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    Roger's Scenario Thread

    Scheduled Pinned Locked Moved Maps & Mods
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    • RogerCooperR Offline
      RogerCooper @Ted Self
      last edited by

      @ted-self said in Roger's Scenario Thread:

      Hi, did you ever try ancient times? I think it has a lot of potential. It is a bit bizarre to have air power though.

      No. I will take a look at it.

      As for ancient air power, checkout https://en.wikipedia.org/wiki/Siege_of_the_Sogdian_Rock

      board 3659B 1 Reply Last reply Reply Quote 1
      • board 3659B Offline
        board 3659 @RogerCooper
        last edited by

        @rogercooper said in Roger's Scenario Thread:

        @board-3659 For those following this thread, I will mention that Global War 1936 is a part of series of games available from historicalboardgaming.com/.

        I haven't played the game, but I read the rules it seems to have excessive complexity.

        Honestly, that's probably the game's biggest weakness and strength. It overhauls and vastly improves A&A's formula but it ends up having really specific rules that even veteran players tend to mess up on or occasionally debate the specifics of

        As I am approaching the end of my project to post my entire scenario collection on Github, I am starting to think about creating a major new mod for TripleA. Global War 1936 is a possibility for conversion.

        That would amazing. Idk how much of it is viable but I think most of it should be

        RogerCooperR 1 Reply Last reply Reply Quote 1
        • board 3659B Offline
          board 3659 @RogerCooper
          last edited by

          @rogercooper To add on that apparently in Ancient China there was instances of manned kites being used for Military intelligence and communication.They also used lanterns to communicate

          https://en.wikipedia.org/wiki/History_of_aerial_warfare#Kite_warfare

          RogerCooperR 1 Reply Last reply Reply Quote 1
          • RogerCooperR Offline
            RogerCooper @board 3659
            last edited by

            @board-3659 I will think about it. With over 50 different unit types, it would a lot of work to implement. Some rules may impossible to implement. Others will need to be modified, especially to work with the AI.

            There is a way of supporting supply paths within TripleA

            1 Reply Last reply Reply Quote 2
            • RogerCooperR Offline
              RogerCooper @board 3659
              last edited by

              @board-3659 Air units in pre-1903 games actually make sense for dealing with light cavalry, raiders and the like, although you would need to prevent them from entering sea areas.

              board 3659B 1 Reply Last reply Reply Quote 1
              • board 3659B Offline
                board 3659 @RogerCooper
                last edited by board 3659

                @rogercooper Yeah. I am actually thinking of modifying potentially an existing Pike-Shot Era Hasburg War to have a weird Clockpunk/Da Vinci tech feel with new ships, units, and probably more nations to play.

                Even outside of more fantastical settings, air units can be implemented in places like the Napoleonic or Civil War since Balloons were prominent

                RogerCooperR 1 Reply Last reply Reply Quote 1
                • RogerCooperR Offline
                  RogerCooper @board 3659
                  last edited by

                  @board-3659 You should check out the board game Magnifico. There is a computer version available on Steam.

                  1 Reply Last reply Reply Quote 2
                  • RogerCooperR Offline
                    RogerCooper @Ted Self
                    last edited by

                    @ted-self said in Roger's Scenario Thread:

                    Hi, did you ever try ancient times? I think it has a lot of potential. It is a bit bizarre to have air power though.

                    Name Ancient Times
                    Description A conflict between arbitrary alliances with an anachronistic (all pre-gunpowder) mixture of nations and units
                    https://axisandallies.fandom.com/wiki/Ancient_Times
                    ee39b728-5325-4bfe-a898-cec5b5c2a0c7-image.png

                    Good Points

                    • Conflict all over the map
                    • Not another WW2 game
                    • Reasonably balanced

                    Bad Points

                    • Air units seem strange in ancient times
                    • Many similar unit types (including 3 types of air units)
                    • Alliances and nations are arbitrary
                    RogerCooperR 1 Reply Last reply Reply Quote 1
                    • RogerCooperR Offline
                      RogerCooper @RogerCooper
                      last edited by

                      Name Master of Europe
                      Description World War II starting in 1939 in Europe using New World Order Map
                      https://axisandallies.fandom.com/wiki/Master_of_Europa
                      87063ee5-ba69-4e1e-87cc-d950b85579f9-image.png

                      Good Points

                      • Straight-forward rules set and play

                      Bad Points

                      • Strongly favors Allies
                      RogerCooperR 1 Reply Last reply Reply Quote 1
                      • RogerCooperR Offline
                        RogerCooper @RogerCooper
                        last edited by

                        Name Classic-Kremlin
                        Description The Classic game with some optional rules
                        https://axisandallies.fandom.com/wiki/Classic-Kremlin
                        c69bada0-17b5-4354-9907-a73153242ef2-image.png

                        Good Points

                        • The classic game, simple & fast-playing
                        • Reasonably balance

                        Bad Points

                        • The AI still has some problems playing the Western Allies efficiently
                        RogerCooperR 1 Reply Last reply Reply Quote 1
                        • RogerCooperR Offline
                          RogerCooper @RogerCooper
                          last edited by

                          Name Camp David: 1956 Suez Crisis
                          Description The 1956 Suez Crisis
                          https://axisandallies.fandom.com/wiki/Camp_David:_1956_Suez_Crisis
                          d3d2e7fc-f9fa-4fcd-9d9b-a58cc7c04e06-image.png

                          Good Points

                          • A reasonable effort at depicting an unusual situation

                          Bad Points

                          • TripleA's production model is a bad fit for this short war.
                          RogerCooperR 1 Reply Last reply Reply Quote 1
                          • RogerCooperR Offline
                            RogerCooper @RogerCooper
                            last edited by

                            Name 41 Oztea
                            Description A 1941 scenario for the the Global Game
                            https://axisandallies.fandom.com/wiki/41_Oztea
                            59f7be59-08fb-4473-8d16-75cf7065584f-image.png

                            Good Points

                            • Reasonably balanced
                            • Avoids most of the political rules of the Global game

                            Bad Points

                            • Only the usual problem that America's economic might is not properly shown
                            RogerCooperR 1 Reply Last reply Reply Quote 2
                            • RogerCooperR Offline
                              RogerCooper @RogerCooper
                              last edited by

                              Name WW2v3 1941 Move-Then-Buy
                              Description The 1941 scenario from the Annivesary edition with combat movement before production
                              https://axisandallies.fandom.com/wiki/WW2v3_1941_Move-Then-Buy
                              a4d00df2-bff5-49fb-9629-656b81fdaae5-image.png

                              Good Points

                              • Move-then-buy speeds up play it bit for the humans and the AI, without otherwise changing the game

                              Bad Points

                              • As usual, the Axis is significantly favored
                              RogerCooperR 1 Reply Last reply Reply Quote 0
                              • RogerCooperR Offline
                                RogerCooper @RogerCooper
                                last edited by

                                Name TripleA Classic Revised
                                Description The Classic game with some extra rules.
                                https://axisandallies.fandom.com/wiki/TripleA_Classic_Revised
                                8b05c94c-f32d-4101-ba9a-48cb682dac0e-image.png

                                Good Points

                                • Reasonably balanced

                                Bad Points

                                • The extra rules have little effect on the game.
                                RogerCooperR 1 Reply Last reply Reply Quote 0
                                • RogerCooperR Offline
                                  RogerCooper @RogerCooper
                                  last edited by

                                  Name World War II v5 1942 2nd Ed. (High Production Mod)
                                  Description World War II v5 with higher production cost
                                  https://axisandallies.fandom.com/wiki/World_War_II_v5_1942_2nd_Ed._(High_Production_Mod)

                                  Good Points

                                  • Better balanced than World War II v5

                                  Bad Points

                                  • Still favors the Axis
                                  RogerCooperR 1 Reply Last reply Reply Quote 0
                                  • RogerCooperR Offline
                                    RogerCooper @RogerCooper
                                    last edited by

                                    Name World War II V3-1941 No National Objectives
                                    Description 1941 Scenario of the Anniversary edition without national objectives.

                                    Good Points

                                    • Better balance than using national objectives
                                    RogerCooperR 1 Reply Last reply Reply Quote 0
                                    • RogerCooperR Offline
                                      RogerCooper @RogerCooper
                                      last edited by

                                      Name WAW 1940
                                      Description World War 2 in 1940 on a large map
                                      https://axisandallies.fandom.com/wiki/WAW_1940
                                      5277413e-04f9-4705-9238-e24e0d9939fa-image.png

                                      Good Points

                                      • Conflict all over the map
                                      • Reasonably balanced

                                      Bad Points

                                      • Some ahistorical geography
                                      RogerCooperR 1 Reply Last reply Reply Quote 0
                                      • RogerCooperR Offline
                                        RogerCooper @RogerCooper
                                        last edited by

                                        Name Twelve Clans - Sekigahara
                                        Description The Sengoku period
                                        https://axisandallies.fandom.com/wiki/Twelve_Clans_-_Sekigahara
                                        66c22cf1-481f-4493-93cf-b54c06ea4eb9-image.png

                                        Good Points

                                        • Interesting art work
                                        • Captures the feel of Shogun/Samurai Swords/Ikusa
                                        • Interesiting unit abilities

                                        Bad Point

                                        • Strongly favors the Western Army
                                        • Little feel for the actual history
                                        RogerCooperR 1 Reply Last reply Reply Quote 1
                                        • RogerCooperR Offline
                                          RogerCooper @RogerCooper
                                          last edited by

                                          Name Churchills 1939 WW2 PTV
                                          Description World War 2 in 1939 on a modified version of the World War II Global map
                                          https://axisandallies.fandom.com/wiki/Churchills_1939_WW2_PTV
                                          f203dad3-9756-4d28-b4dd-2d60336df789-image.png

                                          Good Points

                                          • Lots of interesting special rules

                                          Bad Points

                                          • Game notes do not fully explain game
                                          • Game is glitchy
                                          • The AI gets confused my some of the changes
                                          jkprinceJ 1 Reply Last reply Reply Quote 1
                                          • jkprinceJ Offline
                                            jkprince @RogerCooper
                                            last edited by

                                            @rogercooper I keep coming back to this game for just the amount of time to think of nice ideas without actually finishing any mod... and now that I'm in uni I don't think that one will ever be finished lol

                                            1 Reply Last reply Reply Quote 0

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