Dragon War - Official Thread
-
Is it me or is the AI more aggressive since the last update? I like it!
-
My version is 1.2.2 and my understanding is that there latest version is 1.2.6. Where do I get this update? Love this mod but I don't find it very challenging and I need the update. I uninstalled the entire game and reinstalled it hoping that when I DLed the game that I would have the latest version, 1.2.6. Please help and thank you in advance. Anyone?
-
@Sgt_Brass Oh and yes, I went to 'maps' on the site and it says that I already have the map and it doesnt appear in the update section.

-
After you download the map go back to the download maps area and you should see an.update tab for dragon war. The latest version should be 1.2.8 I believe
-
@Michael-Hoover Damn, I'll try again but it doesnt show there. grrr
-
Hmm...the only other thing I can think of would be to uninstall tripleA and re download it? I'm using 1.9 latest release. Maybe the new dragon war update requires a later version of tripleA than what you have?
-
yeah, I did that. Is the newest version, 1.9. the big red box when you got to the site. the 64 bit DL?
-
Sounds right. Maybe try manually deleting the map from your local storage while tripleA is not running? Anyone else have any thoughts?
-
@Michael-Hoover my version is 1.2.0.0.13066, I think...yeah that's it. But my DW is still 1.2.2 and there is no update! ffs...is there a way that I can take of the old map by itself? Or perhaps its my saved games that are getting in the way. When I uninstalled, there were 3 things and I took them all off but after that, my saved games were all still there. Maybe that has something to do with it...I dunno.
-
@Michael-Hoover By local storage, you mean try and find the map in the program files folder and delete it there?
-
Yeah should be in your user area. I use Linux but on Windows I think it is "C:\Users[your user name]\TripleA\downloadedMaps" There should be a dragon war zip file in there. Delete it and then fire up TripleA and go re-download it.
-
Woot!, that did the trick, thank's a million Mike. So much for sleep for another couple hours...

-
The pirates seem especially nasty now so watch out lol.
-
@Sgt_Brass and @Michael-Hoover I seem to recall @frostion mentioning he had done some updates. You could try it in the new lobby or with the newest pre-release. Just don't overwrite your current stable. Install the pre-release in a new folder/directory. https://github.com/triplea-game/triplea/releases/
-
@prastle Thanks prastle, the newest version, 1.2.8, is still not at all challenging even though the pirates are more aggressive, the AI players are doing nothing. I'm on turn 10 and I have 3 to 4 times the pu's and 2 to 3 times the production as the others. I love this mod so much but it's such a drag because there's no challenge. I don't suppose fast ai would be better than hard ai, would it? Maybe the ai is over-thinking things and thats why they're way too defensive, I dunno. I'll try the pre-release though, tyvm for the help!

-
@prastle For the record the best AI I've found was WWII v3, if that helps. Maybe he could examine that one to make DW more challenging. I wish I knew how to program. lol
-
@Sgt_Brass You can try the pre-release version which has some AI improvements: https://github.com/triplea-game/triplea/releases/tag/2.0.18816
And yes the AI tends to do better on the simpler, standard A&A maps like revised and v3. That is what is was originally developed for and most custom maps use features the AI isn't as strong with.
-
@redrum That makes sense and thank you, redrum, I'll try that one. All work and no play...

-
@Sgt_Brass Can you see what the AI is doing obviously wrong? Is it simple stuff as not expanding, but instead just keeping units stacked at capitals? Or is it related to the way it battles? Or something else?
Also, you could just give the AI side more PUs from start of game via the launcher settings.
I am glad that you like the map anyways. Keep an eye out for the beta release of my Warcraft map
It expands greatly on many many of the concepts of Dragon War, even though unit prices are simplified to only cost two types of resources. -
@Sgt_Brass said in Dragon War - Official Thread:
For the record the best AI I've found was WWII v3, if that helps. Maybe he could examine that one to make DW more challenging.
Just so that you don't misunderstand, the AI is the same entity / has the same brain regardless of the chosen map. It's play style is (as of now) not map specific. It may act different and be better or worse depending on the map, but this is because of the specific map' s premise, setup, features and complexity, sometimes the map is beyond what the AI is programmed to handle. Like in DW the AI doesn't buy and place towns and city upgrades, as this is beyond AI capability atm. AI has not yet learnt to value and administrate non-PU resources and DW uses this also. Maps with player "actions and operations" also can't have the AI use these. (@redrum correct me if I am wrong
)So the Hard and Fast AI in DW does its best with what it's got.

Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login