EXP-game -11 - Panzer (Axis) vs. beelee (Allies) - Operation "Dr. Strangelove"
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Guten Tag Herr Panzer
Just got your mail. I think the colors are to identify the player. I don't think they're necessary other than bringing some color to the page but you have already done that

Also, we'll run out of colors at some point
so I wouldn't use them. I added my last game with Trout to Victorys. Idk if you want us to post the results in a thread and ping you so you can add them ?Best practice is that the defeated party posts the game result I guess. Need to see how that works out.
Too many cooks in the kitchen type thing is my concern
although I don't mind hand editing the turn into the year if it can't be automated.I think I can add that to the file so it posts the year instead the turn number.
Furthermore I will protect the sheet and only give edit rights to certain cells and columns to avoid overwriting or else.Yea in map properties you can change the color of the Players. The ocean is more difficult to do and may be a more permanent change. I can't remember. Elk has it in one of his player help guides.
I think it was in this thread or the multi where I replied about the color. I'll see if I can find it.
Edit
It was in the multi https://forums.triplea-game.org/topic/4269/multi-game-2-barnee-trout-vs-alex-panzer/321?page=17 and also a few posts up in this one.
Excellent! I will work upon here and see if I can have different colors and fonts. I am not a big programmer, but AI may help.
Edit 2
A-Bomb is fixed. Won't work on our game but that's OK. We can edit if needed. I pinged everyone at the map thread, so just make sure everyone on 2.6 before starting any Tourney games.Fair anough. CanΒ΄t wait to throw some A-bombs on Stalins head!
Edit 4
Playing my test game on the lobby lolHopefully we can test this together soon! My girls are looking for some places to go. Meanwhile I have been notified, that I will go on a business trip to the US end of October for about a 1 week near Philadelphia and Daleware.
I will keep you updated.
....and one mor thing:Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Kweichow to Shensi 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to Shensi 2 JPNbombers moved from Kwangsi to Szechwan 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Siam to Shan State 1 infantry and 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 artillery, 1 elite and 2 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to 45 Sea Zone 1 tactical_bomber moved from Hunan to Suiyuyan 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/7 hits, 2,67 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 2/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 2 JPNbombers and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 JPNbombers and 3 infantry in Szechwan, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 JPNbombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 armour, 1 artillery, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers Changer defend; Americans defend with 1 Fortification, 1 aaGun and 4 infantry Americans roll AA dice in Philippines : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Philippines Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/10 hits, 3,83 expected hits Americans roll dice for 1 Fortification, 1 aaGun and 4 infantry in Philippines, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Japanese lost in Philippines 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery, 1 elite, 1 fighter, 2 infantry and 2 tactical_bombers in Philippines, round 3 : 2/9 hits, 3,67 expected hits Americans roll dice for 1 Fortification and 1 infantry in Philippines, round 3 : 0/1 hits, 0,50 expected hits 1 Fortification owned by the Americans and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 elite, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 Fortification, 1 aaGun and 4 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shan State, round 2 : 1/6 hits, 1,33 expected hits British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 Japan_destroyer and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 Japan_destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japan_destroyer Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 2 JPNbombers moved from Szechwan to Hunan 1 elite moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 J_Rails and 2 infantry moved from Kiangsu to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Korea to Manchuria 2 infantry moved from Manchuria to Jehol 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from 45 Sea Zone to Celebes 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 43 Sea Zone to 41 Sea Zone 1 air_transport moved from Kwangsi to Japan EDIT: 1 Japanese_LCV moved from Korea to Japan EDIT: 1 Japanese_LCV and 1 aaGun moved from Japan to Korea 3 fighters moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 tactical_bomber moved from Suiyuyan to Hopei Place Units - Japanese 1 factory_minor placed in French Indo China 1 Heavy_BB, 1 Japan_destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 59 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 62 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 70 Optional[PUs] Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -1,50 Japanese regular : -2,67 Americans AA : 0,50 ANZAC regular : 0,67 British regular : 0,00 -
Guten Abend
Right on. Make sure "Map Blends" is on. I think it is by default but IDK. That provides a lighter look from the original neon vibe he originally went with.

Yea, I am unable to post at the Tournament thread https://forums.triplea-game.org/topic/4394/exp-global40-tournament-qualifier-for-wiking-con-2027/10
you can see there is no reply option

So idk how to post the results other than pinging you directly at the game thread. The Tournament save should be posted there too so we all use the same one for Game starts.
Wiking-Con World Tournament Qualifier 2027 Triplea Game Start Take 2.tsvg
Game History
Round: 3 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Fortification, 2 artilleries, 3 carriers, 3 destroyers, 1 elite, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from Gibraltar to 91 Sea Zone 1 USAbomber and 3 usa_fighters moved from Gibraltar to Morocco 1 ArmoredInfantry, 1 artillery, 1 elite and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 usa_armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 transport and 1 usa_armour moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 usa_armour moved from 22 Sea Zone to Marianas Combat - Americans Battle in Morocco Americans attack with 1 ArmoredInfantry, 1 USAbomber, 1 artillery, 1 elite, 1 infantry and 3 usa_fighters Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 ArmoredInfantry, 1 USAbomber, 1 artillery, 1 elite, 1 infantry and 3 usa_fighters in Morocco, round 2 : 5/9 hits, 3.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 ArmoredInfantry, 1 USAbomber, 1 elite and 3 usa_fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in 16 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Marianas Changer loiter and taunt; Americans attack with 1 artillery and 1 usa_armour Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 usa_armour in Marianas, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 usa_armour in Marianas, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Marianas 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 usa_armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 Heavy_BB and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Alaska to Eastern United States 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Central United States 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 USAbomber moved from Morocco to United Kingdom 3 usa_fighters moved from Morocco to Gibraltar 1 Rail and 1 elite moved from Eastern United States to Alaska Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States 1 ArmoredInfantry and 1 artillery placed in Central United States 1 artillery placed in Western United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Fortification placed in Wake Island Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 65 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 63 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 Hvy_Ind_1, 1 UndrgroundFctry, 1 demo_harbour, 1 elite, 6 infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria 2 uk_fighters and 1 uk_tactical_bomber moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 Japan_destroyer, 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 Japan_destroyer, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 Japan_destroyer owned by the Japanese lost in 41 Sea Zone British roll dice for 2 uk_fighters and 1 uk_tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 uk_fighter owned by the British lost in 41 Sea Zone 1 cruiser owned by the Japanese lost in 41 Sea Zone British roll dice for 1 uk_fighter and 1 uk_tactical_bomber in 41 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japan_destroyer, 1 cruiser and 1 transport Casualties for British: 1 uk_fighter Battle in Alexandria British attack with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Iraq to Egypt 1 artillery moved from Iraq to Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from 41 Sea Zone to India 1 uk_armour moved from India to Eastern Persia 1 uk_fighter moved from Gibraltar to United Kingdom 1 elite moved from United Kingdom to Scotland 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 4 infantry placed in India Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 2 infantry and 2 uk_armours placed in Union of South Africa 1 elite, 1 uk_fighter and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 46 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 2.00 Japanese regular : 1.33 Italians regular : 0.67 British regular : 0.17exp-game-11-dr.strangelove UK3.tsvg
lol forgot JPN had already attacked. Was trying to figure out what was going on


