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    Total World War: December 1941 (BETA) 2.8.0.5

    Scheduled Pinned Locked Moved Maps & Mods
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    • G Offline
      Gully
      last edited by

      I consider AAgun and ATgun late-game specialist units. Extremely efficient for exactly one job, bad for everything else. You need techs to make them viable.

      Consider a late-game situation. You produce four AAguns for 16 PUs. Before combat, they kill a fighter for 11. That means, you essentially paid 5 PUs to add four hitpoints and 12 firepower (or more on good terrain) to your army. How crazy is that? If you can afford to lose only inf in the first round, they kill another fighter. Insane value. ATguns are not as extreme, but still very high value, better than inf.

      Here's the downside. They don't attack. Congratulations, you just built a fence around Moscow but lost all the important Barracks around Moscow. An important part of Defence is, make sure the enemy doesn't survive next to your army. And other techs (Production, Fighter-Range) are more urgent. That's why I consider too many AAguns or ATguns a newbietrap.

      1 Reply Last reply Reply Quote 2
      • redrumR Offline
        redrum Admin
        last edited by

        With the development of the new unit icons added with conditions feature, here is some initial thoughts on how TWW is looking to take advantage to add icons to various units when the appropriate techs are researched: https://forums.triplea-game.org/topic/882/unit-icons-added-by-conditions/15

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 1
        • redrumR Offline
          redrum Admin
          last edited by redrum

          Also a new feature to specify small map properties so the visualization can be much improved in the near future: https://forums.triplea-game.org/topic/887/mini-me-map-options

          Sample of what can be done:
          0_1528511566864_71bfe233-98b5-441e-8990-fd5faf062184-image.png

          Original:
          0_1528511601417_cc03184c-574b-45de-94a7-93403013adbe-image.png

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 0
          • G Offline
            Gully
            last edited by

            Alright, my two TWW games have ended. Who's in for another one?

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @Gully
              last edited by

              @gully Depends if you are ready to lose this time? 🙂

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              HeppsH G 2 Replies Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @redrum
                last edited by

                @redrum LOL! Only a Texan struts around twirling his guns like that.

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • G Offline
                  Gully @redrum
                  last edited by

                  @redrum totally ready to lose!

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Gully
                    last edited by

                    @gully Now that's the attitude I like to see. Good to start one up whenever you are. Easiest thing is either message me here on the forum or start a PBF thread with your preferred settings and which side you'd like to play.

                    @hepps I just like to give my opponents the up front realization of their inevitable destiny. Tends to help minimize the crying and rage quitting. Also are you sure that is a gun and not something else 🙂

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    HeppsH 1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators @redrum
                      last edited by

                      @redrum What is the old saying.... "Pride cometh before the fall".

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Hepps
                        last edited by

                        @hepps Seem to hear that all the time, still waiting for the fall 🙂

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        prastleP 1 Reply Last reply Reply Quote 0
                        • prastleP Offline
                          prastle Moderators Admin @redrum
                          last edited by

                          @redrum gigglez

                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                          1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators
                            last edited by Hepps

                            So with lots of juicy stuff going on I am working on a slight upgrade for TWW to utilize and showcase some of the new features...

                            In the next week or so we should have a new version that will be mostly aesthetic touches.

                            It will include

                            1. Icons on units to identify tech upgrades. (You can see Germany has SW and Imp. AT Guns)

                            2. A much improved mini map that is far more useful to gameplay. (individual unit locations are much easier to see)

                            3. Territory extension bars that go left instead of right for problematic territories. (Still in the works... but territories like Western Egypt will extend away from Cairo, and Malta's overflow will go the opposite direction)

                            4. Unit stack numbers with outlines for better clarity. (Huge improvement already in the latest pre-release)

                            Here's a taste of some of the improvements...

                            0_1530846769065_48cb929d-cdf7-43d7-85f3-9c4acac47301-image.png

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            prastleP B 2 Replies Last reply Reply Quote 3
                            • prastleP Offline
                              prastle Moderators Admin @Hepps
                              last edited by

                              @hepps you said it was just a test organism? 🙂

                              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @Hepps
                                last edited by

                                @hepps great idea on moving the overstacks different directions. :thumbs_up:

                                1 Reply Last reply Reply Quote 1
                                • HeppsH Offline
                                  Hepps Moderators
                                  last edited by

                                  After testing with the icons I am changing it slightly to better distinguish different techs to different unit categories...

                                  0_1530888179794_New Icon explanation.png

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  prastleP 1 Reply Last reply Reply Quote 3
                                  • prastleP Offline
                                    prastle Moderators Admin @Hepps
                                    last edited by

                                    @hepps all the helen kellers will be happy 😉

                                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                    HeppsH 1 Reply Last reply Reply Quote 2
                                    • HeppsH Offline
                                      Hepps Moderators @prastle
                                      last edited by

                                      @prastle I'll make the next one in braille just for you!

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      1 Reply Last reply Reply Quote 2
                                      • HeppsH Offline
                                        Hepps Moderators
                                        last edited by

                                        After further experimentation it felt like the Production category needed to be dealt with separately as well.

                                        Production, Imp Production and Adv Production will be represented on the factories.

                                        The logistical and defensive advancements will far more subtle as to limit their impact visually as well as work in conjunction with some of the combat related icons.

                                        0_1530913461839_New Production icons.png

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators
                                          last edited by

                                          Icons and Icon Property list done.

                                          Here is how I feel about this kind of work...

                                          0_1530930750545_No more icon properties.png

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          1 Reply Last reply Reply Quote 3
                                          • HeppsH Offline
                                            Hepps Moderators
                                            last edited by

                                            Well the results are mixed... while the icons will be very beneficial to games with tech advancements that don't necessarily create a new unit... it is still going through some teething issues.

                                            I am in the process of tweeking the game to make this ideal as well as fix some of the ordering issues I did while designing it. But overall once I get these just right... it should be an awesome addition.

                                            Here is a view of a tech heavy Japan...

                                            0_1530979448485_06df6799-6cc8-4e6f-a383-10f9cdddcc99-image.png

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 1

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