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    Roger's Scenario Thread

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    • RogerCooperR Offline
      RogerCooper @RogerCooper
      last edited by

      Name World At War Variant - v3
      Description World War 2 starting in 1939 on a large map with many rules changes

      https://axisandallies.fandom.com/wiki/World_At_War_Variant_-_v3
      13fa2c86-bf64-43f4-bda2-8dcc9c3ceae2-image.png

      Good Points

      • A wide variety of useful units
      • Factories restricted in what they can build (but you can improve them to build more)
      • Conflict all over the map
      • Limited combat rounds

      Bad Points

      • The AI gets confused and does not build correctly
      1 Reply Last reply Reply Quote 0
      • board 3659B Offline
        board 3659 @RogerCooper
        last edited by

        @rogercooper I don't mind if Good units can be built tbh but I think reducing Good's production, especially in places like Freefolk or Dale would do a good job in making the whole "Race to Mordor" more prevalent

        RogerCooperR 1 Reply Last reply Reply Quote 0
        • RogerCooperR Offline
          RogerCooper @board 3659
          last edited by

          Name Napoleonic Empires FFA 8player
          Description The Napoleonic Wars in Europe
          https://axisandallies.fandom.com/wiki/Napoleonic_Empires_FFA_8player
          a1220fb3-ee60-4b45-98da-22a97120599b-image.png

          Good Points

          • Not a true free-for-all, players make alliances
          • Colorful units

          Bad Points

          • The AI tends to slip to a war of all against all situation and generally handles political actions poorly
          board 3659B 1 Reply Last reply Reply Quote 2
          • board 3659B Offline
            board 3659 @RogerCooper
            last edited by

            @rogercooper I remember doing a Swedish/Turkish game when I first played Triple A. It was pretty enjoyable.

            Anyway, the FFA version feels much more like how the regular Napoleonic Era map should have been like to be honest. at least a 3rd Neutrality League faction should have been added

            RogerCooperR 1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper @board 3659
              last edited by

              @board-3659 TripleA's political model is not very flexible and the AI can't really handle freedom of action. The best policy to make peace with all but one foe.

              Next year, I will semi-retire and I am thinking about getting involved in the coding end of TripleA. A flexible, automated set of political rules where the nations will join and leave loosely-defined camps would be a possible project.

              RogerCooperR 1 Reply Last reply Reply Quote 1
              • RogerCooperR Offline
                RogerCooper @RogerCooper
                last edited by

                Name Neuschwabenland North vs South
                Description Conflict by land and sea over a fictional set of continents
                https://axisandallies.fandom.com/wiki/Neuschwabenland_north_vs_south
                d55269a3-bfcf-4332-9053-eeb47acf6752-image.png

                Good Points

                • Balanced
                • Straight-forward unit set

                Bad Points

                • No victory conditions
                • Relatively symmetrical start lacks dynamics
                RogerCooperR 1 Reply Last reply Reply Quote 2
                • RogerCooperR Offline
                  RogerCooper @RogerCooper
                  last edited by

                  Name Star Wars: Tatooine War (4 teams)
                  Description 4 alliances fight for the planet Tatooine
                  https://axisandallies.fandom.com/wiki/Star_Wars:_Tatooine_War_(4_teams)
                  e1d6f0a2-2f86-4211-88c2-2bc989d9a0d3-image.png

                  Good Points

                  • Lots of Star Wars specific units

                  Bad Points

                  • The usual problems of free-for-alls, mitigated by some alliances
                  • The inability of spaceships to land on "the interior" is strange
                  RogerCooperR 1 Reply Last reply Reply Quote 0
                  • RogerCooperR Offline
                    RogerCooper @RogerCooper
                    last edited by

                    Name AA50-42-Build Caps
                    Description Axis & Allies Anniversary Edition 1942, with limits on how many units can be built
                    https://axisandallies.fandom.com/wiki/AA50-42-Build_Caps
                    e236a10d-bf9b-4b43-945f-a20e8d731597-image.png

                    Good Points

                    • No mega stacks
                    • Diversified units are used

                    Bad Points

                    • Favors the Axis (but the Allies can be interesting to play)
                    RogerCooperR 1 Reply Last reply Reply Quote 0
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name World At War
                      Description World War 2 starting in 1939, on large map
                      https://axisandallies.fandom.com/wiki/World_At_War
                      1ef6392a-431a-4da2-bf8b-efec8e2f0313-image.png

                      Good Points

                      • Reasonably balanced
                      • Conflict all over the map

                      Bad Points

                      • Lots of gegraphic anomalies and unusual production values
                      • Victory conditions don't work
                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        Cernel Moderators @RogerCooper
                        last edited by

                        @rogercooper said in Roger's Scenario Thread:

                        • Victory conditions don't work

                        May you please double check this and provide a save game or precise instructions to reproduce it or both?

