved from Yugoslavia to Greece
                    
                        Place Units - Italians
                            1 Italian_LCV, 1 NavalMine3 and 2 infantry placed in Southern Italy
                            1 Escort placed in 95 Sea Zone
                            3 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Total Cost from Convoy Blockades: 2
                                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1
                            Italians collect 13 PUs (2 lost to blockades); end with 15 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
                            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : 0,17
                    Russians regular : 0,67
                    

                    1789124364707-game-11-strangelove-IT-4.tsvg

                    @beelee

                    Game History

                    Round: 4
                    
                        Purchase Units - Italians
                            Italians buy 1 Escort, 1 Italian_LCV, 1 NavalMine3 and 5 infantry; Remaining resources: 2 PUs; 
                    
                        Combat Move - Italians
                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                            1 artillery, 1 bomber, 2 fighters and 6 infantry moved from Syria to Iraq
                            1 artillery and 3 infantry moved from Italian Somaliland to Kenya
                                  Italians take Kenya from British
                    
                        Combat - Italians
                            Battle in Iraq
                                Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                                Russians defend with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Iraq, round 2 : 3/10 hits, 3,17 expected hits
                                    Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,83 expected hits
                                    3 infantry owned by the Italians lost in Iraq
                                    1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians lost in Iraq
                                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                                    Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits
                                    1 infantry owned by the Italians lost in Iraq
                                    1 armour owned by the Russians lost in Iraq
                                Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2
                                Casualties for Italians: 4 infantry
                                Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                            Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                            2 fighters moved from Iraq to Syria
                            1 bomber moved from Iraq to Syria
                            3 transports moved from 99 Sea Zone to 97 Sea Zone
                            3 infantry moved from Southern Italy to 97 Sea Zone
                            2 infantry moved from Northern Italy to 97 Sea Zone
                            1 artillery moved from Yugoslavia to 97 Sea Zone
                            1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                            1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                            1 air_transport moved from Syria to Southern Italy
                            1 armour moved from Yugoslavia to Greece
                    
                        Place Units - Italians
                            1 Italian_LCV, 1 NavalMine3 and 2 infantry placed in Southern Italy
                            1 Escort placed in 95 Sea Zone
                            3 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Total Cost from Convoy Blockades: 2
                                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1
                            Italians collect 13 PUs (2 lost to blockades); end with 15 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
                            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : 0,17
                    Russians regular : 0,67
                    

                    1789124364707-game-11-strangelove-IT-4.tsvg

                    B 1 Reply Last reply Reply Quote 0
                    • B
                      beelee @Panzerstahl-Helm 0
                      last edited by beelee

                      @Panzerstahl-Helm-0

                      Guten Tag

                      Close to a meltdown. I'm trying not to go there. Fckn idiots are fckn everything up and think they can bullshit me why it is lol

                      I woulda never hired any of them and if I did they'd all be fired 😠

                      Whatever

                      F it

                      Sent another big motherfucker over to try and intimidate me.

                      It didn't work lol

                      I said wtf you just get your job because you're big and stupid or just big

                      he didn't like that too much. I said just kidding but he knew I wasn't

                      😁

                      1 Reply Last reply Reply Quote 0
                      • B
                        beelee
                        last edited by

                        @panzerstahl-helm-0

                        Hallo

                        Game History

                        Round: 4
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 Escort, 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
                        
                            Combat Move - ANZAC
                                2 fighters moved from Queensland to Dutch New Guinea
                                1 infantry moved from New Guinea to Dutch New Guinea
                        
                            Combat - ANZAC
                                Battle in Dutch New Guinea
                                    Changer loiter and taunt; ANZAC attack with 2 fighters and 1 infantry
                                    Changer defend; Japanese defend with 1 infantry
                                        ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits
                                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Dutch New Guinea
                                    ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                2 fighters moved from Dutch New Guinea to New Guinea
                                1 artillery moved from New South Wales to Queensland
                                1 infantry moved from New South Wales to 62 Sea Zone
                                1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                1 infantry moved from Queensland to 54 Sea Zone
                                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                                2 infantry moved from 46 Sea Zone to New Guinea
                        
                            Place Units - ANZAC
                                1 Escort and 1 transport placed in 62 Sea Zone
                                1 armour and 1 fighter placed in New South Wales
                        
                            Turn Complete - ANZAC
                                Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                                Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                                ANZAC collect 10 PUs; end with 10 PUs
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 12 Optional[PUs]
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                        
                            Non Combat Move - French
                                Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                1 infantry moved from Anglo Egyptian Sudan to Egypt
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        Japanese regular : -0.33
                        ANZAC regular : 0.83
                        

                        Game 11 Strangelove ANZC 4.tsvg

                        1 Reply Last reply Reply Quote 0

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