Edit
Wow I totally missed the 2 Yank Ftrs in NG. I don't even know where they came from lol Musta been PHI I guess. Queensland if it's alright with you
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Thanks for the hint.
I changed the UI layout and this is what I was looking for. Not quite the style, but its getting close.I contacted Panther regarding the issue with the posting.
Lets see what he comes up with.
And Game 4 of the qualifier is on between young Mussolini and me.BR
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Syria to Persia 1 bomber moved from Greece to Persia 1 artillery and 1 infantry moved from Syria to Iraq 1 fighter moved from Greece to Iraq 1 infantry moved from Syria to Iraq 1 fighter moved from Greece to Iraq Combat - Italians Battle in Persia Italians attack with 1 bomber and 1 italian_para British defend with 1 artillery Italians roll dice for 1 bomber and 1 italian_para in Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Persia Italians win, taking Persia from British with 1 bomber and 1 italian_para remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Iraq Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 0/5 hits, 1,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 3 : 4/5 hits, 1,83 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from Iraq to Syria 1 bomber moved from Persia to Syria 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 3 infantry moved from 99 Sea Zone to Syria 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 armour moved from Southern Italy to Yugoslavia 1 air_transport and 1 infantry moved from Southern Italy to Syria EDIT: 1 italian_para moved from Southern Italy to Syria 1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 1 carrier placed in 95 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 20 Optional[PUs] Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,50 British regular : -1,00 -
And Game 4 of the qualifier is on between young Mussolini and me.
Sweet !
I didn't want him feeling left out

I will remind Trout to update triplea in case he didn't see the notification in maps and mods. I guess I should tell Alex too.
Edit
Oh boy This isn't the start the Allies were looking for lolGame History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 16 Optional[PUs] Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83 -
Guten Abend,
I have not figured out yet the plan of Germany....

But surely the FΓΌhrer know.BR
Game History
Round: 1 Purchase Units - Germans Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Trigger TotalVictoryMinorHvy1: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_1 Trigger TotalVictoryMajorHvy2: Setting maxDamage to 999 for unitAttachment attached to Hvy_Ind_2 Trigger TotalVictoryMajor: Setting maxDamage to 999 for unitAttachment attached to factory_major Trigger TotalVictoryMinor: Setting maxDamage to 999 for unitAttachment attached to factory_minor Trigger BuyLMs: buyMine_Unarmed added to productionGermans Trigger BuyLMs: buyMine_Unarmed added to productionRussians Trigger BuyLMs: buyMine_Unarmed added to productionJapanese Trigger BuyLMs: buyMine_Unarmed added to productionAmericans Trigger BuyLMs: buyMine_Unarmed added to productionBritish Trigger BuyLMs: buyMine_Unarmed added to productionItalians Trigger BuyLMs: buyMine_Unarmed added to productionANZAC Trigger BuyLMs: buyMine_Unarmed added to productionFrench Trigger BuyFortifications: buyFortification added to productionJapanese Trigger BuyFortifications: buyFortification added to productionAmericans Trigger BuyFortifications: buyFortification added to productionBritish Trigger BuyFortifications: buyFortification added to productionANZAC Trigger Me 109T: buyMe_109T added to productionGermans Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans Trigger BuyAirTrprt: buyAir_Transport added to productionRussians Trigger BuyAirTrprt: buyAir_Transport added to productionBritish Trigger BuyAirTrprt: buyAir_Transport added to productionItalians Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC Trigger BuyAirTrprt: buyAir_Transport added to productionFrench Trigger SP ArtilleryAA: buySP_ArtilleryAA added to productionGermans Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain triggerAttachmenGermanFlowAC: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs and 6 Me_262AFs placed in GermanFlow triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmenOverflow: Russians has 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow triggerAttachmenGermanFlow: Germans has 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmenOverflowAC: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen Germans buy 2 GermanUBoats, 2 Waffen_Artys, 1 carrier, 1 elite and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 3 infantry 2 Waffen_Artys and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 fighter moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Southern France 2 Waffen_Artys and 3 waffen_infantrys moved from Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 armour moved from Greater Southern Germany to France 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from 110 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 GermanUBoat in 111 Sea Zone, round 2 : 6 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1,3,6,3 Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2,3,3 Units damaged: 1 battleship owned by the Germans 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 12 Casualties for Germans: 1 GermanUBoat Casualties for British: 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 : 5,3,6,5,6,6,5,6 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4,4,6,6,4 Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 3 : 1,5,3,2,3,2,5,1 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 6,6,3,1,6 Germans roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 4 : 4,3,5,3,1,2,4 Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 5,1 Germans roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 5 : 6,6,5,5,3,3 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 5 2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Greater Southern Germany Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3,5,2,4 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 5,4 Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 2,5,1,4 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 3,3 Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 3,2 Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6,1,4,5,4,1,5 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 4,5,2 Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 GermanUBoats Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys in France, round 2 : 6,3,3,5,6,6,6,5,5,1,2,1,5,3,3,2,4,6,1 French roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 uk_armour in France, round 2 : 4,2,3,6,2,6,2,3,3,5,6 Germans roll dice for 2 Waffen_Artys, 6 armour, 2 artilleries, 1 mech_infantry and 3 waffen_infantrys in France, round 3 : 5,5,2,5,1,1,4,4,5,4,6,4,6,1 French roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 uk_armour in France, round 3 : 6,3,4,3,5,2 Germans roll dice for 2 Waffen_Artys, 6 armour, 1 artillery and 3 waffen_infantrys in France, round 4 : 1,1,5,2,3,1,5,2,6,3,2,5 French roll dice for 1 armour and 1 fighter in France, round 4 : 4,6 Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 6 armour and 3 waffen_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 4 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Southern France Germans attack with 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2,6,5 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 3,6 Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1,2,6 French roll dice for 1 artillery in Southern France, round 3 : 5 Germans win, taking Southern France from French with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 GermanUBoats British defend with 1 destroyer and 1 transport Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 6,3 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 4 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 3 : 2,6 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 4 Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 4 : 2,1 Germans win, taking 106 Sea Zone from Neutral with 2 GermanUBoats remaining. Battle score for attacker is 13 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Poland to Southern Italy 1 fighter moved from Southern France to Northern Italy 2 G_Rails and 2 infantry moved from Germany to Holland Belgium 3 aaGuns, 1 artillery and 6 infantry moved from Germany to Slovakia Hungary 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 2 GermanUBoats and 1 carrier placed in 112 Sea Zone 1 elite placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 39 PUs (3 lost to blockades); end with 58 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 70 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 75 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
Guten Morgen
Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Russians buy 1 elite, 6 guard_infantrys, 1 infantry and 10 mine_unarmeds; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Turning off Edit Mode Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Finland Russians take Finland from Germans EDIT: 1 russian_para moved from Caucasus to Bulgaria EDIT: 1 Soviet_Commisar moved from Caucasus to 1st Corps EDIT: 1 Soviet_Commisar_3 moved from Overflow to Caucasus EDIT: 1 Soviet_Commisar_3 moved from Caucasus to Iraq 2 armour, 1 mech_infantry and 1 russian_para moved from Caucasus to Iraq Combat - Russians Battle in Iraq Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 mech_infantry and 1 russian_para in Iraq, round 2 : 0/7 hits, 2.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 russian_para owned by the Russians lost in Iraq Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 3 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Iraq Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 4 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Iraq Russians win, taking Iraq from Italians with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 russian_para Casualties for Italians: 1 artillery and 2 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus 2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus 4 mine_unarmeds moved from Bryansk to Belarus 4 mine_unarmeds moved from Russia to Bryansk 1 Tank_General and 1 elite moved from Russia to Bryansk 2 Russian_Rails moved from Russia to Volgograd EDIT: 2 Russian_Rails and 1 russian_minor moved from Volgograd to Caucasus 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Bryansk 1 elite moved from Bryansk to Rostov 1 artillery and 3 infantry moved from Western Ukraine to Bryansk 1 artillery and 5 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus 1 aaGun, 1 artillery and 4 infantry moved from Karelia to Finland 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Novgorod to Finland 3 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Karelia 4 infantry moved from Novgorod to Belarus Place Units - Russians 1 infantry placed in Caucasus 1 elite, 6 guard_infantrys and 10 mine_unarmeds placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 10 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_BALTs and 6 R_mine_Belarus_EPOLs EDIT: Removing units owned by Russians from Bryansk: 10 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 10 R_mine_Bryansk_WUKRs EDIT: Turning off Edit Mode Turn Complete - Russians Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Russians collect 42 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 48 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -4.17Uncle Joe couldnt wait so he decided to kick things off. Looks as if Donitz has the Fuhrer's ear and the Battle of the Atlantic has commenced

Edit
I forgot again. Is it OK if those Yank Ftrs move to Queensland -
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 1 JNC, 1 carrier, 1 elite and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 artillery, 3 infantry and 1 mech_infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 JPNbomber moved from Hunan to Malaya 1 elite and 1 infantry moved from Yunnan to Burma 1 JPNbomber moved from Hunan to Malaya 1 tactical_bomber moved from Kwangsi to Burma 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 elite and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from Celebes to Java 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Hopei to Sikang Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 elite, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 6/9 hits, 3,67 expected hits British roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 2 JPNbombers, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 elite, 2 fighters and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 elite, 2 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 elite, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Shensi 2 fighters moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Jehol to Chahar 2 infantry moved from Kweichow to Shensi 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Burma to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Shensi 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Shensi 1 artillery and 1 infantry moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 JPNbombers moved from Malaya to Yunnan 2 JPNbombers moved from Yunnan to French Indo China 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 tactical_bomber moved from Shensi to Kweichow Place Units - Japanese 1 Heavy_BB, 1 JNC and 1 carrier placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 elite placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 68 Optional[PUs] Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 67 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 68 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 71 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 79 Optional[PUs] Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,17 Japanese regular : -0,67 ANZAC regular : 0,50 British regular : 1,33 -
Guten Morgen Herr Panzer
wow tommy put up a good fight in Singapore. Actually, Allies did pretty decent overall. Did some nice attrition

Gonna start on my test now. This the longest turn with yanks and blokes both, so be a bit

Go Niners !!!
lol
Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 1 ArmoredInfantry, 2 Escorts, 1 USANC, 2 destroyers, 1 elite, 1 submarine, 1 transport and 2 usa_fighters; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 USAbomber moved from United Kingdom to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone 1 usa_fighter moved from Eastern United States to 90 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 90 Sea Zone 1 usa_fighter moved from Gibraltar to 104 Sea Zone 1 elite moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 USAbomber, 1 destroyer, 1 submarine and 1 usa_fighter Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 USAbomber, 1 destroyer and 1 usa_fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 104 Sea Zone Americans win with 1 USAbomber, 1 destroyer, 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 90 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 2 usa_fighters in 90 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 usa_fighters in 90 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 90 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 90 Sea Zone 1 GermanUBoat owned by the Germans lost in 90 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 destroyer Casualties for Germans: 1 GermanUBoat Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 1 battleship, 1 carrier, 1 cruiser and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from Queensland to 26 Sea Zone 1 usa_fighter moved from 26 Sea Zone to Hawaiian Islands 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 elite moved from Alaska to 1 Sea Zone 1 elite, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 elite and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 ArmoredInfantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 carrier, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 USAbomber moved from 104 Sea Zone to United Kingdom 1 ArmoredInfantry moved from Morocco to Algeria 1 ArmoredInfantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 usa_fighters moved from Gibraltar to Egypt 2 usa_fighters moved from 90 Sea Zone to Gibraltar 1 usa_fighter moved from 104 Sea Zone to Gibraltar 1 Rail and 1 elite moved from Eastern United States to Alaska 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Central United States 1 infantry moved from Western United States to Central United States Place Units - Americans 1 Escort, 1 USANC, 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 Escort, 1 destroyer and 1 transport placed in 10 Sea Zone 1 elite and 2 usa_fighters placed in Eastern United States 1 ArmoredInfantry placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger ItaliansParaBoost atPersia: Italians has 1 italian_paraBoost placed in Persia Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 5 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 1 destroyer, 1 factory_minor, 3 infantry and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 uk_fighters moved from United Kingdom to 109 Sea Zone 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma 1 infantry moved from Egypt to 81 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 uk_armour moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 uk_armour moved from 80 Sea Zone to Persia Combat - British Battle in Burma British attack with 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 1 elite and 1 infantry British roll dice for 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 elite and 1 infantry in Burma, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Burma British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 elite and 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 2 uk_fighters Germans defend with 1 GermanUBoat British roll dice for 1 destroyer and 2 uk_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Persia British attack with 1 infantry and 1 uk_armour Italians defend with 1 italian_para and 1 italian_paraBoost British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 italian_para and 1 italian_paraBoost in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Persia 1 italian_para owned by the Italians and 1 italian_paraBoost owned by the Italians lost in Persia British win, taking Persia from Italians with 1 uk_armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 italian_para and 1 italian_paraBoost Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India 2 Rails and 2 infantry moved from Union of South Africa to Persia 2 uk_armours moved from Union of South Africa to Belgian Congo 2 uk_fighters moved from 109 Sea Zone to United Kingdom 1 artillery and 1 uk_armour moved from Eastern United States to 101 Sea Zone 1 artillery, 1 transport and 1 uk_armour moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 uk_armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies Place Units - British Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 factory_minor placed in Egypt 4 uk_armours placed in India 3 infantry and 1 uk_armour placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 32 PUs (5 lost to blockades); end with 32 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 38 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -2.00 Italians regular : 0.50 Japanese regular : 1.00 Germans regular : 0.33 British regular : 2.50Uggh Shan ST beat the blokes and indians up
lolBlokes are light on dough. I'm not sure how that happened lol
Must be those dam U-boats

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The boys in Burma were on the spot!
BR
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 Italian_LCV, 1 NavalMine3 and 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 artillery, 1 bomber, 2 fighters and 6 infantry moved from Syria to Iraq 1 artillery and 3 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Iraq Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry Russians defend with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Iraq, round 2 : 3/10 hits, 3,17 expected hits Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,83 expected hits 3 infantry owned by the Italians lost in Iraq 1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians lost in Iraq Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 3 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Iraq 1 armour owned by the Russians lost in Iraq Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 4 infantry Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from Iraq to Syria 1 bomber moved from Iraq to Syria 3 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Syria 1 air_transport moved from Syria to Southern Italy 1 armour moved from Yugoslavia to Greece Place Units - Italians 1 Italian_LCV, 1 NavalMine3 and 2 infantry placed in Southern Italy 1 Escort placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1 Italians collect 13 PUs (2 lost to blockades); end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,671789124364707-game-11-strangelove-IT-4.tsvg
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Escort, 1 Italian_LCV, 1 NavalMine3 and 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 artillery, 1 bomber, 2 fighters and 6 infantry moved from Syria to Iraq 1 artillery and 3 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Iraq Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry Russians defend with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Iraq, round 2 : 3/10 hits, 3,17 expected hits Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2,83 expected hits 3 infantry owned by the Italians lost in Iraq 1 mech_infantry owned by the Russians, 1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians lost in Iraq Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Iraq, round 3 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Iraq 1 armour owned by the Russians lost in Iraq Italians win, taking Iraq from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 4 infantry Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from Iraq to Syria 1 bomber moved from Iraq to Syria 3 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Syria 1 air_transport moved from Syria to Southern Italy 1 armour moved from Yugoslavia to Greece Place Units - Italians 1 Italian_LCV, 1 NavalMine3 and 2 infantry placed in Southern Italy 1 Escort placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1 Italians collect 13 PUs (2 lost to blockades); end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,67 -
Guten Tag
Close to a meltdown. I'm trying not to go there. Fckn idiots are fckn everything up and think they can bullshit me why it is lol
I woulda never hired any of them and if I did they'd all be fired

Whatever
F it
Sent another big motherfucker over to try and intimidate me.
It didn't work lol
I said wtf you just get your job because you're big and stupid or just big
he didn't like that too much. I said just kidding but he knew I wasn't

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