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    Map Making Reference Guide (POS2 XML) - Suggestions & Discoveries Corner

    Scheduled Pinned Locked Moved Map Making
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    • redrumR Offline
      redrum Admin @Hepps
      last edited by

      @hepps Well, I'll be reviewing all of the pull requests to ensure consistency. But its much easier for me to review a pull request than have to read through lots of threads and make all the changes myself.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      HeppsH 1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @redrum
        last edited by

        @redrum Cool. I have no idea what great and mysterious powers the great Oz wields behind the curtain.

        "A joyous heart sours with the burden of expectation"
        Hepster

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Hepps
          last edited by

          @hepps Where's @prastle at so I can have him teach you to make pull requests 🙂

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

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          • General_ZodG Offline
            General_Zod Moderators @Hepps
            last edited by General_Zod

            @hepps @redrum I agree completely. I'm just getting a topic to get it started. And we can nominate keepers (or not) in addition to the "de facto" current setup as @redrum indicated in a related discussion.

            Plus I think this topic should help keep the other topic with the actual implementations to POS2 less crowded. So information can be, more quickly found there.

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @General_Zod
              last edited by Hepps

              @redrum You may call me Shultz... I see nothing ... I hear nothing... i know nothing! Sometimes ignorance truly is bliss.

              "A joyous heart sours with the burden of expectation"
              Hepster

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              • General_ZodG Offline
                General_Zod Moderators
                last edited by General_Zod

                I propose a brief section devoted to images in POS2 or in one of the other help documents.

                W 1 Reply Last reply Reply Quote 3
                • W Offline
                  wc_sumpton @General_Zod
                  last edited by

                  @general_zod Second

                  Cheers...

                  1 Reply Last reply Reply Quote 0
                  • General_ZodG Offline
                    General_Zod Moderators
                    last edited by General_Zod

                    A discovery that should be at minimum updated in POS2.xml. Or fixed.

                    Involves description for "attackAAmaxDieSides" and by extension "offensiveAttackAAmaxDieSides", "offensiveAttackAA" and "offensiveAttackAAmaxDieSides".

                    Below is the excerpt from POS2.xml

                    "attackAA"   values: the value that an isAA unit will attack at, for shooting at air units before battle 
                    
                    "attackAAmaxDieSides"    values: sets the dice sides for aa guns.  defaults to whatever you chose above in diceSides or 6 if you did not choose.  All units with the same typeAA must have the same dice sides. Be Warned that all aa attack values (including with Radar and without Radar), MUST divide into attackAAmaxDieSides without remainders, or else there WILL be errors in LowLuck!
                    
                    "offensiveAttackAA"     values: same as attackAA but for offensive side
                    
                    "offensiveAttackAAmaxDieSides"    values: same as attackAAmaxDieSides but for offensive side
                    
                    

                    I discovered that, "attackAAmaxDieSides" must be divisible by "attackAA" without any remainders for LL and for dice. This results in very limited functional choices for "attackAA" values.

                    eg. If using a d12, the only truly functional values are 1/12=8.3%, 2/12=16.6%, 3/12=25%, 4/12=33.3%, 6/12=50%, 12/12=100%. Since nothing else divides without remainders, effectively 50% to hit, is the highest practical value that can be used for LL or dice.

                    If someone wants to confirm it. Use dice and pay attention to actual rolls and their hits. I did this a while back so I'm only 99% sure, since going from memory and a note that I made then.

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                    • General_ZodG Offline
                      General_Zod Moderators
                      last edited by General_Zod

                      Just a reminder.

                      It seems some of the recent xml improvements are not listed in POS2 yet.

                      I noticed 2 so far, not sure if there is more missing, since there was a lot of new xml implementations added recently. Which is awesome. 🙂

                      • isDisplayedFor

                      • fuelFlatCost

                      • Are all new fuel related options missing?

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @General_Zod
                        last edited by

                        @general_zod Yeah, there are a few of the most recent features that haven't been added yet. I was holding off to see if the new UI tool that was being created was going to retire POS2 XML but seems that its slowed down a bit.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        General_ZodG 1 Reply Last reply Reply Quote 0
                        • General_ZodG Offline
                          General_Zod Moderators @redrum
                          last edited by General_Zod

                          @redrum I think updating the pos2 makes sense for now since @Mahks says he will be the caretaker of XOB. He can copy them over to XOB until others can do it. The only issue would be he has to find the changes in the xml. Hmm, are you keeping an update log updated for POS2?

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