Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union)


  • Admin

    @redrum I really suck with confeds, but you want it that way


  • Admin

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 20:02:59
    Savegame


  • Admin

    @wirkey Can't be much worse than your Union game 🙂


  • Admin

    @redrum it is. And I don't like playing them


  • Admin

    @wirkey Don't worry it'll be my first time playing Union so probably won't be as good as my Confed game.


  • Admin

    TripleA Turn Summary: Confederate round 1

    TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

    Game History

    Round: 1
    
        War Financing - Confederate
            Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/ConfederateIntro.gif"/></body>
            Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionIntro.gif"/></body>
            Confederate takes action: userActionAttachment Confederate Take Loan1
            userActionAttachment Confederate Take Loan1 activates a trigger called: Trigger Confederate Take Loan1
            Trigger Confederate Take Loan1: Setting switch to false for conditionAttachment_No_New_Confederate_Loan attached to Confederate
            Trigger Confederate Take Loan1: Confederate has 12 ConfederateDebts placed in Debt1
            Trigger Confederate Take Loan1: Confederate met a national objective for an additional 200 PUs; end with 200 PUs
            Trigger Confederate Reset: Setting switch to true for conditionAttachment_No_New_Confederate_Loan attached to Confederate
    
        First Purchase - Confederate
            Trigger Blockade0Foundry: Setting createsResourcesList to 2:Industry for unitAttachment attached to foundry
            Trigger Blockade0Storehouse: Setting createsResourcesList to 3:Supplies for unitAttachment attached to storehouse
            Trigger Blockade0Mill: Setting createsResourcesList to 4:Industry for unitAttachment attached to mill
            Trigger Blockade0SC: Setting createsResourcesList to 9:Supplies for unitAttachment attached to supply_center
            Trigger Blockade0IC: Setting createsResourcesList to 6:Industry for unitAttachment attached to industrial_center
            Trigger Blockade0Depot: Setting createsResourcesList to 6:Supplies for unitAttachment attached to depot
            Trigger Blockade0Inflation: Confederate has their production frontier changed to: production
            Confederate buy 5 Industrys, 30 Suppliess, 6 battleships and 3 ironclads; Remaining resources: 5 Industry; 0 Manpower; 35 Supplies; 83 PUs; 
    
        Non Combat Forced March - Confederate
                Confederate takes Gilmer from Pro-Confederate
                Confederate takes Paraclifta from Pro-Confederate
                Confederate takes Booneville from Pro-Confederate
                Confederate takes Searcy from Pro-Confederate
                Confederate takes Pea Ridge from Pro-Confederate
                Confederate takes Yellville from Pro-Confederate
                Confederate takes New Madrid from Pro-Confederate
                Confederate takes Columbus Kentucky from Pro-Confederate
                Confederate takes Florence from Pro-Confederate
                Confederate takes Mill Springs from Pro-Confederate
                Confederate takes Stanford from Pro-Confederate
                Confederate takes Bowling Green from Pro-Confederate
                Confederate takes Fayette from Pro-Confederate
                Confederate takes New Madrid from Pro-Confederate
                Confederate takes Sand Mountain from Pro-Confederate
                Confederate takes Center from Pro-Confederate
                Confederate takes Chickamauga from Pro-Confederate
                Confederate takes Pimas Villages from Pro-Confederate
                Confederate takes Dome Mountain from Pro-Confederate
                Confederate takes Cajuenches Cucapas from Pro-Confederate
                Confederate takes Playa De Los Pimas from Pro-Confederate
                Confederate takes Valverde from Pro-Confederate
                Confederate takes Selinas de San Andres from Pro-Confederate
            1 frigate moved from Mississippi River Lower 6 to Mississippi River Delta
            2 elite_cavalrys moved from Houston to Leona
            1 militia moved from Galveston to Smithfield
            1 militia moved from Houston to San Felipe
            1 militia moved from San Felipe to Leona
            1 militia moved from Wharton to San Felipe
            1 militia moved from Yellow Bayou to Red River Lower
            1 militia moved from Jefferson to Gilmer
            1 militia and 1 transport moved from Red River Lower to Red River Upper
            1 militia moved from Camden to Paraclifta
            1 militia moved from Red River Upper to Paraclifta
            1 elite_cavalry and 1 infantry moved from Little Rock to Booneville
            1 militia moved from Fort Hindman to Mississippi River Lower 3
            1 infantry moved from Fort Hindman to Mississippi River Lower 3
            1 infantry, 1 militia and 1 transport moved from Mississippi River Lower 3 to Arkansas River Lower
            1 infantry and 1 militia moved from Arkansas River Lower to Searcy
            1 gunboat moved from Arkansas River Lower to Mississippi River Lower 3
            1 elite_cavalry moved from Mine Creek to Yellville
            1 general moved from Memphis to Mississippi River Lower 2
            1 infantry moved from Memphis to Mississippi River Lower 2
            2 elite_cavalrys moved from Johnsonville to Columbus Kentucky
            1 elite_cavalry moved from Pulaski to Florence
            1 elite_cavalry moved from Florence to Pulaski
            1 general moved from Sparta to Stanford
            1 transport moved from Cumberland River Middle to Cumberland River Upper
            2 infantry moved from Sparta to Cumberland River Upper
            4 militias moved from Nashville to Nashville Station
            2 infantry moved from Cumberland River Upper to Bowling Green
            4 militias and 1 train moved from Nashville Station to Bowling Green Station
            4 militias moved from Bowling Green Station to Bowling Green
            1 elite_cavalry moved from College Hill to Fayette
            1 infantry moved from Memphis to College Hill
            1 infantry moved from Memphis to Fort Pillow
            1 general and 1 infantry moved from Mississippi River Lower 2 to New Madrid
            1 general moved from Chattanooga to Sand Mountain
            1 general moved from Sand Mountain to Center
            1 infantry moved from Chattanooga to Chickamauga
            1 ironclad moved from James SZ to Hampton Roads SZ
            1 gunboat moved from Rappahannock Lower SZ to Lower Chesapeake Bay SZ
            1 transport moved from Rappahannock Lower SZ to Lower Chesapeake Bay SZ
            1 gunboat moved from Charleston Harbor SZ to South Carolina Coast SZ
            1 frigate moved from Charleston Harbor SZ to Pamlico Sound SZ
            1 gunboat moved from Albemarle Sound SZ to Pamlico Sound SZ
            1 infantry and 1 militia moved from Elizabeth City to Albemarle Sound SZ
            2 infantry moved from Fort Macon to Pamlico Sound SZ
            2 infantry and 1 transport moved from Pamlico Sound SZ to North Carolina Coast SZ
            1 infantry, 1 militia and 1 transport moved from Albemarle Sound SZ to North Carolina Coast SZ
            2 militias moved from Front Royal to Upperville
            1 militia moved from Winchester to Front Royal
            1 militia moved from Strasburg to Romney
            1 militia moved from Strasburg to Winchester
            2 infantry moved from Culpeper to Warrenton
            1 artillery and 2 infantry moved from Fredericksburg to Falmouth
            1 militia moved from Chancellorsville to Falmouth
            1 elite_cavalry moved from Spotsylvania to Falmouth
            1 militia moved from Williamsburg to Yorktown
            1 militia moved from Petersburg to Sussex
            1 elite_cavalry moved from Tuscon to Dome Mountain
            1 infantry moved from Tuscon to Cajuenches Cucapas
            1 elite_cavalry moved from Mesilla to Cajuenches Cucapas
            1 militia moved from Mesilla to Valverde
            1 militia moved from Sentinella to Selinas de San Andres
            2 militias moved from Vicksburg to Mississippi River Lower 5
            2 militias and 1 transport moved from Mississippi River Lower 5 to Mississippi River Lower 4
            1 transport moved from Mississippi River Lower 6 to Mississippi River Lower 7
            3 infantry moved from Montgomery to Troy
            1 artillery and 2 infantry moved from Mobile to Selma
    
