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    • C
      Cernel Moderators Lobby Moderators @RogerCooper
      last edited by Cernel

      @RogerCooper said:

      @Cernel To me FFA (free-for-all), means everyone permanently at war with everyone. Some mods have relationships that can change in the course of the game, and can't be easily summarized as alliances.

      Yah, what I was saying is that FFA is very ambiguous a term. Practically, it can mean one of 3 things, from the wider to the narrower interpretation.

      1. A FFA is any game with 3 or more sides (either 3 or more players with only one player per side (so no actual sides) or 1 or more players per side).
      2. A FFA is any game with 3 or more sides where every side is composed of only 1 player (so no actual sides).
      3. A FFA is any game with 3 or more sides where every side is composed of only 1 player (so no actual sides) and every player is always at war with every other player.

      Personally, I tend to understand it as definition 2, but I can totally see @rogercooper and other people understanding it as definition 3, as well as some other as definition 1.


      A FFA can be an amazing game, but it is very hard to make a very good FFA (especially with ever-growing TUV dynamics like basic TripleA).

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      • X
        xxXEddieXxx
        last edited by

        @thedog
        How is the sorting for Spaces supposed to work?
        Currently it seems a little off to me. One Sort option shows 100 first and the other shows -99 ? Shouldn't the big maps come first in the second?

        Screenshot 2026-11-05 123328.png Screenshot 2026-11-05 123322.png

        TheDogT C 2 Replies Last reply
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        • TheDogT
          TheDog @xxXEddieXxx
          last edited by

          @xxXEddieXxx
          Try again the -99 are now 0-99 and this should be a logicial sort order.

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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          • C
            Cernel Moderators Lobby Moderators @xxXEddieXxx
            last edited by

            @xxXEddieXxx Noticed too but did not bother. Yah, the -99 goes after the 800+. Makes no sense

            This can be easily solved by changing the "-99" to "099-".

            However, then what to do when having 1000s? Would that go before 100s?

            To reiterate, my suggestions then would be

            099-
            100s
            200s
            300s
            400s
            500s
            600s
            700s
            800s
            900s
            1000s

            or

            001-100
            101-200
            201-300
            301-400
            401-500
            501-600
            601-700
            701-800
            801-900
            901-1000
            1001-2000

            However, I now see the additional problem that 1000s would not go after 900s and 1001-2000 would not go after 901-1000.

            Is there no way to define the up-down order? Is it forcibly dependent on alphabeta-numerical order left to right?

            If there is not, then I guess something like this:

            01 (99-)
            02 (100s)
            03 (200s)
            04 (300s)
            05 (400s)
            06 (500s)
            07 (600s)
            08 (700s)
            09 (800s)
            10 (900s)
            11 (1000s)

            (Also, really no idea why wanting to have 800+ instead of going up to 1000s or having 1000+. I don't think there being few (8?) maps at 800+ is enough of a reason for not completing it up to the thousand but leaving it hanging unfinished at the 800 mark.)

            TheDogT 1 Reply Last reply
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            • TheDogT
              TheDog @Cernel
              last edited by

              @ All
              So I have settled on the current Spaces column values and its heading.

              Using as few characters as possible to convey the intent of the numbers.

              0-99, yes you will never have 0 spaces, but used for sorting the values
              100s, 100-199 spaces, players can pick their favoured sized maps
              etc
              :
              800+, there has to be an upper limit and this is a reasonable limit, there are under 10 of these maps, also it avoids 1000s sorting problem.


              What do people think of the current FFAs, PVP, Solo column?
              We could

              • remove the column ?
              • add to the values, like having maximum number of players listed ?
              • remove it and add another column, if so what ?

              A map like Another World, has 18 players, Shogun Advanced has 16 players as examples, some players want, some avoid these large player maps.

              This could be folded into this hybrid/multi use column.
              Most fields will be blank, as they will have say 10 or less players and is considered normal and so not worth recording.

