Rule of thumb for defender scrambles?
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I recently started playing a Global 40 game, and on turn 1 Germany attacks the British fleet, and the German player asks whether or not he should scramble the British air force in defense of the sea zone. Is there a common rule-of-thumb for making that determination?
I can imagine cases where the British would absolutely scramble and others where they absolutely would not. But for those cases that are less obvious, how do you usually handle them?
- Leave it up to the attacking player's judgement (with them using the "what would I do if I were the defender" rule-of-thumb (but running the risk of making the wrong choice and angering the defending player).
- Stop and email the defending player and ask how they want to handle it (but also slowing the game down).
- Some other method?
Thanks in advance for the advice!
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Generally OOL is decided b y email unless a live game.
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I play extremely few non live games. But I presume the defender should always be given the choice if it is not a live game. So that would mean sending a email to the defender asking how many to scramble or sending him the file to scramble it himself and have him resend it to you once completed.