Qualifier for Wiking-Con 2027 - Game No. 1
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@beelee Game History
Round: 5 Purchase Units - Italians Italians buy 1 Escort, 1 fighter and 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 bomber moved from Greece to Western Ukraine 2 armour, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour, 1 artillery, 1 bomber and 4 infantry Russians defend with 4 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber and 4 infantry in Western Ukraine, round 2 : 5,4,1,6,6,5,6,2 Russians roll dice for 4 infantry in Western Ukraine, round 2 : 4,2,6,4 Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 3 : 4,4,5,1,2,4,3 Russians roll dice for 3 infantry in Western Ukraine, round 3 : 5,6,5 Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Russians: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland 1 bomber moved from Western Ukraine to Greece EDIT: 1 italian_para moved from Southern Italy to Greece 2 infantry moved from Northern Italy to Southern Italy 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Eastern Poland 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 Escort_Convoy moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 Escort placed in 95 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort EDIT: Removing units owned by Italians from 92 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by Italians from 95 Sea Zone: 1 Escort EDIT: Adding units owned by Italians to 95 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 21 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Good Morning
I forgot the Yanks have to cross the Aussie minefield to disembark for shore leave. If it's OK with you I'll just leave them aboard ship

Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 elite and 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 elite and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 elite and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 elite and 1 infantry in Java, round 4 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 elite and 1 infantry in Java, round 5 : 2/3 hits, 1.00 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 elite and 1 infantry remaining. Battle score for attacker is -11 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 marine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery and 1 marine EDIT: Turning off Edit Mode 1 Escort_Convoy moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 Escort and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ55: has removed 1 Escort_Convoy owned by ANZAC in 55 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ55: ANZAC has 1 Escort placed in 55 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 12 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -1.67 -
@beelee Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Germans buy 1 Atlantic_Wall, 1 ElitePanzer, 1 Escort, 2 GermanUBoats, 1 German_Engineer, 1 Hvy_Undg_2, 1 Panzer_Grndrs, 1 SP_Artillery, 1 airfield_Hvy, 2 armour, 1 elite, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 UndrgroundFctry 1 Hvy_Undg_2 placed in Germany Units in Western Germany being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 GermanUBoat moved from 112 Sea Zone to 114 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 GAirCommander moved from Germany to 114 Sea Zone 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 ElitePanzer moved from Eastern Poland to Ukraine 1 ElitePanzer moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 bomber moved from Eastern Poland to Ukraine 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Baltic States Combat - Germans Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Battle in 114 Sea Zone Germans attack with 1 GAirCommander, 1 GermanUBoat, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 GermanUBoat in 114 Sea Zone, round 2 : 3 Germans roll dice for 1 GAirCommander, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2,4,4 Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 4 Germans win with 1 GAirCommander, 1 GermanUBoat, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Battle in Ukraine Germans attack with 1 ElitePanzer, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 ElitePanzer, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 6,5,4,6,2,6,1 Russians roll dice for 3 infantry in Ukraine, round 2 : 2,3,2 Germans roll dice for 1 ElitePanzer, 1 bomber, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 2,2,5,3,5 Russians roll dice for 1 infantry in Ukraine, round 3 : 5 Germans win, taking Ukraine from Russians with 1 ElitePanzer, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 ElitePanzer, 1 bomber and 2 infantry Russians defend with 1 elite Germans roll dice for 1 ElitePanzer, 1 bomber and 2 infantry in Baltic States, round 2 : 6,5,3,5,2 Russians roll dice for 1 elite in Baltic States, round 2 : 2,6 Germans win, taking Baltic States from Russians with 1 ElitePanzer, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 1 bomber Americans defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 2 Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 6 Germans win with 1 GermanUBoat and 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Greece Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 GAirCommander moved from 114 Sea Zone to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany EDIT: 1 tactical_bomber moved from 114 Sea Zone to 1st Luftflotten EDIT: 1 fighter moved from 114 Sea Zone to 1st Luftflotten EDIT: 1 fighter moved from Western Germany to 1st Luftflotten 2 WaffenPioneers moved from France to Yugoslavia 1 bomber moved from 104 Sea Zone to Western Germany 1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Baltic States to Western Germany 1 artillery, 1 elite and 6 infantry moved from Karelia to Novgorod 1 1stWaffenArmy moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 2 infantry moved from Romania to Bessarabia 2 infantry moved from Yugoslavia to Romania 1 2ndPanzerArmy moved from Eastern Poland to Western Ukraine 1 german_para moved from Eastern Poland to Germany 1 elite moved from Eastern Poland to Western Ukraine 1 elite moved from Poland to Eastern Poland 6 infantry moved from Eastern Poland to Western Ukraine 1 waffen_infantry moved from Eastern Poland to Western Ukraine 1 Waffen_Arty moved from Eastern Poland to Western Ukraine 3 Panzer_Grndrss moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Germany to Poland 1 elite moved from Germany to Poland 2 artilleries moved from Eastern Poland to Western Ukraine EDIT: 1 2ndPanzerArmy moved from Western Ukraine to Army Group Centre EDIT: 1 1stWaffenArmy moved from Western Ukraine to Army Group Centre EDIT: 3 artilleries moved from Western Ukraine to Army Group Centre EDIT: 1 elite moved from Western Ukraine to Army Group Centre EDIT: 3 Panzer_Grndrss moved from Western Ukraine to Army Group Centre EDIT: 1 mech_infantry moved from Western Ukraine to Army Group Centre EDIT: 2 infantry moved from Western Ukraine to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Western Ukraine EDIT: 1 fighter moved from Ukraine to Western Ukraine EDIT: 1 tactical_bomber moved from Ukraine to Western Ukraine EDIT: Germans undo move 38. EDIT: Germans undo move 37. 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 G_Rail moved from Germany to France 1 G_Rail and 1 infantry moved from France to Bessarabia 1 G_Rail moved from Germany to France 1 aaGun moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Denmark 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 German_LCV moved from Western Germany to Greece Place Units - Germans 1 Atlantic_Wall placed in Denmark 1 Escort and 1 GermanUBoat placed in 112 Sea Zone 1 GermanUBoat placed in 97 Sea Zone 1 ElitePanzer, 1 German_Engineer, 2 armour and 1 elite placed in Germany 2 infantry placed in France 1 SP_Artillery placed in Western Germany 1 Panzer_Grndrs and 1 mech_infantry placed in Germany 1 infantry placed in Yugoslavia 1 infantry placed in Western Germany 3 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 1 Escort EDIT: Removing units owned by Germans from 110 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Germans collect 52 PUs; end with 52 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 64 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Russians buy 1 AirLL, 3 Mass_Tankss, 2 TankLLs, 1 elite and 6 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Place Units - Russians 1 AirLL placed in Caucasus 2 TankLLs placed in Bryansk Combat Move - Russians Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus Trigger Russians RemoveLendLeaseFeeTank: has removed 2 TankLLs owned by Russians in Bryansk Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 uk_fighter EDIT: Adding units owned by Russians to Caucasus: 1 fighter EDIT: Removing units owned by British from Bryansk: 2 uk_armours and 1 uk_armour_lendlease EDIT: Adding units owned by Russians to Bryansk: 2 armour EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 2 armour moved from Bryansk to Baltic States 1 guard_infantry moved from Belarus to Baltic States 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Caucasus to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians Combat - Russians Battle in Baltic States Russians attack with 2 armour, 2 fighters, 1 guard_infantry and 1 tactical_bomber Germans defend with 1 ElitePanzer and 1 infantry Russians roll dice for 2 armour, 2 fighters, 1 guard_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 ElitePanzer and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.33 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Baltic States 1 ElitePanzer owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour, 1 fighter and 1 guard_infantry Casualties for Germans: 1 ElitePanzer and 1 infantry Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 ElitePanzer Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 ElitePanzer in Ukraine, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine 1 ElitePanzer owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 ElitePanzer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Baltic States: 1 armour EDIT: Adding units owned by Russians to Baltic States: 1 fighter EDIT: Changing ownership of Baltic States from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Rostov 1 russian_para moved from Bryansk to Caucasus 2 armour moved from Urals to Smolensk EDIT: 2 armour moved from Smolensk to 2nd Corps EDIT: 1 artillery and 1 infantry moved from 2nd Corps to Smolensk 1 elite moved from Smolensk to Belarus 2 mine_unarmeds moved from Bryansk to Belarus 1 Russian_Engineer moved from Russia to Bryansk 5 infantry moved from Volgograd to Caucasus 2 Russian_Rails moved from Russia to Volgograd 2 Russian_Rails and 1 russian_minor moved from Volgograd to Caucasus 5 infantry moved from Russia to Smolensk 15 infantry moved from Russia to Bryansk 2 armour moved from Egypt to Tobruk 1 infantry moved from Timguska to Urals 1 infantry moved from Yenisey to Timguska 1 R_Europe_Rail moved from Russia to Yenisey 1 R_Europe_Rail and 1 infantry moved from Yenisey to Bryansk 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 2 mine_unarmeds EDIT: Adding units owned by Changer to Belarus: 2 R_mine_Belarus_NOVGOs EDIT: Removing units owned by Russians from Bryansk: 10 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 10 R_mine_Bryansk_UKRs EDIT: Turning off Edit Mode 3 Mass_Tankss, 1 elite and 6 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.17Trout Tourney Game 1 R 6 .tsvg
Tommy and Ivan still don't like each other lol

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@beelee Good evening. Over to the Allies
Game HistoryRound: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 2 Escorts, 1 air_transport, 2 armour, 1 elite, 1 factory_major, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Yunnan 4 armour moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Shan State 1 fighter moved from Kweichow to Shan State 1 JPNbomber moved from Kweichow to Shan State 3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 5,6 ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 6 Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1,3 ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 3 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 Escort Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3,3 ANZAC roll dice for 1 Escort in 55 Sea Zone, round 2 : 2 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 Escort Battle in Yunnan Japanese attack with 4 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 4 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3,3,1,5,1,5,1,5,3,2,2,5,4,6,3,3,6 Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 3,6 Japanese win, taking Yunnan from Chinese with 4 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 2 transports Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5,3,2 ANZAC roll dice for 2 transports in 42 Sea Zone, round 2 : 2,6 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 transports Battle in Shan State Japanese attack with 1 JPNbomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 uk_armour Japanese roll dice for 1 JPNbomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2,6,1,2 British roll dice for 1 uk_armour in Shan State, round 2 : 5 Japanese win, taking Shan State from British with 1 JPNbomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi 1 aaGun moved from Kweichow to Yunnan 1 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 air_transport and 1 elite moved from Japan to Caroline Islands 1 air_transport moved from Philippines to Japan 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 Japan_Engineers moved from Japan to 6 Sea Zone 2 Japan_Engineers moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 Japan_destroyer, 1 artillery, 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 JPNbomber, 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 3 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to French Indo China 1 J_Rail and 1 infantry moved from Kiangsu to Kwangsi 1 japanese_para moved from Tsinghai to Suiyuyan 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_major placed in Korea 2 Escorts and 1 submarine placed in 6 Sea Zone 1 armour and 1 infantry placed in Kiangsu 1 armour and 1 infantry placed in Shantung 1 air_transport, 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Japanese collect 60 PUs; end with 61 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 60 Optional[PUs] Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 61 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 64 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 73 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
Good Morning
AA Fire at Para

Game History
Round: 6 Purchase Units - Americans Trigger AtomicBombLevel1NoBuy: buyAtomicLevel1 removed from productionAmericans Trigger AtomicBombLevel2: buyAtomicLevel2 added to productionAmericans Americans buy 1 AirCommander, 2 ArmoredInfantrys, 1 AtomicLevel2, 1 Escort, 1 SP_ArtilleryUSA, 1 carrier, 1 destroyer, 1 elite, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 AtomicLevel1 1 AtomicLevel2 placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 usa_fighters moved from Eastern United States to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 usa_fighter moved from Gibraltar to 92 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone 1 USAbomber moved from United Kingdom to 110 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 104 Sea Zone 1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone 1 elite moved from Morocco to Algeria Americans take Algeria from Italians 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 usa_fighters moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 marine moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 submarine and 3 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 GermanUBoat owned by the Germans lost in 104 Sea Zone Americans win, taking Borneo from Japanese with 1 destroyer, 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in 110 Sea Zone Americans attack with 1 USAbomber and 1 submarine Germans defend with 1 Escort Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 USAbomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 USAbomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win with 1 USAbomber and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 submarine and 3 usa_fighters Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in 16 Sea Zone Americans attack with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 4 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 Escort and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 Escort moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 SP_ArtilleryUSAs moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort_Convoy, 2 SP_ArtilleryUSAs, 1 elite, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Algeria 2 ArmoredInfantrys and 2 SP_ArtilleryUSAs moved from 91 Sea Zone to Morocco 1 usa_fighter moved from Gibraltar to United Kingdom 1 USAbomber moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 usa_fighter moved from 92 Sea Zone to Tobruk 3 usa_fighters moved from 104 Sea Zone to 91 Sea Zone 1 usa_fighter moved from 91 Sea Zone to Gibraltar 2 usa_fighters moved from 92 Sea Zone to Gibraltar 1 artillery moved from Central United States to Western United States 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 Rail and 1 aaGun moved from Eastern United States to Alaska 1 infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 AirCommander, 1 elite and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys and 1 SP_ArtilleryUSA placed in Central United States 1 Escort, 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs] Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 63 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 AirLL, 1 NavyLL, 8 infantry, 3 mine_unarmeds, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 2 NavyLendLease; Place Units - British 1 NavyLL placed in 109 Sea Zone 1 AirLL placed in United Kingdom Combat Move - British Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in 109 Sea Zone Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 usa_fighter EDIT: Adding units owned by British to United Kingdom: 1 uk_fighter EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 elite moved from United Kingdom to Normandy Bordeaux 2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State 1 infantry moved from Burma to Shan State EDIT: 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 elite Germans defend with 1 harbour; Italians defend with 1 aaGun British roll dice for 1 elite in Normandy Bordeaux, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 aaGun in Normandy Bordeaux, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 elite remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Shan State British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Tobruk 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 uk_fighters moved from Gibraltar to Egypt 1 uk_fighter moved from Egypt to Caucasus 1 mech_infantry and 2 uk_armours moved from Iraq to Caucasus 1 artillery and 1 uk_armour moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Iraq 2 uk_armours moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 Rails moved from Union of South Africa to Belgian Congo 2 Rails and 2 infantry moved from Belgian Congo to Tobruk 2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to India 1 infantry and 3 mine_unarmeds moved from India to Burma 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 aaGun and 1 infantry moved from French West Africa to 87 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 elite EDIT: Removing units owned by British from United Kingdom: 1 uk_para EDIT: Adding units owned by British to Normandy Bordeaux: 1 uk_para EDIT: Adding units owned by British to United Kingdom: 1 elite EDIT: Turning off Edit Mode 1 uk_para placed in United Kingdom 4 infantry, 3 mine_unarmeds and 1 uk_armour placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 mine_unarmeds EDIT: Adding units owned by Changer to Burma: 3 uk_mine_Burma_Yunnans EDIT: Turning off Edit Mode 3 uk_armours placed in Egypt 4 infantry placed in Union of South Africa Turn Complete - British Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux British collect 48 PUs; end with 48 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 54 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.33 Italians regular : -0.33 Germans regular : -0.67 British regular : -0.17Trout Tourney Game 1 UK 6 .tsvg
I forgot to send a DD to the 104 attack so just started the turn over. And I sent the Elite instead of the Para to NORM hence the edit at turn end.
That was quite the game. Too bad your Texans ended up on the losing end. I got up at 1 and watched the rest of it. The guy who did the fair catch at the 46 with 10 yards of open space messed up. Coulda got a FG out of that if he had a good return.
That and the dropped interception. Can't give those guys extra chances. They're too good.
Vikings Packers was entertaining as well. Thought the Vikes were toast. Made my Alaska buddy happy lol
See how the Donkeys do tonight.
We're under another Flood Watch. I gotta build up the berm a little higher
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@beelee Yeah, the defense read their press clippings too much. We played Buffalo last year in Houston and received alot of cred for having 8 sacks of Josh. But I saw the game, and it was alot of sacks but it's not like we totally shut down their offense. Bills would have won if not for those sacks. Anyway, they got their revenge. Best thing for us is that CJ only sucked a little. For Texans to go further in the playoffs than one win, they will need D to lead the way. We are not elite on offense anywhere except having one stud WR named Nico Collins. Everything else about the O is mediocre.
Quiet turn for the spaghetti-lovers. Not enough power to do much except be an irritant or a threat.
Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 1 bomber and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 harbour, 1 uk_para and 1 uk_paraBoost Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3,1,3 British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1 Italians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Bessarabia 2 fighters moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Northern Italy to Southern France 2 armour, 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Greece to Southern Italy 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 Europe_Rail and 1 infantry moved from Southern Italy to Bessarabia Place Units - Italians 1 Escort placed in 95 Sea Zone 1 bomber and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort EDIT: Removing units owned by Italians from 95 Sea Zone: 1 Escort EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Good Evening
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 elite and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 elite and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 elite and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 elite in Java, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 elite in Java, round 5 : 2/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 elite remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone 2 infantry moved from New South Wales to Queensland 1 Escort_Convoy moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 12 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French 1 fighter moved from United Kingdom to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter; Americans loiter and taunt Italians defend with 1 Escort French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in 92 Sea Zone 1 Escort owned by the Italians lost in 92 Sea Zone Italians win with no units remaining. Battle score for attacker is -3 Casualties for French: 1 fighter Casualties for Italians: 1 Escort Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.67 French regular : 0.50 Japanese regular : -0.33 ANZAC regular : -1.17 -
@beelee Good morning. Germany started their research this turn.

Game HistoryRound: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Note to players Germans: <body><b>It is Early 1943 and Germany has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger WaffenPara: buyGerman_Para2 added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger AtomicBombLevel1G: buyAtomicLevel1 added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 2 Atlantic_Walls, 1 AtomicLevel1, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 Escort, 1 GermanUBoat, 6 TotalWar_Tanks, 1 Waffen_Para, 1 destroyer, 1 elite, 3 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 armour and 1 german_para 1 Elitewaffen_panzer, 1 Waffen_Para and 1 waffen_panzer placed in Germany 1 AtomicLevel1 placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 bomber moved from Western Germany to 105 Sea Zone 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Germany to Ukraine 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone Germans creates battle in territory 97 Sea Zone Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1,3,3,1,2,5 Russians roll dice for 2 infantry in Ukraine, round 2 : 4,5 Germans win, taking 97 Sea Zone from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 105 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1,1 Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 5 Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Non Combat Move - Germans Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from 105 Sea Zone to Western Germany 1 elite moved from Novgorod to Karelia 1 elite moved from Eastern Poland to Bessarabia 1 infantry moved from Yugoslavia to Romania EDIT: 1 factory_minor moved from Yugoslavia to Romania 2 WaffenPioneers moved from Yugoslavia to Romania 1 ArmyGroupCentre, 1 Waffen_Arty, 2 aaGuns, 1 infantry and 1 waffen_infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 2 infantry moved from Western Ukraine to Bessarabia 1 waffen_panzer moved from Germany to Eastern Poland 1 Panzer_Grndrs moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 Waffen_Para moved from Germany to Eastern Poland 1 elite moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 Elitewaffen_panzer moved from Germany to Eastern Poland 1 elite moved from Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 G_Rail and 1 infantry moved from Germany to Western Ukraine 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Southern Italy to Western Germany 1 German_Engineer moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Slovakia Hungary 1 GermanUBoat moved from 114 Sea Zone to 112 Sea Zone 7 GermanUBoats moved from 97 Sea Zone to 95 Sea Zone 1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 ElitePanzer, 6 TotalWar_Tanks and 1 elite placed in Germany 1 Escort, 1 GermanUBoat and 1 destroyer placed in 112 Sea Zone 1 Atlantic_Wall placed in Holland Belgium 1 Atlantic_Wall placed in Norway 1 infantry placed in Romania 2 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Germans collect 52 PUs; end with 52 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 64 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
@beelee On another topic, looks like ANZAC really wants to take Java!
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heh heh stupid CA
Oh yea there's been an update to the A-Bomb or a clarification.

I asked if levels 1-5 are removed after the Bomb goes into production or if they stay on the board for the rest of the game. Haven't heard back yet.
Anyway, we'll just have to handroll and edit. I'll do another update once I hear from him and we can use it for Game 2 and going forward.
Game History
Round: 7 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 elite moved from Belarus to Baltic States Russians take Baltic States from Germans 1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Caucasus to Ukraine Combat - Russians Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to Russians EDIT: Turning off Edit Mode Battle in Western Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus 1 armour moved from Tobruk to Libya 1 armour moved from Libya to Tobruk 1 fighter moved from Ukraine to Caucasus 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 guard_infantry moved from Russia to Belarus 2 Russian_Rails and 2 guard_infantrys moved from Russia to Caucasus 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Bryansk 1 Russian_Engineer, 3 armour, 1 elite and 3 guard_infantrys moved from Russia to Bryansk 1 infantry moved from Timguska to Urals 1 infantry moved from Yenisey to Timguska 1 aaGun moved from Buryatia to Yakut S.S.R. 1 2ndCorps moved from Smolensk to Bryansk EDIT: 1 1stTankArmy and 1 2ndCorps moved from Bryansk to 1st Army Group EDIT: 2 Russian_Engineers, 4 armour, 1 elite and 3 guard_infantrys moved from Bryansk to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk 1 infantry moved from Archangel to Smolensk Place Units - Russians 3 Mass_Tankss, 1 Soviet_Commisar, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.33 Russians regular : -2.33 -
@beelee Okay, got it. That seems to be way too complicated to automate in Triple A. Believe hand rolling and edit will be the way to go for it. Yes, good idea to defer to Game 2, etc. as that changes the whole production planning for Germany starting around Turn 4 or 5.
I think this is another one of those House Rules for game play purposes. Believe that during the war, there was very little intelligence about how the other side was progressing with regards to A-Bomb research or where it was taking place - let alone how/where to bomb it. Even V1/V2 intel was not very good but the Allies did have some levels of intel for that.
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Yea what I'll do for triplea is have each level be able to be bombed 10 more each time, so it'll still just have the one token. Right now you can't bomb them. Sadly there's no way to turn of the AA for Infrastructure so it'll be same as a Hvy Bmbr getting shot down.
Also, the Attacker has to declare what it's bombing, so if he sends two Bmbrs at 2 different levels, then the Interceptors can be vectored to each one. Triplea just rolls them all at once. I'll make a request for Victory. I have a couple others but I just like to do one at a time with him.
Actually it should benefit the Allies the most. It will require the Luftwaffe to defend Berlin. Hvys can reach from London. Highly unlikely Washington gets bombed at all.
Edit
Here's another clarification/update
So basically Gotta keep some Ftrs in Berlin, which is Historical and nobody is gonna get bombed

On second thought, Allies can get Escorts from Norway or 112, so it's not completely unfeasible. Haven't seen it in a long time but the Allies used to focus there quite a bit.
Have to neuter Italy first or they get too big it seems. Idk. We need more Players

Oh yea, I forgot to blitz in and back to Libya, hence the edit.
Edit
Reading it again, so levels 1-4 can be bombed anytime they're on the board. Once level 5 is achieved, they can't be bombed anymore. You just need to repair any damage done to them before you can start producing A-Bombs.So you can still buy a new level even if your previous one is damaged ? Hmm ... I guess I better ask that too lol
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@beelee Agree thatβs the net effect. Will be interesting to find out how the Danish Mafia addresses A-Bomb. Cap keeps insisting the game is determined after 10 or less turns. If so, then when our champion plays them, he should not see any A-Bomb research being conducted

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@beelee No fighter escorts can reach so theoretically 3-4 Luftwaffe should be enough cover but thatβs still money that could have gone elsewhere
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Wow I'm not getting notifications from you when you post. Anyway, I edited a couple above ones.
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Yea but I like the fact that Berlin needs to be defended. It's Historical and slows the Reich a bit, although they need an AB there to launch the A-Bomb anyway.
London gonna take a beating lol
Edit
So with an AB you can still hit NORM and shuck the W GER ones to Berlin
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With your input, this post could be even better π
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