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    Roger's Scenario Thread

    Maps & Mods
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    • R
      RogerCooper @RogerCooper last edited by

      @rogercooper
      Scenario AAC-BuildCaps
      Download link
      Description Classic 1984 edition of Axis & Allies, with builds restricted to what came in the box

      Good Points

      • No big stacks
      • Greater variety of units built

      Bad Points

      • The size limits are arbitrary
      • The AI has some problems
      R 1 Reply Last reply Reply Quote 2
      • R
        RogerCooper @RogerCooper last edited by

        Scenario Ultimate Pants ww2v3
        Download In repository under Experimental tab, Ultimate World Variants

        Good Points

        • Detailed world map
        • Many nations, fighting on many fronts

        Bad Points

        • Areas on map are too small to fit units unless you shrink the units to 50%
        • Large number of areas & units slows play
        • Territory values are often highly ahistorical,
        1 Reply Last reply Reply Quote 2
        • R
          RogerCooper last edited by

          Scenario AAR-BuildCaps
          Download link
          Description 2004 edition of Axis & Allies, with builds restricted to what came in the box

          Good Points

          • No big stacks
          • Greater variety of units built

          Bad Points

          • The size limits are arbitrary, although not as restrictive as AAC
          • The AI has some problems
          1 Reply Last reply Reply Quote 1
          • R
            RogerCooper last edited by

            Scenario World War II v5 1942 Second Edition**
            Download Repository
            Description 1942 Scenario for the AAG40 game

            Good Points

            • No confusing political rules
            • AI plays well

            Bad Points

            • Like most scenarios for the Global game, it is hard to win as the Allies
            1 Reply Last reply Reply Quote 1
            • R
              RogerCooper last edited by

              Scenario WW3 Circa 1955
              Download Download
              Description World War Three using AAC map & rules with all technologies on

              Good Points

              • Plays fast
              • Not just another WW2 scenario

              Bad Points

              • 2 IPC infantry results in infantry spamming
              • Long-range heavy bombers are too deadly to naval units and can easily wipe out production
              • Unlimited builds in original complexes encourages infantry spamming
              • No victory conditions
              R 1 Reply Last reply Reply Quote 1
              • R
                RogerCooper @RogerCooper last edited by

                Scenario Midnight Express 1939 Scenario
                Download Download
                Description An effort to create a more historical scenario for AAG40. There are versions for every year from 1939 to 1944, but I have only ported the 1939 scenario,

                1 Reply Last reply Reply Quote 1
                • R
                  RogerCooper last edited by

                  WW2_NEW_WORLD_ORDER

                  I have updated this scenario pack by adding victory conditions and creating additional scenarios where the neutral nations are allocated to the alliances as suggested but not implemented in the notes.

                  1 Reply Last reply Reply Quote 1
                  • R
                    RogerCooper last edited by

                    Scenario Big World: April 1940
                    Download Download
                    Description The title says it all

                    Good Points

                    • Straight-forward, fast-playing scenario

                    Bad Points

                    • Despite the April 1940 starting point, everyone is immediately at war
                    R 1 Reply Last reply Reply Quote 1
                    • R
                      RogerCooper @RogerCooper last edited by RogerCooper

                      Scenario AA42-2_FreeCiv_Art
                      Download Download
                      Description This simply replace the art for World War II version 5, with art from the game FreeCiv.

                      R 1 Reply Last reply Reply Quote 1
                      • R
                        RogerCooper @RogerCooper last edited by

                        @rogercooper
                        Scenario Camp David 1956
                        Download Repository
                        Description The Suez crisis of 1956

                        Good Points

                        • Shows some of the political constraints of the actors in the crisis
                        • Low unit density

                        Bad Points

                        • Victor conditions not implemented
                        • Political constraints confuse AI
                        • The Jordanian front is too important
                        R 1 Reply Last reply Reply Quote 2
                        • R
                          RogerCooper @RogerCooper last edited by

                          Scenario WWIIv3 1941 Free Tech
                          Download from Repository as WW2v3_Variants
                          Description The AA50-41 scenario with each power getting a free tech on turn 1 and other techs on later turns

