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    Qualifier for Wiking-Con 2027 - Game No. 1

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    • B
      beelee @Trout
      last edited by beelee

      @Trout

      Game History

      Round: 6
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
              Russians buy 1 AirLL, 3 Mass_Tankss, 2 TankLLs, 1 elite and 6 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
      
          Place Units - Russians
              1 AirLL placed in Caucasus
              2 TankLLs placed in Bryansk
      
          Combat Move - Russians
              Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
              Trigger Russians RemoveLendLeaseFeeTank: has removed 2 TankLLs owned by Russians in Bryansk
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by British from Caucasus: 1 uk_fighter
              EDIT: Adding units owned by Russians to Caucasus: 1 fighter
              EDIT: Removing units owned by British from Bryansk: 2 uk_armours and 1 uk_armour_lendlease
              EDIT: Adding units owned by Russians to Bryansk: 2 armour
              EDIT: Turning off Edit Mode
              2 fighters and 1 tactical_bomber moved from Russia to Baltic States
              2 armour moved from Bryansk to Baltic States
              1 guard_infantry moved from Belarus to Baltic States
              1 fighter moved from Bryansk to Ukraine
              1 fighter moved from Caucasus to Ukraine
              1 tactical_bomber moved from Russia to Ukraine
              1 infantry moved from Rostov to Ukraine
              2 infantry moved from Bryansk to Ukraine
              1 mech_infantry moved from Egypt to Tobruk
                    Russians take Tobruk from Italians
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 armour, 2 fighters, 1 guard_infantry and 1 tactical_bomber
                  Germans defend with 1 ElitePanzer and 1 infantry
                      Russians roll dice for 2 armour, 2 fighters, 1 guard_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 3.00 expected hits
                      Germans roll dice for 1 ElitePanzer and 1 infantry in Baltic States, round 2 : 3/3 hits, 1.33 expected hits
                      1 fighter owned by the Russians, 1 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Baltic States
                      1 ElitePanzer owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 armour, 1 fighter and 1 guard_infantry
                  Casualties for Germans: 1 ElitePanzer and 1 infantry
              Battle in Ukraine
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 ElitePanzer
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                      Germans roll dice for 1 ElitePanzer in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      1 ElitePanzer owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 ElitePanzer
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Baltic States: 1 armour
              EDIT: Adding units owned by Russians to Baltic States: 1 fighter
              EDIT: Changing ownership of Baltic States from Russians to Germans
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus
              2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
              1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
              1 fighter moved from Ukraine to Caucasus
              1 infantry moved from Volgograd to Rostov
              1 russian_para moved from Bryansk to Caucasus
              2 armour moved from Urals to Smolensk
              EDIT: 2 armour moved from Smolensk to 2nd Corps
              EDIT: 1 artillery and 1 infantry moved from 2nd Corps to Smolensk
              1 elite moved from Smolensk to Belarus
              2 mine_unarmeds moved from Bryansk to Belarus
              1 Russian_Engineer moved from Russia to Bryansk
              5 infantry moved from Volgograd to Caucasus
              2 Russian_Rails moved from Russia to Volgograd
              2 Russian_Rails and 1 russian_minor moved from Volgograd to Caucasus
              5 infantry moved from Russia to Smolensk
              15 infantry moved from Russia to Bryansk
              2 armour moved from Egypt to Tobruk
              1 infantry moved from Timguska to Urals
              1 infantry moved from Yenisey to Timguska
              1 R_Europe_Rail moved from Russia to Yenisey
              1 R_Europe_Rail and 1 infantry moved from Yenisey to Bryansk
              1 submarine moved from 91 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Belarus: 2 mine_unarmeds
              EDIT: Adding units owned by Changer to Belarus: 2 R_mine_Belarus_NOVGOs
              EDIT: Removing units owned by Russians from Bryansk: 10 mine_unarmeds
              EDIT: Adding units owned by Changer to Bryansk: 10 R_mine_Bryansk_UKRs
              EDIT: Turning off Edit Mode
              3 Mass_Tankss, 1 elite and 6 guard_infantrys placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.67
      Russians regular : -0.17
      

      Trout Tourney Game 1 R 6 .tsvg

      Tommy and Ivan still don't like each other lol

      Screenshot from 2026-09-13 04-04-52.png

      T 1 Reply Last reply Reply Quote 0
      • T
        Trout @beelee
        last edited by

        @beelee Good evening. Over to the Allies
        Game History

        Round: 6
        
            Purchase Units - Japanese
                Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                Japanese buy 2 Escorts, 1 air_transport, 2 armour, 1 elite, 1 factory_major, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                4 armour moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Shan State
                1 fighter moved from Kweichow to Shan State
                1 JPNbomber moved from Kweichow to Shan State
                3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
        
            Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 5,6
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 6
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1,3
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 3
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 Escort
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3,3
                    ANZAC roll dice for 1 Escort in 55 Sea Zone, round 2 : 2
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 Escort
                Battle in Yunnan
                    Japanese attack with 4 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese roll dice for 4 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3,3,1,5,1,5,1,5,3,2,2,5,4,6,3,3,6
                    Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 3,6
                    Japanese win, taking Yunnan from Chinese with 4 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 2 transports
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5,3,2
                    ANZAC roll dice for 2 transports in 42 Sea Zone, round 2 : 2,6
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 transports
                Battle in Shan State
                    Japanese attack with 1 JPNbomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 uk_armour
                    Japanese roll dice for 1 JPNbomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2,6,1,2
                    British roll dice for 1 uk_armour in Shan State, round 2 : 5
                    Japanese win, taking Shan State from British with 1 JPNbomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 uk_armour
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Japanese
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in French Indo China
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                1 aaGun moved from Kweichow to Yunnan
                1 armour moved from Shantung to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 Escort moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 air_transport and 1 elite moved from Japan to Caroline Islands
                1 air_transport moved from Philippines to Japan
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 Japan_Engineers moved from Japan to 6 Sea Zone
                2 Japan_Engineers moved from 6 Sea Zone to Korea
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 Japan_destroyer, 1 artillery, 1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 JPNbomber, 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                3 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                1 J_Rail and 1 infantry moved from Kiangsu to French Indo China
                1 J_Rail and 1 infantry moved from Kiangsu to Kwangsi
                1 japanese_para moved from Tsinghai to Suiyuyan
                1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone
        
            Place Units - Japanese
                1 factory_major placed in Korea
                2 Escorts and 1 submarine placed in 6 Sea Zone
                1 armour and 1 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Shantung
                1 air_transport, 1 elite and 3 infantry placed in Japan
        
            Turn Complete - Japanese
                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                Japanese collect 60 PUs; end with 61 PUs
                Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 Optional[PUs]; end with 60 Optional[PUs]
                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 61 Optional[PUs]
                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 64 Optional[PUs]
                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs]
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 73 Optional[PUs]
                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
        

        tourney--trout-vs-beelee-j6.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B
          beelee @Trout
          last edited by beelee

          @Trout

          Good Morning

          AA Fire at Para

          Screenshot from 2026-09-14 06-04-03.png

          Game History

          Round: 6
          
              Purchase Units - Americans
                  Trigger AtomicBombLevel1NoBuy: buyAtomicLevel1 removed from productionAmericans
                  Trigger AtomicBombLevel2: buyAtomicLevel2 added to productionAmericans
                  Americans buy 1 AirCommander, 2 ArmoredInfantrys, 1 AtomicLevel2, 1 Escort, 1 SP_ArtilleryUSA, 1 carrier, 1 destroyer, 1 elite, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; 
          
              Place Units - Americans
                  Units in Eastern United States being upgraded or consumed: 1 AtomicLevel1
                  1 AtomicLevel2 placed in Eastern United States
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  2 usa_fighters moved from Eastern United States to 104 Sea Zone
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 usa_fighter moved from Gibraltar to 92 Sea Zone
                  1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone
                  1 USAbomber moved from United Kingdom to 110 Sea Zone
                  1 usa_fighter moved from 91 Sea Zone to 104 Sea Zone
                  1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone
                  1 elite moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  1 submarine moved from 25 Sea Zone to 16 Sea Zone
                  1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                  3 usa_fighters moved from Hawaiian Islands to 16 Sea Zone
                  1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 artillery and 1 marine moved from 43 Sea Zone to Borneo
          
              Combat - Americans
                  Battle in Borneo
                  Battle in 104 Sea Zone
                      Americans attack with 1 destroyer, 1 submarine and 3 usa_fighters
                      Germans defend with 1 GermanUBoat
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                      Americans win, taking Borneo from Japanese with 1 destroyer, 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 GermanUBoat
                  Battle in 110 Sea Zone
                      Americans attack with 1 USAbomber and 1 submarine
                      Germans defend with 1 Escort
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 USAbomber in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                          Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 USAbomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          Germans roll dice for 1 Escort in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          1 Escort owned by the Germans lost in 110 Sea Zone
                      Americans win with 1 USAbomber and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 Escort
                  Battle in 92 Sea Zone
                      Americans attack with 1 submarine and 3 usa_fighters
                      Italians defend with 1 Escort
                          Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 Escort owned by the Italians lost in 92 Sea Zone
                      Americans win with 1 submarine and 3 usa_fighters remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 Escort
                  Battle in 16 Sea Zone
                      Americans attack with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber
                      Japanese defend with 1 Escort
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 Escort owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 submarine, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 Escort
                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                  4 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                  1 Escort and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 Escort moved from 26 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  1 elite moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  2 ArmoredInfantrys and 2 SP_ArtilleryUSAs moved from Central United States to 101 Sea Zone
                  2 ArmoredInfantrys, 1 Escort_Convoy, 2 SP_ArtilleryUSAs, 1 elite, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from Morocco to Algeria
                  2 ArmoredInfantrys and 2 SP_ArtilleryUSAs moved from 91 Sea Zone to Morocco
                  1 usa_fighter moved from Gibraltar to United Kingdom
                  1 USAbomber moved from 110 Sea Zone to Gibraltar
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 usa_fighter moved from 92 Sea Zone to Tobruk
                  3 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
                  1 usa_fighter moved from 91 Sea Zone to Gibraltar
                  2 usa_fighters moved from 92 Sea Zone to Gibraltar
                  1 artillery moved from Central United States to Western United States
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 Rail and 1 aaGun moved from Eastern United States to Alaska
                  1 infantry moved from Western United States to Central United States
          
              Place Units - Americans
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  1 AirCommander, 1 elite and 1 usa_fighter placed in Eastern United States
                  2 ArmoredInfantrys and 1 SP_ArtilleryUSA placed in Central United States
                  1 Escort, 1 carrier and 1 transport placed in 10 Sea Zone
          
              Turn Complete - Americans
                  Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                  Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                  Americans collect 52 PUs; end with 52 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                  Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 67 Optional[PUs]
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs]
                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 63 Optional[PUs]
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 6 PUs; 
          
              Combat Move - Chinese
          
              Combat - Chinese
                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 6 PUs
          
              Purchase Units - British
                  British buy 1 AirLL, 1 NavyLL, 8 infantry, 3 mine_unarmeds, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 2 NavyLendLease; 
          
              Place Units - British
                  1 NavyLL placed in 109 Sea Zone
                  1 AirLL placed in United Kingdom
          
              Combat Move - British
                  Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom
                  Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in 109 Sea Zone
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from United Kingdom: 1 usa_fighter
                  EDIT: Adding units owned by British to United Kingdom: 1 uk_fighter
                  EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 1 elite moved from United Kingdom to Normandy Bordeaux
                  2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State
                  1 infantry moved from Burma to Shan State
                  EDIT: 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
          
              Combat - British
                  Battle in Normandy Bordeaux
                      British attack with 1 elite
                      Germans defend with 1 harbour; Italians defend with 1 aaGun
                          British roll dice for 1 elite in Normandy Bordeaux, round 2 : 1/2 hits, 0.33 expected hits
                          Germans roll dice for 1 aaGun in Normandy Bordeaux, round 2 : 0/0 hits, 0.00 expected hits
                          1 aaGun owned by the Italians lost in Normandy Bordeaux
                      British win, taking Normandy Bordeaux from Germans with 1 elite remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 aaGun
                  Battle in Shan State
                      British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Shan State
                          1 infantry owned by the Japanese lost in Shan State
                      British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Tobruk
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                  2 uk_fighters moved from Gibraltar to Egypt
                  1 uk_fighter moved from Egypt to Caucasus
                  1 mech_infantry and 2 uk_armours moved from Iraq to Caucasus
                  1 artillery and 1 uk_armour moved from Alexandria to Tobruk
                  1 infantry moved from Egypt to Alexandria
                  1 infantry moved from Trans-Jordan to Iraq
                  2 uk_armours moved from Egypt to Iraq
                  1 infantry moved from Egypt to Trans-Jordan
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  2 Rails moved from Union of South Africa to Belgian Congo
                  2 Rails and 2 infantry moved from Belgian Congo to Tobruk
                  2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to India
                  1 infantry and 3 mine_unarmeds moved from India to Burma
                  1 transport moved from 91 Sea Zone to 87 Sea Zone
                  1 aaGun and 1 infantry moved from French West Africa to 87 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                  1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
          
              Place Units - British
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                  Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Normandy Bordeaux: 1 elite
                  EDIT: Removing units owned by British from United Kingdom: 1 uk_para
                  EDIT: Adding units owned by British to Normandy Bordeaux: 1 uk_para
                  EDIT: Adding units owned by British to United Kingdom: 1 elite
                  EDIT: Turning off Edit Mode
                  1 uk_para placed in United Kingdom
                  4 infantry, 3 mine_unarmeds and 1 uk_armour placed in India
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Burma: 3 mine_unarmeds
                  EDIT: Adding units owned by Changer to Burma: 3 uk_mine_Burma_Yunnans
                  EDIT: Turning off Edit Mode
                  3 uk_armours placed in Egypt
                  4 infantry placed in Union of South Africa
          
              Turn Complete - British
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                  British collect 48 PUs; end with 48 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 54 Optional[PUs]
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
          

          Combat Hit Differential Summary :

          Americans regular : 1.00
          Japanese regular : 0.33
          Italians regular : -0.33
          Germans regular : -0.67
          British regular : -0.17
          

          Trout Tourney Game 1 UK 6 .tsvg

          I forgot to send a DD to the 104 attack so just started the turn over. And I sent the Elite instead of the Para to NORM hence the edit at turn end.

          That was quite the game. Too bad your Texans ended up on the losing end. I got up at 1 and watched the rest of it. The guy who did the fair catch at the 46 with 10 yards of open space messed up. Coulda got a FG out of that if he had a good return.

          That and the dropped interception. Can't give those guys extra chances. They're too good.

          Vikings Packers was entertaining as well. Thought the Vikes were toast. Made my Alaska buddy happy lol

          See how the Donkeys do tonight.

          We're under another Flood Watch. I gotta build up the berm a little higher

          T 1 Reply Last reply Reply Quote 0
          • T
            Trout @beelee
            last edited by

            @beelee Yeah, the defense read their press clippings too much. We played Buffalo last year in Houston and received alot of cred for having 8 sacks of Josh. But I saw the game, and it was alot of sacks but it's not like we totally shut down their offense. Bills would have won if not for those sacks. Anyway, they got their revenge. Best thing for us is that CJ only sucked a little. For Texans to go further in the playoffs than one win, they will need D to lead the way. We are not elite on offense anywhere except having one stud WR named Nico Collins. Everything else about the O is mediocre.

            Quiet turn for the spaghetti-lovers. Not enough power to do much except be an irritant or a threat.

            Game History

            Round: 6
            
                Purchase Units - Italians
                    Italians buy 1 Escort, 1 bomber and 2 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - Italians
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                    1 infantry moved from Southern France to Normandy Bordeaux
                    2 fighters moved from France to Normandy Bordeaux
            
                Combat - Italians
                    Battle in Normandy Bordeaux
                        Italians attack with 2 fighters and 1 infantry
                        British defend with 1 harbour, 1 uk_para and 1 uk_paraBoost
                        Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3,1,3
                        British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1
                        Italians win with 2 fighters remaining. Battle score for attacker is 1
                        Casualties for Italians: 1 infantry
                        Casualties for British: 1 uk_para and 1 uk_paraBoost
                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Italians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                    Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Bessarabia
                    2 fighters moved from Normandy Bordeaux to Southern Italy
                    1 infantry moved from Northern Italy to Southern France
                    2 armour, 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
                    1 infantry moved from Eastern Poland to Bessarabia
                    1 bomber moved from Greece to Southern Italy
                    1 transport moved from 95 Sea Zone to 94 Sea Zone
                    1 mech_infantry moved from Tunisia to 94 Sea Zone
                    1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                    1 mech_infantry moved from 95 Sea Zone to Northern Italy
                    1 Europe_Rail and 1 infantry moved from Southern Italy to Bessarabia
            
                Place Units - Italians
                    1 Escort placed in 95 Sea Zone
                    1 bomber and 1 infantry placed in Southern Italy
                    1 infantry placed in Northern Italy
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Italians to 92 Sea Zone: 1 Escort
                    EDIT: Removing units owned by Italians from 95 Sea Zone: 1 Escort
                    EDIT: Turning off Edit Mode
            
                Turn Complete - Italians
                    Italians collect 14 PUs; end with 16 PUs
                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs]
                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            

            tourney--trout-vs-beelee-i6.tsvg

            B 1 Reply Last reply Reply Quote 0
            • B
              beelee @Trout
              last edited by

              @Trout

              Good Evening

              Game History

              Round: 6
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                      1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                      1 artillery and 1 infantry moved from 42 Sea Zone to Java
              
                  Combat - ANZAC
                      Battle in Java
                          ANZAC attack with 1 artillery and 1 infantry
                          Japanese defend with 1 elite and 1 infantry
                              ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                              ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                              Japanese roll dice for 1 elite and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                              1 infantry owned by the ANZAC lost in Java
                              ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 elite and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                              1 infantry owned by the Japanese lost in Java
                              ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 elite in Java, round 4 : 0/2 hits, 0.67 expected hits
                              ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 elite in Java, round 5 : 2/2 hits, 0.67 expected hits
                              1 artillery owned by the ANZAC lost in Java
                          Japanese win with 1 elite remaining. Battle score for attacker is -4
                          Casualties for ANZAC: 1 artillery and 1 infantry
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                      2 infantry moved from New South Wales to Queensland
                      1 Escort_Convoy moved from 54 Sea Zone to 45 Sea Zone
              
                  Place Units - ANZAC
                      1 destroyer and 1 transport placed in 54 Sea Zone
                      1 artillery placed in Queensland
              
                  Turn Complete - ANZAC
                      Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
                      Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
                      ANZAC collect 10 PUs; end with 10 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 12 Optional[PUs]
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
              
                  Purchase Units - French
                      Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
              
                  Combat Move - French
                      1 fighter moved from United Kingdom to 92 Sea Zone
              
                  Combat - French
                      Battle in 92 Sea Zone
                          French attack with 1 fighter; Americans loiter and taunt
                          Italians defend with 1 Escort
                              French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                              Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 fighter owned by the French lost in 92 Sea Zone
                              1 Escort owned by the Italians lost in 92 Sea Zone
                          Italians win with no units remaining. Battle score for attacker is -3
                          Casualties for French: 1 fighter
                          Casualties for Italians: 1 Escort
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - French
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                      Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              Italians regular : 0.67
              French regular : 0.50
              Japanese regular : -0.33
              ANZAC regular : -1.17
              

              Trout Tourney Game 1 F 6 .tsvg

              T 2 Replies Last reply Reply Quote 0
              • T
                Trout @beelee
                last edited by

                @beelee Good morning. Germany started their research this turn. ๐Ÿ™‚
                Game History

                Round: 7
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                        Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                        Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                        Note to players Germans: <body><b>It is Early 1943 and Germany has Started Research on the Atomic Bomb !<br>Refer to Game Notes<b></body>
                        Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                        Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                        Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                        Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                        Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                        Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                        Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                        Trigger WaffenPara: buyWaffen_Para added to productionGermans
                        Trigger WaffenPara: buyGerman_Para2 added to productionGermans
                        Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                        Trigger AtomicBombLevel1G: buyAtomicLevel1 added to productionGermans
                        Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                        Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                        triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                        triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                        triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                        Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                        Germans buy 2 Atlantic_Walls, 1 AtomicLevel1, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 Escort, 1 GermanUBoat, 6 TotalWar_Tanks, 1 Waffen_Para, 1 destroyer, 1 elite, 3 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; 
                
                    Place Units - Germans
                        Units in Germany being upgraded or consumed: 1 ElitePanzer, 1 armour and 1 german_para
                        1 Elitewaffen_panzer, 1 Waffen_Para and 1 waffen_panzer placed in Germany
                        1 AtomicLevel1 placed in Germany
                
                    Combat Move - Germans
                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                        1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                        1 bomber moved from Western Germany to 105 Sea Zone
                        1 infantry moved from Bessarabia to Ukraine
                        1 infantry moved from Western Ukraine to Ukraine
                        1 tactical_bomber moved from Western Ukraine to Ukraine
                        1 fighter moved from Western Ukraine to Ukraine
                        1 bomber moved from Western Germany to Ukraine
                        1 bomber moved from Germany to Ukraine
                        1 infantry moved from France to Normandy Bordeaux
                              Germans take Normandy Bordeaux from British
                
                    Combat - Germans
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
                        Germans creates battle in territory 97 Sea Zone
                        Battle in Ukraine
                            Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                            Russians defend with 2 infantry
                            Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1,3,3,1,2,5
                            Russians roll dice for 2 infantry in Ukraine, round 2 : 4,5
                            Germans win, taking 97 Sea Zone from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Russians: 2 infantry
                        Battle in 105 Sea Zone
                            Germans attack with 1 bomber and 1 destroyer
                            Russians defend with 1 submarine
                            Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1,1
                            Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 5
                            Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                            Casualties for Russians: 1 submarine
                        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                
                    Non Combat Move - Germans
                        Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine
                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                        1 bomber moved from 105 Sea Zone to Western Germany
                        1 elite moved from Novgorod to Karelia
                        1 elite moved from Eastern Poland to Bessarabia
                        1 infantry moved from Yugoslavia to Romania
                        EDIT: 1 factory_minor moved from Yugoslavia to Romania
                        2 WaffenPioneers moved from Yugoslavia to Romania
                        1 ArmyGroupCentre, 1 Waffen_Arty, 2 aaGuns, 1 infantry and 1 waffen_infantry moved from Western Ukraine to Eastern Poland
                        1 bomber moved from Ukraine to Eastern Poland
                        1 bomber moved from Ukraine to Eastern Poland
                        2 infantry moved from Western Ukraine to Bessarabia
                        1 waffen_panzer moved from Germany to Eastern Poland
                        1 Panzer_Grndrs moved from Germany to Eastern Poland
                        1 armour moved from Germany to Eastern Poland
                        1 Waffen_Para moved from Germany to Eastern Poland
                        1 elite moved from Poland to Eastern Poland
                        2 infantry moved from Poland to Eastern Poland
                        1 Elitewaffen_panzer moved from Germany to Eastern Poland
                        1 elite moved from Germany to Poland
                        1 mech_infantry moved from Germany to Eastern Poland
                        1 infantry moved from Western Germany to France
                        1 infantry moved from Western Germany to 112 Sea Zone
                        1 infantry moved from 112 Sea Zone to Norway
                        1 G_Rail and 1 infantry moved from Germany to Western Ukraine
                        1 tactical_bomber moved from Ukraine to Eastern Poland
                        1 fighter moved from Ukraine to Eastern Poland
                        1 fighter moved from Southern Italy to Western Germany
                        1 German_Engineer moved from Germany to Eastern Poland
                        1 infantry moved from Germany to Poland
                        1 infantry moved from Germany to Slovakia Hungary
                        1 GermanUBoat moved from 114 Sea Zone to 112 Sea Zone
                        7 GermanUBoats moved from 97 Sea Zone to 95 Sea Zone
                        1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone
                
                    Place Units - Germans
                        1 ElitePanzer, 6 TotalWar_Tanks and 1 elite placed in Germany
                        1 Escort, 1 GermanUBoat and 1 destroyer placed in 112 Sea Zone
                        1 Atlantic_Wall placed in Holland Belgium
                        1 Atlantic_Wall placed in Norway
                        1 infantry placed in Romania
                        2 infantry placed in Western Germany
                        Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
                        Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
                
                    Turn Complete - Germans
                        Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone
                        Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone
                        Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                        Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone
                        Germans collect 52 PUs; end with 52 PUs
                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 64 Optional[PUs]
                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 69 Optional[PUs]
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                

                tourney--trout-vs-beelee-g7.tsvg

                1 Reply Last reply Reply Quote 0
                • T
                  Trout @beelee
                  last edited by

                  @beelee On another topic, looks like ANZAC really wants to take Java!

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    beelee @Trout
                    last edited by beelee

                    @Trout

                    heh heh stupid CA

                    Oh yea there's been an update to the A-Bomb or a clarification.

                    Screenshot from 2026-09-15 09-19-19.png

                    I asked if levels 1-5 are removed after the Bomb goes into production or if they stay on the board for the rest of the game. Haven't heard back yet.

                    Anyway, we'll just have to handroll and edit. I'll do another update once I hear from him and we can use it for Game 2 and going forward.

                    Game History

                    Round: 7
                    
                        Purchase Units - Russians
                            Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                            Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                            Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                            Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                            Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                            Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                            Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                            Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                            Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                            Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                            Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            1 elite moved from Belarus to Baltic States
                                  Russians take Baltic States from Germans
                            1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                            1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                            1 fighter moved from Caucasus to Ukraine
                    
                        Combat - Russians
                            Turning on Edit Mode
                            EDIT: Changing ownership of Libya from Italians to Russians
                            EDIT: Turning off Edit Mode
                            Battle in Western Ukraine
                                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                Germans defend with 1 infantry
                                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits
                                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 1.67 expected hits
                                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Germans lost in Western Ukraine
                                Russians win, taking Western Ukraine from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for Germans: 1 infantry
                            Battle in Ukraine
                                Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                                Germans defend with 2 infantry
                                    Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits
                                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the Russians lost in Ukraine
                                    2 infantry owned by the Germans lost in Ukraine
                                Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 2 infantry
                            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Suiyuyan
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                            Trigger JapaneseParaBoost atSuiyuyan: Japanese has 1 japanese_paraBoost placed in Suiyuyan
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Caucasus
                            1 armour moved from Tobruk to Libya
                            1 armour moved from Libya to Tobruk
                            1 fighter moved from Ukraine to Caucasus
                            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                            1 guard_infantry moved from Russia to Belarus
                            2 Russian_Rails and 2 guard_infantrys moved from Russia to Caucasus
                            1 R_Europe_Rail moved from Russia to Urals
                            1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                            1 Russian_Engineer, 3 armour, 1 elite and 3 guard_infantrys moved from Russia to Bryansk
                            1 infantry moved from Timguska to Urals
                            1 infantry moved from Yenisey to Timguska
                            1 aaGun moved from Buryatia to Yakut S.S.R.
                            1 2ndCorps moved from Smolensk to Bryansk
                            EDIT: 1 1stTankArmy and 1 2ndCorps moved from Bryansk to 1st Army Group
                            EDIT: 2 Russian_Engineers, 4 armour, 1 elite and 3 guard_infantrys moved from Bryansk to 1st Army Group
                            EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                            1 infantry moved from Archangel to Smolensk
                    
