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    Roger's Scenario Thread

    Maps & Mods
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    • RogerCooper
      RogerCooper @RogerCooper last edited by

      Name World War II V5 Low Luck
      Description World War II V5 with low luck turned on
      https://axisandallies.fandom.com/wiki/World_War_II_v5
      795f70cf-d581-4365-bec6-4edea2c325bc-image.png

      Good Points

      • Fast-playing
      • Straightforward rules

      Bad Points

      • Favors the Axis
      RogerCooper 2 Replies Last reply Reply Quote 1
      • RogerCooper
        RogerCooper @RogerCooper last edited by

        Name Six Army 2 Alliance
        Description 2 Alliances battle on a world map
        https://axisandallies.fandom.com/wiki/Six_Army_2_Alliance
        0e55f826-4fb8-417c-a4c1-b1873a7eb5b4-image.png

        Good Points

        • Not another WW2 scenario
        • Straightforward rules set

        Bad Points

        • No historical or fictional feel
        1 Reply Last reply Reply Quote 0
        • RogerCooper
          RogerCooper @RogerCooper last edited by

          Name Big World: April 1940
          Description World War 2 in April 1940 on the Big World Map
          d304abf7-ac95-4f0e-98a7-a0e9bfa823eb-image.png

          Good Points

          • Straightfoward Rules Set

          Bad Poinit

          • None other than the inherent problems of A&A
          RogerCooper 1 Reply Last reply Reply Quote 1
          • RogerCooper
            RogerCooper @RogerCooper last edited by

            Name Global 40 House Rules with Canada
            Description Add Canada and a lot of house rules to the Global game
            https://axisandallies.fandom.com/wiki/Global_40_House_Rules_with_Canada
            210c044e-bf28-4cac-923f-68c334995022-image.png

            Good Points

            • Reasonably balanced
            • Lots of options

            Bad Points

            • Canada can't do much
            • The options are confusing and have not been chosen to create a coherent mod
            B 1 Reply Last reply Reply Quote 1
            • B
              beelee @RogerCooper last edited by

              @rogercooper

              yea, the options are for people to create their own mod with whatever ones they want.

              If I remember right, Canada can do a little in the battle of the Atlantic, Help defend London and reinforce Western Europe Landings.

              That's about it 🙂

              RogerCooper 1 Reply Last reply Reply Quote 0
              • RogerCooper
                RogerCooper @beelee last edited by

                @beelee I think a mod should be cohesive whole. The designers should default or suggest what options work the best.

                RogerCooper B 2 Replies Last reply Reply Quote 0
                • RogerCooper
                  RogerCooper @RogerCooper last edited by

                  Name Settlers: Age of Tribes
                  Description Randomized fantasy warfare using the Age of Tribes map
                  https://axisandallies.fandom.com/wiki/Settlers:_Age_of_Tribes
                  763ae1a1-b402-4add-a577-95c88248bbeb-image.png

                  Good Points

                  • Varied unit art
                  • Randomized start can create interesting situations
                  • Upkeep costs prevent mega-stacks

                  Bad Points

                  • Randomized start can be unbalanced
                  • The AI sometimes has problems playing properly
                  RogerCooper 1 Reply Last reply Reply Quote 1
                  • B
                    beelee @RogerCooper last edited by beelee

                    @rogercooper

                    The name is self explanatory.

                    House Rules

                    Pick and choose what you want to create your own mod.

                    The Game Notes explain this.

                    1 Reply Last reply Reply Quote 0
                    • RogerCooper
                      RogerCooper @RogerCooper last edited by

                      A specific point concerning Settlers: Age of Tribes about Dragonkin. The AI does not use them effectively. In the hands of a human player, the dragons with multiple hit points, the ability transport light foot and the ability to land in a newly captured area are devastating.

                      RogerCooper 1 Reply Last reply Reply Quote 1
                      • RogerCooper
                        RogerCooper @RogerCooper last edited by

                        Name 1941-Cristaldi
                        Description World War 2 starting in 1941 on map 270 areas
                        https://axisandallies.fandom.com/wiki/1941_Cristaldi
                        6a4c4a9d-a6e0-4e20-ac88-2fd3ede87178-image.png

                        Good Points

                        • Straight-foward rules set
                        • Better geographical accuracy than most maps

                        Bad Points

                        • Strongly favors Axis
                        RogerCooper 1 Reply Last reply Reply Quote 0
                        • RogerCooper
                          RogerCooper @RogerCooper last edited by

                          Name Classic: Sword
                          Description Classic game with minor variations
                          https://axisandallies.fandom.com/wiki/Classic:_Sword
                          f85d8ddb-3671-4ccd-8d38-089c3ada7b14-image.png

                          Good Points

                          • Plays fast
                          • Reasonably balanced (if territories restricted option is set)

                          Bad Points

                          • Not very historical
                          • AI has some trouble playing the British
                          RogerCooper 1 Reply Last reply Reply Quote 0
                          • RogerCooper
                            RogerCooper @RogerCooper last edited by

                            Name Camp David: 1948 Arab-Israeli War
                            Description 1948 Arab-Israeli War with AA50 rules
                            https://axisandallies.fandom.com/wiki/Camp_David:_1948_Arab-Israeli_War
                            8b30513b-b94d-4dec-bb7c-c82a1bfaff1f-image.png

                            Good Points

                            • Uses AA50 rules
                            • Interesting example of value of a central position

                            Bad Points

                            • No victory conditions
                            • Does not capture the feel of the historical conflict, which was mostly an infantry war and where the Arabs (except for Jordan) could not mount effective offensives
                            RogerCooper 1 Reply Last reply Reply Quote 0
                            • RogerCooper
                              RogerCooper @RogerCooper last edited by

                              Name Ancient Times
                              Description Ancient civilizations compete on a map of Europe with arbitrary alliances
                              https://axisandallies.fandom.com/wiki/Ancient_Times
                              fa8b9da0-814e-4731-a510-ca16c57c0562-image.png

                              Good Points

                              • Conflict all over the map

                              Bad Points

                              • No victory conditions
                              • A mixture of civilizations and units from different periods
                              • "Air" units
                              RogerCooper 1 Reply Last reply Reply Quote 0
                              • RogerCooper
                                RogerCooper @RogerCooper last edited by

                                Name World War II Revised Deaths Hand Mod
                                Description Revised game with higher incomes and lots of new units
                                https://axisandallies.fandom.com/wiki/World_War_II_Revised:_Death's_Hand_Mod
                                57e0b10f-60af-488d-93b8-7e9131ff2d2a-image.png

                                Good Points

                                • Modest map size makes for fast play
                                • Interesting unit types
                                • Reasonably balanced

                                Bad Points

                                • Nothing but problems of all A&A type games
                                RogerCooper 1 Reply Last reply Reply Quote 0
                                • RogerCooper
                                  RogerCooper @RogerCooper last edited by

                                  Name Big World : 1942
                                  Description Revised rules on a large map
                                  https://axisandallies.fandom.com/wiki/Big_World_:_1942
                                  fee3247a-35df-4603-8646-64d6ebd58ac2-image.png

                                  Good Points

                                  • Easy to understand rules
                                  • Reasonably balanced

                                  Bad Points

                                  • None but the usual A&A issues
                                  RogerCooper 1 Reply Last reply Reply Quote 0
                                  • RogerCooper
                                    RogerCooper @RogerCooper last edited by

                                    Name Blood and Iron
                                    Description World War 2 starting in 1942 on an idiosyncratic world map
                                    https://axisandallies.fandom.com/wiki/Blood_and_Iron
                                    95ffc7cc-a1ed-4423-9392-fbd6d7057ee1-image.png

                                    Good Points

                                    • A different take on WW2, not just a variation on a boardgame

                                    **Bad Points

                                    • Some of the powers in the game and some of the map boundaries are arbitrary.
                                    RogerCooper 1 Reply Last reply Reply Quote 0
                                    • RogerCooper
                                      RogerCooper @RogerCooper last edited by

                                      Name Total Ancient War
                                      Description War in the Ancient Mediterranean
                                      https://axisandallies.fandom.com/wiki/Total_Ancient_War
                                      2493ef43-4774-4d12-a8d0-934a77d2839b-image.png

                                      Good Points

                                      • Not another WW2 mod
                                      • Beautiful unit art
                                      • Some effort to control big stacks

                                      Bad Points

                                      • No victory conditions
                                      RogerCooper 1 Reply Last reply Reply Quote 0
                                      • RogerCooper
                                        RogerCooper @RogerCooper last edited by

                                        Name Game of Thrones v2
                                        Description Wars from the Song of Ice & Fire books
                                        https://axisandallies.fandom.com/wiki/Game_of_Thrones_v2
                                        d0eeceb9-b053-47c5-9746-e9aebf79cf5f-image.png

                                        Good Points

                                        • Many interesting units from the books

                                        Bad Points

                                        • Politics not implemented correctly
                                        • No victory conditions
                                        • Very large stacks
                                        RogerCooper 1 Reply Last reply Reply Quote 0
                                        • RogerCooper
                                          RogerCooper @RogerCooper last edited by

                                          Name World At War Variant - FUEL-AA-Range
                                          Description World at War with fuel rules
                                          https://axisandallies.fandom.com/wiki/World_At_War_Variant_-_FUEL-AA-Range
                                          41361313-d1c9-4588-83b9-c11d76c847a7-image.png

                                          Good Points

                                          • Interesting ideas like fuel use, defense units & landing boats

                                          Bad Points

                                          • All nations have enought fuel for it to have little affect on the game
                                          • Defense Units and Landing Boats/Transports confuse the AI
                                          • Victory conditions not implements
                                          • Map glitches (I saw Germany land move from Koln to Dover
                                          W 1 Reply Last reply Reply Quote 0
                                          • W
                                            wc_sumpton @RogerCooper last edited by

                                            @rogercooper said in Roger's Scenario Thread:

                                            Map glitches (I saw Germany land move from Koln to Dover

                                            Through Belgium I suspect, as Dover does connect there (and Lille), as is stated in the game notes.

                                            Cheers...

                                            RogerCooper 1 Reply Last reply Reply Quote 0
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