Roger's Scenario Thread
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Name WWIIv3 1941 Free Tech
Description AA50 with free techs given out at regular intervals
Repository WW2v3 variansGood Points
- The free techs give some additional possibilities
Bad Points
- Free techs can imbalance things
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Name Alagesia (4 player)
Description Fantasy setting based upon Christopher Pasolini's Inheritance Cycle
Repository Experimental/AlagesiaGood Points
- An interesting set of fantasy units, with varies capabilities
- Balanced situation
Bad Points
- No victory conditions
- Capitals not indicated on map
*Note : Because of the complexity of the units, use Hard AI.
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Name Hearts of Iron: The Rising Sun 1942
Description WW2 on the Big World Map
DownloadGood Points
- Some interesting units
Bad Points
- Neutrals have garrisons but can't be attacked
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Name Big World: NekahNet's 1939
Description 1939 on Big World map with lots of neutrals
linkGood Points
- Lots of interesting strategic options
- Russia is tough to beat
Bad Points
- The neutrals result in nations having to attack their historical allies
- No victory conditions
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Name Steampunk 1915
Description Alternate history WW1 with lots of steampunk units
link** Good Points**
- Lots of interesting units
- Interesting staring position
Bad Points
- Slow, even with Fast AI
- The AI has some trouble
Note
I was playing this as the Nemo Pirates. I did my best but the British & French kept on reinforcing their fleets to attack me, even as the Central Powers pushed into Russia. When you are a pirate, every man's hand is against you. -
@RogerCooper
Name Classic-Anzio
Description Classic game with some optional rules
Respository/Experimental/Classic VariationsGood Points
- Works well as a TripleA Scenario
Bad Points
- Not very historical, but lots of fun
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Name Domination 1914-Weltpolitik
Description World War One on a world-wide scale, with many options & events
Repository/Experimental/Domination 1914-WeltpolitikGood Points
- Many interesting options and events
- A small & managable number of unit types
Bad Points
- The large number of nations slows the game
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Name Apocalypse 2012
Description World War 3 in 2012
linkGood Points
- Based upon actual military force strengths
- Conflict all over the world
Bad Points
- Too many units slows the game to a crawl, even with fast AI
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Name HeartsOfIron2-Europe
Description World War 2 in Europe starting 1941
linkGood Points
- Interesting country-specific units
Bad Points
- Special rules not implemented in the XML
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Name Iron Blitz 1939A Historical
Description 1939 on the Classic map
linkGood Points
- Fast-playing
Bad Points
- All Allies active from start
- Strongly favors Allies
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Name Global 40 House Rules
Description Global game with a lot of house rules
linkGood Points
- Some interesting options
Bad Points
- Some of options are hard on the AI
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Name The Rising Sun WW2v3 AA boats
Description The Pacific War with a large map and destroyers with AA capability
linkGood Points
- Balanced scenario with many zones of conflict
Bad Points
- Ahistorical capitals and territory values
- No victory conditions
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Name HellGate Europe 1944
Description The last year of the war in Europe on a small map with a deadline for the Allies
linkGood Points
- Fast-playing
- Interesting units
Bad Points
- Confusing, unimplemented victory conditions (I suggest just use an 8-turn deadline)
- Units not well balanced
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Name World War I 1914
Description A port of A&A 1914 to TripleA
linkGood Points
- Fast-playing
Bad Points
- AI does not handle the 1 round limitation well (it does not retreat from losing battles)
- Unrealistic territory values
- Units can only be build in capitals, reducing strategic options
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Name Roman Invasion-Alternate Alliances
Description Roman invasion of Britain in 43
link** Good Points
- Interesting situation
- Good unit art
**Bad Points
- No victory conditions
- Little effort to simulate the specifics of classical warfare
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Name Hearts of Iron 2: Clash Of The Titans-Winter1942
Description World War 2 starting in late 1942, on a large map
linkGood Points
- Some interesting unit types
- China requires a major Japanese effort
Bad Points
- No victory conditions
- Allies don't have enough income to offset Russia's isolation
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Name Iron Blitz 1942A Russia in the Axis
Description Classic game with neutral Russia
linkGood Points
- A different hypothetical situation
Bad Points
- Hard to achieve victory especially for Allies
- Limited options
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Name Lord of the Rings" Middle Earth
Description The War of the Ring from the works of Tolkien
linkGood Points
- Nice map
Bad Points
- An uphill struggle for the evil forces, unlike the book where evil is stronger but need to move fast
- Mass production of unique units
- No victory conditions
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Name Caribbean Trade War
Description The Caribbean in the Age of Sail
linkGood Points
- Interesting dynamic situation
- Some effort made to show the importance of fortresses
Bad Points
- Arbitrary alliances
- Ahistorical territory values
- Events not explained in notes or by notifications
- Sea movement too slow
- Fortresses not important enough
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Name Europe - Alpha v3 Rules
Description AAE game using AA50 rules
linkGood Points
- Fast-playing
- AA50 rules work well
Bad Points
- Favors Germany strongly (but can be interesting to play as an Allied nation with AI)
- Victory conditions not implemented
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