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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • board 3659B Offline
      board 3659
      last edited by

      @RogerCooper Is there any maps that you have changed your mind on in terms of enjoyment?
      (I also wouldn't mind a sort of quick list of your favorite to least favorite maps)

      RogerCooperR 1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @board 3659
        last edited by

        @board-3659 I can't really say I changed my mind dramatically on a map. As the AI has gotten better and my computer has gotten faster, I respond more favorably to large maps.

        I don't like the idea of ranking and rating maps. All maps have good and bad features.

        I will highlight a few maps which try to do things a little differently with success. The Grand War is relatively small scale map with completely divergent alternate history. WW2 Path to Victory improves on the WW2 Global Game. The Shogun Advanced tries to make the Sengoku period as it really was, a war of mountain passes and fortresses.

        RogerCooperR 1 Reply Last reply Reply Quote 4
        • RogerCooperR Offline
          RogerCooper @RogerCooper
          last edited by RogerCooper

          Name World at War
          Description World War II starting in 1939 on a large world map
          https://axisandallies.fandom.com/wiki/World_At_War![902c087f-51a5-476b-aefb-5aa12192aaee-image.png](/assets/uploads/files/1717805955957-902c087f-51a5-476b-aefb-5aa12192aaee-image.png)

          Good Points

          • Conflict all over the map
          • Reasonably balanced
          • Unit density is reasonable
          • Losing a capital does not knock a nation out of the war
          • AI plays fairly well, transports have a defense factor

          Bad Points

          • Large map makes for a long game
          • It can be hard to really defeat a major power
          • A lot of ahistorical map anomalies
          board 3659B 1 Reply Last reply Reply Quote 1
          • board 3659B Offline
            board 3659 @RogerCooper
            last edited by

            @rogercooper Have you reviewed any maps that are 1600s era? I know Caribbean Trade War but I really think a Thiry Years War Map would be cool

            RogerCooperR 1 Reply Last reply Reply Quote 1
            • RogerCooperR Offline
              RogerCooper @board 3659
              last edited by

              @board-3659 The only TripleA scenarios set in the 17th century involve Sengoku-period Japan. The Thirty Years War might make for a good scenario. I always like something other than another WW2 scenario.

              RogerCooperR 1 Reply Last reply Reply Quote 0
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name 41 Oztea Island
                Description Global game starting in 1941 with better balance and objectives for Pacific islands.
                https://axisandallies.fandom.com/wiki/41_Oztea_Island
                a0072d59-8137-404f-97f4-f3c693f5d6db-image.png

                Good Points

                • Reasonably balanced
                • Action starts right away for everyone

                Bad Points

                • No major problems
                1 Reply Last reply Reply Quote 1
                • board 3659B Offline
                  board 3659
                  last edited by

                  I am curious if you have reviewed Civil War: A House Divided. I say I like it even if it has a pretty steep learning curve even for a veteran of Axis and Allies-styled games. Idk how balanced it is but I won with US and CSA once each on fast ai

                  RogerCooperR 1 Reply Last reply Reply Quote 1
                  • RogerCooperR Offline
                    RogerCooper @board 3659
                    last edited by

                    @board-3659 I don't think it is playable by the AI with all the complex unit types.

                    board 3659B 1 Reply Last reply Reply Quote 1
                    • board 3659B Offline
                      board 3659 @RogerCooper
                      last edited by

                      @rogercooper it is. I did "lose" once but that was due to having no idea on the rule set. However, once you get a basic idea of it, yeah the AI just isn't really the best at it. It can halt your progress but I never felt too overwealmed

                      RogerCooperR 1 Reply Last reply Reply Quote 0
                      • RogerCooperR Offline
                        RogerCooper @board 3659
                        last edited by

                        Name Aggression 1939
                        Description World War 2 starting in 1939 on a world map, with upkeep costs and other rules changes.
                        https://axisandallies.fandom.com/wiki/Aggression_1939
                        f82d8f53-4722-48ed-986f-23b629cfb8f2-image.png

                        Good Points

                        • Upkeep costs are realistic and keep unit density reasonable
                        • Nations enter the war in a historical fashion
                        • Cheap aircraft with limited effect, alter combat dynamics in an interesting way
                        • You can only build in your home factories, making logistics more significant

                        Bad Points

                        • It is hard for the Axis to build up any momentum
                        • The inability to build new factories restricts strategic choices
                        RogerCooperR 1 Reply Last reply Reply Quote 1
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name Six Army 2 Alliance
                          Description An abstract struggle between 2 alliances on the Revised map
                          https://axisandallies.fandom.com/wiki/Six_Army_2_Alliance
                          48506e2f-d110-4dce-8bc2-401554c1d574-image.png

                          Good Points

                          • Not just another WW2 game
                          • Straightforward rules set

                          Bad Points

                          • Everyone starts with a big opening bid, which throws off the AI

                          Note: If playing against the AI, don't build anything in the bid phase, holding onto the PU's.

                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @RogerCooper
                            last edited by

                            Name Middle Earth-Battle for Arda
                            *Description * The War of the Ring, on large map
                            https://axisandallies.fandom.com/wiki/Middle_Earth_-_Battle_for_Arda
                            89dfd6b9-6a96-4a0c-b5e9-63f4cc37a575-image.png

                            Good Points

                            • Beautiful map
                            • Interesting unit interactions and terrain rules
                            • Reasonably balanced

                            Bad Points

                            • AI has some trouble with this (turning off the mountain restriction helps)
                            • Feels too much like WW2 in Middle Earth
                            board 3659B 1 Reply Last reply Reply Quote 2
                            • board 3659B Offline
                              board 3659 @RogerCooper
                              last edited by board 3659

                              @rogercooper I think Battle of Adra and other Middle Earth maps tend to be hit with the WW2 game style the most. I think that they really should feel more like Medival/Renaissance-style warfare with unique units tbh.

                              I think part of it is the lack of a late-entry dynamic. I think one of the official board games does this and it's a really interesting mechanic for the Good/Valor side.

                              Anyway, I seen people also complain that Angmar is too weak and gets easily crushed

                              {Note this is likley an older version I am referring to since it seems like Angmar and Isengard got buffed)

                              RogerCooperR 1 Reply Last reply Reply Quote 1
                              • RogerCooperR Offline
                                RogerCooper @board 3659
                                last edited by

                                @board-3659 The War of the Ring game does have late entry but it also has a number of the features that improve the game.

                                • Card play
                                • A deadline caused by Ring being taken to Mordor
                                • Stacking limits
                                • Build limits
                                • Good units can't be replaced
                                RogerCooperR board 3659B 2 Replies Last reply Reply Quote 1
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name World At War Variant - v3
                                  Description World War 2 starting in 1939 on a large map with many rules changes

                                  https://axisandallies.fandom.com/wiki/World_At_War_Variant_-_v3
                                  13fa2c86-bf64-43f4-bda2-8dcc9c3ceae2-image.png

                                  Good Points

                                  • A wide variety of useful units
                                  • Factories restricted in what they can build (but you can improve them to build more)
                                  • Conflict all over the map
                                  • Limited combat rounds

                                  Bad Points

                                  • The AI gets confused and does not build correctly
                                  1 Reply Last reply Reply Quote 0
                                  • board 3659B Offline
                                    board 3659 @RogerCooper
                                    last edited by

                                    @rogercooper I don't mind if Good units can be built tbh but I think reducing Good's production, especially in places like Freefolk or Dale would do a good job in making the whole "Race to Mordor" more prevalent

                                    RogerCooperR 1 Reply Last reply Reply Quote 0
                                    • RogerCooperR Offline
                                      RogerCooper @board 3659
                                      last edited by

                                      Name Napoleonic Empires FFA 8player
                                      Description The Napoleonic Wars in Europe
                                      https://axisandallies.fandom.com/wiki/Napoleonic_Empires_FFA_8player
                                      a1220fb3-ee60-4b45-98da-22a97120599b-image.png

                                      Good Points

                                      • Not a true free-for-all, players make alliances
                                      • Colorful units

                                      Bad Points

                                      • The AI tends to slip to a war of all against all situation and generally handles political actions poorly
                                      board 3659B 1 Reply Last reply Reply Quote 2
                                      • board 3659B Offline
                                        board 3659 @RogerCooper
                                        last edited by

                                        @rogercooper I remember doing a Swedish/Turkish game when I first played Triple A. It was pretty enjoyable.

                                        Anyway, the FFA version feels much more like how the regular Napoleonic Era map should have been like to be honest. at least a 3rd Neutrality League faction should have been added

                                        RogerCooperR 1 Reply Last reply Reply Quote 0
                                        • RogerCooperR Offline
                                          RogerCooper @board 3659
                                          last edited by

                                          @board-3659 TripleA's political model is not very flexible and the AI can't really handle freedom of action. The best policy to make peace with all but one foe.

                                          Next year, I will semi-retire and I am thinking about getting involved in the coding end of TripleA. A flexible, automated set of political rules where the nations will join and leave loosely-defined camps would be a possible project.

                                          RogerCooperR 1 Reply Last reply Reply Quote 1
                                          • RogerCooperR Offline
                                            RogerCooper @RogerCooper
                                            last edited by

                                            Name Neuschwabenland North vs South
                                            Description Conflict by land and sea over a fictional set of continents
                                            https://axisandallies.fandom.com/wiki/Neuschwabenland_north_vs_south
                                            d55269a3-bfcf-4332-9053-eeb47acf6752-image.png

                                            Good Points

                                            • Balanced
                                            • Straight-forward unit set

                                            Bad Points

                                            • No victory conditions
                                            • Relatively symmetrical start lacks dynamics
                                            RogerCooperR 1 Reply Last reply Reply Quote 2

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