TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Optional SZ 16 rule

    Scheduled Pinned Locked Moved Player Help
    19 Posts 4 Posters 5.7k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • prastleP Offline
      prastle Lobby Moderators Admin @suriyan
      last edited by

      @suriyan well we always need new developers 🙂 so steal the code from item a and add it to item b 🙂 NP welcome aboard 🙂

      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

      1 Reply Last reply Reply Quote 1
      • S Offline
        suriyan
        last edited by

        haha, working with code is a bit past my expertise, i'll leave it to the pros

        prastleP wc_sumptonW 2 Replies Last reply Reply Quote 0
        • prastleP Offline
          prastle Lobby Moderators Admin @suriyan
          last edited by prastle

          @suriyan you do have another option as well. Open v3 41 Advanced tech
          choose the settings you want for YOUR v42
          then edit in the starting units and resave the game file before it launches. Just an additional thought since both maps are the same. Except the starting positions and rule settings.

          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

          1 Reply Last reply Reply Quote 1
          • wc_sumptonW Offline
            wc_sumpton @suriyan
            last edited by

            @suriyan
            Have any luck with this rule? I've attached a file. Unzip and replace the xml in the game directory with this one and let us know what you think.

            0_1521413969626_WW2v5_1942_2nd.zip

            Cheers...

            S 1 Reply Last reply Reply Quote 1
            • S Offline
              suriyan @wc_sumpton
              last edited by

              @wc_sumpton Great! Just tried it and it works grand. Thank you so much for this!

              wc_sumptonW 1 Reply Last reply Reply Quote 0
              • wc_sumptonW Offline
                wc_sumpton @suriyan
                last edited by

                @suriyan
                No problem, glad to be of service. If you have the time and interest, I made some comments inside the xml file if you would like to see what was changed. If you have questions about the changes feel free to post them here. I and others will be more then happy to help.

                And again welcome to the insane world of TripleA xml scripting!!

                Cheers...

                redrumR S 2 Replies Last reply Reply Quote 2
                • redrumR Offline
                  redrum Admin @wc_sumpton
                  last edited by

                  @wc_sumpton If you want you could create a repo and upload that version as a ww2v5_variants.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  wc_sumptonW 1 Reply Last reply Reply Quote 2
                  • wc_sumptonW Offline
                    wc_sumpton @redrum
                    last edited by

                    @redrum
                    No problem. I'll just check the other xml to see if it also has the same option and will try to upload them both.

                    Cheers...

                    1 Reply Last reply Reply Quote 2
                    • wc_sumptonW Offline
                      wc_sumpton
                      last edited by

                      @redrum
                      Uploaded and pull request created.

                      Cheers...

                      1 Reply Last reply Reply Quote 1
                      • S Offline
                        suriyan @wc_sumpton
                        last edited by

                        @wc_sumpton cool! I will have a look and see what's new, give me a little insight into the scripting part of the work.

                        wc_sumptonW 1 Reply Last reply Reply Quote 1
                        • wc_sumptonW Offline
                          wc_sumpton @suriyan
                          last edited by

                          @suriyan
                          You can look at the xml file with a text editor (notepad will do if you are using windows os).

                          Not to get to detailed, I added a territoryEffect to block SZ16 and a trigger to read the setting of the Map Option and remove the territoryEffect if needed. If you look at the xml you will see a few comments around the changes I made.

                          Hope this helps.

                          Cheers...

                          1 Reply Last reply Reply Quote 0

                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                          With your input, this post could be even better 💗

                          Register Login
                          • 1 / 1
                          • First post
                            Last post
                          Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums