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    Global Dominance

    Scheduled Pinned Locked Moved Maps & Mods
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    • redrumR Offline
      redrum Admin @Hepps
      last edited by

      @hepps Interesting. Its definitely not high priority, just a suggestion. I just really prefer when the map is self-explanatory so I don't need to try and memorize or lookup the territories.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      HeppsH 1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @redrum
        last edited by

        @redrum Something like this?

        0_1512099549911_Qattara Depression Move Icon.jpg

        "A joyous heart sours with the burden of expectation"
        Hepster

        redrumR General_ZodG 2 Replies Last reply Reply Quote 0
        • redrumR Offline
          redrum Admin @Hepps
          last edited by

          @hepps Not bad. I was thinking maybe a little more similar to the green air connections symbols. Something like a red circle with some mech symbol inside and possibly a slash across it.

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          HeppsH FrostionF 2 Replies Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @redrum
            last edited by Hepps

            @redrum Went a bit of a different direction...

            0_1512104707885_No Mech.png

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 0
            • General_ZodG Offline
              General_Zod Moderators @Hepps
              last edited by

              @hepps

              Maybe just make the cliffs with some red diagonal lines within it. Which gets players attention and at same time, conveys to player, can't go this way. Or make some traffic arrows similar to the green air symbols but on the areas where the land units can pass. Or a combination of both. Looks great btw!

              1 Reply Last reply Reply Quote 0
              • FrostionF Offline
                Frostion Admin @redrum
                last edited by

                @redrum Yes, similar looks and size as the plane symbol; but red instead of green. Any movement restrictions or enablement should try to be simular, so that the players intuitively can understand the meaning.
                This game development sure looks good! πŸ˜ƒ

                Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                1 Reply Last reply Reply Quote 0
                • HeppsH Offline
                  Hepps Moderators
                  last edited by

                  Yah, I think the final design will be boots on the ground.

                  0_1512111220538_Qattara Depression Final.jpg

                  "A joyous heart sours with the burden of expectation"
                  Hepster

                  General_ZodG redrumR 2 Replies Last reply Reply Quote 0
                  • General_ZodG Offline
                    General_Zod Moderators @Hepps
                    last edited by General_Zod

                    @hepps

                    I don't know if it's just me but this particular boot symbol design is very ambiguous. I wasn't sure if this was a boot at 1st look. Even then had to get real close to my screen to see 2 boots.

                    1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @Hepps
                      last edited by

                      @hepps I probably like the red boots better than the tire symbol. I think the one thing I don't like is that at a glance I wouldn't be sure if that meant infantry can or can't enter. If you prefer going the route of showing what can move into the territories rather than what can't then green would probably be better than red.

                      From a personal preference standpoint, if you want to go the boot route than I'd be interested to see a more 2D version of the boots since that would be a little more similar to the plane symbol. Something like this maybe: https://image.shutterstock.com/z/stock-vector-boot-vector-icon-shoes-symbol-modern-simple-flat-vector-illus-723313138.jpg

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      HeppsH 1 Reply Last reply Reply Quote 1
                      • HeppsH Offline
                        Hepps Moderators @redrum
                        last edited by Hepps

                        @redrum Functionality will be clear at the outset of a game. You may currently interpret the icon in a variety of ways... simply because you have no preconceptions about its meaning or intent. Once however you are given context within the game and see the same icon used uniformly across the entire map to convey a specific rule set... it is my feeling there will be no misunderstanding as to its meaning.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators
                          last edited by

                          @redrum Here is what I mean.

                          Knowing what you already know. Now as you look around the map... scanning. These icons will become very obvious as being territories where only infantry types can enter.
                          0_1512156624502_Northern India example.jpg
                          I am making it doubly more obvious by having all the territories with said limitations also be filled with the distorted diagonal line.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          prastleP 1 Reply Last reply Reply Quote 0
                          • prastleP Offline
                            prastle Moderators Admin @Hepps
                            last edited by

                            @hepps Can my Alpine Paradrop in πŸ˜‰ ?

                            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • HeppsH Offline
                              Hepps Moderators
                              last edited by Hepps

                              These specific territories are limited to 4 types of terrain....

                              • Depression (Qattara being a unique one)

                              • Extreme Mountainous conditions

                              • Swamps or Marshland

                              • Rugged Arctic

                              Then while these 4 types of territory will impose a movement limitation... they can also be subject to different terrains.... such as the Qattara Depression will be limited to inf. type units.... the territories also cause any units contained within to be subject to the modifiers for both desert and hills terrain types.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

                              1 Reply Last reply Reply Quote 0
                              • HeppsH Offline
                                Hepps Moderators @prastle
                                last edited by

                                @prastle Everyone but you will be able to. I have included code to ensure that anyone that can be identified as Prastle.... gets no abilities with Alpine units. πŸ˜‰

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @Hepps
                                  last edited by

                                  @hepps Makes sense and I like the mechanic of limiting those types of territories to infantry types. I definitely think having a symbol on those territories to avoid having to remember the specific territories is a big plus.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 0
                                  • General_ZodG Offline
                                    General_Zod Moderators
                                    last edited by

                                    Hehe, can para-drop mules in. πŸ˜‰

                                    prastleP 1 Reply Last reply Reply Quote 0
                                    • prastleP Offline
                                      prastle Moderators Admin @General_Zod
                                      last edited by

                                      @general_zod Apparently I can't down hill sand ski with a parachute πŸ˜‰

                                      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                      HeppsH 1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Moderators @prastle
                                        last edited by

                                        @prastle I'd don't believe you can downhill ski and chew bubble gum.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        prastleP 1 Reply Last reply Reply Quote 0
                                        • prastleP Offline
                                          prastle Moderators Admin @Hepps
                                          last edited by

                                          @hepps Yes dear one day you will ski again πŸ˜‰ but the true point is An alpine unit is "crΓ¨me of the crop" but apparently they cant take clothes off?
                                          to fight elsewhere? We had that discussion. Your da boss your map πŸ™‚

                                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                          HeppsH 1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators @prastle
                                            last edited by

                                            @prastle All a matter of perspective.... whether it be that you feel every alpine unit the world over is and was the omnipotent fighting force of every nations fighting force... and whether that meant they also were trained in the tactical skills of dealing with every environment.... and had the necessary tools at their disposal in every last situation.... to be the best of the best always.... then I guess you'd be correct.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            prastleP 1 Reply Last reply Reply Quote 0

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