        Second Purchase - Confederate
            Confederate buy nothing; Remaining resources: 6 Industry; 0 Manpower; 25 Supplies; 0 PUs; 
    
        Place Units - Confederate
            Units in Mobile Bay SZ being upgraded or consumed: 1 frigate
            1 battleship placed in Mobile Bay SZ
            Units in Galveston Bay SZ being upgraded or consumed: 1 frigate and 1 gunboat
            1 battleship and 1 ironclad placed in Galveston Bay SZ
            Units in Hampton Roads SZ being upgraded or consumed: 2 frigates
            2 battleships placed in Hampton Roads SZ
            Units in Hampton Roads SZ being upgraded or consumed: 1 gunboat
            1 ironclad placed in Hampton Roads SZ
            Units in Pamlico Sound SZ being upgraded or consumed: 1 frigate and 1 gunboat
            1 battleship and 1 ironclad placed in Pamlico Sound SZ
            Units in Pamlico Sound SZ being upgraded or consumed: 1 frigate
            1 battleship placed in Pamlico Sound SZ
    
        Combat Move - Confederate
                Some non-combat units are destroyed: 
                Confederate takes Fort Worth from Pro-Union
                Some non-combat units are destroyed: 
                Confederate takes Fort Belknap from Pro-Union
                Confederate takes Fort Arbuckle from Pro-Union
                Confederate takes Peralta from Pro-Union
                Confederate takes Yampa from Pro-Union
                Confederate takes Van Buren from Pro-Confederate
                Confederate takes Helena from Pro-Confederate
                Confederate takes Blountsville from Pro-Confederate
                Confederate takes Fort Payne from Pro-Confederate
                Confederate takes Dahlonega from Pro-Confederate
                Confederate takes Blairsville from Pro-Confederate
                Confederate takes Franklin from Pro-Confederate
            3 infantry, 1 militia and 2 transports moved from North Carolina Coast SZ to Delaware Mouth SZ
            1 gunboat moved from South Carolina Coast SZ to North Carolina Coast SZ
            2 battleships and 1 ironclad moved from Pamlico Sound SZ to Delaware Mouth SZ
            3 battleships and 2 ironclads moved from Hampton Roads SZ to Delaware Mouth SZ
            3 infantry and 1 militia moved from Delaware Mouth SZ to South Jersey
            1 transport moved from Lower Chesapeake Bay SZ to Hampton Roads SZ
            1 militia moved from Yorktown to Hampton Roads SZ
            1 militia moved from Hampton Roads SZ to Eastern Shore
                  Confederate take Eastern Shore from Union
            1 militia moved from Sussex to Suffolk
            2 battleships moved from Mobile Bay SZ to Alabama Coast SZ
            1 frigate moved from Mississippi River Delta to Alabama Coast SZ
            1 frigate and 1 gunboat moved from Gulf of Mexico East SZ to Alabama Coast SZ
            1 battleship and 1 ironclad moved from Galveston Bay SZ to Gulf of Mexico Southwest SZ
            1 militia moved from Sabine Pass to Brashear City
            2 elite_cavalrys moved from Leona to Fort Worth
            1 elite_cavalry moved from Fort Worth to Fort Belknap
            1 elite_cavalry moved from Fort Worth to Fort Arbuckle
            1 militia moved from Selinas de San Andres to Peralta
            1 elite_cavalry moved from Dome Mountain to San Diego
            1 elite_cavalry and 1 infantry moved from Cajuenches Cucapas to San Diego
            1 militia moved from Dome Mountain to San Diego
            1 elite_cavalry, 1 infantry and 1 militia moved from Booneville to Honey Springs
            2 militias moved from Paraclifta to Honey Springs
            1 militia moved from Pea Ridge to Wilsons Creek
            1 militia moved from Mine Creek to Wilsons Creek
            1 elite_cavalry and 1 militia moved from Yellville to Wilsons Creek
            1 infantry and 1 militia moved from Searcy to Yellville
            1 general moved from New Madrid to Wilsons Creek
            1 transport moved from Arkansas River Lower to Mississippi River Lower 3
            1 elite_cavalry and 1 infantry moved from College Hill to Mississippi River Lower 3
            1 elite_cavalry and 1 infantry moved from Mississippi River Lower 3 to Helena
            1 infantry moved from Fort Pillow to Mississippi River Lower 2
            1 militia moved from Columbus Kentucky to Mississippi River Lower 2
            1 infantry and 1 militia moved from Mississippi River Lower 2 to New Madrid
            1 elite_cavalry moved from Pulaski to Fort Henry-Donelson
            1 elite_cavalry moved from Fayette to Fort Payne
            1 general moved from Center to Dahlonega
            1 militia moved from Chickamauga to Blairsville
            1 infantry moved from Chickamauga to Chattanooga
            1 militia moved from Sand Mountain to Chattanooga
            1 infantry moved from Lexington to Franklin
            1 elite_cavalry moved from Raleigh to Newbern
            1 elite_cavalry moved from Charlotte to Newbern
            1 infantry and 1 militia moved from Ridgeway to Danville
            2 militias moved from Charlotte to Charlotte Station
            2 militias and 1 train moved from Charlotte Station to Danville Station
            3 militias moved from Aquia Creek to Manassas
            2 artilleries, 1 elite_cavalry, 1 general, 4 infantry and 3 militias moved from Warrenton to Manassas
            3 militias moved from Upperville to Centreville
            1 artillery, 1 elite_cavalry and 3 infantry moved from Upperville to Manassas
            1 militia moved from Falmouth to Aquia Creek
            1 artillery, 1 elite_cavalry and 2 infantry moved from Falmouth to Warrenton
            2 elite_infantrys moved from Spotsylvania to Chancellorsville
            1 militia moved from Cedar Mountain to Culpeper
            1 elite_cavalry moved from New Market to South Fork
            1 infantry and 1 militia moved from Port Republic to Robertsons River
            3 infantry moved from Gordonsville to Gordonsville Station
            3 infantry and 1 train moved from Gordonsville Station to Culpeper Station
            2 infantry and 2 militias moved from Hanover Junction to Hanover Junction Station
            2 infantry, 2 militias and 1 train moved from Hanover Junction Station to Gordonsville Station
            3 infantry moved from Richmond to Richmond Station
            1 general moved from Richmond to Richmond Station
            1 general, 3 infantry and 1 train moved from Richmond Station to Hanover Junction Station
            1 elite_cavalry moved from Richmond to Hanover Junction
            1 militia moved from Tallahassee to Apalachicola
            1 militia moved from Tallahassee to Apalachicola
            1 militia moved from Gilmer to Fort Arbuckle
            1 militia moved from Leona to Fort Worth
            1 militia moved from San Felipe to Houston
            1 militia moved from San Felipe to Houston
            1 militia moved from Smithfield to Houston
            1 transport moved from Red River Upper to Red River Lower
    
        Battle - Confederate
            Confederate has abandoned Ohio River Upper to Union
            Confederate has abandoned Ohio River Headwaters to Union
            Confederate has abandoned Ohio River Middle to Union
            Confederate has abandoned San Francisco Bay SZ to Union
            Confederate has abandoned Middle Chesapeake Bay SZ to Union
            Confederate has abandoned Mississippi River Upper 1 to Union
            Confederate has abandoned Mississippi River Upper 2 to Union
            Confederate has abandoned Potomac Lower SZ to Union
            Confederate has abandoned New York Harbor SZ to Union
            Confederate has abandoned Gulf of Mexico West SZ to Union
            Confederate has abandoned Ohio River Lower to Union
            Confederate has abandoned Upper Chesapeake Bay SZ to Union
            Battle in North Carolina Coast SZ
                Confederate attack with 1 gunboat
                Union defend with 1 transport
                    1 transport owned by the Union lost in North Carolina Coast SZ
                Confederate win, taking Ohio River Upper from Neutral, taking Ohio River Middle from Neutral, taking Middle Chesapeake Bay SZ from Neutral, taking Mississippi River Upper 1 from Neutral, taking Mississippi River Upper 2 from Neutral, taking Potomac Lower SZ from Neutral, taking New York Harbor SZ from Neutral, taking Gulf of Mexico West SZ from Neutral, taking Ohio River Lower from Neutral, taking Upper Chesapeake Bay SZ from Neutral, taking North Carolina Coast SZ from Neutral with 1 gunboat remaining. Battle score for attacker is 5
                Casualties for Union: 1 transport
            Battle in Wilsons Creek
                Confederate attack with 1 elite_cavalry, 1 general and 3 militias
                Pro-Union defend with 1 civilian_economy, 1 depot_u, 1 infantry, 1 militia and 1 recruitment_center_u
                    Confederate roll dice for 1 elite_cavalry, 1 general and 3 militias in Wilsons Creek, round 2 : 1/1 hits, 1,17 expected hits
                    Pro-Union roll dice for 1 infantry and 1 militia in Wilsons Creek, round 2 : 0/1 hits, 0,33 expected hits
                    1 militia owned by the Pro-Union lost in Wilsons Creek
                    Confederate roll dice for 1 elite_cavalry, 1 general and 3 militias in Wilsons Creek, round 3 : 1/1 hits, 1,17 expected hits
                    Pro-Union roll dice for 1 infantry in Wilsons Creek, round 3 : 0/1 hits, 0,25 expected hits
                    1 infantry owned by the Pro-Union lost in Wilsons Creek
                Confederate takes Wilsons Creek from Pro-Union
                Some non-combat units are destroyed: 
                Confederate converts depot_u into different units
                Confederate win with 1 elite_cavalry, 1 general and 3 militias remaining. Battle score for attacker is 8
                Casualties for Pro-Union: 1 infantry and 1 militia
            Battle in Manassas
                Confederate attack with 3 artilleries, 2 elite_cavalrys, 1 general, 7 infantry and 6 militias
                Union defend with 2 artilleries, 2 cavalrys, 1 civilian_economy2, 1 drill_camp, 1 foundry_u, 1 infantry, 5 militias, 1 recruitment_center_u and 1 storehouse_u
                    artillery_cannonade fire in Manassas : 1/1 hits, 0,67 expected hits
                    artillery_cannonade fire in Manassas : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Union and 1 infantry owned by the Confederate lost in Manassas
                    Confederate roll dice for 3 artilleries, 2 elite_cavalrys, 1 general, 6 infantry and 6 militias in Manassas, round 2 : 5/1 hits, 5,58 expected hits
                    Union roll dice for 2 artilleries, 2 cavalrys and 5 militias in Manassas, round 2 : 2/1 hits, 1,75 expected hits
                Units damaged: 1 general owned by the Confederate
                    5 militias owned by the Union and 1 militia owned by the Confederate lost in Manassas
                    artillery_cannonade fire in Manassas : 1/1 hits, 0,17 expected hits
                    artillery_cannonade fire in Manassas : 2/1 hits, 1,17 expected hits
                    1 artillery owned by the Union and 2 militias owned by the Confederate lost in Manassas
                    Confederate roll dice for 3 artilleries, 2 elite_cavalrys, 1 general, 6 infantry and 3 militias in Manassas, round 3 : 5/1 hits, 5,17 expected hits
                    Union roll dice for 1 artillery and 2 cavalrys in Manassas, round 3 : 1/1 hits, 0,83 expected hits
                    2 cavalrys owned by the Union, 1 artillery owned by the Union and 1 militia owned by the Confederate lost in Manassas
                Some non-combat units are destroyed: 
                Confederate converts civilian_economy2 into different units
                Confederate win, taking Manassas from Union with 3 artilleries, 2 elite_cavalrys, 1 general, 6 infantry and 2 militias remaining. Battle score for attacker is 18
                Casualties for Confederate: 1 infantry and 4 militias
                Casualties for Union: 2 artilleries, 2 cavalrys, 1 infantry and 5 militias
            Battle in San Diego
                Confederate attack with 2 elite_cavalrys, 1 infantry and 1 militia
                Pro-Union defend with 1 civilian_economy2, 2 militias, 1 recruitment_center_u and 1 storehouse_u
                    Confederate roll dice for 2 elite_cavalrys, 1 infantry and 1 militia in San Diego, round 2 : 1/1 hits, 0,92 expected hits
                    Pro-Union roll dice for 2 militias in San Diego, round 2 : 0/1 hits, 0,17 expected hits
                    1 militia owned by the Pro-Union lost in San Diego
                    Confederate roll dice for 2 elite_cavalrys, 1 infantry and 1 militia in San Diego, round 3 : 1/1 hits, 0,92 expected hits
                    Pro-Union roll dice for 1 militia in San Diego, round 3 : 0/1 hits, 0,08 expected hits
                    1 militia owned by the Pro-Union lost in San Diego
                Confederate takes San Diego from Pro-Union
                Some non-combat units are destroyed: 
                Confederate win with 2 elite_cavalrys, 1 infantry and 1 militia remaining. Battle score for attacker is 0
                Casualties for Pro-Union: 2 militias
            Battle in Centreville
                Confederate attack with 3 militias
                Union defend with 1 cavalry, 1 civilian_economy2, 1 foundry_u, 1 infantry and 1 storehouse_u
                    Confederate roll dice for 3 militias in Centreville, round 2 : 0/1 hits, 0,25 expected hits
                    Union roll dice for 1 cavalry and 1 infantry in Centreville, round 2 : 0/1 hits, 0,42 expected hits
                    Confederate roll dice for 3 militias in Centreville, round 3 : 0/1 hits, 0,25 expected hits
                    Union roll dice for 1 cavalry and 1 infantry in Centreville, round 3 : 0/1 hits, 0,42 expected hits
                Union and Confederate reach a stalemate
            Battle in Alabama Coast SZ
                Confederate attack with 2 battleships, 2 frigates and 1 gunboat
                Union defend with 1 battleship, 2 frigates, 2 gunboats and 1 transport
                    Confederate roll dice for 2 battleships, 2 frigates and 1 gunboat in Alabama Coast SZ, round 2 : 2/1 hits, 2,08 expected hits
                    Union roll dice for 1 battleship, 2 frigates, 2 gunboats and 1 transport in Alabama Coast SZ, round 2 : 2/1 hits, 1,58 expected hits
                    2 gunboats owned by the Union, 1 gunboat owned by the Confederate and 1 frigate owned by the Confederate lost in Alabama Coast SZ
                    Confederate roll dice for 2 battleships and 1 frigate in Alabama Coast SZ, round 3 : 1/1 hits, 1,50 expected hits
                    Union roll dice for 1 battleship, 2 frigates and 1 transport in Alabama Coast SZ, round 3 : 2/1 hits, 1,25 expected hits
                    1 battleship owned by the Confederate, 1 frigate owned by the Union and 1 frigate owned by the Confederate lost in Alabama Coast SZ
                Union and Confederate reach a stalemate
                . Battle score for attacker is -12
                Casualties for Confederate: 1 battleship, 2 frigates and 1 gunboat
                Casualties for Union: 1 frigate and 2 gunboats
            Battle in Delaware Mouth SZ
                Confederate attack with 5 battleships, 3 ironclads and 2 transports
                Union defend with 1 battleship, 2 frigates, 1 gunboat and 1 transport
                    Confederate roll dice for 5 battleships, 3 ironclads and 2 transports in Delaware Mouth SZ, round 2 : 4/1 hits, 3,92 expected hits
                    Union roll dice for 1 battleship, 2 frigates, 1 gunboat and 1 transport in Delaware Mouth SZ, round 2 : 2/1 hits, 1,42 expected hits
                Units damaged: 2 ironclads owned by the Confederate
                    1 battleship owned by the Union, 1 gunboat owned by the Union and 2 frigates owned by the Union lost in Delaware Mouth SZ
                    1 transport owned by the Union lost in Delaware Mouth SZ
                Confederate win, taking Delaware Mouth SZ from Neutral with 5 battleships, 3 ironclads and 2 transports remaining. Battle score for attacker is 33
                Casualties for Union: 1 battleship, 2 frigates, 1 gunboat and 1 transport
            Battle in South Jersey
                Confederate attack with 3 infantry and 1 militia
                Union defend with 1 barracks, 1 civilian_economy5, 1 depot_u, 1 militia, 1 mill_u and 1 recruitment_center_u3
                    Confederate roll dice for 3 infantry and 1 militia in South Jersey, round 2 : 1/1 hits, 0,58 expected hits
                    Union roll dice for 1 militia in South Jersey, round 2 : 0/1 hits, 0,08 expected hits
                    1 militia owned by the Union lost in South Jersey
                Some non-combat units are destroyed: 
                Confederate converts depot_u into different units
                Confederate converts mill_u into different units
                Confederate converts civilian_economy5 into different units
                Confederate win, taking South Jersey from Union with 3 infantry and 1 militia remaining. Battle score for attacker is 0
                Casualties for Union: 1 militia
            Battle in Honey Springs
                Confederate attack with 1 elite_cavalry, 1 infantry and 3 militias
                Pro-Union defend with 1 militia and 1 storehouse_u
                    Confederate roll dice for 1 elite_cavalry, 1 infantry and 3 militias in Honey Springs, round 2 : 1/1 hits, 0,75 expected hits
                    Pro-Union roll dice for 1 militia in Honey Springs, round 2 : 0/1 hits, 0,08 expected hits
                    1 militia owned by the Pro-Union lost in Honey Springs
                Confederate takes Honey Springs from Pro-Union
                Some non-combat units are destroyed: 
                Confederate win with 1 elite_cavalry, 1 infantry and 3 militias remaining. Battle score for attacker is 0
                Casualties for Pro-Union: 1 militia
            Battle in Gulf of Mexico Southwest SZ
                Confederate attack with 1 battleship and 1 ironclad
                Union defend with 1 gunboat
                    Confederate roll dice for 1 battleship and 1 ironclad in Gulf of Mexico Southwest SZ, round 2 : 1/1 hits, 0,92 expected hits
                    Union roll dice for 1 gunboat in Gulf of Mexico Southwest SZ, round 2 : 0/1 hits, 0,17 expected hits
                    1 gunboat owned by the Union lost in Gulf of Mexico Southwest SZ
                Confederate win, taking Gulf of Mexico Southwest SZ from Neutral with 1 battleship and 1 ironclad remaining. Battle score for attacker is 5
                Casualties for Union: 1 gunboat
    
        Second Non Combat Move - Confederate
    
        Turn Complete - Confederate
            Confederate collect 0 PUs; end with 0 PUs
            Units generate 40 Industry; Confederate end with 40 Industry
            Units generate 0 Manpower; Confederate end with 0 Manpower
            Units generate 202 Supplies; Confederate end with 202 Supplies
            Units generate 159 PUs; Confederate end with 159 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    artillery_cannonade fire in Manassas : : 1,67
    Confederate : -1,17
    Pro-Union : -0,92
    Union : 1,08
    

    Savegame


  • Admin

    @redrum still thinking?


  • Admin

    @wirkey Yeah, ended up being busy this weekend. Hope to post my turn today or tomorrow.


 

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