Civil War 3.2.4 - wirkey (Confederate) vs redrum (Union)
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@redrum I got some dice rolls about one hour after my post. Did you forget to upload the save?
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@wirkey Are you sure they were from me? I didn't roll any unless I'm somehow sleep walking or something
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@redrum lol, yeah, they are from you. But the day before. I just mixed the dates
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@redrum just for the record: the train in Philly has to be removed
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I recommend tracking all units bugs in a dedicated topic. I've this one open:
https://forums.triplea-game.org/topic/906/civil-war-units-issues
So, once the matter is fairly stable, and someone decides to take care of it, all bugs can be corrected in one go, instead of keeping releasing a lot of new game versions, correcting the many bugs one by one. -
@wirkey Oh, are you sure? The game notes seemed to always indicate they didn't die til an enemy train moved there:
"Trains are 1/0/2 units and trains trapped in captured stations immediately die when you move your own trains to the captured station." -
TripleA Turn Summary: Union round 3
TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4
Game History
Round: 3 War Financing - Union Trigger Union Loan2 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt2 Trigger Union Loan1 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt1 Trigger Union Loan2 ConvertPayment: Union has 1 UnionPayment placed in Debt2 Trigger Union Loan1 ConvertPayment: Union has 1 UnionPayment placed in Debt1 Union spend 25 PU on User Action: userActionAttachment Union Loan1 MakePayment userActionAttachment Union Loan1 MakePayment activates a trigger called: Trigger Union Loan1 MakePayment Trigger Union Loan1 MakePayment: has removed 1 UnionPayment owned by Union in Debt1 Union spend 25 PU on User Action: userActionAttachment Union Loan2 MakePayment userActionAttachment Union Loan2 MakePayment activates a trigger called: Trigger Union Loan2 MakePayment Trigger Union Loan2 MakePayment: has removed 1 UnionPayment owned by Union in Debt2 Union takes action: userActionAttachment Union Take Loan3 userActionAttachment Union Take Loan3 activates a trigger called: Trigger Union Take Loan3 Trigger Union Take Loan3: Setting switch to false for conditionAttachment_No_New_Union_Loan attached to Union Trigger Union Take Loan3: Union has 12 UnionDebts placed in Debt3 Trigger Union Take Loan3: Union met a national objective for an additional 200 PUs; end with 357 PUs Trigger Union Reset: Setting switch to true for conditionAttachment_No_New_Union_Loan attached to Union First Purchase - Union Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionWinter.jpg"/></body> Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/December1861.gif"/></body> Union buy 2 artilleries, 2 barrackss, 2 battleships, 1 breastwork, 2 depot_us, 3 elite_infantrys, 1 gunboat, 2 infantry, 22 militias, 8 recruitment_center_us, 8 recruitment_center_u2s, 7 recruitment_center_u3s, 5 recruitment_center_u4s, 12 recruitment_center_u5s, 1 storehouse_u, 1 submarine and 8 transports; Remaining resources: 133 Industry; 0 Manpower; 1 Leadership; 110 Supplies; 0 PUs; Place Units - Union 2 militias placed in Los Angeles 2 militias placed in Albuquerque Units in Santa Fe being upgraded or consumed: 1 drill_camp 1 barracks and 2 militias placed in Santa Fe 2 militias placed in Pensacola 1 gunboat placed in Alabama Coast SZ Turning on Edit Mode EDIT: Adding units owned by Union to New York Harbor SZ: 2 frigates EDIT: Turning off Edit Mode Units in New York Harbor SZ being upgraded or consumed: 2 frigates 2 battleships placed in New York Harbor SZ Turning on Edit Mode EDIT: Removing units owned by Union from New York Harbor SZ: 2 battleships EDIT: Removing units owned by Union from Delaware Mouth SZ: 2 frigates EDIT: Adding units owned by Union to Delaware Mouth SZ: 2 battleships EDIT: Turning off Edit Mode 2 transports placed in New York Harbor SZ Turning on Edit Mode EDIT: Removing units owned by Union from New York Harbor SZ: 1 transport EDIT: Adding units owned by Union to Delaware Mouth SZ: 1 transport EDIT: Turning off Edit Mode 3 transports placed in Mississippi River Upper 2 3 transports placed in Ohio River Middle Turning on Edit Mode EDIT: Removing units owned by Union from Ohio River Middle: 3 transports EDIT: Adding units owned by Union to Ohio River Lower: 3 transports EDIT: Turning off Edit Mode Units in Rockville being upgraded or consumed: 1 drill_camp and 2 infantry 1 barracks, 1 breastwork and 2 elite_infantrys placed in Rockville Units in Washington being upgraded or consumed: 2 militias 2 artilleries and 2 infantry placed in Washington Units in Fort Henry-Donelson being upgraded or consumed: 1 infantry 1 elite_infantry placed in Fort Henry-Donelson 1 storehouse_u placed in London Turning on Edit Mode EDIT: Adding units owned by Union to Alabama Coast SZ: 1 submarine EDIT: Turning off Edit Mode Units in Edina being upgraded or consumed: 1 storehouse_u 1 depot_u placed in Edina Units in Rockville being upgraded or consumed: 1 storehouse_u 1 depot_u placed in Rockville 2 militias placed in Omaha City 2 militias placed in Des Moines 2 militias placed in Edina Union undo move 4. 2 militias placed in Leesburg 2 militias placed in Cramptons Gap 2 militias placed in Ellicotts Mills 2 militias placed in Harpers Ferry 2 militias placed in Laurel Units in St Charles being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in St Charles Units in St Louis being upgraded or consumed: 1 recruitment_center_u3 1 recruitment_center_u4 placed in St Louis Units in Naples being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Naples Units in Shelbyville being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Shelbyville 1 recruitment_center_u placed in Princeton Units in Elizabeth being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in Elizabeth Units in Louisville being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Louisville 1 recruitment_center_u placed in Munfordville Units in Frankfort being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Frankfort 1 recruitment_center_u placed in London Units in Chicago being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Chicago Units in Cincinnati being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Cincinnati Units in Hillsboro being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Hillsboro Units in Dayton being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Dayton Units in Columbus being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Columbus Units in Wooster being upgraded or consumed: 1 recruitment_center_u3 1 recruitment_center_u4 placed in Wooster Units in Zanesville being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Zanesville Units in Ravenna being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Ravenna Units in Cleveland being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Cleveland Units in Warren being upgraded or consumed: 1 recruitment_center_u3 1 recruitment_center_u4 placed in Warren Units in Pittsburg being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Pittsburg Units in Kittanning being upgraded or consumed: 1 recruitment_center_u3 1 recruitment_center_u4 placed in Kittanning Units in Berkley Springs being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in Berkley Springs Units in Sutton being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in Sutton Units in Lewistown being upgraded or consumed: 1 recruitment_center_u3 1 recruitment_center_u4 placed in Lewistown Units in Sunbury being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Sunbury Units in Norristown being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Norristown Units in Trenton being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in Trenton Units in New York being upgraded or consumed: 1 recruitment_center_u4 1 recruitment_center_u5 placed in New York Units in South Jersey being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in South Jersey 1 recruitment_center_u placed in Philadelphia Units in Annapolis being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Annapolis Units in Upper Marlboro being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in Upper Marlboro Units in Washington being upgraded or consumed: 1 recruitment_center_u2 1 recruitment_center_u3 placed in Washington Units in Laurel being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in Laurel Units in Townson being upgraded or consumed: 1 recruitment_center_u 1 recruitment_center_u2 placed in Townson 1 recruitment_center_u placed in Queen Annes 1 recruitment_center_u placed in Harrisburg 1 recruitment_center_u placed in Weston 1 recruitment_center_u placed in Pilot Knob Turning on Edit Mode EDIT: Adding units owned by Union to Pensacola: 1 shipyard EDIT: Turning off Edit Mode 1 submarine placed in Alabama Coast SZ Turning on Edit Mode EDIT: Removing units owned by Union from Alabama Coast SZ: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Union from Pensacola: 1 shipyard EDIT: Turning off Edit Mode Combat Move - Union Some non-combat units are destroyed: Some non-combat units are destroyed: Union takes Fort Riley from Pro-Union Union takes Gentry from Pro-Union Some non-combat units are destroyed: Some non-combat units are destroyed: Union takes Oro del Pueblo from Pro-Confederate Union takes Canon Largo from Pro-Union Union takes El Llano Estacado from Pro-Confederate Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Union converts civilian_economy2 into different units Union takes Cornettsville from Pro-Union Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Union converts fortifications into different units Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Turning on Edit Mode EDIT: Removing units owned by Union from Philadelphia Station: 1 train EDIT: Turning off Edit Mode 1 infantry moved from Aquia Creek to Warrenton Union take Warrenton from Confederate 1 militia moved from Leesburg to Centreville Union take Centreville from Confederate 2 militias moved from Leesburg to Rockville 1 militia moved from Upperville to Leesburg 2 militias moved from Laurel to Rockville 2 artilleries, 1 cavalry and 2 infantry moved from Washington to Rockville 2 militias moved from Ellicotts Mills to Rockville 2 militias moved from Cramptons Gap to Rockville 1 artillery, 1 cavalry, 1 infantry and 2 militias moved from Harpers Ferry to Rockville 1 militia moved from Fort Kearney to Fort Leavenworth 2 militias moved from Omaha City to Fort Leavenworth 2 militias moved from Des Moines to Fort Leavenworth 1 cavalry moved from Des Moines to Fort Leavenworth 3 militias moved from Edina to Fort Leavenworth 1 militia moved from Jefferson City to Westport Union take Westport from Confederate 2 artilleries moved from St Louis to Mississippi River Upper 2 1 artillery moved from Alton to Mississippi River Upper 2 2 infantry moved from Alton to Mississippi River Upper 2 1 infantry moved from St Louis to Mississippi River Upper 2 3 artilleries, 3 infantry and 3 transports moved from Mississippi River Upper 2 to Missouri River Upper 3 artilleries and 3 infantry moved from Missouri River Upper to Fort Leavenworth 1 militia moved from Waynesville to Mine Creek Union take Mine Creek from Confederate 1 militia moved from Wilsons Creek to Yellville Union take Yellville from Confederate 1 militia moved from Waynesville to Wilsons Creek 1 militia moved from Caledonia to Van Buren Union take Van Buren from Confederate 1 militia moved from Pilot Knob to Waynesville 1 militia moved from Mojave to Yampa Union take Yampa from Confederate 1 militia moved from Cajuenches Cucapas to Playa De Los Pimas Union take Playa De Los Pimas from Confederate 1 militia moved from Los Angeles to Dome Mountain Union take Dome Mountain from Confederate 1 militia moved from Los Angeles to Cajuenches Cucapas 1 militia moved from Fort Defiance to Oro del Pueblo 1 militia moved from Fort Defiance to Canon Largo 1 militia moved from Fort Mann to Wichita Union take Wichita from Confederate 1 militia moved from Santa Fe to Glorietta Pass 1 militia moved from Peralta to El Llano Estacado 1 militia moved from Albuquerque to Selinas de San Andres Union take Selinas de San Andres from Confederate 1 militia moved from Albuquerque to Peralta 1 gunboat moved from Alabama Coast SZ to Mobile Bay SZ Union take Mobile Bay SZ from Confederate 1 battleship and 1 frigate moved from Gulf of Mexico Southeast SZ to Alabama Coast SZ 1 elite_cavalry moved from Stanford to Sparta Union take Mill Springs from Confederate Union take Sparta from Confederate 1 elite_cavalry moved from Stanford to Cornettsville 1 militia moved from Salem to Ohio River Lower 1 militia moved from Evansville to Ohio River Lower 1 cavalry, 1 infantry and 3 militias moved from Equality to Ohio River Lower 1 militia moved from Princeton to Ohio River Lower 1 militia moved from Fort Henry-Donelson to Erin Union take Erin from Confederate 1 militia moved from Princeton to Cumberland River Lower 2 artilleries, 2 elite_infantrys and 1 general moved from Fort Henry-Donelson to Cumberland River Lower 2 artilleries, 2 elite_infantrys, 1 general, 1 militia and 3 transports moved from Cumberland River Lower to Cumberland River Middle 1 cavalry, 1 infantry, 6 militias and 4 transports moved from Ohio River Lower to Cumberland River Middle 2 artilleries, 1 cavalry, 2 elite_infantrys, 1 general, 1 infantry and 7 militias moved from Cumberland River Middle to Nashville 1 ironclad moved from Cumberland River Lower to Cumberland River Middle 1 ironclad moved from Tennessee River Confluence to Cumberland River Middle 1 militia moved from Fort Henry-Donelson to Erin 1 gunboat moved from Tennessee River Confluence to Tennessee River Lower 3 gunboats moved from Tennessee River Confluence to Mississippi River Lower 1 1 gunboat moved from Tennessee River Confluence to Mississippi River Lower 1 3 gunboats moved from Tennessee River Confluence to Mississippi River Lower 1 1 militia moved from Kaskaskia to Cairo 1 militia moved from Franklin to Lexington Union take Lexington from Confederate 1 militia moved from Franklin to Staunton Union take Staunton from Confederate 1 cavalry moved from Romney to Cross Keys Union take Massanutten from Confederate Union take Cross Keys from Confederate 1 militia moved from Front Royal to South Fork Union take South Fork from Confederate 1 infantry and 4 militias moved from Romney to New Market 1 artillery and 2 militias moved from Winchester to North Fork 2 elite_infantrys and 1 militia moved from Winchester to Strasburg 1 militia moved from Westmoreland to Potomac Lower SZ 2 militias moved from Talbot to Middle Chesapeake Bay SZ 1 militia moved from Northumberland to Potomac Lower SZ 1 militia moved from Yorktown to Williamsburg Union take Williamsburg from Confederate 2 battleships moved from Delaware Mouth SZ to Sargasso Sea SZ 1 infantry moved from Long Island to New York Harbor SZ 1 cavalry moved from New York to New York Harbor SZ 1 cavalry, 1 infantry and 1 transport moved from New York Harbor SZ to Sargasso Sea SZ 1 cavalry and 1 infantry moved from Sargasso Sea SZ to Key West 4 battleships moved from Delaware Mouth SZ to South Carolina Coast SZ Union take North Carolina Coast SZ from Confederate 2 infantry, 2 militias and 2 transports moved from Delaware Mouth SZ to South Carolina Coast SZ 2 infantry and 2 militias moved from South Carolina Coast SZ to Wilmington 1 elite_cavalry moved from Philadelphia to Delaware Mouth SZ 1 infantry moved from South Jersey to Delaware Mouth SZ 1 elite_cavalry, 1 infantry and 1 transport moved from Delaware Mouth SZ to South Carolina Coast SZ 1 elite_cavalry and 1 infantry moved from South Carolina Coast SZ to Fort Macon Union take Fort Macon from Confederate 1 ironclad moved from Delaware Mouth SZ to North Carolina Coast SZ 1 ironclad moved from Delaware Mouth SZ to Sargasso Sea SZ 1 ironclad moved from Delaware Mouth SZ to Hampton Roads SZ 1 militia moved from Eastern Shore to Hampton Roads SZ 1 militia and 1 transport moved from Hampton Roads SZ to James SZ 1 militia moved from James SZ to City Point Union take City Point from Confederate 1 militia moved from West Point to Lower Chesapeake Bay SZ 1 militia moved from Lower Chesapeake Bay SZ to Middlesex Union take Middlesex from Confederate 1 cavalry moved from West Point to Lower Chesapeake Bay SZ 1 infantry and 1 militia moved from Cold Harbor to Lower Chesapeake Bay SZ 1 infantry moved from Yorktown to Lower Chesapeake Bay SZ 1 cavalry, 2 infantry, 1 militia and 2 transports moved from Lower Chesapeake Bay SZ to Hampton Roads SZ 2 militias and 1 transport moved from Middle Chesapeake Bay SZ to Hampton Roads SZ 1 cavalry, 2 infantry and 3 militias moved from Hampton Roads SZ to Norfolk 2 militias and 1 transport moved from Potomac Lower SZ to Middle Chesapeake Bay SZ 2 militias moved from Middle Chesapeake Bay SZ to Talbot 2 frigates moved from Lower Chesapeake Bay SZ to Delaware Mouth SZ 1 engineers moved from Washington to Rockville 1 cavalry moved from Alton to Cairo 1 infantry and 1 militia moved from Cairo to Tennessee River Confluence 1 infantry, 1 militia and 1 transport moved from Tennessee River Confluence to Tennessee River Lower 1 infantry and 1 militia moved from Tennessee River Lower to Corinth Union take Corinth from Confederate 1 general moved from Stanford to Cornettsville 1 militia moved from Stanford to Mill Springs 3 artilleries, 1 elite_infantry, 4 infantry and 6 militias moved from Stanford to London 1 militia moved from Piketon to Parisburg 2 militias moved from Lewisburg to Parisburg 3 militias moved from Paris to Piketon 1 engineers moved from Paris to Stanford 1 militia moved from Munfordville to Paris 1 militia moved from Bowling Green to Hopkinsville 1 militia moved from Princeton to Hopkinsville 1 artillery, 1 infantry and 2 militias moved from Franklin to Lexington 1 militia moved from Weston to Lewisburg 1 train moved from New York Station to Philadelphia Station 2 artilleries and 2 militias moved from Philadelphia to Philadelphia Station 2 artilleries, 2 militias and 1 train moved from Philadelphia Station to Washington Station 2 militias moved from Washington Station to Washington 2 artilleries moved from Washington Station to Washington 1 militia moved from Philadelphia to Dover Battle - Union Union creates battle in territory Alexandria Union creates battle in territory Pensacola Union creates battle in territory Debt1 Union creates battle in territory Debt2 Union creates battle in territory Debt3 Union has abandoned Upperville to Confederate Union has abandoned Cold Harbor to Confederate Union has abandoned Pamlico Sound SZ to Confederate Union has abandoned Albemarle Sound SZ to Confederate Union has abandoned West Point to Confederate Union has abandoned Cumberland River Upper to Confederate Union has abandoned Tennessee River Upper to Confederate Battle in Pensacola Union attack with 1 civilian_economy2, 1 drill_camp, 1 entrenchments, 1 fortifications, 2 infantry, 1 recruitment_center_u and 1 shipyard_u Confederate defend with 1 artillery and 4 infantry Some non-combat units are destroyed: Confederate converts civilian_economy2 into different units Confederate converts fortifications into different units Confederate converts entrenchments into different units Confederate win, taking Upperville from Union, taking Cold Harbor from Union, taking Pamlico Sound SZ from Neutral, taking Albemarle Sound SZ from Neutral, taking West Point from Union, taking Pensacola from Union with 1 artillery and 4 infantry remaining. Battle score for attacker is -6 Casualties for Union: 2 infantry Battle in Fort Leavenworth Union attack with 3 artilleries, 1 cavalry, 3 infantry and 8 militias Confederate defend with 2 cavalrys, 3 elite_cavalrys and 1 general Units damaged: 1 general owned by the Confederate Confederate and Union reach a stalemate . Battle score for attacker is 19 Casualties for Union: 4 militias Casualties for Confederate: 2 cavalrys and 1 elite_cavalry Battle in Key West Union attack with 1 cavalry and 1 infantry Confederate defend with 1 entrenchments and 1 infantry Union converts entrenchments into different units Union win, taking Key West from Confederate with 1 cavalry and 1 infantry remaining. Battle score for attacker is 4 Casualties for Confederate: 1 infantry Battle in Alabama Coast SZ Union attack with 1 battleship, 1 frigate and 1 submarine Confederate defend with 1 gunboat Union win, taking Alabama Coast SZ from Confederate with 1 battleship, 1 frigate and 1 submarine remaining. Battle score for attacker is 6 Casualties for Confederate: 1 gunboat Battle in Talbot Union attack with 2 militias Pro-Confederate defend with 1 civilian_economy, 1 depot and 1 militia Pro-Confederate and Union reach a stalemate Battle in Parisburg Union attack with 4 militias Confederate defend with 1 militia and 1 storehouse Some non-combat units are destroyed: Union win, taking Parisburg from Confederate with 4 militias remaining. Battle score for attacker is 0 Casualties for Confederate: 1 militia Battle in New Market Union attack with 1 infantry and 4 militias Confederate defend with 1 civilian_economy, 1 depot, 1 drill_camp, 1 infantry and 1 recruitment_center Some non-combat units are destroyed: Union converts depot into different units Union win, taking New Market from Confederate with 1 infantry and 3 militias remaining. Battle score for attacker is 4 Casualties for Union: 1 militia Casualties for Confederate: 1 infantry Battle in Nashville Union attack with 2 artilleries, 1 cavalry, 2 elite_infantrys, 1 general, 1 infantry and 7 militias Confederate defend with 1 artillery, 1 breastwork, 1 civilian_economy4, 1 depot, 1 drill_camp, 1 engineers, 1 entrenchments, 1 foundry, 2 infantry, 3 militias and 1 recruitment_center3 Units damaged: 1 general owned by the Union Confederate and Union reach a stalemate . Battle score for attacker is 6 Casualties for Union: 1 cavalry, 1 elite_infantry and 4 militias Casualties for Confederate: 1 engineers, 2 infantry and 3 militias Battle in Alexandria Union attack with 1 civilian_economy3, 1 depot_u, 1 drill_camp, 1 foundry_u, 1 infantry and 1 recruitment_center_u Confederate defend with 1 militia Some non-combat units are destroyed: Confederate converts depot_u into different units Confederate converts civilian_economy3 into different units Confederate win, taking Alexandria from Union with 1 militia remaining. Battle score for attacker is -3 Casualties for Union: 1 infantry Battle in Strasburg Union attack with 2 elite_infantrys and 1 militia Confederate defend with 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse Confederate and Union reach a stalemate Battle in Wilmington Union attack with 2 infantry and 2 militias Confederate defend with 1 breastwork, 1 civilian_economy2, 1 depot, 1 drill_camp, 1 entrenchments, 1 fortifications, 1 infantry, 1 militia and 1 recruitment_center2 Some non-combat units are destroyed: Union converts depot into different units Union converts civilian_economy2 into different units Union converts entrenchments into different units Union converts fortifications into different units Union win, taking Wilmington from Confederate with 1 infantry and 2 militias remaining. Battle score for attacker is 1 Casualties for Union: 1 infantry Casualties for Confederate: 1 infantry and 1 militia Battle in North Fork Union attack with 1 artillery and 2 militias Confederate defend with 1 civilian_economy2, 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse Some non-combat units are destroyed: Union converts civilian_economy2 into different units Union win, taking North Fork from Confederate with 1 artillery and 2 militias remaining. Battle score for attacker is 0 Casualties for Confederate: 1 militia Battle in Norfolk Union attack with 1 breastwork, 1 cavalry, 1 civilian_economy2, 2 infantry, 4 militias and 1 storehouse_u Confederate defend with 1 infantry and 5 militias Confederate and Union reach a stalemate . Battle score for attacker is 0 Casualties for Confederate: 3 militias Casualties for Union: 1 militia Non Combat Move - Union Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionLeadership2.jpg"/></body> Trigger UnionLeadership2: Union met a national objective for an additional 1 Leadership; end with 2 Leadership 1 cavalry and 1 militia moved from Cincinnati to Cincinnati Station 1 cavalry, 1 militia and 1 train moved from Cincinnati Station to Paris Station 1 cavalry and 1 militia moved from Paris Station to Paris 1 militia moved from Indianapolis to Evansville Turn Complete - Union Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/Blockade10.gif"/></body> Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 60 Supplies Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower Union collect 0 PUs; end with 0 PUs Objective UnionLeadership210: Union met a national objective for an additional 0 PUs; end with 0 PUs Objective UnionLeadership100: Union met a national objective for an additional 0 PUs; end with 0 PUs Units generate 87 Manpower; Union end with 117 Manpower Units generate 218 Supplies; Union end with 278 Supplies Units generate 128 Industry; Union end with 233 Industry Units generate 201 PUs; Union end with 201 PUs 1 unit repaired.
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@redrum resistence is futile. I told you I can't play Confeds
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@wirkey About as good as your Union at this point
Resigning or you gonna soldier on a bit longer?
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@redrum for what? My last hope was a Diplomatic or a Military Victory, but there is just no way to get there.
Better start a new one, got some ideas for Union -
@wirkey Alright. GG. It was fun to get to play the Union a bit. I think I'll need to take a break for a few weeks as work has picked up and I ended up with too many games going on at once. It'll give ya some time to practice