Roger's Scenario Thread
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Name New World Order-Neutrals
Description World War 2 in Europe on a large map
https://axisandallies.fandom.com/wiki/New_World_Order_Variant_-_Neutrals

Good Points
- Reasonably balanced
Bad Points
- US & Russia are immediately active.
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Name Total Ancient War
Description War in the Hellenistic Mediterranean
https://axisandallies.fandom.com/wiki/Total_Ancient_War

Good Points
- Colorful units
- Conflict all over the map
Bad Points
- Favors the Romans
- The maintenance costs are small, leading to mega-stacks
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Name Ur-Quan Slave War:Masters Edition
Description Interstellar Conflict in the Star Control Universe
https://axisandallies.fandom.com/wiki/Ur-Quan_Slave_War:_Masters_Edition

Good Points
- Conflict all over the map
- Good unit art
Bad Points
- Favors the Alliance
- Gameplay can be bland due to the lack of terrain or non-land units
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Name Cold War 1950 4th Edition
Description World War 3 in 1950 on Pact of Steel Map
https://axisandallies.fandom.com/wiki/Cold_War_1950_4th_edition

Good Points
- Plausible hypothetical situation
- Straightforward unit types
Bad Points
- Heavy favors the Western nations (which is historical)
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Name NWO VICHY 1941
Description World War 2 in Europe on New World Order map with Vichy France as an Axis ally.
https://axisandallies.fandom.com/wiki/NWO_VICHY_1941

Good Points
- Straightforward unit set
- Reasonably balanced
Bad Points
- High incomes and large stacks
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Name Hearts of Iron2_Lion's Den_1944
Description World War 2 starting in 1944 on a large world map
https://axisandallies.fandom.com/wiki/Hearts_of_Iron2_Lion's_Den_1944

Good Points
- Unusual 1944 starting point
- Country-specific units
- Timed victory conditions give the Axis a chance
Bad Points
- Victory conditions not fully implemented.
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Name Second World War
Description World War 2 Starting in 1941 on a unique map
https://axisandallies.fandom.com/wiki/Second_World_War

Good Points
- Low unit & economic density makes for fast play
Bad Points
- Favors the Axis
- The notes are confusing
Note: Losing capitals has the normal effect. Total Victory does not require taking off all VC's.
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Name Domination 1914 No Man's Land
Description World War One on a Global Map
https://axisandallies.fandom.com/wiki/Domination_1914_No_Man's_LandGood Points
- Interesting units and techs
Bad Points
- No victory conditions
- Central powers favored
- Hard for the US to accomplish anything.
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Name Maintainance-WW2v4
Description WW2v4 with 10% per turn maintainance costs
https://axisandallies.fandom.com/wiki/Maintenance-WW2v4

Good Points
- Maintainance costs are realistic and prevent mega-stacks
Bad Points
- Favors the Axis
- The income level is too low
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Name Iron War: Europe
Description World War 2 in Europe starting in 1940 with multiple unit types and resources
https://axisandallies.fandom.com/wiki/Iron_War:_Europe

Good Points
- Interesting variety of units without overwhelming the player
- Multiple resource types without messing up the AI
Bad Points
- Favors the Axis
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Name World War IIv3-1941 China Mod
Description Modified Version of World II v3 1941 Scenario
https://axisandallies.fandom.com/wiki/WW2v3-1941_ChinaMod

Good Points
- Similar to World War II v3
Bad Points
- Similar to World War II v3
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Name Big World-April 1940
Description World War II in 1940 on Big World Map
https://axisandallies.fandom.com/wiki/Big_World_April_1940

Good Points
- World War II v3 Rules
- Reasonable unit density
Bad Points
- Favors the Axis
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Name NekahNet's 1939
Description World War 2 in 1939 on the Big World Map
https://axisandallies.fandom.com/wiki/NekahNet's_1939

Good Points
- Better balanced than most mods
- Relatively high US income makes for more realism and better balance
- Uses WW2 V3 rules
Bad Points
- No victory conditions
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Name World War II Global 1940 Canadian Mod with Combat Move First
Description World War II Global 1940 Canadian Mod with Combat Move First
https://axisandallies.fandom.com/wiki/World_War_II_Global_1940_Canadian_Mod_with_Combat_Move_First

Good Points
- Balanced
- Interesting new objectives
Bad Points
- The Canadians can't do very much
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Name WD_Libya
Description Opening phase of the Libyan Civil War
https://axisandallies.fandom.com/wiki/WD_Libya

Good Points
- Interesting non-WW2 situation
- Fast play
Bad Points
- The rebels have no chance of winning
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Name CCLXXbc
Description Mediterranean in 270BC
https://axisandallies.fandom.com/wiki/CCLXXbc

Good Points
- Balanced
- Good unit art
Bad Points
- No feel for the realities of ancient warfare
- Tends to create mega-stacks
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Name World War II Classic-3rd Edition-Low Luck
Description The Classic version of A&A, played in the low luck modeGood Points
- Balanced (using movement by territory restricted)
- Fast playing
Bad Points
- Just the usual problems of A&A
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Name Hearts of Iron: The Rising Sun 1942
Description World War 2 starting in 1942
https://axisandallies.fandom.com/wiki/Hearts_of_Iron:_The_Rising_Sun_1942

Good Points
- A wide variety of units
- Favors the Allies
Bad Points
- Too many unit types
- Unbalanced
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Name Global 40 House Rules with Canada
Description Global 40 House Rules with Canada
https://axisandallies.fandom.com/wiki/Global_40_House_Rules_with_Canada

Good Points
- Improved balance
Bad Points
- The AI has trouble with political decisions
- I would prefer a coherent set of tested house rules that work together, rather than dozens of options
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Name 1914-COW-Empires
Description World War One in Europe using Napoleonic Empires map and information from the Correlates of War databaseGood Points
- Historical data used
Bad Points
- Feels clunky
- High maintenance costs distort play
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