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    Improve Hotkeys

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    66 Posts 13 Posters 31.5k Views 12 Watching
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    • redrumR Offline
      redrum Admin @Hepps
      last edited by

      @hepps ... they are all listed in the movement/selection help.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 2
      • prastleP Offline
        prastle Moderators Admin @Hepps
        last edited by prastle

        @hepps No hepps we need a general reference in help for everything you know! Please make it concise and Point form. Minister of Propaganda
        gigglez

        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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        • redrumR Offline
          redrum Admin
          last edited by

          Added a little bonus hot key for the full screen diehards 🙂

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          B 1 Reply Last reply Reply Quote 2
          • B Offline
            beelee @redrum
            last edited by

            @redrum cool stuff redrum. I'm on 9957 but none of the new stuff is working . Is it not available yet ?

            prastleP 1 Reply Last reply Reply Quote 0
            • prastleP Offline
              prastle Moderators Admin @beelee
              last edited by

              @beelee last nights release has some 9964

              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @prastle
                last edited by

                @prastle Thanks

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @beelee
                  last edited by

                  @beelee got 9964 now but still not working. Maybe beause it's still in PR form ? Or does it work for you @prastle ?

                  redrumR prastleP 2 Replies Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @beelee
                    last edited by

                    @beelee Still hasn't been merged into the pre-release yet 🙂

                    I'll post here once it is.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @redrum
                      last edited by

                      @redrum Right on thanks. Guess I'm being impatient heh heh : )

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                      • prastleP Offline
                        prastle Moderators Admin @beelee
                        last edited by

                        @beelee ya sorry seen the commit thought it had been

                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @prastle
                          last edited by

                          @prastle Heh heh No Worries Brother : ) Nothing to be sorry about : )

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                          • redrumR Offline
                            redrum Admin
                            last edited by

                            PR was just merged and can be tested in this pre-release: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.9991

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 1
                            • General_ZodG Offline
                              General_Zod Moderators
                              last edited by General_Zod

                              @redrum

                              I like the resource tabs update mostly from this PR. And the others are nice too.

                              But I have my doubts on the ctrl+/- (zoom) since its a 2 handed action. Wont be super useful this way. Now ctrl+1 and ctrl+2 or F keys would be nice (left hand actions). 🙂

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                              • B Offline
                                beelee
                                last edited by

                                Awesome job redrum ! I dig full screen : )

                                prastleP 1 Reply Last reply Reply Quote 0
                                • prastleP Offline
                                  prastle Moderators Admin @beelee
                                  last edited by

                                  @beelee we had it in 1.8 🙂 Nice eh?

                                  If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @prastle
                                    last edited by beelee

                                    @prastle heh heh I never knew that. Tried using these things last night < > but didn't work for me. Yea is way sweet 🙂

                                    might need to speed up my scroll speed now 🙂

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                                    • B Offline
                                      beelee
                                      last edited by

                                      New keys work great ! A quick observation. Although I'm sure I'll get used to it, having PUs listed first instead of "Tech Tokens" in "Resources" would be better imo.

                                      Having the PU number right next to the Player name would be easier to access at a glance. I know the bottom bar lists them in that order so probably why it's done the way it is.

                                      As I said, not a big deal, just a thought.

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @beelee
                                        last edited by

                                        @beelee maybe one could "Bold" the first number and have the (parentheses) ones stay the same ? On Resources ?

                                        Just seems, for a quick glance, some sort of differentiation would be nice. (can't believe I spelled that right the first time. Sorry :))

                                        Hope I'm not sounding negative. : ) Because I'm using all the Commands : )

                                        Heppster Rock Image

                                        redrumR 1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin @beelee
                                          last edited by

                                          @beelee The order of the resources is determined by the XML. Which map were you looking at that has techTokens listed before PUs?

                                          Bolding the first number (amount) is an interesting idea. We'll see what other feedback users have before iterating too much more on this.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @redrum
                                            last edited by

                                            @redrum right on. I was on the global 40 game. I'll tweak the xml. Thanks

                                            1 Reply Last reply Reply Quote 1

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