              Thoughts?

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

              C 2 Replies Last reply
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              • C
                Cernel Moderators Lobby Moderators @TheDog
                last edited by

                @TheDog said:

                @ All
                So I have settled on the current Spaces column values and its heading.

                Using as few characters as possible to convey the intent of the numbers.

                0-99, yes you will never have 0 spaces, but used for sorting the values
                100s, 100-199 spaces, players can pick their favoured sized maps
                etc
                :
                800+, there has to be an upper limit and this is a reasonable limit, there are under 10 of these maps, also it avoids 1000s sorting problem.

                How about

                800s
                900s
                over999

                That way, the upper limit of the penultimate category would be 999, which seems more natural.

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                • C
                  Cernel Moderators Lobby Moderators @TheDog
                  last edited by

                  @TheDog said:

                  What do people think of the current FFAs, PVP, Solo column?
                  We could

                  • remove the column ?
                  • add to the values, like having maximum number of players listed ?
                  • remove it and add another column, if so what ?

                  A map like Another World, has 18 players, Shogun Advanced has 16 players as examples, some players want, some avoid these large player maps.

                  This could be folded into this hybrid/multi use column.
                  Most fields will be blank, as they will have say 10 or less players and is considered normal and so not worth recording.

                  Thoughts?

                  I would definitely leave that category reserved only for telling against whom/what the game is supposed to be played, not turning it into a salad with FFA and whatnot. Meaning the categories of PvP (Human vs Human), PvAI, PvP+AI (like Feudal Japan, which is both this and PvAI), Solo (for those rare games like Labirinth) and Tutorial.

                  For telling stuff like FFA or Team Game or 1v1, that should really be done at the game (not at the map) level, however we can have two information which may help understanding that at the map level. You can have a column for maximum number of playable players and maximum number of sides with playable players. The former would be 5 and the latter 2 for Classic, Revised, v4, v5 and v6.

                  The question would be what to do in cases like Napoleonic Empires. This map has 3 games which, as a matter of players/sides are 8/2, 5/5 and 8/8. I've no idea how you would convey that reasonably at the map level.

                  I think you just want to do things at the map level which should be done at the game level. Also the PvP or PvAI should be done at the game level, because you can have a map with two games, one PvP and the other one PvAI.

                  (When I say at the game level, I mean that those information should be given when you are in the "Select a Game" window.)

                  TheDogT 1 Reply Last reply
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                  • TheDogT
                    TheDog @Cernel
                    last edited by

                    @ All
                    Below is an example of what the #Players column could look like.
                    Where;
                    .2 =2 player
                    .3 =3 player
                    12 =12 player
                    18 =18 player
                    FFA-4 =Free for All 4 players
                    :
                    FFA- 8 =Free for All 8 players
                    FFA- 9+ =Free for All 9+ players
                    Solo =Solo only player

                    Yes its a mashup column, but space is limited, to say 5 columns.

                    .
                    Questions, is it useful, worthwhile (it will take me time do this. I will not do 4-11 players as this is the norm for most maps)

                    image.jpeg

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    X C 2 Replies Last reply
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                    • X
                      xxXEddieXxx @TheDog
                      last edited by

                      @TheDog

                      I like the info with players.
                      But maybe not mixed with the FFA or single player info.
                      What do you think about an amount of teams info?

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                      • C
                        Cernel Moderators Lobby Moderators @TheDog
                        last edited by Cernel

                        @TheDog I still have not understood if, for example, a game with 4 sides with 2 players per side (total 8 players) would be a FFA-4, a FFA-8 or not a FFA in your classification. (I guess not?)

                        I still suggest NOT DOING this because it belongs to game (not map) classification. If you absolutely want to do this, then just give the number of players (or powers, polities, countries, civilizations, factions...) and number of sides (or teams, alliances...) in two distinct columns. FFA will be implicit when you have same number of players and number of sides.

                        However, IN ANY CASE, you have to decide what you are going to do in case of maps having games with different such things. Will you count Napoleonic Empires as a 8 players with 2 sides or a 8 or 5 players FFA?

                        Also, please no .2 .3... Use 02, 03...

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                        • V
                          Vendetta
                          last edited by

                          Good format that list would be something like:

                          02
                          02
                          02
                          02 (PvP)
                          02 (PvP)
                          03
                          03
                          03 (Solo)
                          04
                          04 (FFA)
                          04 (FFA)
                          08 (FFA)
                          09 (FFA)
                          12
                          12 (Solo)
                          18

                          Same info but now it all sorts properly

                          C TheDogT 2 Replies Last reply
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                          • C
                            Cernel Moderators Lobby Moderators @Vendetta
                            last edited by Cernel

                            @Vendetta Well, I agree that your remake makes things better to look at, but it does not change root issues like the fact that FFA is PvP unless by PvP is meant that AI players are not players, so PvP actually means HvH, in which case a FFA may or may not be a PvP and being or not being a PvP has nothing to do with being or not being a FFA unless PvP actually means 1v1. If PvP means 1v1, then a FFA and 1v1 distinction would actually start making sense if we assume that 1v1 means 1 team versus 1 team (but we are missing the AI yes/no information unless writing 1Hv1H), except that 1v1 usually means that you have 2 teams each of which is entirely controlled by only one player, but it is leaving out all games which are neither FFA nor 1v1 unless by FFA we mean every game in which there are more than 2 sides/teams, in which case it would be better to rename FFA as 3+Teams or something like that.

                            This is why I said it is a confusing mash-up.

                            I strongly suggest totally scrapping this column and forget about it.

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                            • C
                              Cernel Moderators Lobby Moderators
                              last edited by

                              I think Quality, Year/Genre and Spaces are good additions. Let's just keep these 3 columns only and not add any more of them (removing the Play column). If more things are wanted, better adding them as information in the "Select a Game" window after you download the maps.

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                              • TheDogT
                                TheDog @Vendetta
                                last edited by

                                @cernel
                                Most games, 51%+ (probably 90%) have 1 map 1 xml, so are easy to define. The ones you refer to are too complex. I have tried to do this below. Where 5v1v5 Sides= 3 alliances/sides with 5 in one,1 in one, 5 in another. This is too complex to list in table format, with pulldown selection.
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                .

                                I still have not understood if, for example, a game with 4 sides with 2 players per side (total 8 players) would be a FFA-4, a FFA-8 or not a FFA in your classification. (I guess not?)

                                It would be 8 player & FFA or shortened to FFA-8 (Groups all FFA together and does not try to group factions)

                                .

                                I still suggest NOT DOING this because it belongs to game (not map) classification. If you absolutely want to do this, then just give the number of players (or powers, polities, countries, civilizations, factions...) and number of sides (or teams, alliances...) in two distinct columns. FFA will be implicit when you have same number of players and number of sides.

                                I agree as mentioned above it is too complex and is in small percentage of maps.

                                .

                                However, IN ANY CASE, you have to decide what you are going to do in case of maps having games with different such things. Will you count Napoleonic Empires as a 8 players with 2 sides or a 8 or 5 players FFA?

                                If I was going to do the #Players column it would be FFA-x, not good, it raises more questions. Also one of my own maps has the same problem is FFA-11, but with fixed sides/alliances of 5 vs 1 vs 5 again how to convey FFA-11 ?

                                .

                                Also, please no .2 .3... Use 02, 03...

                                So overall a good discussion to a conclusion for me, I will be removing the #players column.

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                C 2 Replies Last reply
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                                • C
                                  Cernel Moderators Lobby Moderators @TheDog
                                  last edited by

                                  @TheDog As a 4th column, it may be good having a "Games" column, meaning how many games the map contains. This would be probably a 1 for 80% of games, but it may be a good information.

                                  Moreover, if "map-skins" get fixed,
                                  https://github.com/triplea-game/triplea/pull/15040
                                  those would be downloadable too, and something will be needed for them. This is something maybe this 4th column may cover: map-skins (if properly made) always have 0 games inside, so the value for the column may be "0" or "map-skin" or "additional skin" or maybe something clearer for the user, so you would have a column like:

                                  Games
                                  0 (map-skin)
                                  0 (map-skin)
                                  1
                                  1
                                  1
                                  2
                                  2
                                  3
                                  4

                                  However, I'm not sure if telling how many games there are in a map is really that important, so I'm not saying that I suggest to add this 4th column: it's just an idea, but I'm not sure if it is worth the addition. Opinions?

                                  1 Reply Last reply
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                                  • C
                                    Cernel Moderators Lobby Moderators @TheDog
                                    last edited by

                                    @TheDog said:

                                    If I was going to do the #Players column it would be FFA-x, not good, it raises more questions. Also one of my own maps has the same problem is FFA-11, but with fixed sides/alliances of 5 vs 1 vs 5 again how to convey FFA-11 ?

                                    Yah, I'm fairly sure that would not be seen as a FFA by most. I'm fairly certain that the normal definition of FFA is when every single player controls only 1 faction/polity/country/power and there are no teams at all. (Arguably, there may be alliances, but they can be undone (like in the Napoleonic Empires FFA), or everyone is always at war with everyone, the latter being more typical for FFA.)

                                    The way I would describe that game would be just a 11 players / 3 sides game, and this would be a good information to have in the "Select a Game" window (after you downloaded the map) or in the description of the map itself (where there is the map image).

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                                    • C
                                      Cernel Moderators Lobby Moderators
                                      last edited by

                                      A cool column to have would be the year when the map was originally released, so you could have the history of TripleA in an organized list. However, I guess this information is not any longer available for most maps...

                                      TheDogT 1 Reply Last reply
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                                      • TheDogT
                                        TheDog @Cernel
                                        last edited by

                                        @Cernel

                                        A cool column to have would be the year when the map was originally released, so you could have the history of TripleA in an organized list. However, I guess this information is not any longer available for most maps...

                                        The closest to your suggestion is minimumVersion

                                        This gives the minimumVision to play the map.

                                        However, AFAIK the latest series of releases fix so many of 2.5.22294 problems and runs faster and occupies less RAM. Why run an an old version?

                                        My 2c, not worth putting it in a table.

                                        .

                                        As a 4th column, it may be good having a "Games" column, meaning how many games the map contains. This would be probably a 1 for 80% of games, but it may be a good information.
                                        However, I'm not sure if telling how many games there are in a map is really that important, so I'm not saying that I suggest to add this 4th column: it's just an idea, but I'm not sure if it is worth the addition. Opinions?

                                        Again my 2c, not worth the effort/white space used.

                                        https://forums.triplea-game.org/tags/thedog
                                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

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                                        • C
                                          Cernel Moderators Lobby Moderators
                                          last edited by

                                          I would suggest splitting quality between Gameplay Quality and Graphic Quality (possibly also a third column for how good sounds are, which would be left empty if the map does not have a "sounds" folder).

                                          These are such different things that I always find weird to imagine how can you mix them together in a single quality vote.

                                          Of course, judging Graphic Quality is much easier than judging Gameplay Quality.

                                          This would especially make sense if map-skins come back: map-skins can only be judged for Graphic Quality but never for Gameplay Quality.

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                                          • C
                                            Cernel Moderators Lobby Moderators @Cernel
                                            last edited by

                                            Regarding maps with multiple games, I think the Gameplay Quality vote should be based on the best one of the games (meaning that, if I add a bad variant as a game inside a map already having one or more games, that should not decrease the Gameplay Quality of the map).

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