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    Crazy Europe: House of Habsburg

    Scheduled Pinned Locked Moved Maps & Mods
    453 Posts 11 Posters 693.8k Views 11 Watching
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    • General_ZodG Offline
      General_Zod Moderators @Hepps
      last edited by General_Zod

      @CrazyG

      From the sounds of your description. I would think you did want a 3 pu territory to build 1 unit, but they can not as @Hepps mentioned above.

      Also maybe add that bit to game notes. I think that concept will be cool since it will forces troop level conservation to prevent being overwhelmed by enemy. Hopefully this dynamic has a positive impact.

      Personally I would prefer the semi transparent pu markers. Maybe put them in corners of territories too (but a lot of work). A version without the wings might be nice too.

      Just a side note the map looks great zoomed in. But for those who like to play zoomed out further. I suggest checking "show map blends" in addition to "show map details". This setting will give cleaner looking borders from a zoomed out perspective, imo.

      1 Reply Last reply Reply Quote 0
      • CrazyGC Offline
        CrazyG Moderators
        last edited by

        I totally just forgot to update the PU markers.

        It is a mistake that you cannot place in territories with 3.

        I used the old connections, I fixed a bunch of them evidently I missed some of our Bulgaria changes.

        Will work on another update

        C HeppsH 2 Replies Last reply Reply Quote 0
        • C Offline
          Cernel Moderators @CrazyG
          last edited by

          @crazyg So, you already said that Rhodes is "Italian" for gameplay reasons, but since you now have the Cyclades, maybe you can make the Cyclades Italian and Rhodes Ottoman (currently it is the other way round), since the Cyclades were mostly "Italian" and Rhodes is closely in the same area anyways?

          1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators @CrazyG
            last edited by

            @crazyg said in Crazy Europe: House of Habsburg:

            New version is available for download. There are a lot of changes made for this update. The map is now beautiful thanks to Hepps. There have also been some territory changes to better normalize movement.

            Your old mapcraft won't go to waste, @CrazyG. Someone is already using it...
            https://forums.triplea-game.org/topic/717/i-need-help-for-to-fix-the-error

            1 Reply Last reply Reply Quote 0
            • RavilleR Offline
              Raville
              last edited by Raville

              @CrazyG @Hepps Congratulations! Map looks really fantastic! A question: Why main Capitol Cities don't have a territory value in them? (Rome, Madrid, London, Ghant, Paris, Vienne, Milan, Istanbul, Moscow, etc.) or it's a part of the game or a special condition that I couldn't find in notes? Thanks for your great job.

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Raville
                last edited by

                @raville They have a value in black text just for some reason don't have the fancy image.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                1 Reply Last reply Reply Quote 0
                • RavilleR Offline
                  Raville
                  last edited by Raville

                  @redrum Now I have seen those numbers but are so small or sometimes covered by a unit that thought didn't exist. Also thank you for the map and game.

                  HeppsH 1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @Raville
                    last edited by

                    @raville The re-release included higher PU values that were never included in the original PU markers folder. I am creating new images for the values we never had before.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators
                      last edited by

                      More fixes...

                      Missing Connections...

                      SZ 103 <-----> SZ 97
                      Ukraine 35 <----> Belorussia 21
                      Ukraine 35 <----> Ukraine 33

                      Wrong Connections... (needing to be removed)

                      Turkey 01 <----> Bulgaria 05

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      1 Reply Last reply Reply Quote 1
                      • wc_sumptonW Offline
                        wc_sumpton
                        last edited by

                        @CrazyG
                        I think to have the 'Neutral' receive the castle bonus you have to put 'Neutral' in with the list of players.

                        Cheers...

                        1 Reply Last reply Reply Quote 2
                        • redrumR Offline
                          redrum Admin
                          last edited by redrum

                          PR to fix battle calc HP display to not include infra units: https://github.com/triplea-game/triplea/pull/3364

                          0_1523420311139_f450233d-c664-4ccf-8500-f312f09903da-image.png

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          C 1 Reply Last reply Reply Quote 2
                          • C Offline
                            Cernel Moderators @redrum
                            last edited by

                            @redrum I think this is a good change, as the generic "HP" should just tell the normal ones, but I want to point out that infrastructure hitpoints, also them having more than 1 each, is not pointless, as they can still be hit by AA attacks (I'm actually making a map in which there are 2 hitpoints infrastructures that can be hit by AA attacks).

                            For example, in the case of this map, you could have cannons that are infrastructures but are also able to AA attack each other (each cannon has AA attacks against enemy cannons), representing counter-battery fire and artillery dominance (it works fine, and it would be fairly realistic).

                            1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @CrazyG
                              last edited by

                              @crazyg Can't wait for more of the up dates to your creation. the game has transformed a great deal already from the original release.

                              Keep up the great work.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • CrazyGC Offline
                                CrazyG Moderators
                                last edited by

                                I pushed an update yesterday that had those extra connections removed, as well as the couple of image updates I forgot. However the download isn't working, I can't figure out why. I'll investigate more after work today.

                                Next steps are balancing suggestions. I will also update the PU place file at some point.

                                C HeppsH 2 Replies Last reply Reply Quote 1
                                • C Offline
                                  Cernel Moderators @CrazyG
                                  last edited by

                                  @crazyg If, by unable to download, you maybe mean that you didn't see the percentage progress on download, that is just a thing that happens for newly updated or uploaded maps (a GitHub related limit).
                                  It is not stuck: it still downloads, you just don't get the progress info, and have simply to wait till it's done.
                                  It worked for me.

                                  Capturable emplacements (pillboxes, castles...), capturable artillery and a very simple upkeep system are all things I always suggested / promoted, so it is sweet to see so many dynamics I like in a map (tho I've not played it yet).

                                  CrazyGC 1 Reply Last reply Reply Quote 1
                                  • HeppsH Offline
                                    Hepps Moderators @CrazyG
                                    last edited by Hepps

                                    @crazyg Looks good CG.

                                    I will continue to look for connections as soon as I have the chance.

                                    The preview picture in the Download screen might be a little over kill. 😃

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 1
                                    • CrazyGC Offline
                                      CrazyG Moderators @Cernel
                                      last edited by

                                      @cernel
                                      Please do give some feedback on the maintenance system. I expect it needs fine tuning

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        Cernel Moderators @CrazyG
                                        last edited by

                                        @crazyg I'm in the lobby atm, but there are 13 people in total. Duno if you have time to play now.

                                        1 Reply Last reply Reply Quote 0
                                        • General_ZodG Offline
                                          General_Zod Moderators
                                          last edited by General_Zod

                                          @general_zod said in Crazy Europe: House of Habsburg:

                                          Just a side note the map looks great zoomed in. But for those who like to play zoomed out further. I suggest checking "show map blends" in addition to "show map details". This setting will give cleaner looking borders from a zoomed out perspective, imo.

                                          Just a reminder regarding zoomed out map image 70% or further. Try changing the settings" view->draw map border on top->low" versus medium or high. This gives a crisper border.

                                          Example 70% with medium.
                                          0_1525639120940_HOH_70_medium_001.PNG

                                          Example 70% with low.
                                          0_1525639139956_HOH_70_low_001.PNG

                                          1 Reply Last reply Reply Quote 2
                                          • CrazyGC Offline
                                            CrazyG Moderators
                                            last edited by

                                            I like that setting Zod.
                                            Have you played more games/ have any feedback?

                                            Just an update for everyone, technology is being added to this map. I think its going to help shake things up

                                            General_ZodG 1 Reply Last reply Reply Quote 1

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