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    Total World War: December 1941 (BETA) 2.8.0.5

    Scheduled Pinned Locked Moved Maps & Mods
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    • redrumR Offline
      redrum Admin @wirkey
      last edited by

      @wirkey said in Total World War: December 1941 (BETA) 2.8.0.5:

      got a new error for you! Although I would think it's the engine.

      Territory A and B are adjacent to each other, occupied by the same side. A has AF and Fighters. A and B are both attacked. A scrambles planes into B. A gets conquered, while B remains. Now the game crashes, no message, no save game.
      0_1534501684093_scramble error.tsvg

      This should be fixed in the latest pre-release after this PR is merged: https://github.com/triplea-game/triplea/pull/4494

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 1
      • redrumR Offline
        redrum Admin
        last edited by

        Some significant improvements to route finding for high movement land units was just added to the latest pre-release: https://github.com/triplea-game/triplea/issues/4477. TWW is one of the maps that should greatly benefit from these for things like train and truck movement.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        HeppsH 1 Reply Last reply Reply Quote 4
        • HeppsH Offline
          Hepps Lobby Moderators @redrum
          last edited by

          @redrum Why is it limited to only one thumbs up? Thank you Red.

          "A joyous heart sours with the burden of expectation"
          Hepster

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Hepps
            last edited by

            @Hepps said in Total World War: December 1941 (BETA) 2.8.0.5:

            @redrum Why is it limited to only one thumbs up? Thank you Red.

            Because I was on the phone :grinning_squinting_face: :beaming_face_with_smiling_eyes:

            1 Reply Last reply Reply Quote 2
            • redrumR Offline
              redrum Admin
              last edited by

              Operation torch beings with the fall of Vichy Protectorate and the Germans taking control:
              c0908210-dfac-4ad7-833e-c96f8421c02c-image.png

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              redrumR 1 Reply Last reply Reply Quote 1
              • redrumR Offline
                redrum Admin @redrum
                last edited by redrum

                @redrum Fate of the Toulon Fleet?

                0958f79e-def1-4006-8e2d-debc2654bf6c-image.png

                No BB but got a cruiser so far:
                47aeb6d5-1742-46e2-b4fb-7e0f74b1c26c-image.png

                Got a sub as well but decided to not bother with the transport:
                2d13ea06-023e-489e-8929-2cac483e2709-image.png

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                HeppsH 1 Reply Last reply Reply Quote 2
                • HeppsH Offline
                  Hepps Lobby Moderators @redrum
                  last edited by

                  @redrum Operation Lila is in effect! 😃

                  Thanks @redrum everything is looking awesome!

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Hepps
                    last edited by

                    @Hepps Here is the merged XML and new action properties files that include both our changes:
                    Total_World_War_Dec1941_Beta.xml
                    actionstext.properties

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 1
                    • L Offline
                      LovePlayingAAA
                      last edited by

                      Hi,

                      sorry, but I dont understand this new sub techniques. I took a look in the XML-File, where I still found the old property "isDestroyer".Unbenannt2.JPG But as you wrote, that property should be deleted.
                      I also found in the research window (where you select which technique should be researched) the item "Improved Destroyers". Unbenannt.JPG This should be useless and not longer be shown.
                      Or are these items are not updated?
                      And when I open the help file, I see "Version 2.7" and two extra pages regarding Version 2.8. Not one single word about Version 3.0

                      Best
                      LovePlayingAAA

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @LovePlayingAAA
                        last edited by

                        @LovePlayingAAA Good catch, it appears we missed a few updates on some of the HeavyDestroyers and will fix that in the next minor version.

                        ImprovedDestroyers and AdvancedDestroyer techs still exist and have been updated to make different improvements for destroyers now. This post outlines the sub/destroyer changes: https://forums.triplea-game.org/topic/493/total-world-war-december-1941-beta-2-8-0-5/392 (there were a few adjustments to that original vision).

                        The notes haven't been updated yet for 3.0 but are in-progress and hopefully be added shortly.

                        Please use the new TWW 3.0 for discussing the new version: https://forums.triplea-game.org/topic/1181/total-world-war-december-1941-3-0-0-0-now-available

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0

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