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    Total World War: Strategy Guide

    Scheduled Pinned Locked Moved The War Club
    47 Posts 9 Posters 33.6k Views 10 Watching
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    • wirkeyW Offline
      wirkey Moderators @redrum
      last edited by

      @redrum I think you forgot logistics for german tech. At least I think logistics is the most important tech at all.

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @wirkey
        last edited by

        @wirkey I added Logistics now though in 2.8 I don't prioritize it nearly as much as in 2.7. Trains tend to make the extra truck movement not as important as before. I also think less experienced players struggle to use trucks effectively so buffing air/land unit stats and getting free materials is better.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        wirkeyW 1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Moderators @redrum
          last edited by

          @redrum Not only trucks get +1 movements, trains too. And don't forget the scrambling from Carriers. Not that important for Germany/Russia, but it'S huge for the Pacific powers and UK trying to defend beachheads in France/Norway/North Africa

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @wirkey
            last edited by redrum

            @wirkey I thought +1 train movement was in improved logistics?

            And yeah logistics is key for Japan, UK, and USA for carrier scrambling. I have that in the USA tech priorities already.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            wirkeyW 2 Replies Last reply Reply Quote 0
            • wirkeyW Offline
              wirkey Moderators @redrum
              last edited by

              @redrum

              @redrum said in Total World War: Strategy Guide:

              @wirkey I thought +1 train movement was in improved logistics?

              no, simple logistics. I just tried it

              1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Moderators @redrum
                last edited by

                @redrum I have different opinions on many points, but as I always loose against you, I'll better keep them to myself 😄

                redrumR 1 Reply Last reply Reply Quote 3
                • redrumR Offline
                  redrum Admin @wirkey
                  last edited by

                  @wirkey LOL. Well, maybe I'm just a bit lucky 🙂 Though glad to have a discussion around strategy regardless even if its a bit more advanced then what I'm putting in the guide.

                  It appears you are correct on the trains. That might change my German strategy a bit. Though for this guide I think leaving logistics after the main land/air unit techs is probably best. Its still more of a nice to have and need to understand how to utilize trucks/trains well to take full advantage of the extra movement which most newer players struggle with.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • CrazyGC Offline
                    CrazyG Moderators
                    last edited by

                    Funny enough, I was going to suggest that logistics was a really important tech, but given that redrum always wins versus me I was quiet

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                    • redrumR Offline
                      redrum Admin
                      last edited by

                      Japan is posted. Soldier on!

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      1 Reply Last reply Reply Quote 1
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        At last... The UK is posted. Enjoy the light reading!

                        Probably will look to add some sections for general tips and such but I think its coming together pretty well.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 1
                        • Z Offline
                          zlefin Moderators
                          last edited by

                          looks solid; i'm a bit surprised at one thing though: do you really build 1-2 materials/turn in britain proper?

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @zlefin
                            last edited by redrum

                            @zlefin Something around that though depends how quickly you can get a beachhead in Europe. Figure initially for another RC then often for a barracks in Southern Britain in the first few rounds. Mid game, hopefully an airport/barracks in Norway. Late game, depends if you focus Finland/France/Northern Germany/etc and what progress you're making. Probably on average per turn its closer to 1 material but some games it can be 1.5-2 per turn.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators @redrum
                              last edited by

                              @redrum Looks good Red.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin
                                last edited by

                                Re-ordered to have nations in the order they go each round. Added difficulty level. Only other section I'm thinking of adding is a Tips section for general tips around the various advanced rules. Any other suggestions?

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                prastleP 1 Reply Last reply Reply Quote 1
                                • prastleP Offline
                                  prastle Moderators Admin @redrum
                                  last edited by

                                  @redrum Sand Para Sails 🙂

                                  If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                  1 Reply Last reply Reply Quote 0
                                  • O Offline
                                    oigroig78
                                    last edited by

                                    I thank you so much for this effort! Very useful for a beginner!

                                    redrumR 1 Reply Last reply Reply Quote 0
                                    • redrumR Offline
                                      redrum Admin @oigroig78
                                      last edited by

                                      @oigroig78 Of course. If you have any thoughts on other additions to the guide that would be useful or other feedback/questions just let me know.

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      1 Reply Last reply Reply Quote 0

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