Navigation

    TripleA Logo

    TripleA Forum

    • Register
    • Login
    • Search
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags

    Roger's Scenario Thread

    Maps & Mods
    25
    873
    868122
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • board 3659
      board 3659 last edited by

      Ok I played more and it is basically WW1 Entente vs Central Powers dynamic. As the Sturlungs have to hold out heavily and secure the Northwest peninsula before you push back. I'm curious of making a mod of this that implements better unit balancing, better movement, less insane stacking, unit resource limits/costs, and maybe new units (maybe catapults and pikemen could be added?). Also try to make objective base for obvious reasons

      RogerCooper 1 Reply Last reply Reply Quote 1
      • RogerCooper
        RogerCooper @board 3659 last edited by

        @board-3659 said in Roger's Scenario Thread:

        Ok I played more and it is basically WW1 Entente vs Central Powers dynamic. As the Sturlungs have to hold out heavily and secure the Northwest peninsula before you push back. I'm curious of making a mod of this that implements better unit balancing, better movement, less insane stacking, unit resource limits/costs, and maybe new units (maybe catapults and pikemen could be added?). Also try to make objective base for obvious reasons

        This war was fought by part-time soldiers without specialized equipment. The largest battle involved fewer than 3,000 men total.

        If you want to try to simulate it, most military units should be immobile. Mobile forces should have an upkeep cost. There is no justification for pikeman and catapults.

        Give a mod a try. It should not be hard to come up with something better.

        C 1 Reply Last reply Reply Quote 2
        • C
          Cernel Moderators @RogerCooper last edited by

          @rogercooper said in Roger's Scenario Thread:

          There is no justification for pikeman and catapults.

          Could "pikemen" picture spearmen armed with two-handed spears (like the "atgeir") as opposed to spearmen armed with one-handed spears and shields, or do you tend to think that virtually all Norsemen used shields and one-handed spears and never two-handed ones? If having two-handed (shieldless) spearmen, how to call them if not "pikemen"?

          Off-topic, regarding a game of mine: do you think that immobile infantry is a must-have in a XII century European game? For example in France. I'm very undecided whether to have all infantry being mobile (like in most TripleA games) or to allow for immobile infantry at lower upkeep costs.

          RogerCooper 1 Reply Last reply Reply Quote 1
          • RogerCooper
            RogerCooper @Cernel last edited by

            @cernel said in Roger's Scenario Thread:

            Off-topic, regarding a game of mine: do you think that immobile infantry is a must-have in a XII century European game? For example in France. I'm very undecided whether to have all infantry being mobile (like in most TripleA games) or to allow for immobile infantry at lower upkeep costs.

            Yes if you want to make some effort to simulate pre-modern warfare, immobile forces are a must. Otherwise, the result is WW1 with different unit images. Combine that with stacking limits, limited combat rounds and multi-hit fortifications with limited repair and you should get a pre-modern war of sieges with occasional battles.

            board 3659 1 Reply Last reply Reply Quote 1
            • board 3659
              board 3659 @RogerCooper last edited by board 3659

              @rogercooper honestly shouldn't a Sturlung War game be based off raiding and by raiding more (taking territories, winning few battles, destroying infrastructure, etc) you get points and your trying to reach the highest quantity (or a certain limit)

              RogerCooper 1 Reply Last reply Reply Quote 0
              • RogerCooper
                RogerCooper @board 3659 last edited by

                @board-3659 said in Roger's Scenario Thread:

                @rogercooper honestly shouldn't a Sturlung War game be based off raiding and by raiding more (taking territories, winning few battles, destroying infrastructure, etc) you get points and your trying to reach the highest quantity (or a certain limit)

                Yes, but I don't see how to make that work in TripleA engine.

                RogerCooper board 3659 2 Replies Last reply Reply Quote 0
                • RogerCooper
                  RogerCooper @RogerCooper last edited by

                  Name World War II Europe 1940 2nd Edition
                  Description World War II in Europe starting in 1940
                  https://axisandallies.fandom.com/wiki/World_War_II_Europe_1940_2nd_Edition
                  fc1b1f6e-af3b-4822-aa56-b51b576ebd5a-image.png

                  Good Points

                  • Balanced
                  • Easy to use poltical rules

                  Bad Points

                  • Can get stalemated
                  1 Reply Last reply Reply Quote 0
                  • board 3659
                    board 3659 @RogerCooper last edited by

                    @rogercooper maybe get points based on TUV destroyed (similar to how you get leadership points each time you take off 100 TUV from the opponent). Just an idea

                    RogerCooper 1 Reply Last reply Reply Quote 0
                    • RogerCooper
                      RogerCooper @board 3659 last edited by

                      @board-3659 said in Roger's Scenario Thread:

                      @rogercooper maybe get points based on TUV destroyed (similar to how you get leadership points each time you take off 100 TUV from the opponent). Just an idea

                      What mod has you getting leadership points by killing TUV?

                      board 3659 1 Reply Last reply Reply Quote 0
                      • board 3659
                        board 3659 @RogerCooper last edited by

                        @rogercooper Civil War: A House Divided ... you get Leadership points after killing 100 TUV. You do that to buy generals which cost 2 (sort of meant to replace the dead generals you likely get as the civil war goes on)

                        RogerCooper 1 Reply Last reply Reply Quote 0
                        • RogerCooper
                          RogerCooper @board 3659 last edited by

                          Game New World Order 1939 Lebowski
                          Description World War 2 in Europe starting in 1939 on the New World Order map
                          https://axisandallies.fandom.com/wiki/New_World_Order_1939_Lebowski
                          1cd13e50-6a8a-4288-b828-b14b230f8028-image.png

                          Good Points

                          • Balanced
                          • Conflict all over the map

                          Bad Points

                          • No victory conditions
                          • Ahistorical sides and all powers are active immediately
                          RogerCooper 1 Reply Last reply Reply Quote 0
                          • RogerCooper
                            RogerCooper @RogerCooper last edited by

                            Name Charles de Gaulle 1939
                            Description World War 2 starting in 1939 on the Global Map, with detailed rules for neutrals
                            https://axisandallies.fandom.com/wiki/Charles_de_Gaulle_1939
                            d71b9e6f-1afb-4381-8b76-1526cc3e8351-image.png

                            Good Points

                            • Detailed rules for neutrals

                            **Bad Points

                            • The Germans have trouble putting pressure on the Russians, as they lose time dealing with Poles and the French
                            RogerCooper 1 Reply Last reply Reply Quote 1
                            • RogerCooper
                              RogerCooper @RogerCooper last edited by

                              Name WWIIv3 1940 - 11 Nations Mod
                              Description World War 2 in 1940 using the Anniversary edition map with many small nations added.

                              https://axisandallies.fandom.com/wiki/WWIIv3_1940_-_11_Nations_Mod
                              3541ff38-1e6c-4ece-98ae-eed3ddb5aa0f-image.png

                              Good Points

                              • Balanced

                              Bad Points

                              • The smaller nations don't have much to do
                              RogerCooper 1 Reply Last reply Reply Quote 1
                              • RogerCooper
                                RogerCooper @RogerCooper last edited by

                                Name 41 Oztea Militia
                                Description World War 2 starting in 1941 on the Global Map with militia units
                                https://axisandallies.fandom.com/wiki/41_Oztea_Militia
                                73c99224-963e-4233-a721-c03d6f540f57-image.png

                                Good Points

                                • Reasonably balanced

                                Bad Points

                                • Militia units have little effect on the game
                                RogerCooper 1 Reply Last reply Reply Quote 0
                                • RogerCooper
                                  RogerCooper @RogerCooper last edited by

                                  Name Classic: Anzio
                                  Description Classic game with some optional rules
                                  https://axisandallies.fandom.com/wiki/Classic:_Anzio
                                  dc37f771-0d9e-4d94-ac2c-aedc0ff20847-image.png

                                  Good Points

                                  • Simple and fast-playing

                                  Bad Points

                                  • An uphill struggle for the Axis
                                  RogerCooper 1 Reply Last reply Reply Quote 0
                                  • RogerCooper
                                    RogerCooper @RogerCooper last edited by

                                    Name Axis General 1939 V2.0
                                    Description World War 2 in 1939 on the Big World map
                                    https://axisandallies.fandom.com/wiki/Axis_General

                                    Good Points

                                    • Reasonably Balanced
                                    • Uses AA50 rules

                                    Bad Points

                                    • No victory conditions
                                    RogerCooper 1 Reply Last reply Reply Quote 1
                                    • RogerCooper
                                      RogerCooper @RogerCooper last edited by

                                      Name Conquest of the World
                                      Description Risk implemented in TripleA
                                      https://axisandallies.fandom.com/wiki/Conquest_of_the_World
                                      4425b526-5c8d-4758-8296-c4277179ac29-image.png

                                      Good Points

                                      • A TripleA version of a well-known game

                                      Bad Points

                                      • The parts of Risk that make it interesting (army sets & multiple attacks) are not implemented
                                      • The lack of capitals makes for weak AI play
                                      RogerCooper 1 Reply Last reply Reply Quote 1
                                      • RogerCooper
                                        RogerCooper @RogerCooper last edited by

                                        Name World War 2010
                                        Description World War 3 in 2010
                                        https://axisandallies.fandom.com/wiki/World_War_2010
                                        232bfb5a-e222-491c-babb-eeaa28ea5111-image.png

                                        Good Points

                                        • An interesting non-WW2 situation
                                        • Straightforward unit types
                                        • Relatively unit density
                                        • Reasonably balanced

                                        Bad Points

                                        • No victory conditions
                                        • All the neutrals are true self-defense neutrals, which seems odd in a historically inspired situation where major US allies such as Japan, South Korea and Australia are considered neutral
                                        RogerCooper 1 Reply Last reply Reply Quote 1
                                        • RogerCooper
                                          RogerCooper @RogerCooper last edited by

                                          Name Ultimate Pants: ww2v3
                                          Description World War 2 Starting in 1939 on a large world map
                                          https://axisandallies.fandom.com/wiki/Ultimate_Pants:_ww2v3
                                          b46ac3de-81d5-454a-9ffb-3f2a8afb52a8-image.png

                                          Good Points

                                          • Straightforward rules set (WW2v3)
                                          • Conflict all over the map

                                          Bad Points

                                          • Strongly favors Axis
                                          • No victory conditions
                                          • All powers are in the war immediately
                                          RogerCooper 1 Reply Last reply Reply Quote 1
                                          • RogerCooper
                                            RogerCooper @RogerCooper last edited by

                                            Name WW2 Phillipines - v2
                                            Description Japanese invasion of the Philippines in 1941
                                            https://axisandallies.fandom.com/wiki/WW2_Phillipines_-_v2
                                            a0392a05-b6ba-425c-87ca-0c12d6c207df-image.png

                                            Good Points

                                            • Interesting situation

                                            Bad Points

                                            • Little resemblance to history
                                            • Arbitrary splitting of the powers in the game
                                            • No victory conditions
                                            RogerCooper 1 Reply Last reply Reply Quote 1
                                            • 1
                                            • 2
                                            • 39
                                            • 40
                                            • 41
                                            • 42
                                            • 43
                                            • 44
                                            • 41 / 44
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums