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    Roger's Scenario Thread

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    • SchulzS Offline
      Schulz @andrewthree
      last edited by Schulz

      @andrewthree

      They though Germany couldn't sustain a two-front war for a long time hence either France or Russia has to be quickly defeated. Russia cannot be defeated within 6 weeks while Germany had a good chance to defeat France. I think they did the right decision by striking France first. Britain had a very small army at that time which couldn't do much if France is going to be quickly defeated.

      RogerCooperR 1 Reply Last reply Reply Quote 3
      • RogerCooperR Offline
        RogerCooper @Schulz
        last edited by

        @schulz The problem the Germans faced is that France could not be defeated in 6 weeks either, unless they had a leader as incompetent as Louis Napoleon. The Germans had already wargamed this out and knew that their plan could not take Paris in a single campaign.

        What they really needed to do was to plan for a multi-year war, with attainable objectives for the initial campaign. Keeping Britain neutral as long as possible should have been viewed as being of the utmost importance, as Britain had larger economy than France or Russia and the blockade would eventually wear down the Germans.

        The Germans also lacked any flexibility in their planning. The political circumstances of the war favored the Germans, as the assassination of Archduke Ferdinand was act of state-sponsored terrorism which was unpopular in Europe. A limited campaign in Russia and direct support of Austria would have been an easy victory for the Germans.

        A SchulzS 2 Replies Last reply Reply Quote 3
        • A Offline
          andrewthree Moderators @RogerCooper
          last edited by

          @rogercooper Paul Kennedy said Germany's economic/military strength relative to France and Russia was less in 1914 than in 1900. I get a sense that there was a certain seige mentality in Germany toward the rest of Europe. At one time Bismark had France isolated but now Germany had tied itself to Austria. Was there a pessimism about Germany's ability to win a long war? I have also read that Europe's powers attached a lot of importance to mobilizing and attacking before one's adversary. Meaning once the plan was in motion there was great reluctance to stop or change it. In addition it seems there was a German tendency in both world wars to think their great military prowess would make up for any and all strategic/diplomatic sloppiness.

          SchulzS 1 Reply Last reply Reply Quote 1
          • SchulzS Offline
            Schulz @RogerCooper
            last edited by

            @rogercooper I wonder then why did they try to knock France out of war in the first 6 weeks of the war if their war games showed that it is impossible?

            Did they consider the original Schlieffen plan or Moltke's altered Schlieffen plan in ther wargames? Since Germany actually has never executed the original Schlieffen plan.

            Even if Germany didn't violate the Belgian neutrality, I am almost certain Britain would still join the war.

            1 Reply Last reply Reply Quote 1
            • SchulzS Offline
              Schulz @andrewthree
              last edited by

              @andrewthree As far as I researched, it is true. If there would be no war in 1914, they won't have a chance to win in the future.

              1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper
                last edited by

                @schulz There is an interesting discussion of British entry into WW1 in this Wikipedia article. Britain might have declared war without the invasion of Belgium, but there was large-scale opposition both in the public and the government itself. If the British went in, it would have been politically difficult to mobilize for total war.

                Almost all the powers had engaged in little strategic planning and generally had only 1 operational plan for war. (The exception was the US with its color-coded war plans for wars with different powers). The militaries did not present the political decision makers with options.

                RogerCooperR 1 Reply Last reply Reply Quote 3
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name Big World 2: Balance of Power
                  Description World War 2 on the Big World map with national advantages
                  link
                  5bccc357-c40f-435e-90e6-1d7da38a5529-image.png

                  Good Points

                  • Lots of interesting national advantages and units

                  Bad Points

                  • AI has trouble dealing with some of the national advantages
                  • Axis has a substantial advantage in AI play
                  RogerCooperR 1 Reply Last reply Reply Quote 2
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name AAC-Buildcaps
                    Description Classic game with builds limited to what came in the box.
                    link
                    208975ca-8f5d-4f58-bd5c-93a41b9172d2-image.png

                    Good Points

                    • No mega-stacks

                    Bad Points

                    • The AI can have some problems dealing with the limits
                    RogerCooperR 1 Reply Last reply Reply Quote 3
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name NWO Vichy
                      Description New World Order map with Vichy France as a full Axis member
                      https://axisandallies.fandom.com/wiki/NWO_Vichy
                      63ca8a63-0783-4587-a0bd-bfc2589e1aac-image.png

                      Good Points

                      • Reasonably balanced

                      Bad Points

                      • No victory conditions
                      board 3659B 1 Reply Last reply Reply Quote 3
                      • board 3659B Offline
                        board 3659 @RogerCooper
                        last edited by

                        @rogercooper Unrelated question but have you already reviewed the map Steampunk Advance?

                        RogerCooperR 1 Reply Last reply Reply Quote 1
                        • RogerCooperR Offline
                          RogerCooper @board 3659
                          last edited by

                          @board-3659 said in Roger's Scenario Thread:

                          @rogercooper Unrelated question but have you already reviewed the map Steampunk Advance?

                          I have mixed feelings about this scenario. Some of the units are creative and interesting to use, but the game is too big and slow and the AI has trouble handling some of the unit types. I also don't like the Communists in Siberia.

                          board 3659B 1 Reply Last reply Reply Quote 2
                          • board 3659B Offline
                            board 3659 @RogerCooper
                            last edited by

                            @rogercooper I agree with most of what you said. I still find it fun but it does have issues (another which IMO is the lack of initial conflict in South America was kind of disappointing since it takes at least 3 turns before Martians fight germans. and that's if they move south, nevermind them dealing with US)

                            RogerCooperR 1 Reply Last reply Reply Quote 1
                            • RogerCooperR Offline
                              RogerCooper @board 3659
                              last edited by

                              U-Boat 1939
                              Description 1939 on Big World Map
                              https://axisandallies.fandom.com/wiki/U-Boat's_1939
                              12f02e85-1436-48f8-99b5-fb8473076115-image.png

                              Good Points

                              • Factories in key locations make for interesting play

                              Bad Points

                              • The Axis is too weak to develop any momentum against the Allies
                              RogerCooperR 1 Reply Last reply Reply Quote 1
                              • RogerCooperR Offline
                                RogerCooper @RogerCooper
                                last edited by

                                Name WAW 1940
                                Description World War 2 on a large map
                                link
                                0f8a2820-3662-4c45-9f38-5a6407f8a4d3-image.png

                                Good Points

                                • Lots of conflict all over the world
                                • Plays faster than you would expect, due low unit density and combat move before production

                                **Bad Points

                                • No victory conditions
                                • Lots of odd, unrealistic geography
                                RogerCooperR 1 Reply Last reply Reply Quote 2
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name Nazi-Soviet Pact
                                  Description A hypothetical where Russia joins the Axis while Japan supports the Allies
                                  https://axisandallies.fandom.com/wiki/Nazi_Soviet_Pact
                                  d9fa39f7-3f85-4102-adac-737b75cf761b-image.png

                                  Good Points

                                  • An interesting hypothetical
                                  • Boardgame size map

                                  Bad Points

                                  • Hard for the Axis to breakout of their box and gain income parity
                                  • No victory conditions
                                  RogerCooperR 1 Reply Last reply Reply Quote 2
                                  • RogerCooperR Offline
                                    RogerCooper @RogerCooper
                                    last edited by

                                    Name Ultimate P Talibush Mod
                                    Description World War 2 in a large map with many nations
                                    https://axisandallies.fandom.com/wiki/Ultimate_P_Talibush_Mod
                                    3f94e991-4aea-4157-9127-4a85d6d1fb90-image.png
                                    Good Points

                                    • Fighting all over the world
                                    • Reasonably balanced

                                    Bad Points

                                    • No victory conditions
                                    RogerCooperR 1 Reply Last reply Reply Quote 2
                                    • RogerCooperR Offline
                                      RogerCooper @RogerCooper
                                      last edited by

                                      Name Lord of the Rings: Middle Earth
                                      Description The War of the Ring from Tolkien
                                      https://axisandallies.fandom.com/wiki/Lord_of_the_Rings:_Middle_Earth
                                      6e7d459e-ab54-49b4-a647-4602e9fddeea-image.png

                                      Good Points

                                      • NIce-looking map

                                      Bad Points

                                      • Uphill struggle for evil
                                      • Unique units are buildable
                                      RogerCooperR board 3659B 2 Replies Last reply Reply Quote 1
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name AA50-41 Buildcaps
                                        Description AA50 1941 Edition limited to number of units that came in the box
                                        68753570-a89b-4a06-920d-3cb76e05c19b-image.png
                                        https://axisandallies.fandom.com/wiki/AA50-41-Build_Caps

                                        Good Points

                                        • No super stacks

                                        Bad Points

                                        • Can be hard to actually win
                                        1 Reply Last reply Reply Quote 2
                                        • board 3659B Offline
                                          board 3659 @RogerCooper
                                          last edited by

                                          @rogercooper I was playing this like a month ago. How would you improve on it

                                          RogerCooperR 1 Reply Last reply Reply Quote 1
                                          • RogerCooperR Offline
                                            RogerCooper @board 3659
                                            last edited by

                                            @board-3659 said in Roger's Scenario Thread:

                                            @rogercooper I was playing this like a month ago. How would you improve on it

                                            This scenario is an experiment. Limiting builds to what came in the box (like in the original 1981 edition) has some interesting effects. Some games are badly unbalanced, others like this work reasonably well.

                                            The next step would be multiple classes of units, with the expense increasing. Say Infantry3 costs 3, and Infantry4 costs 4 etc.

                                            board 3659B 1 Reply Last reply Reply Quote 0

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