                          Good Points

                          • You get to see some tech

                          Bad Points

                          • The tech tends to be more useful to the Axis and the Russian get little free tech (only 1 every 8 turns compared to 1 every 3 turns for Germany)
                          R 1 Reply Last reply Reply Quote 2
                          • R
                            RogerCooper @RogerCooper last edited by RogerCooper

                            Scenario Camp David-1967
                            Download from Repository as Camp David
                            Description The 1967 Arab-Israeli War (6 day war)

                            Good Points

                            • No unusual units or rules
                            • AI plays well
                            • Interesting situation, Israelis start stronger and have central position, Arabs have higher production
                            • Small board, fast play time

                            Bad Points

                            • TripleA system not a good match for a brief war
                            • Israel;s advantage in air power and command control not reflected.
                            • Victory conditions not implemented
                            R 1 Reply Last reply Reply Quote 2
                            • R
                              RogerCooper @RogerCooper last edited by

                              @rogercooper
                              Scenario Fantastic Forces
                              Download Download
                              Description An iincomplete fantasy scenario

                              Good Points

                              • Some nice unit art

                              Bad Points

                              • Most features not implemented
                              • All units have same stats
                              R C 2 Replies Last reply Reply Quote 1
                              • R
                                RogerCooper @RogerCooper last edited by

                                @rogercooper
                                Scenario Russian Civil War (3 players)
                                Download Download
                                Description The Russian Civil War

                                Good Points

                                • Interesting historical situation
                                • Unusual units used in the war such as Armored Trains and Tanchakas

                                Bad Points

                                • Can build in any territory
                                • Excessive unit density
                                • No victory conditions implemented
                                C R 2 Replies Last reply Reply Quote 1
                                • C
                                  Cernel Moderators @RogerCooper last edited by

                                  @rogercooper I don't think being able to build in any territories should be, per se, a bad point. It's a choice. I'm also making a medieval map, in which you can do that, as that seems at least more reasonable than having 1 or 2 territories raising armies and all the other ones not.

                                  R 1 Reply Last reply Reply Quote 2
                                  • R
                                    RogerCooper @Cernel last edited by

                                    @cernel Having factories in every territory essentially eliminates logistics. The need to wait for your reinforcements to reach the front creates a de facto logistics limitation. This is an important part of the game.

                                    Factories also provide an important and interesting intermediate level target. The decision to build a factory becomes an important strategic decision.

                                    As for realism, centralized factories are even more realistic in the medieval period. Consider how the need to march armies from southern England to Scotland made the conquest of Scotland difficult for the English. Even in the 16th century, the Ottoman empire had to assemble its forces in Edirne for its campaigns against Austria, resulting in a short campaign season and Austrian victory. Only the most sophisticated pre-industrial states could assemble large armies at a location other than a capital.

                                    So I think from both realism and game interest, expensive factories add to the game. Note that the Russian Civil War was full of major offensives that collapsed partially because of logistical problems.

                                    1 Reply Last reply Reply Quote 1
                                    • R
                                      RogerCooper @RogerCooper last edited by

                                      @rogercooper
                                      Scenario Pact of Steel V3 Rules
                                      Download In repository under Pact of Steel Variations
                                      Description Modified version of AAR

                                      Good Points

                                      • Fast-playing straightforward scenario

                                      Bad Points

                                      • Axis is too strong
                                      1 Reply Last reply Reply Quote 1
                                      • C
                                        Cernel Moderators @RogerCooper last edited by

                                        @rogercooper Wasn't Fantastic Forces just the old name of Elemental Forces? I don't think a map has to be considered unfinished if during the development its name was changed, thus not further developed with the old name (tho I cannot say if the current 1.0 is that finished). Mostly assuming here, as the Download link doesn't work for me.

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                                        • R
                                          RogerCooper @Cernel last edited by

                                          @cernel said in Roger's Scenario Thread:

                                          @rogercooper Wasn't Fantastic Forces just the old name of Elemental Forces? I don't think a map has to be considered unfinished if during the development its name was changed, thus not further developed with the old name (tho I cannot say if the current 1.0 is that finished). Mostly assuming here, as the Download link doesn't work for me.
                                          Yes, Elemental Forces does seem to be the developed version of the same mod.

                                          1 Reply Last reply Reply Quote 1
                                          • R
                                            RogerCooper last edited by

                                            Added to Wiki, World War II Global 1940 Balanced Mod3

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