                        RogerCooperR 1 Reply Last reply Reply Quote 0
                        • RogerCooperR Offline
                          RogerCooper @Cernel
                          last edited by

                          @cernel The game didn't end when 5 capitals were held. I didn't save the game.

                          It could easily be fixed by designating capitals as victory cities, rather than using triggered victory.

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            Cernel Moderators @RogerCooper
                            last edited by

                            @rogercooper said in Roger's Scenario Thread:

                            It could easily be fixed by designating capitals as victory cities, rather than using triggered victory.

                            If there is anything to fix. Do you remember which those capitals were?

                            RogerCooperR 1 Reply Last reply Reply Quote 0
                            • RogerCooperR Offline
                              RogerCooper @Cernel
                              last edited by

                              @cernel They weren't specified the game notes.

                              1 Reply Last reply Reply Quote 0
                              • RogerCooperR Offline
                                RogerCooper
                                last edited by

                                Scenario World War II Global 1942 2nd Edition
                                Description World War II starting in 1942 on the Global Map
                                https://axisandallies.fandom.com/wiki/World_War_II_Global_1942_2nd_Edition
                                04b456d8-eb14-4d84-b660-41200bdc194e-image.png

                                Good Points

                                • Reasonably balanced
                                • Few confusing political rules
                                C 1 Reply Last reply Reply Quote 1
                                • C Offline
                                  Cernel Moderators @RogerCooper
                                  last edited by Cernel

                                  @rogercooper Are you not bothered at all by the sheer amount of historical inconsistencies, often gratuitous? I remember I could not play this game because those were well above my limit of tolerance.

                                  board 3659B RogerCooperR 2 Replies Last reply Reply Quote 0
                                  • board 3659B Offline
                                    board 3659 @Cernel
                                    last edited by

                                    @cernel Eh. I don't mind too much if it doesn't make the game actively worse.

                                    1 Reply Last reply Reply Quote 0
                                    • RogerCooperR Offline
                                      RogerCooper @Cernel
                                      last edited by

                                      @cernel The historical problems of A&A do bother me some, but especially when I am talking about scenarios from the actual boardgames, I don't need fell a specific need to discuss them.

                                      Bad Points

                                      • Allows the Japanese to conduct an implausible campaign in Asia, allowing them to eventually threaten the Russian heartland.
                                      • The defender can not retreat from a battle and combat can continue as long as the attacker wants, unlike historical campaigns which often bogged down.
                                      • The economic might of the US is understated.
                                      • The map is greatly distorted.

                                      I do make a note of a scenario tries handle this more realistically than the boardgames.

                                      C board 3659B 2 Replies Last reply Reply Quote 0
                                      • C Offline
                                        Cernel Moderators @RogerCooper
                                        last edited by

                                        @rogercooper I was actually referring of all of a series of inconsistencies which make this game (in my opinion) the worst of all basic games as a matter of historicity on top of the issues which are common or even ubiquitous amongst the basic games.

                                        RogerCooperR 1 Reply Last reply Reply Quote 0
                                        • RogerCooperR Offline
                                          RogerCooper @Cernel
                                          last edited by

                                          @cernel said in Roger's Scenario Thread:

                                          @rogercooper I was actually referring of all of a series of inconsistencies which make this game (in my opinion) the worst of all basic games as a matter of historicity on top of the issues which are common or even ubiquitous amongst the basic games.

                                          What specifically makes the Global game worse than others?

                                          C 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            Cernel Moderators @RogerCooper
                                            last edited by

                                            @rogercooper said in Roger's Scenario Thread:

                                            @cernel said in Roger's Scenario Thread:

                                            @rogercooper I was actually referring of all of a series of inconsistencies which make this game (in my opinion) the worst of all basic games as a matter of historicity on top of the issues which are common or even ubiquitous amongst the basic games.

                                            What specifically makes the Global game worse than others?

                                            I was just referring to the 1942 scenario, not any Global game. Of course, both have issues, but I'm just amazed at how the 1942 one is so much worse than everything else which I've ever seen in any basic games.

                                            RogerCooperR 1 Reply Last reply Reply Quote 0

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