Name World War II V5 Low Luck
Description World War II V5 with low luck turned on
https://axisandallies.fandom.com/wiki/World_War_II_v5
Good Points
- Fast-playing
- Straightforward rules
Bad Points
- Favors the Axis
Name World War II V5 Low Luck
Description World War II V5 with low luck turned on
https://axisandallies.fandom.com/wiki/World_War_II_v5
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Name Six Army 2 Alliance
Description 2 Alliances battle on a world map
https://axisandallies.fandom.com/wiki/Six_Army_2_Alliance
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Name Global 40 House Rules with Canada
Description Add Canada and a lot of house rules to the Global game
https://axisandallies.fandom.com/wiki/Global_40_House_Rules_with_Canada
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yea, the options are for people to create their own mod with whatever ones they want.
If I remember right, Canada can do a little in the battle of the Atlantic, Help defend London and reinforce Western Europe Landings.
That's about it
@beelee I think a mod should be cohesive whole. The designers should default or suggest what options work the best.
Name Settlers: Age of Tribes
Description Randomized fantasy warfare using the Age of Tribes map
https://axisandallies.fandom.com/wiki/Settlers:_Age_of_Tribes
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The name is self explanatory.
House Rules
Pick and choose what you want to create your own mod.
The Game Notes explain this.
A specific point concerning Settlers: Age of Tribes about Dragonkin. The AI does not use them effectively. In the hands of a human player, the dragons with multiple hit points, the ability transport light foot and the ability to land in a newly captured area are devastating.
Name 1941-Cristaldi
Description World War 2 starting in 1941 on map 270 areas
https://axisandallies.fandom.com/wiki/1941_Cristaldi
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Name Classic: Sword
Description Classic game with minor variations
https://axisandallies.fandom.com/wiki/Classic:_Sword
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Name Camp David: 1948 Arab-Israeli War
Description 1948 Arab-Israeli War with AA50 rules
https://axisandallies.fandom.com/wiki/Camp_David:_1948_Arab-Israeli_War
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Name Ancient Times
Description Ancient civilizations compete on a map of Europe with arbitrary alliances
https://axisandallies.fandom.com/wiki/Ancient_Times
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Name World War II Revised Deaths Hand Mod
Description Revised game with higher incomes and lots of new units
https://axisandallies.fandom.com/wiki/World_War_II_Revised:_Death's_Hand_Mod
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Name Big World : 1942
Description Revised rules on a large map
https://axisandallies.fandom.com/wiki/Big_World_:_1942
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Name Blood and Iron
Description World War 2 starting in 1942 on an idiosyncratic world map
https://axisandallies.fandom.com/wiki/Blood_and_Iron
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Name Total Ancient War
Description War in the Ancient Mediterranean
https://axisandallies.fandom.com/wiki/Total_Ancient_War
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Name Game of Thrones v2
Description Wars from the Song of Ice & Fire books
https://axisandallies.fandom.com/wiki/Game_of_Thrones_v2
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Name World At War Variant - FUEL-AA-Range
Description World at War with fuel rules
https://axisandallies.fandom.com/wiki/World_At_War_Variant_-_FUEL-AA-Range
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@rogercooper said in Roger's Scenario Thread:
Map glitches (I saw Germany land move from Koln to Dover
Through Belgium I suspect, as Dover does connect there (and Lille), as is stated in the game notes.
Cheers...