                        Place Units - Russians
                            3 Mass_Tankss, 1 Soviet_Commisar, 1 Tank_General, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 36 PUs; end with 36 PUs
                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : -0.67
                    Germans regular : 0.33
                    Russians regular : -2.33
                    

                    Trout Tourney Game 1 R 7 .tsvg

                    T 1 Reply Last reply Reply Quote 0
                    • T
                      Trout @beelee
                      last edited by Trout

                      @beelee Okay, got it. That seems to be way too complicated to automate in Triple A. Believe hand rolling and edit will be the way to go for it. Yes, good idea to defer to Game 2, etc. as that changes the whole production planning for Germany starting around Turn 4 or 5.

                      I think this is another one of those House Rules for game play purposes. Believe that during the war, there was very little intelligence about how the other side was progressing with regards to A-Bomb research or where it was taking place - let alone how/where to bomb it. Even V1/V2 intel was not very good but the Allies did have some levels of intel for that.

                      B 1 Reply Last reply Reply Quote 1
                      • B
                        beelee @Trout
                        last edited by beelee

                        @Trout

                        Yea what I'll do for triplea is have each level be able to be bombed 10 more each time, so it'll still just have the one token. Right now you can't bomb them. Sadly there's no way to turn of the AA for Infrastructure so it'll be same as a Hvy Bmbr getting shot down.

                        Also, the Attacker has to declare what it's bombing, so if he sends two Bmbrs at 2 different levels, then the Interceptors can be vectored to each one. Triplea just rolls them all at once. I'll make a request for Victory. I have a couple others but I just like to do one at a time with him.

                        Actually it should benefit the Allies the most. It will require the Luftwaffe to defend Berlin. Hvys can reach from London. Highly unlikely Washington gets bombed at all.

                        Edit
                        Here's another clarification/update

                        Screenshot from 2026-09-15 12-29-40.png

                        So basically Gotta keep some Ftrs in Berlin, which is Historical and nobody is gonna get bombed ๐Ÿ™‚

                        On second thought, Allies can get Escorts from Norway or 112, so it's not completely unfeasible. Haven't seen it in a long time but the Allies used to focus there quite a bit.

                        Have to neuter Italy first or they get too big it seems. Idk. We need more Players ๐Ÿ™‚

                        Oh yea, I forgot to blitz in and back to Libya, hence the edit.

                        Edit
                        Reading it again, so levels 1-4 can be bombed anytime they're on the board. Once level 5 is achieved, they can't be bombed anymore. You just need to repair any damage done to them before you can start producing A-Bombs.

                        So you can still buy a new level even if your previous one is damaged ? Hmm ... I guess I better ask that too lol

                        T 2 Replies Last reply Reply Quote 0
                        • T
                          Trout @beelee
                          last edited by

                          @beelee Agree thatโ€™s the net effect. Will be interesting to find out how the Danish Mafia addresses A-Bomb. Cap keeps insisting the game is determined after 10 or less turns. If so, then when our champion plays them, he should not see any A-Bomb research being conducted ๐Ÿ˜Š

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                            Trout @beelee
                            last edited by

                            @beelee No fighter escorts can reach so theoretically 3-4 Luftwaffe should be enough cover but thatโ€™s still money that could have gone elsewhere

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                              beelee @Trout
                              last edited by

                              @Trout

                              Wow I'm not getting notifications from you when you post. Anyway, I edited a couple above ones.

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                                beelee @Trout
                                last edited by beelee

                                @Trout

                                Yea but I like the fact that Berlin needs to be defended. It's Historical and slows the Reich a bit, although they need an AB there to launch the A-Bomb anyway.

                                London gonna take a beating lol

                                Edit
                                So with an AB you can still hit NORM and shuck the W GER ones to Berlin

                                Edit 2
                                Yea no point in going to London. The Reich will just Bomb it and UK can't fix it before the Yanks go. Have to be NORM or S Italy most likely.

                                Idk looks as if it's gonna be a lot easier for the Reich to bomb London and Moscow than for Uncle Sam to hit Tokyo and Berlin.

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