TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Total World War: December 1941 (BETA) 2.8.0.5

    Scheduled Pinned Locked Moved Maps & Mods
    472 Posts 20 Posters 754.1k Views 21 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CrazyGC Offline
      CrazyG Moderators
      last edited by CrazyG

      If a tactical bomber manages to pick off 1 material, its already a good buy relative to fighters. Trucks end up being exposed fairly often, and even if a tactical bomber isn't hitting the enemy, it could be because its forcing them to move their units differently.

      Its not a value unit (fighters are the value aircraft), its a tactical unit. It can force your opponent to do things they don't want to do or kill key units that disrupt an opponent's plans. I have a very distinct memory of taking Moscow only because I bombed away its free material two turns in a row, thus stopping fortifications from being built.

      Those tact bomber techs do seem really weak to me though. Since everyone is going to pursue improved fighters pretty much every game, the tact bomber ends up competing against a unit which is improved by tech, while investing in tact bomber techs seems really questionable to me.

      HeppsH 1 Reply Last reply Reply Quote 1
      • HeppsH Offline
        Hepps Moderators @CrazyG
        last edited by

        @CrazyG said in Total World War: December 1941 (BETA) 2.8.0.5:

        If a tactical bomber manages to pick off 1 material, its already a good buy relative to fighters. Trucks end up being exposed fairly often, and even if a tactical bomber isn't hitting the enemy, it could be because its forcing them to move their units differently.

        Its not a value unit (fighters are the value aircraft), its a tactical unit. It can force your opponent to do things they don't want to do or kill key units that disrupt an opponent's plans. I have a very distinct memory of taking Moscow only because I bombed away its free material two turns in a row, thus stopping fortifications from being built.

        Those tact bomber techs do seem really weak to me though. Since everyone is going to pursue improved fighters pretty much every game, the tact bomber ends up competing against a unit which is improved by tech, while investing in tact bomber techs seems really questionable to me.

        And while I can agree that the Tact. Bomber tech may initially not be a priority... I am also fine with that. There are a variety of Techs that might not be a first choice or seem slightly underwhelming. But that works overall to give a certain structure to the game since it is equal for both sides.

        As I have said... if I had it all to do over again... I might be inclined to alter things more. But alas that is not in the cards for TWW. I do not want to start over with dramatic changes when the game has achieved such a high level of balance.

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 1
        • redrumR Offline
          redrum Admin @wirkey
          last edited by

          @wirkey said in Total World War: December 1941 (BETA) 2.8.0.5:

          got a new error for you! Although I would think it's the engine.

          Territory A and B are adjacent to each other, occupied by the same side. A has AF and Fighters. A and B are both attacked. A scrambles planes into B. A gets conquered, while B remains. Now the game crashes, no message, no save game.
          0_1534501684093_scramble error.tsvg

          This should be fixed in the latest pre-release after this PR is merged: https://github.com/triplea-game/triplea/pull/4494

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 1
          • redrumR Offline
            redrum Admin
            last edited by

            Some significant improvements to route finding for high movement land units was just added to the latest pre-release: https://github.com/triplea-game/triplea/issues/4477. TWW is one of the maps that should greatly benefit from these for things like train and truck movement.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            HeppsH 1 Reply Last reply Reply Quote 4
            • HeppsH Offline
              Hepps Moderators @redrum
              last edited by

              @redrum Why is it limited to only one thumbs up? Thank you Red.

              "A joyous heart sours with the burden of expectation"
              Hepster

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @Hepps
                last edited by

                @Hepps said in Total World War: December 1941 (BETA) 2.8.0.5:

                @redrum Why is it limited to only one thumbs up? Thank you Red.

                Because I was on the phone :grinning_squinting_face: :beaming_face_with_smiling_eyes:

                1 Reply Last reply Reply Quote 2
                • redrumR Offline
                  redrum Admin
                  last edited by

                  Operation torch beings with the fall of Vichy Protectorate and the Germans taking control:
                  c0908210-dfac-4ad7-833e-c96f8421c02c-image.png

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  redrumR 1 Reply Last reply Reply Quote 1
                  • redrumR Offline
                    redrum Admin @redrum
                    last edited by redrum

                    @redrum Fate of the Toulon Fleet?

                    0958f79e-def1-4006-8e2d-debc2654bf6c-image.png

                    No BB but got a cruiser so far:
                    47aeb6d5-1742-46e2-b4fb-7e0f74b1c26c-image.png

                    Got a sub as well but decided to not bother with the transport:
                    2d13ea06-023e-489e-8929-2cac483e2709-image.png

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    HeppsH 1 Reply Last reply Reply Quote 2
                    • HeppsH Offline
                      Hepps Moderators @redrum
                      last edited by

                      @redrum Operation Lila is in effect! 😃

                      Thanks @redrum everything is looking awesome!

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @Hepps
                        last edited by

                        @Hepps Here is the merged XML and new action properties files that include both our changes:
                        Total_World_War_Dec1941_Beta.xml
                        actionstext.properties

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 1
                        • L Offline
                          LovePlayingAAA
                          last edited by

                          Hi,

                          sorry, but I dont understand this new sub techniques. I took a look in the XML-File, where I still found the old property "isDestroyer".Unbenannt2.JPG But as you wrote, that property should be deleted.
                          I also found in the research window (where you select which technique should be researched) the item "Improved Destroyers". Unbenannt.JPG This should be useless and not longer be shown.
                          Or are these items are not updated?
                          And when I open the help file, I see "Version 2.7" and two extra pages regarding Version 2.8. Not one single word about Version 3.0

                          Best
                          LovePlayingAAA

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @LovePlayingAAA
                            last edited by

                            @LovePlayingAAA Good catch, it appears we missed a few updates on some of the HeavyDestroyers and will fix that in the next minor version.

                            ImprovedDestroyers and AdvancedDestroyer techs still exist and have been updated to make different improvements for destroyers now. This post outlines the sub/destroyer changes: https://forums.triplea-game.org/topic/493/total-world-war-december-1941-beta-2-8-0-5/392 (there were a few adjustments to that original vision).

                            The notes haven't been updated yet for 3.0 but are in-progress and hopefully be added shortly.

                            Please use the new TWW 3.0 for discussing the new version: https://forums.triplea-game.org/topic/1181/total-world-war-december-1941-3-0-0-0-now-available

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better 💗

                            Register Login
                            • 1
                            • 2
                            • 20
                            • 21
                            • 22
                            • 23
                            • 24
                            • 22 / 24
                            • First post
                              Last post
                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums