TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 693.9k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      Cernel Moderators @CrazyG
      last edited by

      @crazyg A thing I noticed is Corsica should be "Venetian" or Genoa should be neutral.

      I'm thinking, for this timeline, in a 1v1, both Venice and Genoa should be allied with the Habsburg.
      Still, I suggest having them as different players:

      0_1520196624230_Genoa_Venice.png

      Genoa may even be just part of the Habsburg, really. It was a war-traded territory between the French and the Spanish.
      I would say that "Italy 08" would be worth a 4 PUs.

      1 Reply Last reply Reply Quote 0
      • General_ZodG Offline
        General_Zod Moderators @Cernel
        last edited by

        @cernel Nah, who says you need to name them all that way, can mix and match as it reads best.

        1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators
          last edited by

          @CrazyG

          Missing connections....

          Romania 11 <----> Romania 14
          Sweden 5 <-----> Norway 9

          Villages shouldn't be able to move (but they can)

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 1
          • CrazyGC Offline
            CrazyG Moderators
            last edited by

            Keep these little changes coming, I'll update tonight.

            I also will add a city to Venice's capital

            @Cernel
            I'm not adding Genoa as another player. I don't want a tiny separate army in that location. Venice is named Italian States to represent its more than just Venice.

            HeppsH 1 Reply Last reply Reply Quote 2
            • HeppsH Offline
              Hepps Moderators @CrazyG
              last edited by

              @crazyg BTW when I did Spain I added the Pyrenees Mountains in formally rather than as a decoration.

              "A joyous heart sours with the burden of expectation"
              Hepster

              CrazyGC 1 Reply Last reply Reply Quote 0
              • CrazyGC Offline
                CrazyG Moderators @Hepps
                last edited by

                @hepps
                The reason I didn't do that on the Spanish-French border originally is because I thought maybe I would want a map where the mountains weren't impassable, just represented by terrain (I have a rough draft of terrain for the map)

                C General_ZodG HeppsH 3 Replies Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators
                  last edited by

                  Musket man miss from the Dens.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    Cernel Moderators @CrazyG
                    last edited by

                    @crazyg Realistically, mountains are full of passes, and, even in such a detailed map as this one, most mountain borders would have one of more passes each. So, as long as realism is concerned, absolutely impassable mountains maybe belong to Lord of the Rings, but not really to an European scenario.
                    Mountains are a great opportunity for the defender to ambush an invading force, moving through a pass, though. That is a simple tactic, an expected one too; but it works damn well.

                    CrazyGC 1 Reply Last reply Reply Quote 0
                    • General_ZodG Offline
                      General_Zod Moderators @CrazyG
                      last edited by General_Zod

                      @crazyg

                      So we played a 4 player multi today. I like it. But it needs some tweaks here and there.

                      Here's the game save. But I must warn you it was learning session for first couple rounds for all. And villages were moved all game by Hapsburg player.

                      I have some suggestions, which I will post later. Since I'm tired atm.

                      0_1520223735308_HOH_multi,4p_03.04.2018.tsvg

                      Oh player teams were as follows.

                      Hapsburg+Italy

                      Poland+Sweden

                      Russia+Ottomans

                      France+Denmark

                      Overall, I think the mechanics are cool, nice job.

                      1 Reply Last reply Reply Quote 2
                      • CrazyGC Offline
                        CrazyG Moderators @Cernel
                        last edited by

                        I accidentally named the Danish muskets "musketeers" rather than musketmen.

                        @cernel
                        Yea buts its not realistic to move 15 knights through a mountain pass, and the Spanish-French border becomes a fast moving front if there aren't mountains there.

                        Currently it plays out quite well in my opinion, its hard to get past the mountains but if you do you can often take a lot of land. I'm not implementing terrain at this time.

                        @General_Zod
                        Cool, I'll look at the save.

                        HeppsH 1 Reply Last reply Reply Quote 1
                        • HeppsH Offline
                          Hepps Moderators @CrazyG
                          last edited by

                          @crazyg Map is really solid. Lots to discuss with this map and loads of potential as it gets further along.

                          Had a great time with it. Lots of really neat ideas and unit interactions. Look forward to what else you have in store for this. Couple really interesting suggestions came out while we were playing.

                          Thumbs up!

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 1
                          • HeppsH Offline
                            Hepps Moderators @CrazyG
                            last edited by

                            @crazyg said in Crazy Europe: House of Habsburg:

                            @hepps
                            The reason I didn't do that on the Spanish-French border originally is because I thought maybe I would want a map where the mountains weren't impassable, just represented by terrain (I have a rough draft of terrain for the map)

                            Well I figured you could do what you did for the Swiss Alps.... you can set them as Impassable for the game. But then if you want a version where they can be entered.... you can change those territories to passable. But even if you want them passable.... you'd probably want the territories in there since it would be consistent with how you've handled the Swiss Alps.

                            I'm easy though. Removing them again would not take much.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            1 Reply Last reply Reply Quote 2
                            • C Offline
                              Cernel Moderators
                              last edited by

                              Another thing is that, during winter, you can walk over Sea Zone 40, thus moving to and from Finland and Sweden on foot/horse.
                              This is something that is missing in all maps, like even the Napoleonic Empires one too.

                              1 Reply Last reply Reply Quote 0
                              • CrazyGC Offline
                                CrazyG Moderators
                                last edited by CrazyG

                                Ok, I've looked over that savegame. Some thoughts-
                                It looks like the Habsburg alliance dominated. However, in my games, Russia is beating Poland-Lithuania 1v1. I think France goofed its opening, and the moving villages definitely helped Spain invade. So I'm not changing anything in those areas.

                                Ideally Austria cannot push them back while spending that much in Spain and Italy. More castles and cities were build than I wanted.

                                The soon to be uploaded update-
                                Ottomans get some more stuff, including some castles.
                                Lots of connections added, especially in Romania
                                Venice is getting a city
                                Villages no longer move
                                Can no longer build cities
                                Castle cost raised by 10
                                Denmark has musketmen image, gets 1 musket in Norway

                                Feedback from experienced players is exactly what I want to see, thanks. You can only learn so much from playing with yourself

                                @Cernel
                                I wouldn't have a clue how to implement crossing that sea zone (reverse canal once every 4 turns?) and it doesn't seem that useful anyways, its way faster to just transport the soldiers via navy.

                                C 1 Reply Last reply Reply Quote 0
                                • CrazyGC Offline
                                  CrazyG Moderators
                                  last edited by

                                  Update is up.

                                  @redrum
                                  I attempted to update the YAML so that it will notify players of the new version. Please let me know if this was done correctly.

                                  redrumR HeppsH 2 Replies Last reply Reply Quote 0
                                  • redrumR Offline
                                    redrum Admin @CrazyG
                                    last edited by

                                    @crazyg I don't see any pull request for updating the version in the YAML file?

                                    Agree with most of your changes, the only 1 that concerns me is 'can no longer build cities'. That means after say the first 5-6 rounds when most of the starting villages are gone, the game will come to a crawl as most of the cities aren't close to any of the front lines. I think there needs to be a way to build either villages or cities to avoid the game slowing down in the mid/late stages. I'd say its hard to tell on the castles cost as I think they were probably overused and I wasn't convinced that they were underpriced but also depends how many you expect players to build.

                                    Balance wise, from what I can tell Poland can overpower Russia and at least in our game Sweden overpowered Denmark. Given those 2 things plus Hapsburg being very powerful across the map, I don't think France/Ottomans have enough to combat those advantages. IMO, Hapsburg either needs broken into 2 nations or major/minor like TWW to limit the flexibility of spending all of its PUs anywhere on the map. Alternatively, if you like letting it have that flexibility then the Ottoman-Franco alliance needs to have more of a production/TUV advantage.

                                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                    CrazyGC 1 Reply Last reply Reply Quote 0
                                    • HeppsH Offline
                                      Hepps Moderators @CrazyG
                                      last edited by

                                      @crazyg Oh and you may want to adjust the mountains colour.... looks scarily like the Ottomans colour. 😃

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      1 Reply Last reply Reply Quote 1
                                      • CrazyGC Offline
                                        CrazyG Moderators @redrum
                                        last edited by

                                        @redrum
                                        I might make castles take two turns to build using triggers.

                                        I buffed up the Ottomans considerably.

                                        France can do a lot better than he did, the first turn was weak and allowed himself to be bullied. Even if that player did everything else expertly, messing up that early play sets him back really far. I think attacking Spain turn 1 was a bad move and attacking that italian neutral was a bad move.

                                        redrumR HeppsH 2 Replies Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @CrazyG
                                          last edited by

                                          @crazyg Yeah, from what I could tell France could definitely have played better and buffing the Ottomans would probably help put more pressure on Hapsburg Austrian area.

                                          One other thing we noticed is that North Africa is kind of a huge wasteland. Not much there from a PU or city perspective, just a bunch of lonely Ottoman units staring at the water with little to do.

                                          Castles are interesting and I'd be careful not to nerf them too hard as they are one of the more unique elements of the map and it would be a shame to see none getting built unless you placed more on the map to start. I think the question for me is when/how should castles be used? Primarily just in choke points and cities? Along fronts? As I think that factors in to how expensive and how long they should take to build.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators @CrazyG
                                            last edited by

                                            @crazyg Undoubtedy. I was initially playing France as a test without considering any sort of strategy. Really the save game does not reflect a proper strategy.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 16
                                            • 17
                                            • 18
                                            • 19
                                            • 20
                                            • 21
                                            • 22
                                            • 23
                                            • 18 / 23
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums