TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Alagaësia

    Scheduled Pinned Locked Moved Maps & Mods
    49 Posts 8 Posters 32.0k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • alkexrA Offline
      alkexr
      last edited by

      By blurring the relief map and tweaking colors a bit I managed to increase unit visibility, as well as stack number visibility (though light yellow-ish stack numbers work better than white on almost all maps imo).

      Not yet downloadable. Parts of the map snapshot (whole image too large, can't upload):
      0_1527242464280_alagaesia_new_style_northern_front.png

      0_1527242478413_alagaesia_new_style_southern_front.png

      0_1527242491621_alagaesia_new_style_beor_mountains.png

      Also I noticed now that the last version broke compatibility, so if you have a game in progress, you should back up the old map version.

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      C General_ZodG 2 Replies Last reply Reply Quote 2
      • FrostionF Offline
        Frostion Admin
        last edited by

        @alkexr It looks great! 😃 Units are very visible. But I can see that territory borders in forests and mountains combined with darker player colors can make the borders hard to see.

        Maybe it is not really a problem when playing, I have not tried the map. If it is, maybe lighten the darker of the player colors a bit or make the player color border outline more clear in problematic areas? 🤔

        Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

        1 Reply Last reply Reply Quote 1
        • C Offline
          Cernel Moderators @alkexr
          last edited by

          @alkexr It looks like a clear improvement, especially for the elves, but I would also suggest pushing Surda a little bit more to the yellow (I'm not saying making them yellow, mind you), to set them apart from the guys up north.

          1 Reply Last reply Reply Quote 1
          • General_ZodG Offline
            General_Zod Moderators @alkexr
            last edited by General_Zod

            @alkexr

            The units pop more now but you sacrificed the nice brush stroke texture. We didn't have any issues with the identifying units on background just getting used to what abilities they had. I made one suggestion above that maybe give a different highlight/glow to help in that department. The only other issue was one of the guys that plays multis (@prastle) often had hard time with the colors them selves. He struggles with some colors. The color scheme I had made allowed him to play the map.

            alkexrA 1 Reply Last reply Reply Quote 0
            • alkexrA Offline
              alkexr @General_Zod
              last edited by

              @general_zod Your sendspace link has expired.

              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

              General_ZodG 1 Reply Last reply Reply Quote 0
              • alkexrA Offline
                alkexr
                last edited by

                Well, maybe it would be much more practical if I asked @prastle directly what colors he prefers. May I take a guess that it is the reddish Empire and the green Elves that causes the problem?

                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                HeppsH prastleP 2 Replies Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators @alkexr
                  last edited by Hepps

                  @alkexr For Prastle you simply have to make every unit 100 pixels by 100 pixels. :smiling_face_with_open_mouth_smiling_eyes:

                  Something like this.
                  Before...
                  0_1527438719485_Example before.png

                  Prasified...
                  0_1527438744628_Example after.png

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  prastleP 1 Reply Last reply Reply Quote 1
                  • prastleP Offline
                    prastle Moderators Admin @alkexr
                    last edited by

                    @alkexr yes reds and greens are what I have troubles with or shades thereof.

                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                    1 Reply Last reply Reply Quote 0
                    • prastleP Offline
                      prastle Moderators Admin @Hepps
                      last edited by

                      @hepps giggles You are correct sir!

                      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                      1 Reply Last reply Reply Quote 0
                      • General_ZodG Offline
                        General_Zod Moderators @alkexr
                        last edited by General_Zod

                        @alkexr

                        Ok I uploaded to sendspace again. https://www.sendspace.com/file/ih90jk

                        This version allowed him to distinguish between reds and greens. I think.

                        1 Reply Last reply Reply Quote 1
                        • alkexrA Offline
                          alkexr
                          last edited by

                          New version uploaded. Improved game notes, added unit tooltips. Tweaked @General_Zod's colors a bit as per the previous changes to improve unit and stack number visibility. This should probably be version 1.0; if there are no bugs, it will go to the map repository.

                          "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                          prastleP C 2 Replies Last reply Reply Quote 2
                          • prastleP Offline
                            prastle Moderators Admin @alkexr
                            last edited by

                            @alkexr I had a look and my horrible eyes can see it fine ty.

                            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              Cernel Moderators @alkexr
                              last edited by

                              @alkexr Referring to the latest version, I suggest switching the colours (for both ownerships and units) of Surda and Empire. The Empire was the one that used to be red, anyways, and maroon is what is closest.

                              alkexrA 1 Reply Last reply Reply Quote 0
                              • alkexrA Offline
                                alkexr @Cernel
                                last edited by

                                @cernel I suspect it is harder for @prastle to tell the maroon and the Elvish green apart. At least that's why I think @General_Zod switched the colors. Because now if these two colors are anywhere near each other, the game is probably already over. 💭 Maybe too much mindreading on my behalf, or attempt thereof 😅

                                "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                General_ZodG 1 Reply Last reply Reply Quote 1
                                • General_ZodG Offline
                                  General_Zod Moderators @alkexr
                                  last edited by

                                  @alkexr

                                  You mind reading abilities are on the right track. 🤓 :winking_face:

                                  The issue was between elves and empire from my understanding.

                                  1 Reply Last reply Reply Quote 0
                                  • HeppsH Offline
                                    Hepps Moderators
                                    last edited by

                                    Easy fix. Just add this to the units when Prastle is playing the game.

                                    0_1527548966798_Pras Version.png

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 2
                                    • prastleP Offline
                                      prastle Moderators Admin @alkexr
                                      last edited by

                                      @alkexr gigglez

                                      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                      1 Reply Last reply Reply Quote 0
                                      • alkexrA Offline
                                        alkexr
                                        last edited by

                                        Version 1.0 released, uploaded to map repository. Updated the first post in this thread to reflect this.

                                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                        1 Reply Last reply Reply Quote 4

                                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                        With your input, this post could be even better 💗

                                        Register Login
                                        • 1
                                        • 2
                                        • 3
                                        • 3 / 3
                                        • First post
                                          Last post
                                        Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums